Ignore spurious reply packets when reading Nintendo Switch controller reports

This commit is contained in:
Sam Lantinga 2024-06-12 23:03:50 -07:00
parent fcd2a3a6ad
commit 5ee9a840b1
1 changed files with 4 additions and 0 deletions

View File

@ -2525,6 +2525,10 @@ static SDL_bool HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
continue;
}
if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) {
continue;
}
if (ctx->m_bInputOnly) {
HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]);
} else {