SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.)
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@ -35,7 +35,7 @@
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#include <SDL3/SDL_atomic.h>
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#include <SDL3/SDL_atomic.h>
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#include <SDL3/SDL_mutex.h>
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#include <SDL3/SDL_mutex.h>
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#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(SDL_PLATFORM_WINRT)
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#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
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#include <process.h> /* _beginthreadex() and _endthreadex() */
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#include <process.h> /* _beginthreadex() and _endthreadex() */
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#endif
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#endif
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@ -81,7 +81,7 @@ typedef enum {
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typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
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typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
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#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(__WINRT__)
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#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
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/**
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/**
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* \file SDL_thread.h
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* \file SDL_thread.h
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*
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*
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