mirror of https://github.com/libsdl-org/SDL
Fixed accidental use of tabs
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e268cdbec6
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@ -578,9 +578,7 @@ typedef struct SDL_PenTipEvent
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SDL_PenID which; /**< The pen instance id */
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Uint8 tip; /**< ::SDL_PEN_TIP_INK when using a regular pen tip, or ::SDL_PEN_TIP_ERASER if the pen is being used as an eraser (e.g., flipped to use the eraser tip) */
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Uint8 state; /**< ::SDL_PRESSED on ::SDL_EVENT_PEN_DOWN and ::SDL_RELEASED on ::SDL_EVENT_PEN_UP */
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Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.),
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::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and
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::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
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Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
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float x; /**< X coordinate, relative to window */
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float y; /**< Y coordinate, relative to window */
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float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
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@ -598,9 +596,7 @@ typedef struct SDL_PenMotionEvent
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SDL_PenID which; /**< The pen instance id */
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Uint8 padding1;
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Uint8 padding2;
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Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.),
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::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and
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::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
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Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
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float x; /**< X coordinate, relative to window */
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float y; /**< Y coordinate, relative to window */
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float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
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@ -618,9 +614,7 @@ typedef struct SDL_PenButtonEvent
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SDL_PenID which; /**< The pen instance id */
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Uint8 button; /**< The pen button index (1 represents the pen tip for compatibility with mouse events) */
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Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
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Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.),
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::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and
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::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
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Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
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float x; /**< X coordinate, relative to window */
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float y; /**< Y coordinate, relative to window */
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float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
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@ -78,9 +78,9 @@ typedef enum
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{
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SDL_PEN_AXIS_PRESSURE = 0, /**< Pen pressure. Unidirectional: 0..1.0 */
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SDL_PEN_AXIS_XTILT, /**< Pen horizontal tilt angle. Bidirectional: -90.0..90.0 (left-to-right).
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The physical max/min tilt may be smaller than -90.0 / 90.0, cf. SDL_PenCapabilityInfo */
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The physical max/min tilt may be smaller than -90.0 / 90.0, cf. SDL_PenCapabilityInfo */
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SDL_PEN_AXIS_YTILT, /**< Pen vertical tilt angle. Bidirectional: -90.0..90.0 (top-to-down).
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The physical max/min tilt may be smaller than -90.0 / 90.0, cf. SDL_PenCapabilityInfo */
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The physical max/min tilt may be smaller than -90.0 / 90.0, cf. SDL_PenCapabilityInfo */
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SDL_PEN_AXIS_DISTANCE, /**< Pen distance to drawing surface. Unidirectional: 0.0..1.0 */
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SDL_PEN_AXIS_ROTATION, /**< Pen barrel rotation. Bidirectional: -180..179.9 (clockwise, 0 is facing up, -180.0 is facing down). */
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SDL_PEN_AXIS_SLIDER, /**< Pen finger wheel or slider (e.g., Airbrush Pen). Unidirectional: 0..1.0 */
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