testautomation: use a larger destination buffer than needed in audio_resampleLoss

This is a common way to use the API and tickles the same automation failure that sdl2-compat runs into.
This commit is contained in:
Sam Lantinga 2024-08-29 10:57:13 -07:00
parent d6ad28a4cb
commit 8ddb099d3e
1 changed files with 3 additions and 2 deletions

View File

@ -1047,6 +1047,7 @@ static int audio_resampleLoss(void *arg)
const int frames_target = spec->time * spec->rate_out;
const int len_in = (frames_in * num_channels) * (int)sizeof(float);
const int len_target = (frames_target * num_channels) * (int)sizeof(float);
const int max_target = len_target * 2;
SDL_AudioSpec tmpspec1, tmpspec2;
Uint64 tick_beg = 0;
@ -1097,14 +1098,14 @@ static int audio_resampleLoss(void *arg)
tick_beg = SDL_GetPerformanceCounter();
buf_out = (float *)SDL_malloc(len_target);
buf_out = (float *)SDL_malloc(max_target);
SDLTest_AssertCheck(buf_out != NULL, "Expected output buffer to be created.");
if (buf_out == NULL) {
SDL_DestroyAudioStream(stream);
return TEST_ABORTED;
}
len_out = convert_audio_chunks(stream, buf_in, len_in, buf_out, len_target);
len_out = convert_audio_chunks(stream, buf_in, len_in, buf_out, max_target);
SDLTest_AssertPass("Call to convert_audio_chunks(stream, buf_in, %i, buf_out, %i)", len_in, len_target);
SDLTest_AssertCheck(len_out == len_target, "Expected output length to be %i, got %i.",
len_target, len_out);