SDL_x11window.c: apply missing SDL2-to-SDL3 portage to fix build.

This commit is contained in:
Ozkan Sezer 2023-05-31 01:55:50 +03:00
parent c521e1286b
commit 9b147eb80b

View File

@ -1441,7 +1441,7 @@ static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, S
X11_XSync(display, False);
prev_handler = X11_XSetErrorHandler(X11_CatchAnyError);
timeout = SDL_GetTicks64() + 1000;
timeout = SDL_GetTicks() + 1000;
while (SDL_TRUE) {
caught_x11_error = SDL_FALSE;
X11_XSync(display, False);
@ -1455,7 +1455,7 @@ static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, S
}
}
if (SDL_GetTicks64() >= timeout) {
if (SDL_GetTicks() >= timeout) {
break;
}
@ -1463,8 +1463,8 @@ static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, S
}
if (!caught_x11_error) {
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, attrs.width, attrs.height);
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MOVED, x, y);
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, attrs.width, attrs.height);
}
X11_XSetErrorHandler(prev_handler);