mirror of https://github.com/libsdl-org/SDL
Fix -Wtype-limits warning
actual has type Uint8, so there's no need to compare against 0.
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6e885d9619
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c797ae1619
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@ -1339,7 +1339,7 @@ static int SDLCALL surface_testPalettization(void *arg)
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int idx = i;
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int idx = i;
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Uint8 actual = pixels[idx];
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Uint8 actual = pixels[idx];
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Uint8 expected = colors[i].e;
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Uint8 expected = colors[i].e;
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SDLTest_AssertCheck(0 <= actual && actual < SDL_arraysize(palette_colors), "0 <= output->pixels[%d] < %d", idx, (int)SDL_arraysize(palette_colors));
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SDLTest_AssertCheck(actual < SDL_arraysize(palette_colors), "output->pixels[%d] < %d", idx, (int)SDL_arraysize(palette_colors));
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SDLTest_AssertCheck(actual == expected, "Expected output->pixels[%d] == %u, got %u", idx, expected, actual);
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SDLTest_AssertCheck(actual == expected, "Expected output->pixels[%d] == %u, got %u", idx, expected, actual);
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}
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}
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SDLTest_AssertPass("Check palette 1:1 mapping");
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SDLTest_AssertPass("Check palette 1:1 mapping");
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@ -1347,7 +1347,7 @@ static int SDLCALL surface_testPalettization(void *arg)
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int idx = SDL_arraysize(colors) + i;
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int idx = SDL_arraysize(colors) + i;
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Uint8 actual = pixels[idx];
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Uint8 actual = pixels[idx];
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Uint8 expected = i;
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Uint8 expected = i;
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SDLTest_AssertCheck(0 <= actual && actual < SDL_arraysize(palette_colors), "0 <= output->pixels[%d] < %d", idx, (int)SDL_arraysize(palette_colors));
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SDLTest_AssertCheck(actual < SDL_arraysize(palette_colors), "output->pixels[%d] < %d", idx, (int)SDL_arraysize(palette_colors));
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SDLTest_AssertCheck(actual == expected, "Expected output->pixels[%d] == %u, got %u", idx, expected, actual);
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SDLTest_AssertCheck(actual == expected, "Expected output->pixels[%d] == %u, got %u", idx, expected, actual);
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}
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}
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SDL_DestroyPalette(palette);
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SDL_DestroyPalette(palette);
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