Fixed floating point rectangles to be mathematically correct.

* A floating point rectangle contains all points >= x and <= x + w
* A floating point rectangle is only empty if it has negative width. The zero rectangle contains the zero point.
* Adjacent floating point rectangles intersect along their shared side

Fixes https://github.com/libsdl-org/SDL/issues/6791
This commit is contained in:
Sam Lantinga 2024-07-21 00:36:42 -07:00
parent 9e978740c3
commit e0fd59de64
4 changed files with 295 additions and 17 deletions

View File

@ -293,8 +293,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectAndLineIntersection(const SDL_Re
*
* A point is considered part of a rectangle if both `p` and `r` are not NULL,
* and `p`'s x and y coordinates are >= to the rectangle's top left corner,
* and < the rectangle's x+w and y+h. So a 1x1 rectangle considers point (0,0)
* as "inside" and (0,1) as not.
* and <= the rectangle's x+w and y+h. So a 1x1 rectangle considers point (0,0)
* and (0,1) as "inside" and (0,2) as not.
*
* Note that this is a forced-inline function in a header, and not a public
* API function available in the SDL library (which is to say, the code is
@ -311,15 +311,15 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectAndLineIntersection(const SDL_Re
*/
SDL_FORCE_INLINE SDL_bool SDL_PointInRectFloat(const SDL_FPoint *p, const SDL_FRect *r)
{
return ( p && r && (p->x >= r->x) && (p->x < (r->x + r->w)) &&
(p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE;
return ( p && r && (p->x >= r->x) && (p->x <= (r->x + r->w)) &&
(p->y >= r->y) && (p->y <= (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE;
}
/**
* Determine whether a floating point rectangle has no area.
* Determine whether a floating point rectangle can contain any point.
*
* A rectangle is considered "empty" for this function if `r` is NULL, or if
* `r`'s width and/or height are <= 0.0f.
* `r`'s width and/or height are < 0.0f.
*
* Note that this is a forced-inline function in a header, and not a public
* API function available in the SDL library (which is to say, the code is
@ -335,7 +335,7 @@ SDL_FORCE_INLINE SDL_bool SDL_PointInRectFloat(const SDL_FPoint *p, const SDL_FR
*/
SDL_FORCE_INLINE SDL_bool SDL_RectEmptyFloat(const SDL_FRect *r)
{
return ((!r) || (r->w <= 0.0f) || (r->h <= 0.0f)) ? SDL_TRUE : SDL_FALSE;
return ((!r) || (r->w < 0.0f) || (r->h < 0.0f)) ? SDL_TRUE : SDL_FALSE;
}
/**

View File

@ -90,6 +90,7 @@ SDL_bool SDL_GetSpanEnclosingRect(int width, int height,
#define SCALARTYPE int
#define BIGSCALARTYPE Sint64
#define COMPUTEOUTCODE ComputeOutCode
#define ENCLOSEPOINTS_EPSILON 1
#define SDL_HASINTERSECTION SDL_HasRectIntersection
#define SDL_INTERSECTRECT SDL_GetRectIntersection
#define SDL_RECTEMPTY SDL_RectEmpty
@ -103,6 +104,7 @@ SDL_bool SDL_GetSpanEnclosingRect(int width, int height,
#define SCALARTYPE float
#define BIGSCALARTYPE double
#define COMPUTEOUTCODE ComputeOutCodeFloat
#define ENCLOSEPOINTS_EPSILON 0.0f
#define SDL_HASINTERSECTION SDL_HasRectIntersectionFloat
#define SDL_INTERSECTRECT SDL_GetRectIntersectionFloat
#define SDL_RECTEMPTY SDL_RectEmptyFloat

View File

@ -46,7 +46,7 @@ SDL_bool SDL_HASINTERSECTION(const RECTTYPE *A, const RECTTYPE *B)
if (Bmax < Amax) {
Amax = Bmax;
}
if (Amax <= Amin) {
if ((Amax - ENCLOSEPOINTS_EPSILON) < Amin) {
return SDL_FALSE;
}
/* Vertical intersection */
@ -60,7 +60,7 @@ SDL_bool SDL_HASINTERSECTION(const RECTTYPE *A, const RECTTYPE *B)
if (Bmax < Amax) {
Amax = Bmax;
}
if (Amax <= Amin) {
if ((Amax - ENCLOSEPOINTS_EPSILON) < Amin) {
return SDL_FALSE;
}
return SDL_TRUE;
@ -190,8 +190,8 @@ SDL_bool SDL_ENCLOSEPOINTS(const POINTTYPE *points, int count, const RECTTYPE *c
SDL_bool added = SDL_FALSE;
const SCALARTYPE clip_minx = clip->x;
const SCALARTYPE clip_miny = clip->y;
const SCALARTYPE clip_maxx = clip->x + clip->w - 1;
const SCALARTYPE clip_maxy = clip->y + clip->h - 1;
const SCALARTYPE clip_maxx = clip->x + clip->w - ENCLOSEPOINTS_EPSILON;
const SCALARTYPE clip_maxy = clip->y + clip->h - ENCLOSEPOINTS_EPSILON;
/* Special case for empty rectangle */
if (SDL_RECTEMPTY(clip)) {
@ -262,8 +262,8 @@ SDL_bool SDL_ENCLOSEPOINTS(const POINTTYPE *points, int count, const RECTTYPE *c
if (result) {
result->x = minx;
result->y = miny;
result->w = (maxx - minx) + 1;
result->h = (maxy - miny) + 1;
result->w = (maxx - minx) + ENCLOSEPOINTS_EPSILON;
result->h = (maxy - miny) + ENCLOSEPOINTS_EPSILON;
}
return SDL_TRUE;
}
@ -322,8 +322,8 @@ SDL_bool SDL_INTERSECTRECTANDLINE(const RECTTYPE *rect, SCALARTYPE *X1, SCALARTY
y2 = *Y2;
rectx1 = rect->x;
recty1 = rect->y;
rectx2 = rect->x + rect->w - 1;
recty2 = rect->y + rect->h - 1;
rectx2 = rect->x + rect->w - ENCLOSEPOINTS_EPSILON;
recty2 = rect->y + rect->h - ENCLOSEPOINTS_EPSILON;
/* Check to see if entire line is inside rect */
if (x1 >= rectx1 && x1 <= rectx2 && x2 >= rectx1 && x2 <= rectx2 &&
@ -429,6 +429,7 @@ SDL_bool SDL_INTERSECTRECTANDLINE(const RECTTYPE *rect, SCALARTYPE *X1, SCALARTY
#undef SCALARTYPE
#undef BIGSCALARTYPE
#undef COMPUTEOUTCODE
#undef ENCLOSEPOINTS_EPSILON
#undef SDL_HASINTERSECTION
#undef SDL_INTERSECTRECT
#undef SDL_RECTEMPTY

View File

@ -10,6 +10,27 @@
/* Helper functions */
/**
* Private helper to check SDL_GetRectAndLineIntersectionFloat results
*/
static void validateIntersectRectAndLineFloatResults(
SDL_bool intersection, SDL_bool expectedIntersection,
SDL_FRect *rect,
float x1, float y1, float x2, float y2,
float x1Ref, float y1Ref, float x2Ref, float y2Ref)
{
SDLTest_AssertCheck(intersection == expectedIntersection,
"Check for correct intersection result: expected %s, got %s intersecting rect (%.2f,%.2f,%.2f,%.2f) with line (%.2f,%.2f - %.2f,%.2f)",
(expectedIntersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
(intersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
rect->x, rect->y, rect->w, rect->h,
x1Ref, y1Ref, x2Ref, y2Ref);
SDLTest_AssertCheck(x1 == x1Ref && y1 == y1Ref && x2 == x2Ref && y2 == y2Ref,
"Check if line was incorrectly clipped or modified: got (%.2f,%.2f - %.2f,%.2f) expected (%.2f,%.2f - %.2f,%.2f)",
x1, y1, x2, y2,
x1Ref, y1Ref, x2Ref, y2Ref);
}
/**
* Private helper to check SDL_GetRectAndLineIntersection results
*/
@ -37,6 +58,43 @@ static void validateIntersectRectAndLineResults(
/* Test case functions */
/**
* Tests SDL_GetRectAndLineIntersectionFloat() clipping cases
*
* \sa SDL_GetRectAndLineIntersectionFloat
*/
static int rect_testIntersectRectAndLineFloat(void *arg)
{
SDL_FRect rect;
float x1, y1;
float x2, y2;
SDL_bool intersected;
x1 = 5.0f;
y1 = 6.0f;
x2 = 23.0f;
y2 = 6.0f;
rect.x = 2.5f;
rect.y = 1.5f;
rect.w = 15.25f;
rect.h = 12.0f;
intersected = SDL_GetRectAndLineIntersectionFloat(&rect, &x1, &y1, &x2, &y2);
validateIntersectRectAndLineFloatResults(intersected, SDL_TRUE, &rect, x1, y1, x2, y2, 5.0f, 6.0f, 17.75f, 6.0f);
x1 = 0.0f;
y1 = 6.0f;
x2 = 23.0f;
y2 = 6.0f;
rect.x = 2.5f;
rect.y = 1.5f;
rect.w = 0.25f;
rect.h = 12.0f;
intersected = SDL_GetRectAndLineIntersectionFloat(&rect, &x1, &y1, &x2, &y2);
validateIntersectRectAndLineFloatResults(intersected, SDL_TRUE, &rect, x1, y1, x2, y2, 2.5f, 6.0f, 2.75f, 6.0f);
return TEST_COMPLETED;
}
/**
* Tests SDL_GetRectAndLineIntersection() clipping cases
*
@ -290,6 +348,21 @@ static int rect_testIntersectRectAndLineParam(void *arg)
return TEST_COMPLETED;
}
/**
* Private helper to check SDL_HasRectIntersectionFloat results
*/
static void validateHasIntersectionFloatResults(
SDL_bool intersection, SDL_bool expectedIntersection,
SDL_FRect *rectA, SDL_FRect *rectB)
{
SDLTest_AssertCheck(intersection == expectedIntersection,
"Check intersection result: expected %s, got %s intersecting A (%.2f,%.2f,%.2f,%.2f) with B (%.2f,%.2f,%.2f,%.2f)",
(expectedIntersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
(intersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
rectA->x, rectA->y, rectA->w, rectA->h,
rectB->x, rectB->y, rectB->w, rectB->h);
}
/**
* Private helper to check SDL_HasRectIntersection results
*/
@ -313,6 +386,29 @@ static void validateHasIntersectionResults(
refRectB->x, refRectB->y, refRectB->w, refRectB->h);
}
/**
* Private helper to check SDL_GetRectIntersection results
*/
static void validateIntersectRectFloatResults(
SDL_bool intersection, SDL_bool expectedIntersection,
SDL_FRect *rectA, SDL_FRect *rectB,
SDL_FRect *result, SDL_FRect *expectedResult)
{
validateHasIntersectionFloatResults(intersection, expectedIntersection, rectA, rectB);
if (result && expectedResult) {
SDLTest_AssertCheck(result->x == expectedResult->x && result->y == expectedResult->y && result->w == expectedResult->w && result->h == expectedResult->h,
"Check that intersection of rectangles A (%.2f,%.2f, %.2fx%.2f) and B (%.2f,%.2f %.2fx%.2f) was correctly calculated, got (%.2f,%.2f %.2fx%.2f) expected (%.2f,%.2f,%.2f,%.2f)",
rectA->x, rectA->y, rectA->w, rectA->h,
rectB->x, rectB->y, rectB->w, rectB->h,
result->x, result->y, result->w, result->h,
expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
}
SDLTest_AssertCheck(intersection == SDL_HasRectIntersectionFloat(rectA, rectB),
"Check that intersection (%s) matches SDL_HasRectIntersectionFloat() result (%s)",
intersection ? "SDL_TRUE" : "SDL_FALSE",
SDL_HasRectIntersectionFloat(rectA, rectB) ? "SDL_TRUE" : "SDL_FALSE");
}
/**
* Private helper to check SDL_GetRectIntersection results
*/
@ -355,6 +451,20 @@ static void validateUnionRectResults(
expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
}
/**
* Private helper to check SDL_RectEmptyFloat results
*/
static void validateRectEmptyFloatResults(
SDL_bool empty, SDL_bool expectedEmpty,
SDL_FRect *rect)
{
SDLTest_AssertCheck(empty == expectedEmpty,
"Check for correct empty result: expected %s, got %s testing (%.2f,%.2f,%.2f,%.2f)",
(expectedEmpty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
(empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
rect->x, rect->y, rect->w, rect->h);
}
/**
* Private helper to check SDL_RectEmpty results
*/
@ -422,6 +532,74 @@ static void validateFRectEqualsResults(
refRectB->x, refRectB->y, refRectB->w, refRectB->h);
}
/**
* Tests SDL_GetRectIntersectionFloat()
*
* \sa SDL_GetRectIntersectionFloat
*/
static int rect_testIntersectRectFloat(void *arg)
{
SDL_FRect rectA;
SDL_FRect rectB;
SDL_FRect result;
SDL_FRect expectedResult;
SDL_bool intersection;
rectA.x = 0.0f;
rectA.y = 0.0f;
rectA.w = 1.0f;
rectA.h = 1.0f;
rectB.x = 0.0f;
rectB.y = 0.0f;
rectB.w = 1.0f;
rectB.h = 1.0f;
expectedResult = rectA;
intersection = SDL_GetRectIntersectionFloat(&rectA, &rectB, &result);
validateIntersectRectFloatResults(intersection, SDL_TRUE, &rectA, &rectB, &result, &expectedResult);
rectA.x = 0.0f;
rectA.y = 0.0f;
rectA.w = 1.0f;
rectA.h = 1.0f;
rectB.x = 1.0f;
rectB.y = 0.0f;
rectB.w = 1.0f;
rectB.h = 1.0f;
expectedResult = rectB;
expectedResult.w = 0.0f;
intersection = SDL_GetRectIntersectionFloat(&rectA, &rectB, &result);
validateIntersectRectFloatResults(intersection, SDL_TRUE, &rectA, &rectB, &result, &expectedResult);
rectA.x = 0.0f;
rectA.y = 0.0f;
rectA.w = 1.0f;
rectA.h = 1.0f;
rectB.x = 1.0f;
rectB.y = 1.0f;
rectB.w = 1.0f;
rectB.h = 1.0f;
expectedResult = rectB;
expectedResult.w = 0.0f;
expectedResult.h = 0.0f;
intersection = SDL_GetRectIntersectionFloat(&rectA, &rectB, &result);
validateIntersectRectFloatResults(intersection, SDL_TRUE, &rectA, &rectB, &result, &expectedResult);
rectA.x = 0.0f;
rectA.y = 0.0f;
rectA.w = 1.0f;
rectA.h = 1.0f;
rectB.x = 2.0f;
rectB.y = 0.0f;
rectB.w = 1.0f;
rectB.h = 1.0f;
expectedResult = rectB;
expectedResult.w = -1.0f;
intersection = SDL_GetRectIntersectionFloat(&rectA, &rectB, &result);
validateIntersectRectFloatResults(intersection, SDL_FALSE, &rectA, &rectB, &result, &expectedResult);
return TEST_COMPLETED;
}
/**
* Tests SDL_GetRectIntersection() with B fully inside A
*
@ -952,6 +1130,39 @@ static int rect_testHasIntersectionParam(void *arg)
return TEST_COMPLETED;
}
/**
* Test SDL_GetRectEnclosingPointsFloat()
*
* \sa SDL_GetRectEnclosingPointsFloat
*/
static int rect_testEnclosePointsFloat(void *arg)
{
SDL_FPoint fpts[3] = { { 1.25f, 2.5f }, { 1.75f, 3.75f }, { 3.5f, 3.0f } };
int i, count = 3;
SDL_FRect clip = { 0.0f, 1.0f, 4.0f, 4.0f };
SDL_FRect result;
SDL_GetRectEnclosingPointsFloat(fpts, count, &clip, &result);
SDLTest_AssertCheck(result.x == 1.25f && result.y == 2.5f && result.w == 2.25f && result.h == 1.25f,
"Resulting enclosing rectangle incorrect: expected (%.2f,%.2f - %.2fx%.2f), actual (%.2f,%.2f - %.2fx%.2f)",
1.25f, 2.5f, 2.25f, 1.25f, result.x, result.y, result.w, result.h);
for (i = 0; i != count; i++) {
SDL_bool inside;
inside = SDL_PointInRectFloat(&fpts[i], &clip);
SDLTest_AssertCheck(inside,
"Expected point (%.2f,%.2f) to be inside clip rect (%.2f,%.2f - %.2fx%.2f)",
fpts[i].x, fpts[i].y, clip.x, clip.y, clip.w, clip.h);
inside = SDL_PointInRectFloat(&fpts[i], &result);
SDLTest_AssertCheck(inside,
"Expected point (%.2f,%.2f) to be inside result rect (%.2f,%.2f - %.2fx%.2f)",
fpts[i].x, fpts[i].y, result.x, result.y, result.w, result.h);
}
return TEST_COMPLETED;
}
/**
* Test SDL_GetRectEnclosingPoints() without clipping
*
@ -1485,6 +1696,48 @@ static int rect_testUnionRectParam(void *arg)
return TEST_COMPLETED;
}
/**
* Tests SDL_RectEmptyFloat() with various inputs
*
* \sa SDL_RectEmptyFloat
*/
static int rect_testRectEmptyFloat(void *arg)
{
SDL_FRect rect;
SDL_bool result;
rect.x = 0.0f;
rect.y = 0.0f;
rect.w = 1.0f;
rect.h = 1.0f;
result = SDL_RectEmptyFloat(&rect);
validateRectEmptyFloatResults(result, SDL_FALSE, &rect);
rect.x = 0.0f;
rect.y = 0.0f;
rect.w = 0.0f;
rect.h = 0.0f;
result = SDL_RectEmptyFloat(&rect);
validateRectEmptyFloatResults(result, SDL_FALSE, &rect);
rect.x = 0.0f;
rect.y = 0.0f;
rect.w = -1.0f;
rect.h = 1.0f;
result = SDL_RectEmptyFloat(&rect);
validateRectEmptyFloatResults(result, SDL_TRUE, &rect);
rect.x = 0.0f;
rect.y = 0.0f;
rect.w = 1.0f;
rect.h = -1.0f;
result = SDL_RectEmptyFloat(&rect);
validateRectEmptyFloatResults(result, SDL_TRUE, &rect);
return TEST_COMPLETED;
}
/**
* Tests SDL_RectEmpty() with various inputs
*
@ -1669,6 +1922,11 @@ static int rect_testFRectEqualsParam(void *arg)
/* Rect test cases */
/* SDL_GetRectAndLineIntersectionFloat */
static const SDLTest_TestCaseReference rectTestIntersectRectAndLineFloat = {
(SDLTest_TestCaseFp)rect_testIntersectRectAndLineFloat, "rect_testIntersectRectAndLineFloat", "Tests SDL_GetRectAndLineIntersectionFloat", TEST_ENABLED
};
/* SDL_GetRectAndLineIntersection */
static const SDLTest_TestCaseReference rectTestIntersectRectAndLine = {
(SDLTest_TestCaseFp)rect_testIntersectRectAndLine, "rect_testIntersectRectAndLine", "Tests SDL_GetRectAndLineIntersection clipping cases", TEST_ENABLED
@ -1690,6 +1948,11 @@ static const SDLTest_TestCaseReference rectTestIntersectRectAndLineParam = {
(SDLTest_TestCaseFp)rect_testIntersectRectAndLineParam, "rect_testIntersectRectAndLineParam", "Negative tests against SDL_GetRectAndLineIntersection with invalid parameters", TEST_ENABLED
};
/* SDL_GetRectIntersectionFloat */
static const SDLTest_TestCaseReference rectTestIntersectRectFloat = {
(SDLTest_TestCaseFp)rect_testIntersectRectFloat, "rect_testIntersectRectFloat", "Tests SDL_GetRectIntersectionFloat", TEST_ENABLED
};
/* SDL_GetRectIntersection */
static const SDLTest_TestCaseReference rectTestIntersectRectInside = {
(SDLTest_TestCaseFp)rect_testIntersectRectInside, "rect_testIntersectRectInside", "Tests SDL_GetRectIntersection with B fully contained in A", TEST_ENABLED
@ -1740,6 +2003,11 @@ static const SDLTest_TestCaseReference rectTestHasIntersectionParam = {
(SDLTest_TestCaseFp)rect_testHasIntersectionParam, "rect_testHasIntersectionParam", "Negative tests against SDL_HasRectIntersection with invalid parameters", TEST_ENABLED
};
/* SDL_GetRectEnclosingPointsFloat */
static const SDLTest_TestCaseReference rectTestEnclosePointsFloat = {
(SDLTest_TestCaseFp)rect_testEnclosePointsFloat, "rect_testEnclosePointsFloat", "Tests SDL_GetRectEnclosingPointsFloat", TEST_ENABLED
};
/* SDL_GetRectEnclosingPoints */
static const SDLTest_TestCaseReference rectTestEnclosePoints = {
(SDLTest_TestCaseFp)rect_testEnclosePoints, "rect_testEnclosePoints", "Tests SDL_GetRectEnclosingPoints without clipping", TEST_ENABLED
@ -1774,6 +2042,11 @@ static const SDLTest_TestCaseReference rectTestUnionRectParam = {
(SDLTest_TestCaseFp)rect_testUnionRectParam, "rect_testUnionRectParam", "Negative tests against SDL_GetRectUnion with invalid parameters", TEST_ENABLED
};
/* SDL_RectEmptyFloat */
static const SDLTest_TestCaseReference rectTestRectEmptyFloat = {
(SDLTest_TestCaseFp)rect_testRectEmptyFloat, "rect_testRectEmptyFloat", "Tests SDL_RectEmptyFloat with various inputs", TEST_ENABLED
};
/* SDL_RectEmpty */
static const SDLTest_TestCaseReference rectTestRectEmpty = {
(SDLTest_TestCaseFp)rect_testRectEmpty, "rect_testRectEmpty", "Tests SDL_RectEmpty with various inputs", TEST_ENABLED
@ -1784,7 +2057,6 @@ static const SDLTest_TestCaseReference rectTestRectEmptyParam = {
};
/* SDL_RectsEqual */
static const SDLTest_TestCaseReference rectTestRectEquals = {
(SDLTest_TestCaseFp)rect_testRectEquals, "rect_testRectEquals", "Tests SDL_RectsEqual with various inputs", TEST_ENABLED
};
@ -1794,7 +2066,6 @@ static const SDLTest_TestCaseReference rectTestRectEqualsParam = {
};
/* SDL_RectsEqualFloat */
static const SDLTest_TestCaseReference rectTestFRectEquals = {
(SDLTest_TestCaseFp)rect_testFRectEquals, "rect_testFRectEquals", "Tests SDL_RectsEqualFloat with various inputs", TEST_ENABLED
};
@ -1807,11 +2078,13 @@ static const SDLTest_TestCaseReference rectTestFRectEqualsParam = {
* Sequence of Rect test cases; functions that handle simple rectangles including overlaps and merges.
*/
static const SDLTest_TestCaseReference *rectTests[] = {
&rectTestIntersectRectAndLineFloat,
&rectTestIntersectRectAndLine,
&rectTestIntersectRectAndLineInside,
&rectTestIntersectRectAndLineOutside,
&rectTestIntersectRectAndLineEmpty,
&rectTestIntersectRectAndLineParam,
&rectTestIntersectRectFloat,
&rectTestIntersectRectInside,
&rectTestIntersectRectOutside,
&rectTestIntersectRectPartial,
@ -1824,6 +2097,7 @@ static const SDLTest_TestCaseReference *rectTests[] = {
&rectTestHasIntersectionPoint,
&rectTestHasIntersectionEmpty,
&rectTestHasIntersectionParam,
&rectTestEnclosePointsFloat,
&rectTestEnclosePoints,
&rectTestEnclosePointsWithClipping,
&rectTestEnclosePointsRepeatedInput,
@ -1832,6 +2106,7 @@ static const SDLTest_TestCaseReference *rectTests[] = {
&rectTestUnionRectOutside,
&rectTestUnionRectEmpty,
&rectTestUnionRectParam,
&rectTestRectEmptyFloat,
&rectTestRectEmpty,
&rectTestRectEmptyParam,
&rectTestRectEquals,