Renamed display added/removed events for consistency with the rest of the API
Fixes https://github.com/libsdl-org/SDL/issues/8425
This commit is contained in:
parent
c2a3112b6f
commit
c98a14fdeb
@ -738,7 +738,7 @@ The following functions have been renamed:
|
||||
* SDL_PixelFormatEnumToMasks() => SDL_GetMasksForPixelFormatEnum()
|
||||
|
||||
The following symbols have been renamed:
|
||||
* SDL_DISPLAYEVENT_DISCONNECTED => SDL_EVENT_DISPLAY_DISCONNECTED
|
||||
* SDL_DISPLAYEVENT_DISCONNECTED => SDL_EVENT_DISPLAY_REMOVED
|
||||
* SDL_DISPLAYEVENT_MOVED => SDL_EVENT_DISPLAY_MOVED
|
||||
* SDL_DISPLAYEVENT_ORIENTATION => SDL_EVENT_DISPLAY_ORIENTATION
|
||||
* SDL_WINDOWEVENT_CLOSE => SDL_EVENT_WINDOW_CLOSE_REQUESTED
|
||||
|
@ -92,8 +92,8 @@ typedef enum
|
||||
/* Display events */
|
||||
/* 0x150 was SDL_DISPLAYEVENT, reserve the number for sdl2-compat */
|
||||
SDL_EVENT_DISPLAY_ORIENTATION = 0x151, /**< Display orientation has changed to data1 */
|
||||
SDL_EVENT_DISPLAY_CONNECTED, /**< Display has been added to the system */
|
||||
SDL_EVENT_DISPLAY_DISCONNECTED, /**< Display has been removed from the system */
|
||||
SDL_EVENT_DISPLAY_ADDED, /**< Display has been added to the system */
|
||||
SDL_EVENT_DISPLAY_REMOVED, /**< Display has been removed from the system */
|
||||
SDL_EVENT_DISPLAY_MOVED, /**< Display has changed position */
|
||||
SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED, /**< Display has changed content scale */
|
||||
SDL_EVENT_DISPLAY_FIRST = SDL_EVENT_DISPLAY_ORIENTATION,
|
||||
|
@ -91,8 +91,8 @@
|
||||
#define SDL_ControllerDeviceEvent SDL_GamepadDeviceEvent
|
||||
#define SDL_ControllerSensorEvent SDL_GamepadSensorEvent
|
||||
#define SDL_ControllerTouchpadEvent SDL_GamepadTouchpadEvent
|
||||
#define SDL_DISPLAYEVENT_CONNECTED SDL_EVENT_DISPLAY_CONNECTED
|
||||
#define SDL_DISPLAYEVENT_DISCONNECTED SDL_EVENT_DISPLAY_DISCONNECTED
|
||||
#define SDL_DISPLAYEVENT_CONNECTED SDL_EVENT_DISPLAY_ADDED
|
||||
#define SDL_DISPLAYEVENT_DISCONNECTED SDL_EVENT_DISPLAY_REMOVED
|
||||
#define SDL_DISPLAYEVENT_MOVED SDL_EVENT_DISPLAY_MOVED
|
||||
#define SDL_DISPLAYEVENT_ORIENTATION SDL_EVENT_DISPLAY_ORIENTATION
|
||||
#define SDL_DROPBEGIN SDL_EVENT_DROP_BEGIN
|
||||
@ -539,8 +539,8 @@
|
||||
#define SDL_ControllerDeviceEvent SDL_ControllerDeviceEvent_renamed_SDL_GamepadDeviceEvent
|
||||
#define SDL_ControllerSensorEvent SDL_ControllerSensorEvent_renamed_SDL_GamepadSensorEvent
|
||||
#define SDL_ControllerTouchpadEvent SDL_ControllerTouchpadEvent_renamed_SDL_GamepadTouchpadEvent
|
||||
#define SDL_DISPLAYEVENT_CONNECTED SDL_DISPLAYEVENT_CONNECTED_renamed_SDL_EVENT_DISPLAY_CONNECTED
|
||||
#define SDL_DISPLAYEVENT_DISCONNECTED SDL_DISPLAYEVENT_DISCONNECTED_renamed_SDL_EVENT_DISPLAY_DISCONNECTED
|
||||
#define SDL_DISPLAYEVENT_CONNECTED SDL_DISPLAYEVENT_CONNECTED_renamed_SDL_EVENT_DISPLAY_ADDED
|
||||
#define SDL_DISPLAYEVENT_DISCONNECTED SDL_DISPLAYEVENT_DISCONNECTED_renamed_SDL_EVENT_DISPLAY_REMOVED
|
||||
#define SDL_DISPLAYEVENT_MOVED SDL_DISPLAYEVENT_MOVED_renamed_SDL_EVENT_DISPLAY_MOVED
|
||||
#define SDL_DISPLAYEVENT_ORIENTATION SDL_DISPLAYEVENT_ORIENTATION_renamed_SDL_EVENT_DISPLAY_ORIENTATION
|
||||
#define SDL_DROPBEGIN SDL_DROPBEGIN_renamed_SDL_EVENT_DROP_BEGIN
|
||||
|
@ -54,8 +54,8 @@ int SDL_SendDisplayEvent(SDL_VideoDisplay *display, SDL_EventType displayevent,
|
||||
}
|
||||
|
||||
switch (displayevent) {
|
||||
case SDL_EVENT_DISPLAY_CONNECTED:
|
||||
SDL_OnDisplayConnected(display);
|
||||
case SDL_EVENT_DISPLAY_ADDED:
|
||||
SDL_OnDisplayAdded(display);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -222,8 +222,8 @@ static void SDL_LogEvent(const SDL_Event *event)
|
||||
(uint)event->display.timestamp, (uint)event->display.displayID, name, (int)event->display.data1); \
|
||||
break
|
||||
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_ORIENTATION);
|
||||
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_CONNECTED);
|
||||
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_DISCONNECTED);
|
||||
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_ADDED);
|
||||
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_REMOVED);
|
||||
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_MOVED);
|
||||
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED);
|
||||
#undef SDL_DISPLAYEVENT_CASE
|
||||
|
@ -1566,8 +1566,8 @@ static void SDLTest_PrintEvent(SDL_Event *event)
|
||||
case SDL_EVENT_SYSTEM_THEME_CHANGED:
|
||||
SDL_Log("SDL EVENT: System theme changed to %s\n", SystemThemeName());
|
||||
break;
|
||||
case SDL_EVENT_DISPLAY_CONNECTED:
|
||||
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " connected",
|
||||
case SDL_EVENT_DISPLAY_ADDED:
|
||||
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " attached",
|
||||
event->display.displayID);
|
||||
break;
|
||||
case SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED:
|
||||
@ -1585,8 +1585,8 @@ static void SDLTest_PrintEvent(SDL_Event *event)
|
||||
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed orientation to %s",
|
||||
event->display.displayID, DisplayOrientationName(event->display.data1));
|
||||
break;
|
||||
case SDL_EVENT_DISPLAY_DISCONNECTED:
|
||||
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " disconnected",
|
||||
case SDL_EVENT_DISPLAY_REMOVED:
|
||||
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " removed",
|
||||
event->display.displayID);
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_SHOWN:
|
||||
|
@ -521,7 +521,7 @@ extern SDL_bool SDL_HasWindows(void);
|
||||
extern void SDL_RelativeToGlobalForWindow(SDL_Window *window, int rel_x, int rel_y, int *abs_x, int *abs_y);
|
||||
extern void SDL_GlobalToRelativeForWindow(SDL_Window *window, int abs_x, int abs_y, int *rel_x, int *rel_y);
|
||||
|
||||
extern void SDL_OnDisplayConnected(SDL_VideoDisplay *display);
|
||||
extern void SDL_OnDisplayAdded(SDL_VideoDisplay *display);
|
||||
extern void SDL_OnWindowShown(SDL_Window *window);
|
||||
extern void SDL_OnWindowHidden(SDL_Window *window);
|
||||
extern void SDL_OnWindowMoved(SDL_Window *window);
|
||||
|
@ -689,12 +689,12 @@ SDL_DisplayID SDL_AddVideoDisplay(const SDL_VideoDisplay *display, SDL_bool send
|
||||
}
|
||||
|
||||
if (send_event) {
|
||||
SDL_SendDisplayEvent(new_display, SDL_EVENT_DISPLAY_CONNECTED, 0);
|
||||
SDL_SendDisplayEvent(new_display, SDL_EVENT_DISPLAY_ADDED, 0);
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
void SDL_OnDisplayConnected(SDL_VideoDisplay *display)
|
||||
void SDL_OnDisplayAdded(SDL_VideoDisplay *display)
|
||||
{
|
||||
SDL_Window *window;
|
||||
|
||||
@ -715,7 +715,7 @@ void SDL_DelVideoDisplay(SDL_DisplayID displayID, SDL_bool send_event)
|
||||
display = _this->displays[display_index];
|
||||
|
||||
if (send_event) {
|
||||
SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_DISCONNECTED, 0);
|
||||
SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_REMOVED, 0);
|
||||
}
|
||||
|
||||
SDL_free(display->name);
|
||||
|
@ -677,7 +677,7 @@ void WIN_RefreshDisplays(SDL_VideoDevice *_this)
|
||||
SDL_VideoDisplay *display = _this->displays[i];
|
||||
SDL_DisplayData *driverdata = display->driverdata;
|
||||
if (driverdata->state == DisplayAdded) {
|
||||
SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_CONNECTED, 0);
|
||||
SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_ADDED, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user