mirror of https://github.com/libsdl-org/SDL
cmake: Fix Metal detection on macOS/iOS.
Apparently the "-x objective-c" made it down to the linker, who then treats the .o file as Objective-C source code. Apparently the -ObjC argument does the same thing but gets ignored by the linker. Fixes Bugzilla #4988.
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@ -1742,7 +1742,7 @@ elseif(APPLE)
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if(VIDEO_VULKAN OR VIDEO_METAL OR RENDER_METAL)
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set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
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set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x objective-c")
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set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -ObjC")
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check_c_source_compiles("
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#include <AvailabilityMacros.h>
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#import <Metal/Metal.h>
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