Don't tickle PS4 Bluetooth controllers in simple mode
The 8BitDo Zero 2 only sends reports when state changes, so trips the disconnected Bluetooth controller detection. The expected use case is that most people will have official PS4 controllers in enhanced report mode, so disconnected Bluetooth controller detection will still work for those. Fixes https://github.com/libsdl-org/SDL/issues/8556
This commit is contained in:
parent
0d431015bf
commit
75df4cc5c2
@ -685,10 +685,14 @@ static void HIDAPI_DriverPS4_TickleBluetooth(SDL_HIDAPI_Device *device)
|
||||
SDL_HIDAPI_SendRumbleAndUnlock(device, data, sizeof(data));
|
||||
}
|
||||
} else {
|
||||
#if 0 /* The 8BitDo Zero 2 has perfect emulation of a PS4 controllers, except it
|
||||
* only sends reports when the state changes, so we can't disconnect here.
|
||||
*/
|
||||
/* We can't even send an invalid effects packet, or it will put the controller in enhanced mode */
|
||||
if (device->num_joysticks > 0) {
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user