Temporarily use the GPU renderer by default so we get testing feedback
This commit is contained in:
parent
d86f504637
commit
858589919a
@ -106,6 +106,10 @@ this should probably be removed at some point in the future. --ryan. */
|
||||
|
||||
#ifndef SDL_RENDER_DISABLED
|
||||
static const SDL_RenderDriver *render_drivers[] = {
|
||||
// Temporarily list the GPU renderer first so we get testing feedback
|
||||
#if SDL_VIDEO_RENDER_GPU
|
||||
&GPU_RenderDriver,
|
||||
#endif
|
||||
#if SDL_VIDEO_RENDER_D3D11
|
||||
&D3D11_RenderDriver,
|
||||
#endif
|
||||
@ -139,9 +143,6 @@ static const SDL_RenderDriver *render_drivers[] = {
|
||||
#if SDL_VIDEO_RENDER_SW
|
||||
&SW_RenderDriver,
|
||||
#endif
|
||||
#if SDL_VIDEO_RENDER_GPU
|
||||
&GPU_RenderDriver,
|
||||
#endif
|
||||
};
|
||||
#endif // !SDL_RENDER_DISABLED
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user