emscripten, wayland, x11: Share the table of CSS cursor names
As suggested in #8939. This results in some minor changes for emscripten and x11. Both previously mapped SIZEALL to "move", but "move" is not guaranteed to be a four-pointed arrow: according to the CSS spec, it's actually intended to be a drag-and-drop cursor, analogous to "alias" and "copy". Map it to "all-scroll" instead, as in Wayland: while this is *also* not semantically guaranteed to be a four-pointed arrow, it is at least *suggested* to make it a four-pointed arrow. Also, emscripten was previously using two-pointed arrows for resizing (BOTTOMLEFT mapped to "nesw-resize", and so on). This commit changes it to use the more specific "sw-resize" and so on, which might be single-directional. Signed-off-by: Simon McVittie <smcv@collabora.com>
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@ -5276,3 +5276,90 @@ void *SDL_Metal_GetLayer(SDL_MetalView view)
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return NULL;
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}
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}
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#if defined(SDL_VIDEO_DRIVER_X11) || defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_EMSCRIPTEN)
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const char *SDL_GetCSSCursorName(SDL_SystemCursor id, const char **fallback_name)
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{
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/* Reference: https://www.w3.org/TR/css-ui-4/#cursor */
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/* Also in: https://www.freedesktop.org/wiki/Specifications/cursor-spec/ */
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switch (id) {
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case SDL_SYSTEM_CURSOR_ARROW:
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return "default";
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case SDL_SYSTEM_CURSOR_IBEAM:
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return "text";
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case SDL_SYSTEM_CURSOR_WAIT:
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return "wait";
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case SDL_SYSTEM_CURSOR_CROSSHAIR:
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return "crosshair";
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case SDL_SYSTEM_CURSOR_WAITARROW:
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return "progress";
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case SDL_SYSTEM_CURSOR_SIZENWSE:
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if (fallback_name) {
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/* only a single arrow */
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*fallback_name = "nw-resize";
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}
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return "nwse-resize";
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case SDL_SYSTEM_CURSOR_SIZENESW:
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if (fallback_name) {
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/* only a single arrow */
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*fallback_name = "ne-resize";
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}
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return "nesw-resize";
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case SDL_SYSTEM_CURSOR_SIZEWE:
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if (fallback_name) {
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*fallback_name = "col-resize";
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}
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return "ew-resize";
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case SDL_SYSTEM_CURSOR_SIZENS:
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if (fallback_name) {
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*fallback_name = "row-resize";
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}
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return "ns-resize";
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case SDL_SYSTEM_CURSOR_SIZEALL:
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return "all-scroll";
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case SDL_SYSTEM_CURSOR_NO:
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return "not-allowed";
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case SDL_SYSTEM_CURSOR_HAND:
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return "pointer";
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case SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT:
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return "nw-resize";
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case SDL_SYSTEM_CURSOR_WINDOW_TOP:
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return "n-resize";
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case SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT:
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return "ne-resize";
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case SDL_SYSTEM_CURSOR_WINDOW_RIGHT:
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return "e-resize";
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT:
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return "se-resize";
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOM:
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return "s-resize";
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT:
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return "sw-resize";
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case SDL_SYSTEM_CURSOR_WINDOW_LEFT:
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return "w-resize";
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default:
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SDL_assert(0);
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return "default";
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}
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}
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#endif
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@ -59,4 +59,8 @@ extern int SDL_SetWindowTextureVSync(SDL_Window *window, int vsync);
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extern int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
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#if defined(SDL_VIDEO_DRIVER_X11) || defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_EMSCRIPTEN)
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const char *SDL_GetCSSCursorName(SDL_SystemCursor id, const char **fallback_name);
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#endif
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#endif /* SDL_video_c_h_ */
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@ -29,6 +29,7 @@
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#include "SDL_emscriptenmouse.h"
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#include "SDL_emscriptenvideo.h"
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#include "../SDL_video_c.h"
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#include "../../events/SDL_mouse_c.h"
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/* older Emscriptens don't have this, but we need to for wasm64 compatibility. */
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@ -117,73 +118,7 @@ static SDL_Cursor *Emscripten_CreateCursor(SDL_Surface *surface, int hot_x, int
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static SDL_Cursor *Emscripten_CreateSystemCursor(SDL_SystemCursor id)
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{
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const char *cursor_name = NULL;
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switch (id) {
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case SDL_SYSTEM_CURSOR_ARROW:
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cursor_name = "default";
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break;
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case SDL_SYSTEM_CURSOR_IBEAM:
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cursor_name = "text";
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break;
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case SDL_SYSTEM_CURSOR_WAIT:
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cursor_name = "wait";
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break;
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case SDL_SYSTEM_CURSOR_CROSSHAIR:
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cursor_name = "crosshair";
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break;
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case SDL_SYSTEM_CURSOR_WAITARROW:
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cursor_name = "progress";
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break;
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case SDL_SYSTEM_CURSOR_SIZENWSE:
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cursor_name = "nwse-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZENESW:
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cursor_name = "nesw-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZEWE:
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cursor_name = "ew-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZENS:
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cursor_name = "ns-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZEALL:
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cursor_name = "move";
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break;
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case SDL_SYSTEM_CURSOR_NO:
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cursor_name = "not-allowed";
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break;
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case SDL_SYSTEM_CURSOR_HAND:
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cursor_name = "pointer";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT:
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cursor_name = "nwse-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOP:
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cursor_name = "ns-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT:
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cursor_name = "nesw-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_RIGHT:
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cursor_name = "ew-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT:
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cursor_name = "nwse-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOM:
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cursor_name = "ns-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT:
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cursor_name = "nesw-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_LEFT:
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cursor_name = "ew-resize";
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break;
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default:
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SDL_assert(0);
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return NULL;
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}
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const char *cursor_name = SDL_GetCSSCursorName(id, NULL);
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return Emscripten_CreateCursorFromString(cursor_name, SDL_FALSE);
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}
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@ -30,6 +30,7 @@
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#include <limits.h>
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#include "../SDL_sysvideo.h"
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#include "../SDL_video_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "SDL_waylandvideo.h"
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@ -318,81 +319,7 @@ static SDL_bool wayland_get_system_cursor(SDL_VideoData *vdata, Wayland_CursorDa
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vdata->cursor_themes[vdata->num_cursor_themes++].theme = theme;
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}
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/* Next, find the cursor from the theme. Names taken from: */
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/* https://www.w3.org/TR/css-ui-4/#cursor */
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/* https://www.freedesktop.org/wiki/Specifications/cursor-spec/ */
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switch (cdata->system_cursor) {
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case SDL_SYSTEM_CURSOR_ARROW:
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css_name = "default";
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break;
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case SDL_SYSTEM_CURSOR_IBEAM:
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css_name = "text";
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break;
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case SDL_SYSTEM_CURSOR_WAIT:
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css_name = "wait";
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break;
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case SDL_SYSTEM_CURSOR_CROSSHAIR:
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css_name = "crosshair";
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break;
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case SDL_SYSTEM_CURSOR_WAITARROW:
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css_name = "progress";
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break;
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case SDL_SYSTEM_CURSOR_SIZENWSE:
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css_name = "nwse-resize";
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/* only a single arrow */
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fallback_name = "nw-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZENESW:
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css_name = "nesw-resize";
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/* only a single arrow */
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fallback_name = "ne-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZEWE:
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css_name = "ew-resize";
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fallback_name = "col-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZENS:
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css_name = "ns-resize";
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fallback_name = "row-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZEALL:
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css_name = "all-scroll";
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break;
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case SDL_SYSTEM_CURSOR_NO:
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css_name = "not-allowed";
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break;
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case SDL_SYSTEM_CURSOR_HAND:
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css_name = "pointer";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT:
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css_name = "nw-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOP:
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css_name = "n-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT:
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css_name = "ne-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_RIGHT:
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css_name = "e-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT:
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css_name = "se-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOM:
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css_name = "s-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT:
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css_name = "sw-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_LEFT:
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css_name = "w-resize";
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break;
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default:
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SDL_assert(0);
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return SDL_FALSE;
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}
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css_name = SDL_GetCSSCursorName(cdata->system_cursor, &fallback_name);
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cursor = WAYLAND_wl_cursor_theme_get_cursor(theme, css_name);
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if (!cursor && fallback_name) {
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cursor = WAYLAND_wl_cursor_theme_get_cursor(theme, fallback_name);
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@ -26,6 +26,7 @@
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#include "SDL_x11video.h"
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#include "SDL_x11mouse.h"
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#include "SDL_x11xinput2.h"
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#include "../SDL_video_c.h"
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#include "../../events/SDL_mouse_c.h"
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/* FIXME: Find a better place to put this... */
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@ -216,7 +217,7 @@ static SDL_Cursor *X11_CreateSystemCursor(SDL_SystemCursor id)
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{
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SDL_Cursor *cursor = NULL;
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unsigned int shape = 0;
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const char *xcursorname = NULL;
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const char *xcursorname = SDL_GetCSSCursorName(id, NULL);
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switch (id) {
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default:
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@ -226,83 +227,63 @@ static SDL_Cursor *X11_CreateSystemCursor(SDL_SystemCursor id)
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/* http://tronche.com/gui/x/xlib/appendix/b/ */
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case SDL_SYSTEM_CURSOR_ARROW:
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shape = XC_left_ptr;
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xcursorname = "default";
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break;
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case SDL_SYSTEM_CURSOR_IBEAM:
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shape = XC_xterm;
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xcursorname = "text";
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break;
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case SDL_SYSTEM_CURSOR_WAIT:
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shape = XC_watch;
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xcursorname = "wait";
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break;
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case SDL_SYSTEM_CURSOR_CROSSHAIR:
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shape = XC_tcross;
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xcursorname = "crosshair";
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break;
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case SDL_SYSTEM_CURSOR_WAITARROW:
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shape = XC_watch;
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xcursorname = "progress";
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break;
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case SDL_SYSTEM_CURSOR_SIZENWSE:
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shape = XC_top_left_corner;
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xcursorname = "nwse-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZENESW:
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shape = XC_top_right_corner;
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xcursorname = "nesw-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZEWE:
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shape = XC_sb_h_double_arrow;
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xcursorname = "ew-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZENS:
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shape = XC_sb_v_double_arrow;
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xcursorname = "ns-resize";
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break;
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case SDL_SYSTEM_CURSOR_SIZEALL:
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shape = XC_fleur;
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xcursorname = "move";
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break;
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case SDL_SYSTEM_CURSOR_NO:
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shape = XC_pirate;
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xcursorname = "not-allowed";
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break;
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case SDL_SYSTEM_CURSOR_HAND:
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shape = XC_hand2;
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xcursorname = "pointer";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT:
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shape = XC_top_left_corner;
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xcursorname = "nw-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOP:
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shape = XC_top_side;
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xcursorname = "n-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT:
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shape = XC_top_right_corner;
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xcursorname = "ne-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_RIGHT:
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shape = XC_right_side;
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xcursorname = "e-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT:
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shape = XC_bottom_right_corner;
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xcursorname = "se-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOM:
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shape = XC_bottom_side;
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xcursorname = "s-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT:
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shape = XC_bottom_left_corner;
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xcursorname = "sw-resize";
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break;
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case SDL_SYSTEM_CURSOR_WINDOW_LEFT:
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shape = XC_left_side;
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xcursorname = "w-resize";
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break;
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}
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