Temporarily use the GPU renderer by default so we get testing feedback

This commit is contained in:
Sam Lantinga 2024-08-29 17:20:30 -07:00
parent d86f504637
commit 858589919a

View File

@ -106,6 +106,10 @@ this should probably be removed at some point in the future. --ryan. */
#ifndef SDL_RENDER_DISABLED
static const SDL_RenderDriver *render_drivers[] = {
// Temporarily list the GPU renderer first so we get testing feedback
#if SDL_VIDEO_RENDER_GPU
&GPU_RenderDriver,
#endif
#if SDL_VIDEO_RENDER_D3D11
&D3D11_RenderDriver,
#endif
@ -139,9 +143,6 @@ static const SDL_RenderDriver *render_drivers[] = {
#if SDL_VIDEO_RENDER_SW
&SW_RenderDriver,
#endif
#if SDL_VIDEO_RENDER_GPU
&GPU_RenderDriver,
#endif
};
#endif // !SDL_RENDER_DISABLED