mirror of https://github.com/libsdl-org/SDL
Fixed CVE-2019-7635 and bug 4498 - Heap-Buffer Overflow in Blit1to4 pertaining to SDL_blit_1.c
Petr Pisar The root cause is that the POC BMP file declares 3 colors used and 4 bpp palette, but pixel at line 28 and column 1 (counted from 0) has color number 3. Then when the image loaded into a surface is passed to SDL_DisplayFormat(), in order to convert it to a video format, a used bliting function looks up a color number 3 in a 3-element long color bliting map. (The map obviously has the same number entries as the surface format has colors.) Proper fix should refuse broken BMP images that have a pixel with a color index higher than declared number of "used" colors. Possibly more advanced fix could try to relocate the out-of-range color index into a vacant index (if such exists).
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@ -246,6 +246,14 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
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ExpandBMP = biBitCount;
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biBitCount = 8;
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break;
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case 2:
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case 3:
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case 5:
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case 6:
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case 7:
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SDL_SetError("%d-bpp BMP images are not supported", biBitCount);
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was_error = SDL_TRUE;
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goto done;
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default:
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ExpandBMP = 0;
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break;
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@ -398,19 +406,32 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
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goto done;
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}
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}
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*(bits + i) = (pixel >> shift);
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bits[i] = (pixel >> shift);
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if (bits[i] >= biClrUsed) {
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SDL_SetError("A BMP image contains a pixel with a color out of the palette");
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was_error = SDL_TRUE;
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goto done;
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}
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pixel <<= ExpandBMP;
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}
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}
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break;
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default:
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if (SDL_RWread(src, bits, 1, surface->pitch)
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!= surface->pitch) {
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if (SDL_RWread(src, bits, 1, surface->pitch) != surface->pitch) {
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SDL_Error(SDL_EFREAD);
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was_error = SDL_TRUE;
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goto done;
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}
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if (biBitCount == 8 && palette && biClrUsed < (1 << biBitCount)) {
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for (i = 0; i < surface->w; ++i) {
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if (bits[i] >= biClrUsed) {
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SDL_SetError("A BMP image contains a pixel with a color out of the palette");
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was_error = SDL_TRUE;
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goto done;
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}
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}
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}
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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/* Byte-swap the pixels if needed. Note that the 24bpp
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case has already been taken care of above. */
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