Fixed crash in SDL_PrivateGameControllerRefreshMapping()
(cherry picked from commit 7a9966af9d7f4817b72d28a5af38751b0968d1ca)
This commit is contained in:
parent
72c1f73bc5
commit
980208b814
@ -1213,8 +1213,6 @@ static void SDL_PrivateGameControllerRefreshMapping(ControllerMapping_t *pContro
|
|||||||
SDL_PushEvent(&event);
|
SDL_PushEvent(&event);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
controller = controller->next;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user