Build SDL with the static C runtime on Visual Studio

This commit is contained in:
Sam Lantinga 2024-01-20 16:40:32 -08:00
parent e2f35a16c2
commit 5e70ee29cc
7 changed files with 60 additions and 27 deletions

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@ -17,8 +17,6 @@ jobs:
platform: platform:
- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64', artifact: 'SDL-VC-x64' } - { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64', artifact: 'SDL-VC-x64' }
- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32', artifact: 'SDL-VC-x86' } - { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32', artifact: 'SDL-VC-x86' }
- { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x64' }
- { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x86' }
- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64, artifact: 'SDL-clang-cl-x64' } - { name: Windows (clang-cl x64), flags: -T ClangCL -A x64, artifact: 'SDL-clang-cl-x64' }
- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32, artifact: 'SDL-clang-cl-x86' } - { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32, artifact: 'SDL-clang-cl-x86' }
- { name: Windows (ARM), flags: -A ARM, artifact: 'SDL-VC-arm32', notests: true } - { name: Windows (ARM), flags: -A ARM, artifact: 'SDL-VC-arm32', notests: true }

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@ -154,13 +154,12 @@ endif()
set(SDL_LIBC_DEFAULT ON) set(SDL_LIBC_DEFAULT ON)
set(SDL_SYSTEM_ICONV_DEFAULT ON) set(SDL_SYSTEM_ICONV_DEFAULT ON)
if(WINDOWS) if(WINDOWS)
set(SDL_LIBC_DEFAULT OFF)
set(SDL_SYSTEM_ICONV_DEFAULT OFF) set(SDL_SYSTEM_ICONV_DEFAULT OFF)
endif() endif()
if(MSVC) if(MSVC)
option(SDL_FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF) dep_option(SDL_STATIC_VCRT "Use /MT for static VC runtimes" ON "NOT WINDOWS_STORE" OFF)
if(SDL_FORCE_STATIC_VCRT) if(SDL_STATIC_VCRT)
if(NOT DEFINED CMAKE_MSVC_RUNTIME_LIBRARY) if(NOT DEFINED CMAKE_MSVC_RUNTIME_LIBRARY)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>") set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif() endif()

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@ -119,18 +119,17 @@
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
<OmitDefaultLibName>true</OmitDefaultLibName>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile> </ClCompile>
<ResourceCompile> <ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile> </ResourceCompile>
<Link> <Link>
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
</Link> </Link>
@ -151,18 +150,17 @@
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
<OmitDefaultLibName>true</OmitDefaultLibName>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile> </ClCompile>
<ResourceCompile> <ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile> </ResourceCompile>
<Link> <Link>
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
</Link> </Link>
@ -187,18 +185,17 @@
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<OmitDefaultLibName>true</OmitDefaultLibName>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile> </ClCompile>
<ResourceCompile> <ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile> </ResourceCompile>
<Link> <Link>
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
@ -220,18 +217,17 @@
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<OmitDefaultLibName>true</OmitDefaultLibName>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile> </ClCompile>
<ResourceCompile> <ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile> </ResourceCompile>
<Link> <Link>
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>

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@ -111,7 +111,8 @@ typedef unsigned int uintptr_t;
# define SDL_DISABLE_AVX 1 # define SDL_DISABLE_AVX 1
#endif #endif
/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ /* This can be disabled to avoid C runtime dependencies and manifest requirements */
#define HAVE_LIBC
#ifdef HAVE_LIBC #ifdef HAVE_LIBC
/* Useful headers */ /* Useful headers */
#define HAVE_CTYPE_H 1 #define HAVE_CTYPE_H 1
@ -162,6 +163,9 @@ typedef unsigned int uintptr_t;
#define HAVE__WCSICMP 1 #define HAVE__WCSICMP 1
#define HAVE__WCSNICMP 1 #define HAVE__WCSNICMP 1
#define HAVE__WCSDUP 1 #define HAVE__WCSDUP 1
#define HAVE_SSCANF 1
#define HAVE_VSSCANF 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1 #define HAVE_ACOS 1
#define HAVE_ASIN 1 #define HAVE_ASIN 1
#define HAVE_ATAN 1 #define HAVE_ATAN 1

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@ -80,8 +80,8 @@ void *SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void
} }
/* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls. /* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls.
Always provide it for the SDL3 DLL, but skip it when building static lib w/ static runtime. */ We will provide our own implementation if we're not building with a C runtime. */
#if defined(_MSC_VER) && (_MSC_VER >= 1400) && (!defined(_MT) || defined(DLL_EXPORT)) #if defined(_MSC_VER) && (_MSC_VER >= 1400) && !defined(_MT)
/* NOLINTNEXTLINE(readability-redundant-declaration) */ /* NOLINTNEXTLINE(readability-redundant-declaration) */
extern void *memcpy(void *dst, const void *src, size_t len); extern void *memcpy(void *dst, const void *src, size_t len);
#ifndef __INTEL_LLVM_COMPILER #ifndef __INTEL_LLVM_COMPILER
@ -96,4 +96,4 @@ void *memcpy(void *dst, const void *src, size_t len)
{ {
return SDL_memcpy(dst, src, len); return SDL_memcpy(dst, src, len);
} }
#endif /* (_MSC_VER >= 1400) && (!defined(_MT) || defined(DLL_EXPORT)) */ #endif /* (_MSC_VER >= 1400) && !defined(_MT) */

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@ -117,8 +117,8 @@ void *SDL_memset4(void *dst, Uint32 val, size_t dwords)
} }
/* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls. /* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls.
Always provide it for the SDL3 DLL, but skip it when building static lib w/ static runtime. */ We will provide our own implementation if we're not building with a C runtime. */
#if defined(_MSC_VER) && (_MSC_VER >= 1400) && (!defined(_MT) || defined(DLL_EXPORT)) #if defined(_MSC_VER) && (_MSC_VER >= 1400) && !defined(_MT)
/* NOLINTNEXTLINE(readability-redundant-declaration) */ /* NOLINTNEXTLINE(readability-redundant-declaration) */
extern void *memset(void *dst, int c, size_t len); extern void *memset(void *dst, int c, size_t len);
#ifndef __INTEL_LLVM_COMPILER #ifndef __INTEL_LLVM_COMPILER
@ -133,5 +133,5 @@ void *memset(void *dst, int c, size_t len)
{ {
return SDL_memset(dst, c, len); return SDL_memset(dst, c, len);
} }
#endif /* (_MSC_VER >= 1400) && (!defined(_MT) || defined(DLL_EXPORT)) */ #endif /* (_MSC_VER >= 1400) && !defined(_MT) */

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@ -141,7 +141,7 @@ static int stdlib_snprintf(void *arg)
int result; int result;
int predicted; int predicted;
char text[1024]; char text[1024];
const char *expected; const char *expected, *expected2, *expected3, *expected4, *expected5;
size_t size; size_t size;
result = SDL_snprintf(text, sizeof(text), "%s", "foo"); result = SDL_snprintf(text, sizeof(text), "%s", "foo");
@ -310,22 +310,58 @@ static int stdlib_snprintf(void *arg)
result = SDL_snprintf(text, sizeof(text), "%p", (void *)0x1234abcd); result = SDL_snprintf(text, sizeof(text), "%p", (void *)0x1234abcd);
expected = "0x1234abcd"; expected = "0x1234abcd";
expected2 = "1234ABCD";
expected3 = "000000001234ABCD";
expected4 = "1234abcd";
expected5 = "000000001234abcd";
SDLTest_AssertPass("Call to SDL_snprintf(text, sizeof(text), \"%%p\", 0x1234abcd)"); SDLTest_AssertPass("Call to SDL_snprintf(text, sizeof(text), \"%%p\", 0x1234abcd)");
SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: '%s', got: '%s'", expected, text); SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0 ||
SDLTest_AssertCheck(result == SDL_strlen(expected), "Check result value, expected: %d, got: %d", (int)SDL_strlen(expected), result); SDL_strcmp(text, expected2) == 0 ||
SDL_strcmp(text, expected3) == 0 ||
SDL_strcmp(text, expected4) == 0 ||
SDL_strcmp(text, expected5) == 0,
"Check text, expected: '%s', got: '%s'", expected, text);
SDLTest_AssertCheck(result == SDL_strlen(expected) ||
result == SDL_strlen(expected2) ||
result == SDL_strlen(expected3) ||
result == SDL_strlen(expected4) ||
result == SDL_strlen(expected5),
"Check result value, expected: %d, got: %d", (int)SDL_strlen(expected), result);
result = SDL_snprintf(text, sizeof(text), "A %p B", (void *)0x1234abcd); result = SDL_snprintf(text, sizeof(text), "A %p B", (void *)0x1234abcd);
expected = "A 0x1234abcd B"; expected = "A 0x1234abcd B";
expected2 = "A 1234ABCD B";
expected3 = "A 000000001234ABCD B";
expected4 = "A 1234abcd B";
expected5 = "A 000000001234abcd B";
SDLTest_AssertPass("Call to SDL_snprintf(text, sizeof(text), \"A %%p B\", 0x1234abcd)"); SDLTest_AssertPass("Call to SDL_snprintf(text, sizeof(text), \"A %%p B\", 0x1234abcd)");
SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: '%s', got: '%s'", expected, text); SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0 ||
SDLTest_AssertCheck(result == SDL_strlen(expected), "Check result value, expected: %d, got: %d", (int)SDL_strlen(expected), result); SDL_strcmp(text, expected2) == 0 ||
SDL_strcmp(text, expected3) == 0 ||
SDL_strcmp(text, expected4) == 0 ||
SDL_strcmp(text, expected5) == 0,
"Check text, expected: '%s', got: '%s'", expected, text);
SDLTest_AssertCheck(result == SDL_strlen(expected) ||
result == SDL_strlen(expected2) ||
result == SDL_strlen(expected3) ||
result == SDL_strlen(expected4) ||
result == SDL_strlen(expected5),
"Check result value, expected: %d, got: %d", (int)SDL_strlen(expected), result);
if (sizeof(void *) >= 8) { if (sizeof(void *) >= 8) {
result = SDL_snprintf(text, sizeof(text), "%p", (void *)0x1ba07bddf60L); result = SDL_snprintf(text, sizeof(text), "%p", (void *)0x1ba07bddf60L);
expected = "0x1ba07bddf60"; expected = "0x1ba07bddf60";
expected2 = "000001BA07BDDF60";
expected3 = "000001ba07bddf60";
SDLTest_AssertPass("Call to SDL_snprintf(text, sizeof(text), \"%%p\", 0x1ba07bddf60)"); SDLTest_AssertPass("Call to SDL_snprintf(text, sizeof(text), \"%%p\", 0x1ba07bddf60)");
SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: '%s', got: '%s'", expected, text); SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0 ||
SDLTest_AssertCheck(result == SDL_strlen(expected), "Check result value, expected: %d, got: %d", (int)SDL_strlen(expected), result); SDL_strcmp(text, expected2) == 0 ||
SDL_strcmp(text, expected3) == 0,
"Check text, expected: '%s', got: '%s'", expected, text);
SDLTest_AssertCheck(result == SDL_strlen(expected) ||
result == SDL_strlen(expected2) ||
result == SDL_strlen(expected3),
"Check result value, expected: %d, got: %d", (int)SDL_strlen(expected), result);
} }
return TEST_COMPLETED; return TEST_COMPLETED;
} }