mirror of https://github.com/libsdl-org/SDL
Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled()
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@ -30,3 +30,4 @@ General:
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* Added SDL_PlayAudioDevice() to start audio playback
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* Added SDL_ConvertAudioSamples() to convert audio samples from one format to another
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* Added the hint SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY to control re-creation of Android SDL activity.
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* Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled()
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@ -95,16 +95,6 @@ typedef struct SDL_Vertex
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SDL_FPoint tex_coord; /**< Normalized texture coordinates, if needed */
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} SDL_Vertex;
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/**
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* The scaling mode for a texture.
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*/
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typedef enum
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{
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SDL_SCALEMODE_NEAREST, /**< nearest pixel sampling */
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SDL_SCALEMODE_LINEAR, /**< linear filtering */
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SDL_SCALEMODE_BEST /**< anisotropic filtering */
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} SDL_ScaleMode;
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/**
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* The access pattern allowed for a texture.
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*/
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@ -64,6 +64,17 @@ extern "C" {
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typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */
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/**
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* The scaling mode
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*/
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typedef enum
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{
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SDL_SCALEMODE_NEAREST, /**< nearest pixel sampling */
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SDL_SCALEMODE_LINEAR, /**< linear filtering */
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SDL_SCALEMODE_BEST /**< anisotropic filtering */
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} SDL_ScaleMode;
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/**
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* A collection of pixels used in software blitting.
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*
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@ -104,6 +115,8 @@ typedef struct SDL_Surface
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/** clipping information */
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SDL_Rect clip_rect; /**< Read-only */
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SDL_ScaleMode scaleMode; /**< The scale mode */
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/** info for fast blit mapping to other surfaces */
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SDL_BlitMap *map; /**< Private */
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@ -903,6 +916,7 @@ extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface *src,
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurface
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* \sa SDL_SetSurfaceScaleMode
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceScaled
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(SDL_Surface *src, const SDL_Rect *srcrect,
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@ -926,11 +940,42 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceScaled
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurfaceScaled
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* \sa SDL_SetSurfaceScaleMode
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled
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(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, const SDL_Rect *dstrect);
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/**
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* Set the scale mode used for surface scale operations.
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*
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* \param surface the surface to update.
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* \param scaleMode the SDL_ScaleMode to use for scaling.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetSurfaceScaleMode
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* \sa SDL_BlitSurfaceScaled
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceScaleMode(SDL_Surface *surface, SDL_ScaleMode scaleMode);
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/**
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* Get the scale mode used for surface scale operations.
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*
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* \param surface the surface to query.
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* \param scaleMode a pointer filled in with the current scale mode.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SetSurfaceScaleMode
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* \sa SDL_BlitSurfaceScaled
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceScaleMode(SDL_Surface *surface, SDL_ScaleMode *scaleMode);
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/**
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* Set the YUV conversion mode
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*
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@ -963,6 +963,8 @@ SDL3_0.0.0 {
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SDL_strnstr;
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SDL_wcsnstr;
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SDL_SyncWindow;
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SDL_SetSurfaceScaleMode;
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SDL_GetSurfaceScaleMode;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@ -988,3 +988,5 @@
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#define SDL_strnstr SDL_strnstr_REAL
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#define SDL_wcsnstr SDL_wcsnstr_REAL
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#define SDL_SyncWindow SDL_SyncWindow_REAL
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#define SDL_SetSurfaceScaleMode SDL_SetSurfaceScaleMode_REAL
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#define SDL_GetSurfaceScaleMode SDL_GetSurfaceScaleMode_REAL
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@ -1013,3 +1013,5 @@ SDL_DYNAPI_PROC(const char*,SDL_GetTouchDeviceName,(SDL_TouchID a),(a),return)
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SDL_DYNAPI_PROC(char*,SDL_strnstr,(const char *a, const char *b, size_t c),(a,b,c),return)
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SDL_DYNAPI_PROC(wchar_t*,SDL_wcsnstr,(const wchar_t *a, const wchar_t *b, size_t c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_SyncWindow,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_SetSurfaceScaleMode,(SDL_Surface *a, SDL_ScaleMode b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_GetSurfaceScaleMode,(SDL_Surface *a, SDL_ScaleMode *b),(a,b),return)
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@ -776,7 +776,7 @@ int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect,
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int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, SDL_Rect *dstrect)
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{
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return SDL_PrivateBlitSurfaceScaled(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
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return SDL_PrivateBlitSurfaceScaled(src, srcrect, dst, dstrect, src->scaleMode);
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}
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int SDL_PrivateBlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect,
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@ -944,7 +944,7 @@ int SDL_PrivateBlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect,
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int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, const SDL_Rect *dstrect)
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{
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return SDL_PrivateBlitSurfaceUncheckedScaled(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
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return SDL_PrivateBlitSurfaceUncheckedScaled(src, srcrect, dst, dstrect, src->scaleMode);
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}
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int SDL_PrivateBlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
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@ -1051,6 +1051,38 @@ int SDL_PrivateBlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcr
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}
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}
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int SDL_SetSurfaceScaleMode(SDL_Surface *surface, SDL_ScaleMode scaleMode)
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{
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if (!surface) {
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return SDL_InvalidParamError("surface");
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}
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if (scaleMode != SDL_SCALEMODE_NEAREST && scaleMode != SDL_SCALEMODE_LINEAR && scaleMode != SDL_SCALEMODE_BEST) {
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return SDL_InvalidParamError("scaleMode");
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}
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if (scaleMode == SDL_SCALEMODE_NEAREST) {
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surface->scaleMode = SDL_SCALEMODE_NEAREST;
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} else {
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surface->scaleMode = SDL_SCALEMODE_LINEAR;
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}
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return 0;
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}
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int SDL_GetSurfaceScaleMode(SDL_Surface *surface, SDL_ScaleMode *scaleMode)
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{
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if (!surface) {
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return SDL_InvalidParamError("surface");
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}
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if (scaleMode) {
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*scaleMode = surface->scaleMode;
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}
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return 0;
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}
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/*
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* Lock a surface to directly access the pixels
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*/
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