mirror of https://github.com/libsdl-org/SDL
Fix compilation
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59467ff063
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@ -20,7 +20,7 @@ int main(int argc, char *argv[]) {
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return 1;
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}
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screenSurface = SDL_GetWindowSurface(window);
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SDL_FillRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xff, 0xff, 0xff));
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SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xff, 0xff, 0xff));
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SDL_UpdateWindowSurface(window);
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SDL_Delay(100);
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SDL_DestroyWindow(window);
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