mirror of https://github.com/libsdl-org/SDL
fixed os/2 mouse relative motion not working (thanks Andrey Vasilkin,)
for issue reported at https://github.com/bitwiseworks/SDL2-os2/issues/5
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@ -126,6 +126,8 @@ static void OS2_WarpMouse(SDL_Window * window, int x, int y)
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WinMapWindowPoints(pWinData->hwnd, HWND_DESKTOP, &pointl, 1);
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/* pWinData->lSkipWMMouseMove++; ???*/
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WinSetPointerPos(HWND_DESKTOP, pointl.x, pointl.y);
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SDL_SendMouseMotion(window, SDL_GetMouse()->mouseID, 0, x, y);
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}
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static int OS2_WarpMouseGlobal(int x, int y)
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