mirror of https://github.com/libsdl-org/SDL
Used rename_api.py to add previously renamed symbols to SDL_oldnames.h
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@ -11,6 +11,10 @@ General:
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* SDL_GetWindowWMInfo() returns a standard int result code instead of SDL_bool, and takes SDL_SYSWM_CURRENT_VERSION as a new third parameter
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* SDL_GetWindowWMInfo() returns a standard int result code instead of SDL_bool, and takes SDL_SYSWM_CURRENT_VERSION as a new third parameter
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* The preprocessor symbol __MACOSX__ has been renamed __MACOS__
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* The preprocessor symbol __MACOSX__ has been renamed __MACOS__
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* The preprocessor symbol __IPHONEOS__ has been renamed __IOS__
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* The preprocessor symbol __IPHONEOS__ has been renamed __IOS__
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* The following macros have been renamed:
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* RW_SEEK_CUR -> SDL_RW_SEEK_CUR
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* RW_SEEK_END -> SDL_RW_SEEK_END
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* RW_SEEK_SET -> SDL_RW_SEEK_SET
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* The following functions have been renamed:
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* The following functions have been renamed:
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* Removed the following functions from the API, see docs/README-migration.md for details:
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* Removed the following functions from the API, see docs/README-migration.md for details:
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* SDL_CalculateGammaRamp()
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* SDL_CalculateGammaRamp()
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@ -118,14 +118,14 @@ Furthermore, the different `SDL_*RunApp()` functions (SDL_WinRtRunApp, SDL_GDKRu
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have been unified into just `int SDL_RunApp(int argc, char* argv[], void * reserved)` (which is also
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have been unified into just `int SDL_RunApp(int argc, char* argv[], void * reserved)` (which is also
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used by additional platforms that didn't have a SDL_RunApp-like function before).
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used by additional platforms that didn't have a SDL_RunApp-like function before).
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## SDL_platform.h
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The preprocessor symbol __MACOSX__ has been renamed __MACOS__, and __IPHONEOS__ has been renamed __IOS__
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## SDL_pixels.h
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## SDL_pixels.h
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SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)).
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SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)).
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## SDL_platform.h
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The preprocessor symbol __MACOSX__ has been renamed __MACOS__, and __IPHONEOS__ has been renamed __IOS__
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## SDL_render.h
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## SDL_render.h
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SDL_GetRenderDriverInfo() has been removed, since most of the information it reported were
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SDL_GetRenderDriverInfo() has been removed, since most of the information it reported were
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@ -142,8 +142,10 @@ to decide for you.
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## SDL_rwops.h
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## SDL_rwops.h
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The RW_SEEK_CUR, RW_SEEK_END and RW_SEEK_SET macros have been renamed SDL_RW_SEEK_CUR, SDL_RW_SEEK_END and SDL_RW_SEEK_SET.
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The following macros have been renamed:
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* RW_SEEK_CUR => SDL_RW_SEEK_CUR
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* RW_SEEK_END => SDL_RW_SEEK_END
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* RW_SEEK_SET => SDL_RW_SEEK_SET
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SDL_RWread and SDL_RWwrite (and SDL_RWops::read, SDL_RWops::write) have a different function signature in SDL3.
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SDL_RWread and SDL_RWwrite (and SDL_RWops::read, SDL_RWops::write) have a different function signature in SDL3.
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@ -34,8 +34,26 @@
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*/
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*/
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#ifdef SDL_ENABLE_OLD_NAMES
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#ifdef SDL_ENABLE_OLD_NAMES
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/* ##SDL_platform.h */
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#define __IPHONEOS__ __IOS__
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#define __MACOSX__ __MACOS__
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/* ##SDL_rwops.h */
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#define RW_SEEK_CUR SDL_RW_SEEK_CUR
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#define RW_SEEK_END SDL_RW_SEEK_END
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#define RW_SEEK_SET SDL_RW_SEEK_SET
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#else /* !SDL_ENABLE_OLD_NAMES */
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#else /* !SDL_ENABLE_OLD_NAMES */
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/* ##SDL_platform.h */
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#define __IPHONEOS__ __IPHONEOS___renamed___IOS__
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#define __MACOSX__ __MACOSX___renamed___MACOS__
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/* ##SDL_rwops.h */
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#define RW_SEEK_CUR RW_SEEK_CUR_renamed_SDL_RW_SEEK_CUR
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#define RW_SEEK_END RW_SEEK_END_renamed_SDL_RW_SEEK_END
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#define RW_SEEK_SET RW_SEEK_SET_renamed_SDL_RW_SEEK_SET
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#endif /* SDL_ENABLE_OLD_NAMES */
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#endif /* SDL_ENABLE_OLD_NAMES */
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#endif /* SDL_oldnames_h_ */
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#endif /* SDL_oldnames_h_ */
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