mirror of https://github.com/libsdl-org/SDL
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31637ddeea
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889cebb7c2
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@ -73,8 +73,8 @@ touch_handle_touch(void *data,
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**/
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float FIXED_TO_FLOAT = 1. / 10000.;
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float xf = FIXED_TO_FLOAT * x;
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float yf = FIXED_TO_FLOAT * y;
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float xf = FIXED_TO_FLOAT * normalized_x;
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float yf = FIXED_TO_FLOAT * normalized_y;
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float PRESSURE_TO_FLOAT = 1. / 255.;
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float pressuref = PRESSURE_TO_FLOAT * pressure;
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