mirror of https://github.com/libsdl-org/SDL
cmake: Fix WGI detection with older SDKs
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@ -1568,7 +1568,11 @@ elseif(WINDOWS)
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#include <xinput.h>
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XINPUT_STATE_EX s1;
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int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX)
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check_include_file(windows.gaming.input.h HAVE_WINDOWS_GAMING_INPUT_H)
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check_c_source_compiles("
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#define COBJMACROS
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#include <windows.gaming.input.h>
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__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
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int main(int argc, char **argv) { }" HAVE_WINDOWS_GAMING_INPUT_H)
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endif()
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# headers needed elsewhere
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