cmake: move platform detection to cmake/sdl/paltform.cmake for re-use by SDL2-compat

This commit is contained in:
Anonymous Maarten 2022-11-29 17:48:45 +01:00 committed by Ozkan Sezer
parent e2060de714
commit 7e7a8e76a5
2 changed files with 57 additions and 50 deletions

View File

@ -73,6 +73,7 @@ find_package(PkgConfig)
list(APPEND CMAKE_MODULE_PATH "${SDL3_SOURCE_DIR}/cmake")
include(${SDL3_SOURCE_DIR}/cmake/macros.cmake)
include(${SDL3_SOURCE_DIR}/cmake/sdlchecks.cmake)
include(${SDL3_SOURCE_DIR}/cmake/sdlplatform.cmake)
include(${SDL3_SOURCE_DIR}/cmake/CheckCPUArchitecture.cmake)
# Enable large file support on 32-bit glibc, so that we can access files
@ -146,56 +147,7 @@ if(NOT LIBTYPE)
endif()
# Get the platform
if(WIN32)
if(NOT WINDOWS)
set(WINDOWS TRUE)
endif()
elseif(UNIX AND NOT APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
set(LINUX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*")
set(FREEBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*")
set(NETBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
set(OPENBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
set(GNU TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
set(BSDI TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")
set(FREEBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*")
set(SYSV5 TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*|SunOS.*")
set(SOLARIS TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*")
set(HPUX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*")
set(AIX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*")
set(MINIX TRUE)
endif()
elseif(APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
set(DARWIN TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
set(MACOSX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*")
set(TVOS TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*iOS.*")
# !!! FIXME: remove the version check when we start requiring >= 3.14.0
if(CMAKE_VERSION VERSION_LESS 3.14)
set(IOS TRUE)
endif()
endif()
elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
message_error("BeOS support has been removed as of SDL 2.0.2.")
elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
set(HAIKU TRUE)
elseif(NINTENDO_3DS)
set(N3DS TRUE)
endif()
SDL_DetectCMakePlatform()
set(SDL_CHECK_REQUIRED_INCLUDES "" CACHE STRING "Extra includes (for CMAKE_REQUIRED_INCLUDES)")
set(SDL_CHECK_REQUIRED_LINK_OPTIONS "" CACHE STRING "Extra link options (for CMAKE_REQUIRED_LINK_OPTIONS)")

55
cmake/sdlplatform.cmake Normal file
View File

@ -0,0 +1,55 @@
macro(SDL_DetectCMakePlatform)
set(SDL_CMAKE_PLATFORM )
# Get the platform
if(WIN32)
set(SDL_CMAKE_PLATFORM WINDOWS)
elseif(UNIX AND NOT APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
set(SDL_CMAKE_PLATFORM LINUX)
elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*")
set(SDL_CMAKE_PLATFORM FREEBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*")
set(SDL_CMAKE_PLATFORM NETBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
set(SDL_CMAKE_PLATFORM OPENBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
set(SDL_CMAKE_PLATFORM GNU)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
set(SDL_CMAKE_PLATFORM BSDI)
elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")
set(SDL_CMAKE_PLATFORM FREEBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*")
set(SDL_CMAKE_PLATFORM SYSV5)
elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*|SunOS.*")
set(SDL_CMAKE_PLATFORM SOLARIS)
elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*")
set(SDL_CMAKE_PLATFORM HPUX)
elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*")
set(SDL_CMAKE_PLATFORM AIX)
elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*")
set(SDL_CMAKE_PLATFORM MINIX)
endif()
elseif(APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
set(SDL_CMAKE_PLATFORM DARWIN)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
set(SDL_CMAKE_PLATFORM MACOSX)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*")
set(SDL_CMAKE_PLATFORM TVOS)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*iOS.*")
# !!! FIXME: remove the version check when we start requiring >= 3.14.0
if(CMAKE_VERSION VERSION_LESS 3.14)
set(SDL_CMAKE_PLATFORM IOS)
endif()
endif()
elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
message_error("BeOS support has been removed as of SDL 2.0.2.")
elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
set(SDL_CMAKE_PLATFORM HAIKU)
elseif(NINTENDO_3DS)
set(SDL_CMAKE_PLATFORM N3DS)
endif()
if(SDL_CMAKE_PLATFORM)
set(${SDL_CMAKE_PLATFORM} TRUE)
endif()
endmacro()