mirror of https://github.com/libsdl-org/SDL
cmake: Fix building with -DSDL_HAPTIC=Off
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@ -404,6 +404,7 @@ file(GLOB SOURCE_FILES
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${SDL2_SOURCE_DIR}/src/dynapi/*.c
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${SDL2_SOURCE_DIR}/src/events/*.c
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${SDL2_SOURCE_DIR}/src/file/*.c
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${SDL2_SOURCE_DIR}/src/haptic/*.c
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${SDL2_SOURCE_DIR}/src/libm/*.c
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${SDL2_SOURCE_DIR}/src/locale/*.c
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${SDL2_SOURCE_DIR}/src/power/*.c
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@ -878,8 +879,6 @@ if(SDL_HAPTIC)
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# Haptic requires some private functions from the joystick subsystem.
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message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
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endif()
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file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
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endif()
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@ -50,6 +50,7 @@ struct haptic_hwdata
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/*
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* Haptic system effect data.
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*/
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#if SDL_HAPTIC_DINPUT || SDL_HAPTIC_XINPUT
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struct haptic_hweffect
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{
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#if SDL_HAPTIC_DINPUT
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@ -60,6 +61,7 @@ struct haptic_hweffect
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XINPUT_VIBRATION vibration;
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#endif
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};
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#endif
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/*
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* List of available haptic devices.
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@ -359,9 +359,13 @@ WINDOWS_JoystickDetect(void)
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JoyStick_DeviceData *pListNext = NULL;
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if (pCurList->bXInputDevice) {
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#if SDL_HAPTIC_XINPUT
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SDL_XINPUT_MaybeRemoveDevice(pCurList->XInputUserId);
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#endif
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} else {
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#if SDL_HAPTIC_DINPUT
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SDL_DINPUT_MaybeRemoveDevice(&pCurList->dxdevice);
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#endif
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}
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SDL_PrivateJoystickRemoved(pCurList->nInstanceID);
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@ -380,9 +384,13 @@ WINDOWS_JoystickDetect(void)
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while (pNewJoystick) {
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if (pNewJoystick->send_add_event) {
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if (pNewJoystick->bXInputDevice) {
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#if SDL_HAPTIC_XINPUT
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SDL_XINPUT_MaybeAddDevice(pNewJoystick->XInputUserId);
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#endif
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} else {
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#if SDL_HAPTIC_DINPUT
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SDL_DINPUT_MaybeAddDevice(&pNewJoystick->dxdevice);
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#endif
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}
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SDL_PrivateJoystickAdded(pNewJoystick->nInstanceID);
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