Steam sets the device version of the Steam Virtual Gamepad to 0, for the best compatibility with old games

This commit is contained in:
Sam Lantinga 2023-06-06 12:33:48 -07:00
parent d032492aab
commit dc06116c71

View File

@ -81,7 +81,7 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device
return SDL_FALSE;
}
#ifdef __MACOS__
if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 1) {
if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 0) {
/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
return SDL_FALSE;
}