mirror of https://github.com/libsdl-org/SDL
testaudio: Removed debugging code.
This commit is contained in:
parent
d5dac0ad27
commit
c6f08c2553
|
@ -359,8 +359,8 @@ static void DrawOneThing(SDL_Renderer *renderer, Thing *thing)
|
|||
if (thing->scale != 1.0f) {
|
||||
const float centerx = thing->rect.x + (thing->rect.w / 2);
|
||||
const float centery = thing->rect.y + (thing->rect.h / 2);
|
||||
const int w = 0 && thing->texture ? thing->texture->w : 128;
|
||||
const int h = 0 && thing->texture ? thing->texture->h : 128;
|
||||
const int w = thing->texture ? thing->texture->w : 128;
|
||||
const int h = thing->texture ? thing->texture->h : 128;
|
||||
dst.w = w * thing->scale;
|
||||
dst.h = h * thing->scale;
|
||||
dst.x = centerx - (dst.w / 2);
|
||||
|
|
Loading…
Reference in New Issue