mirror of https://github.com/libsdl-org/SDL
Allow specifying only some SDL_CameraSpec fields when opening a camera
This allows setting the size without format, or FPS without size, etc.
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@ -948,34 +948,38 @@ static void ChooseBestCameraSpec(SDL_CameraDevice *device, const SDL_CameraSpec
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int wantw = spec->width;
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int wanth = spec->height;
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// Find the sizes with the closest aspect ratio and then find the best fit of those.
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const float wantaspect = ((float)wantw) / ((float) wanth);
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const float epsilon = 1e-6f;
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float closestaspect = -9999999.0f;
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float closestdiff = 999999.0f;
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int closestdiffw = 9999999;
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if (wantw > 0 && wanth > 0) {
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// Find the sizes with the closest aspect ratio and then find the best fit of those.
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const float wantaspect = ((float)wantw) / ((float)wanth);
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const float epsilon = 1e-6f;
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float closestaspect = -9999999.0f;
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float closestdiff = 999999.0f;
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int closestdiffw = 9999999;
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for (int i = 0; i < num_specs; i++) {
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const SDL_CameraSpec *thisspec = &device->all_specs[i];
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const int thisw = thisspec->width;
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const int thish = thisspec->height;
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const float thisaspect = ((float)thisw) / ((float) thish);
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const float aspectdiff = SDL_fabs(wantaspect - thisaspect);
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const float diff = SDL_fabs(closestaspect - thisaspect);
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const int diffw = SDL_abs(thisw - wantw);
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if (diff < epsilon) { // matches current closestaspect? See if resolution is closer in size.
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if (diffw < closestdiffw) {
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for (int i = 0; i < num_specs; i++) {
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const SDL_CameraSpec *thisspec = &device->all_specs[i];
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const int thisw = thisspec->width;
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const int thish = thisspec->height;
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const float thisaspect = ((float)thisw) / ((float)thish);
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const float aspectdiff = SDL_fabs(wantaspect - thisaspect);
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const float diff = SDL_fabs(closestaspect - thisaspect);
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const int diffw = SDL_abs(thisw - wantw);
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if (diff < epsilon) { // matches current closestaspect? See if resolution is closer in size.
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if (diffw < closestdiffw) {
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closestdiffw = diffw;
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closest->width = thisw;
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closest->height = thish;
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}
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} else if (aspectdiff < closestdiff) { // this is a closer aspect ratio? Take it, reset resolution checks.
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closestdiff = aspectdiff;
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closestaspect = thisaspect;
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closestdiffw = diffw;
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closest->width = thisw;
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closest->height = thish;
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}
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} else if (aspectdiff < closestdiff) { // this is a closer aspect ratio? Take it, reset resolution checks.
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closestdiff = aspectdiff;
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closestaspect = thisaspect;
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closestdiffw = diffw;
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closest->width = thisw;
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closest->height = thish;
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}
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} else {
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SDL_copyp(closest, &device->all_specs[0]);
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}
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SDL_assert(closest->width > 0);
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@ -1030,16 +1034,6 @@ static void ChooseBestCameraSpec(SDL_CameraDevice *device, const SDL_CameraSpec
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SDL_Camera *SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_CameraSpec *spec)
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{
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if (spec) {
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if ((spec->width <= 0) || (spec->height <= 0)) {
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SDL_SetError("Requested spec frame size is invalid");
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return NULL;
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} else if (spec->format == SDL_PIXELFORMAT_UNKNOWN) {
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SDL_SetError("Requested spec format is invalid");
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return NULL;
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}
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}
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SDL_CameraDevice *device = ObtainPhysicalCameraDevice(instance_id);
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if (!device) {
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return NULL;
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@ -1073,10 +1067,21 @@ SDL_Camera *SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_Camer
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return NULL;
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}
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if (!spec) {
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SDL_copyp(&device->spec, &closest);
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} else {
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if (spec) {
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SDL_copyp(&device->spec, spec);
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if (spec->width <= 0 || spec->height <= 0) {
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device->spec.width = closest.width;
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device->spec.height = closest.height;
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}
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if (spec->format == SDL_PIXELFORMAT_UNKNOWN) {
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device->spec.format = closest.format;
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}
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if (spec->interval_denominator == 0) {
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device->spec.interval_numerator = closest.interval_numerator;
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device->spec.interval_denominator = closest.interval_denominator;
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}
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} else {
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SDL_copyp(&device->spec, &closest);
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}
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SDL_copyp(&device->actual_spec, &closest);
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