mirror of https://github.com/libsdl-org/SDL
Remove SDL3_main from build systems, remove most of src/main/*
XCode is still missing, and src/main/winrt/SDL3-WinRTResource* still need to find a new home
This commit is contained in:
parent
63d3fb469d
commit
c3bf253b09
17
Android.mk
17
Android.mk
|
@ -109,21 +109,4 @@ LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
|
|||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
|
||||
###########################
|
||||
#
|
||||
# SDL main static library
|
||||
#
|
||||
###########################
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
|
||||
LOCAL_MODULE := SDL3_main
|
||||
|
||||
LOCAL_MODULE_FILENAME := libSDL3_main
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
$(call import-module,android/cpufeatures)
|
||||
|
|
|
@ -382,7 +382,6 @@ foreach(_SUB ${SDL_SUBSYSTEMS})
|
|||
endforeach()
|
||||
|
||||
# Allow some projects to be built conditionally.
|
||||
set_option(SDL3_DISABLE_SDL3MAIN "Disable building/installation of SDL3_main" OFF)
|
||||
set_option(SDL3_DISABLE_INSTALL "Disable installation of SDL3" ${SDL3_SUBPROJECT})
|
||||
set_option(SDL3_DISABLE_UNINSTALL "Disable uninstallation of SDL3" OFF)
|
||||
|
||||
|
@ -1218,9 +1217,6 @@ if(ANDROID)
|
|||
endif()
|
||||
cmake_pop_check_state()
|
||||
|
||||
file(GLOB ANDROID_MAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/android/*.c)
|
||||
list(APPEND SDLMAIN_SOURCES ${ANDROID_MAIN_SOURCES})
|
||||
|
||||
if(SDL_AUDIO)
|
||||
set(SDL_AUDIO_DRIVER_ANDROID 1)
|
||||
file(GLOB ANDROID_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/android/*.c)
|
||||
|
@ -1990,12 +1986,7 @@ elseif(WINDOWS)
|
|||
endif()
|
||||
|
||||
file(GLOB VERSION_SOURCES ${SDL3_SOURCE_DIR}/src/core/windows/*.rc)
|
||||
file(GLOB SDLMAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/windows/*.c)
|
||||
if(MINGW OR CYGWIN)
|
||||
if(NOT SDL3_DISABLE_SDL3MAIN)
|
||||
list(APPEND SDL_CFLAGS "-Dmain=SDL_main")
|
||||
list(INSERT SDL_LIBS 0 "-lSDL3_main")
|
||||
endif(NOT SDL3_DISABLE_SDL3MAIN)
|
||||
list(INSERT SDL_LIBS 0 "-lmingw32" "-mwindows")
|
||||
endif()
|
||||
|
||||
|
@ -2020,10 +2011,6 @@ elseif(APPLE)
|
|||
set(HAVE_SDL_FILE TRUE)
|
||||
endif()
|
||||
|
||||
if(IOS OR TVOS)
|
||||
file(GLOB SDLMAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/uikit/*.c)
|
||||
endif()
|
||||
|
||||
if(SDL_MISC)
|
||||
if(IOS OR TVOS)
|
||||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/ios/*.m)
|
||||
|
@ -2569,9 +2556,6 @@ elseif(VITA)
|
|||
# CheckPTHREAD()
|
||||
|
||||
elseif(PSP)
|
||||
file(GLOB PSP_MAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/psp/*.c)
|
||||
list(APPEND SDLMAIN_SOURCES ${PSP_MAIN_SOURCES})
|
||||
|
||||
file(GLOB PSP_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/psp/*.c)
|
||||
list(APPEND SOURCE_FILES ${PSP_CORE_SOURCES})
|
||||
|
||||
|
@ -2632,16 +2616,10 @@ elseif(PSP)
|
|||
pspctrl
|
||||
psppower
|
||||
)
|
||||
if(NOT SDL3_DISABLE_SDL3MAIN)
|
||||
list(INSERT SDL_LIBS 0 "-lSDL3_main")
|
||||
endif(NOT SDL3_DISABLE_SDL3MAIN)
|
||||
|
||||
elseif(PS2)
|
||||
list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__" "-I$ENV{PS2SDK}/ports/include" "-I$ENV{PS2DEV}/gsKit/include")
|
||||
|
||||
file(GLOB PS2_MAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/ps2/*.c)
|
||||
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${PS2_MAIN_SOURCES})
|
||||
|
||||
file(GLOB PS2_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/ps2/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${PS2_CORE_SOURCES})
|
||||
|
||||
|
@ -2692,9 +2670,6 @@ elseif(PS2)
|
|||
)
|
||||
|
||||
elseif(N3DS)
|
||||
file(GLOB N3DS_MAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/n3ds/*.c)
|
||||
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${N3DS_MAIN_SOURCES})
|
||||
|
||||
file(GLOB N3DS_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/n3ds/*.c)
|
||||
list(APPEND SOURCE_FILES ${N3DS_CORE_SOURCES})
|
||||
|
||||
|
@ -2860,10 +2835,6 @@ if(NOT HAVE_SDL_TIMERS)
|
|||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||||
endif()
|
||||
|
||||
if(NOT SDLMAIN_SOURCES)
|
||||
file(GLOB SDLMAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/dummy/*.c)
|
||||
endif()
|
||||
|
||||
# Append the -MMD -MT flags
|
||||
# if(DEPENDENCY_TRACKING)
|
||||
# if(COMPILER_IS_GNUCC)
|
||||
|
@ -3150,31 +3121,6 @@ endif()
|
|||
# Ensure that the extra cflags are used at compile time
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS} ${EXTRA_CFLAGS_BUILD}")
|
||||
|
||||
if(NOT WINDOWS_STORE AND NOT SDL3_DISABLE_SDL3MAIN)
|
||||
# Build SDL_main
|
||||
add_library(SDL3_main STATIC ${SDLMAIN_SOURCES})
|
||||
# alias target for in-tree builds
|
||||
add_library(SDL3::SDL3_main ALIAS SDL3_main)
|
||||
target_include_directories(SDL3_main
|
||||
PRIVATE
|
||||
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>"
|
||||
PUBLIC
|
||||
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include>"
|
||||
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
|
||||
)
|
||||
if (WIN32)
|
||||
target_link_libraries(SDL3_main PRIVATE shell32)
|
||||
endif()
|
||||
if(MINGW OR CYGWIN)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
target_link_libraries(SDL3_main PUBLIC "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=_WinMain@16>")
|
||||
else()
|
||||
target_link_libraries(SDL3_main PUBLIC "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=WinMain>")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
target_include_directories(sdl-build-options INTERFACE "${ANDROID_NDK}/sources/android/cpufeatures")
|
||||
endif()
|
||||
|
@ -3322,13 +3268,6 @@ if(NOT SDL3_DISABLE_INSTALL)
|
|||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
||||
endif()
|
||||
|
||||
if(NOT WINDOWS_STORE AND NOT SDL3_DISABLE_SDL3MAIN)
|
||||
install(TARGETS SDL3_main EXPORT SDL3mainTargets
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
||||
endif()
|
||||
|
||||
if(SDL_STATIC)
|
||||
install(TARGETS SDL3-static EXPORT SDL3staticTargets
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
|
@ -3375,18 +3314,6 @@ if(NOT SDL3_DISABLE_INSTALL)
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT WINDOWS_STORE AND NOT SDL3_DISABLE_SDL3MAIN)
|
||||
install(EXPORT SDL3mainTargets
|
||||
FILE SDL3mainTargets.cmake
|
||||
NAMESPACE SDL3::
|
||||
DESTINATION "${SDL_INSTALL_CMAKEDIR}"
|
||||
)
|
||||
if(ANDROID AND NOT CMAKE_VERSION VERSION_LESS 3.7)
|
||||
install(EXPORT_ANDROID_MK SDL3mainTargets
|
||||
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/ndk-modules/SDL3_main")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDL_STATIC)
|
||||
install(EXPORT SDL3staticTargets
|
||||
FILE SDL3staticTargets.cmake
|
||||
|
|
|
@ -21,10 +21,6 @@ if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
|
|||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
|
||||
set(SDL3_SDL3-static_FOUND TRUE)
|
||||
endif()
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3mainTargets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3mainTargets.cmake")
|
||||
set(SDL3_SDL3_main_FOUND TRUE)
|
||||
endif()
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
|
||||
set(SDL3_SDL3_test_FOUND TRUE)
|
||||
|
@ -65,11 +61,4 @@ set(SDL3_LIBRARIES SDL3::SDL3)
|
|||
set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
|
||||
set(SDL3_STATIC_PRIVATE_LIBS)
|
||||
|
||||
set(SDL3MAIN_LIBRARY)
|
||||
if(TARGET SDL3::SDL3_main)
|
||||
set(SDL3MAIN_LIBRARY SDL3::SDL3_main)
|
||||
list(INSERT SDL3_LIBRARIES 0 SDL3::SDL3_main)
|
||||
list(INSERT SDL3_STATIC_LIBRARIES 0 SDL3::SDL3_main)
|
||||
endif()
|
||||
|
||||
set(SDL3TEST_LIBRARY SDL3::SDL3_test)
|
||||
|
|
|
@ -48,8 +48,7 @@ set(SDL3_INCLUDE_DIRS "${SDL3_INCLUDE_DIR}")
|
|||
set_and_check(SDL3_BINDIR "${SDL3_PREFIX}/lib/${_sdl_arch_subdir}")
|
||||
set_and_check(SDL3_LIBDIR "${SDL3_PREFIX}/lib/${_sdl_arch_subdir}")
|
||||
|
||||
set(SDL3_LIBRARIES SDL3::SDL3_main SDL3::SDL3)
|
||||
set(SDL3MAIN_LIBRARY SDL3::SDL3_main)
|
||||
set(SDL3_LIBRARIES SDL3::SDL3)
|
||||
set(SDL3TEST_LIBRARY SDL3::SDL3_test)
|
||||
|
||||
|
||||
|
@ -77,21 +76,6 @@ endif()
|
|||
unset(_sdl3_library)
|
||||
unset(_sdl3_dll_library)
|
||||
|
||||
set(_sdl3main_library "${SDL3_LIBDIR}/SDL3_main.lib")
|
||||
if(EXISTS "${_sdl3main_library}")
|
||||
if(NOT TARGET SDL3::SDL3_main)
|
||||
add_library(SDL3::SDL3_main STATIC IMPORTED)
|
||||
set_target_properties(SDL3::SDL3_main
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${_sdl3main_library}"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_SDL3_main_FOUND TRUE)
|
||||
else()
|
||||
set(SDL3_SDL3_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl3main_library)
|
||||
|
||||
set(_sdl3test_library "${SDL3_LIBDIR}/SDL3_test.lib")
|
||||
if(EXISTS "${_sdl3test_library}")
|
||||
if(NOT TARGET SDL3::SDL3_test)
|
||||
|
|
|
@ -61,9 +61,4 @@ if(NOT TARGET SDL3::SDL3)
|
|||
endif()
|
||||
set(SDL3_SDL3_FOUND TRUE)
|
||||
|
||||
if(NOT TARGET SDL3::SDL3_main)
|
||||
add_library(SDL3::SDL3_main INTERFACE IMPORTED)
|
||||
endif()
|
||||
set(SDL3_SDL3_main_FOUND TRUE)
|
||||
|
||||
check_required_components(SDL3)
|
||||
|
|
|
@ -61,7 +61,6 @@ build_cmake_projects() {
|
|||
-DSDL_STATIC=ON \
|
||||
-DSDL_STATIC_PIC=ON \
|
||||
-DSDL_TEST=ON \
|
||||
-DSDL3_DISABLE_SDL3MAIN=OFF \
|
||||
-DSDL3_DISABLE_INSTALL=OFF \
|
||||
-DCMAKE_INSTALL_PREFIX="${build_root}/build_${android_abi}/prefix" \
|
||||
-DCMAKE_INSTALL_INCLUDEDIR=include \
|
||||
|
@ -252,35 +251,6 @@ EOF
|
|||
done
|
||||
}
|
||||
|
||||
create_sdlmain_module() {
|
||||
echo "Creating SDL${sdl_major}main prefab module"
|
||||
for android_abi in $android_abis; do
|
||||
sdl_moduleworkdir="${modulesworkdir}/SDL${sdl_major}main"
|
||||
mkdir -p "${sdl_moduleworkdir}"
|
||||
|
||||
abi_build_prefix="${build_root}/build_${android_abi}/prefix"
|
||||
|
||||
cat >"${sdl_moduleworkdir}/module.json" <<EOF
|
||||
{
|
||||
"export_libraries": [],
|
||||
"library_name": "libSDL${sdl_major}main"
|
||||
}
|
||||
EOF
|
||||
abi_sdllibdir="${sdl_moduleworkdir}/libs/android.${android_abi}"
|
||||
mkdir -p "${abi_sdllibdir}"
|
||||
cat >"${abi_sdllibdir}/abi.json" <<EOF
|
||||
{
|
||||
"abi": "${android_abi}",
|
||||
"api": ${android_api},
|
||||
"ndk": ${android_ndk},
|
||||
"stl": "${android_stl}",
|
||||
"static": true
|
||||
}
|
||||
EOF
|
||||
cp "${abi_build_prefix}/lib/libSDL${sdl_major}main.a" "${abi_sdllibdir}"
|
||||
done
|
||||
}
|
||||
|
||||
create_sdltest_module() {
|
||||
echo "Creating SDL${sdl_major}test prefab module"
|
||||
for android_abi in $android_abis; do
|
||||
|
@ -322,8 +292,6 @@ create_shared_sdl_module
|
|||
|
||||
create_static_sdl_module
|
||||
|
||||
create_sdlmain_module
|
||||
|
||||
create_sdltest_module
|
||||
|
||||
pushd "${aar_root}"
|
||||
|
|
|
@ -11,9 +11,6 @@
|
|||
# NDK_LIBS_OUT=<dest> - specify alternate destination for installable
|
||||
# modules.
|
||||
#
|
||||
# Note that SDL_main is not an installable module (.so) so libSDL_main.a
|
||||
# can be found in $obj/local/<abi> along with the unstripped libSDL.so.
|
||||
#
|
||||
|
||||
|
||||
# Android.mk is in srcdir
|
||||
|
@ -69,5 +66,5 @@ ndk-build \
|
|||
APP_BUILD_SCRIPT=Android.mk \
|
||||
APP_ABI="armeabi-v7a arm64-v8a x86 x86_64" \
|
||||
APP_PLATFORM=android-16 \
|
||||
APP_MODULES="SDL3 SDL3_main" \
|
||||
APP_MODULES="SDL3" \
|
||||
$ndk_args
|
||||
|
|
|
@ -29,13 +29,7 @@ add_feature_info("TEST_STATIC" TEST_STATIC "Test linking with static library")
|
|||
|
||||
if(TEST_SHARED)
|
||||
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
|
||||
if(EMSCRIPTEN OR (WIN32 AND NOT WINDOWS_STORE))
|
||||
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3_main)
|
||||
endif()
|
||||
add_executable(gui-shared WIN32 main_gui.c)
|
||||
if(TARGET SDL3::SDL3_main)
|
||||
target_link_libraries(gui-shared PRIVATE SDL3::SDL3_main)
|
||||
endif()
|
||||
target_link_libraries(gui-shared PRIVATE SDL3::SDL3)
|
||||
if(WIN32)
|
||||
add_custom_command(TARGET gui-shared POST_BUILD
|
||||
|
@ -61,13 +55,9 @@ if(TEST_SHARED)
|
|||
)
|
||||
endif()
|
||||
|
||||
# SDL3_LIBRARIES does not support creating a cli SDL3 application
|
||||
# (it is possible that SDL3_main is a stub, but we don't know for sure)
|
||||
if(NOT TARGET SDL3::SDL3_main)
|
||||
add_executable(cli-shared-vars main_cli.c)
|
||||
target_link_libraries(cli-shared-vars PRIVATE ${SDL3_LIBRARIES})
|
||||
target_include_directories(cli-shared-vars PRIVATE ${SDL3_INCLUDE_DIRS})
|
||||
endif()
|
||||
add_executable(cli-shared-vars main_cli.c)
|
||||
target_link_libraries(cli-shared-vars PRIVATE ${SDL3_LIBRARIES})
|
||||
target_include_directories(cli-shared-vars PRIVATE ${SDL3_INCLUDE_DIRS})
|
||||
|
||||
add_library(sharedlib-shared-vars SHARED main_lib.c)
|
||||
target_link_libraries(sharedlib-shared-vars PRIVATE ${SDL3_LIBRARIES})
|
||||
|
@ -79,13 +69,7 @@ endif()
|
|||
|
||||
if(TEST_STATIC)
|
||||
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3-static)
|
||||
if(EMSCRIPTEN OR (WIN32 AND NOT WINDOWS_STORE))
|
||||
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3_main)
|
||||
endif()
|
||||
add_executable(gui-static WIN32 main_gui.c)
|
||||
if(TARGET SDL3::SDL3_main)
|
||||
target_link_libraries(gui-static PRIVATE SDL3::SDL3_main)
|
||||
endif()
|
||||
target_link_libraries(gui-static PRIVATE SDL3::SDL3-static)
|
||||
|
||||
option(SDL_STATIC_PIC "SDL static library has been built with PIC")
|
||||
|
@ -98,19 +82,16 @@ if(TEST_STATIC)
|
|||
endif()
|
||||
|
||||
add_executable(gui-static-vars WIN32 main_gui.c)
|
||||
target_link_libraries(gui-static-vars PRIVATE ${SDL3MAIN_LIBRARY} ${SDL3_STATIC_LIBRARIES})
|
||||
target_link_libraries(gui-static-vars PRIVATE ${SDL3_STATIC_LIBRARIES})
|
||||
target_include_directories(gui-static-vars PRIVATE ${SDL3_INCLUDE_DIRS})
|
||||
|
||||
add_executable(cli-static main_cli.c)
|
||||
target_link_libraries(cli-static PRIVATE SDL3::SDL3-static)
|
||||
|
||||
# SDL3_LIBRARIES does not support creating a cli SDL3 application (when SDL3::SDL3_main is available)
|
||||
# (it is possible that SDL3_main is a stub, but we don't know for sure)
|
||||
if(NOT TARGET SDL3::SDL3_main)
|
||||
add_executable(cli-static-vars main_cli.c)
|
||||
target_link_libraries(cli-static-vars PRIVATE ${SDL3_STATIC_LIBRARIES})
|
||||
target_include_directories(cli-static-vars PRIVATE ${SDL3_INCLUDE_DIRS})
|
||||
endif()
|
||||
add_executable(cli-static-vars main_cli.c)
|
||||
target_link_libraries(cli-static-vars PRIVATE ${SDL3_STATIC_LIBRARIES})
|
||||
target_include_directories(cli-static-vars PRIVATE ${SDL3_INCLUDE_DIRS})
|
||||
|
||||
endif()
|
||||
|
||||
message(STATUS "SDL3_PREFIX: ${SDL3_PREFIX}")
|
||||
|
@ -118,7 +99,6 @@ message(STATUS "SDL3_INCLUDE_DIR: ${SDL3_INCLUDE_DIR}")
|
|||
message(STATUS "SDL3_INCLUDE_DIRS: ${SDL3_INCLUDE_DIRS}")
|
||||
message(STATUS "SDL3_LIBRARIES: ${SDL3_LIBRARIES}")
|
||||
message(STATUS "SDL3_STATIC_LIBRARIES: ${SDL3_STATIC_LIBRARIES}")
|
||||
message(STATUS "SDL3MAIN_LIBRARY: ${SDL3MAIN_LIBRARY}")
|
||||
message(STATUS "SDL3TEST_LIBRARY: ${SDL3TEST_LIBRARY}")
|
||||
|
||||
feature_summary(WHAT ALL)
|
||||
|
|
|
@ -7,5 +7,4 @@ LOCAL_SRC_FILES := ../main_gui.c
|
|||
LOCAL_SHARED_LIBRARIES += SDL3
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
$(call import-module,SDL3_main)
|
||||
$(call import-module,SDL3)
|
||||
|
|
|
@ -1,7 +0,0 @@
|
|||
/*
|
||||
SDL_android_main.c, placed in the public domain by Sam Lantinga 3/13/14
|
||||
|
||||
As of SDL 2.0.6 this file is no longer necessary.
|
||||
*/
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,21 +0,0 @@
|
|||
/*
|
||||
SDL_dummy_main.c, placed in the public domain by Sam Lantinga 3/13/14
|
||||
*/
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h> /* until this SDL_main impl is converted to header-only.. */
|
||||
|
||||
#ifdef main
|
||||
#undef main
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
return SDL_main(argc, argv);
|
||||
}
|
||||
#else
|
||||
/* Nothing to do on this platform */
|
||||
int SDL_main_stub_symbol(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,25 +0,0 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Nothing to do here, the code moved into SDL_main_impl.h
|
||||
TODO: remove this file
|
||||
*/
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,25 +0,0 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Nothing to do here, the code moved into SDL_main_impl.h
|
||||
TODO: remove this file
|
||||
*/
|
||||
|
||||
/* vi: set sts=4 ts=4 sw=4 expandtab: */
|
|
@ -1,8 +0,0 @@
|
|||
/*
|
||||
SDL_ngage_main.c, originally for SDL 1.2 by Hannu Viitala
|
||||
|
||||
empty, moved to SDL_main_impl.h and src/core/ngage/SDL_ngage_runapp.cpp
|
||||
TODO: delete this file
|
||||
*/
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,8 +0,0 @@
|
|||
/*
|
||||
SDL_ps2_main.c, fjtrujy@gmail.com
|
||||
|
||||
empty, moved to SDL_RunApp() in src/core/ps2/SDL_ps2.c
|
||||
TODO: remove
|
||||
*/
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,8 +0,0 @@
|
|||
/*
|
||||
SDL_psp_main.c, placed in the public domain by Sam Lantinga 3/13/14
|
||||
|
||||
empty, moved to SDL_RunApp() in src/core/psp/SDL_psp.c
|
||||
TODO: remove
|
||||
*/
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,8 +0,0 @@
|
|||
/*
|
||||
SDL_uikit_main.c, placed in the public domain by Sam Lantinga 3/18/2019
|
||||
|
||||
Nothing to do here, the code moved into SDL_main_impl.h
|
||||
TODO: remove this file
|
||||
*/
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,8 +0,0 @@
|
|||
/*
|
||||
SDL_windows_main.c, placed in the public domain by Sam Lantinga 4/13/98
|
||||
|
||||
Nothing to do here, the code moved into SDL_main_impl.h and SDL_windows.c (SDL_RunApp())
|
||||
TODO: remove this file
|
||||
*/
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -31,7 +31,7 @@ else()
|
|||
endif()
|
||||
|
||||
if(NOT TARGET SDL3::${sdl_name_component})
|
||||
find_package(SDL3 3.0.0 REQUIRED COMPONENTS ${sdl_name_component} SDL3_main SDL3_test)
|
||||
find_package(SDL3 3.0.0 REQUIRED COMPONENTS ${sdl_name_component} SDL3_test)
|
||||
endif()
|
||||
|
||||
# CMake incorrectly detects opengl32.lib being present on MSVC ARM64
|
||||
|
@ -61,7 +61,7 @@ macro(add_sdl_test_executable TARGET)
|
|||
list(APPEND SOURCES ${RESOURCE_FILES})
|
||||
endif()
|
||||
add_executable(${TARGET} ${SOURCES})
|
||||
target_link_libraries(${TARGET} PRIVATE SDL3::SDL3_main SDL3::SDL3_test SDL3::${sdl_name_component})
|
||||
target_link_libraries(${TARGET} PRIVATE SDL3::SDL3_test SDL3::${sdl_name_component})
|
||||
|
||||
list(APPEND SDL_TEST_EXECUTABLES ${TARGET})
|
||||
if(AST_NONINTERACTIVE)
|
||||
|
|
Loading…
Reference in New Issue