mirror of https://github.com/libsdl-org/SDL
cmake: make sure SDL_GetPrefPath is run before testfilesystem
60 seconds timeout ought to be sufficient.
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@ -168,6 +168,9 @@ add_sdl_test_executable(testoverlay2 NEEDS_RESOURCES testoverlay2.c testyuv_cvt.
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add_sdl_test_executable(testplatform NONINTERACTIVE testplatform.c)
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add_sdl_test_executable(testpower NONINTERACTIVE testpower.c)
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add_sdl_test_executable(testfilesystem NONINTERACTIVE testfilesystem.c)
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if(WIN32 AND CMAKE_SIZEOF_VOID_P EQUAL 4)
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add_sdl_test_executable(testfilesystem_pre NONINTERACTIVE testfilesystem_pre.c)
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endif()
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add_sdl_test_executable(testrendertarget NEEDS_RESOURCES testrendertarget.c testutils.c)
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add_sdl_test_executable(testscale NEEDS_RESOURCES testscale.c testutils.c)
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add_sdl_test_executable(testsem testsem.c)
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@ -426,6 +429,10 @@ endforeach()
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set_tests_properties(testthread PROPERTIES TIMEOUT 40)
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set_tests_properties(testtimer PROPERTIES TIMEOUT 60)
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if(TARGET testfilesystem_pre)
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set_property(TEST testfilesystem_pre PROPERTY TIMEOUT 60)
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set_property(TEST testfilesystem APPEND PROPERTY DEPENDS testfilesystem_pre)
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endif()
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if(SDL_INSTALL_TESTS)
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if(RISCOS)
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@ -0,0 +1,32 @@
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/*
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Call SDL_GetPrefPath to warm the SHGetFolderPathW cache */
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/**
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* We noticed frequent ci timeouts running testfilesystem on 32-bit Windows.
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* Internally, this functions calls Shell32.SHGetFolderPathW.
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*/
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#include "SDL.h"
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int main(int argc, char *argv[])
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{
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Uint64 start;
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(void)argc;
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(void)argv;
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SDL_Init(0);
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start = SDL_GetTicks();
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SDL_GetPrefPath("libsdl", "test_filesystem");
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SDL_Log("SDL_GetPrefPath took %" SDL_PRIu64 "ms", SDL_GetTicks() - start);
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SDL_Quit();
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return 0;
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}
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