mirror of https://github.com/libsdl-org/SDL
[KMS/DRM] Merge patch for bug #5532: No need to correct cursor position now that all windows are fullscreen. Link: https://bugzilla.libsdl.org/show_bug.cgi?id=5519.
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@ -349,8 +349,7 @@ cleanup:
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void
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KMSDRM_InitCursor()
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{
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SDL_Mouse *mouse = NULL;
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mouse = SDL_GetMouse();
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SDL_Mouse *mouse = SDL_GetMouse();
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if (!mouse || !mouse->cur_cursor || !mouse->cursor_shown) {
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return;
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@ -442,14 +441,11 @@ KMSDRM_WarpMouseGlobal(int x, int y)
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/* And now update the cursor graphic position on screen. */
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if (dispdata->cursor_bo) {
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int drm_fd, screen_y;
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int drm_fd;
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int ret = 0;
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/* Correct the Y coordinate, because DRM mouse coordinates start on screen top. */
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screen_y = dispdata->mode.vdisplay - window->h + mouse->y;
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drm_fd = KMSDRM_gbm_device_get_fd(KMSDRM_gbm_bo_get_device(dispdata->cursor_bo));
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ret = KMSDRM_drmModeMoveCursor(drm_fd, dispdata->crtc->crtc_id, x, screen_y);
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ret = KMSDRM_drmModeMoveCursor(drm_fd, dispdata->crtc->crtc_id, x, y);
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if (ret) {
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SDL_SetError("drmModeMoveCursor() failed.");
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@ -504,7 +500,7 @@ static void
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KMSDRM_MoveCursor(SDL_Cursor * cursor)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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int drm_fd, screen_y;
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int drm_fd;
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int ret = 0;
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/* We must NOT call SDL_SendMouseMotion() here or we will enter recursivity!
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@ -521,10 +517,7 @@ KMSDRM_MoveCursor(SDL_Cursor * cursor)
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drm_fd = KMSDRM_gbm_device_get_fd(KMSDRM_gbm_bo_get_device(dispdata->cursor_bo));
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/* Correct the Y coordinate, because DRM mouse coordinates start on screen top. */
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screen_y = dispdata->mode.vdisplay - window->h + mouse->y;
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ret = KMSDRM_drmModeMoveCursor(drm_fd, dispdata->crtc->crtc_id, mouse->x, screen_y);
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ret = KMSDRM_drmModeMoveCursor(drm_fd, dispdata->crtc->crtc_id, mouse->x, mouse->y);
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if (ret) {
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SDL_SetError("drmModeMoveCursor() failed.");
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