mirror of https://github.com/libsdl-org/SDL
Fixed detection of the Steam Virtual Gamepad on macOS
(cherry picked from commit 5fcd70578b
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@ -85,7 +85,8 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device
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return SDL_FALSE;
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}
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#if defined(__MACOSX__) || defined(__WIN32__)
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if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e && version == 1) {
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if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e &&
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(version == 0 || version == 1)) {
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/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
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return SDL_FALSE;
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}
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