Fixed making the EGL context current when resuming on Android

Make sure that we don't have the context cached as current on the current thread.

(cherry picked from commit 8b6da3c701)
(cherry picked from commit 832afa81a1)
This commit is contained in:
Sam Lantinga 2023-10-26 17:07:40 -07:00
parent fcd0c9843e
commit 63d259edf0
1 changed files with 1 additions and 0 deletions

View File

@ -74,6 +74,7 @@ static void android_egl_context_restore(SDL_Window *window)
if (window) {
SDL_Event event;
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
SDL_GL_MakeCurrent(window, NULL);
if (SDL_GL_MakeCurrent(window, (SDL_GLContext)data->egl_context) < 0) {
/* The context is no longer valid, create a new one */
data->egl_context = (EGLContext)SDL_GL_CreateContext(window);