SDL_Vulkan_GetInstanceExtensions: Require Vulkan
Document that this function will fail if the user doesn't call SDL_Vulkan_LoadLibrary (either explicitly or via SDL_CreateWindow) beforehand.
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@ -130,6 +130,9 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
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* Get the names of the Vulkan instance extensions needed to create a surface
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* with SDL_Vulkan_CreateSurface.
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*
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* This should be called after either calling SDL_Vulkan_LoadLibrary() or
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* creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag.
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*
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* If `pNames` is NULL, then the number of required Vulkan instance extensions
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* is returned in `pCount`. Otherwise, `pCount` must point to a variable set
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* to the number of elements in the `pNames` array, and on return the variable
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