mirror of https://github.com/libsdl-org/SDL
cmake: define SDL_STATIC_LIB for static SDL2 library
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@ -3096,6 +3096,7 @@ if(SDL_STATIC)
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set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
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endif()
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set_target_properties(SDL2-static PROPERTIES POSITION_INDEPENDENT_CODE "${SDL_STATIC_PIC}")
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target_compile_definitions(SDL2-static PRIVATE SDL_STATIC_LIB)
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# TODO: Win32 platforms keep the same suffix .lib for import and static
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# libraries - do we need to consider this?
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target_link_libraries(SDL2-static PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
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