Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
This commit is contained in:
Sam Lantinga 2022-11-30 12:51:59 -08:00 committed by GitHub
parent 14b902faca
commit 5750bcb174
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
781 changed files with 51659 additions and 55763 deletions

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@ -16,8 +16,8 @@ AllowShortFunctionsOnASingleLine: All
AllowShortIfStatementsOnASingleLine: Never
AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterDefinitionReturnType: All
AlwaysBreakAfterReturnType: AllDefinitions
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: MultiLine
@ -35,7 +35,7 @@ BraceWrapping:
AfterUnion: true
AfterExternBlock: false
BeforeElse: false
BeforeWhile: true
BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: true
SplitEmptyRecord: true
@ -48,7 +48,7 @@ IncludeBlocks: Preserve
# clang-format version 4.0 through 12.0:
#SortIncludes: false
# clang-format version 13.0+:
#SortIncludes: Never
SortIncludes: Never
# No length limit, in case it breaks macros, you can
# disable it with /* clang-format off/on */ comments
@ -62,7 +62,8 @@ IndentGotoLabels: true
IndentPPDirectives: None
IndentExternBlock: NoIndent
SpaceAfterCStyleCast: true
PointerAlignment: Right
SpaceAfterCStyleCast: false
SpacesInCStyleCastParentheses: false
SpacesInConditionalStatement: false
SpacesInContainerLiterals: true

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@ -0,0 +1,32 @@
#!/bin/sh
cd "$(dirname $0)/../src"
echo "Running clang-format in $(pwd)"
find . -regex '.*\.[chm]p*' -exec clang-format -i {} \;
# Revert third-party code
git checkout \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
libm \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
video/arm \
video/khronos \
video/x11/edid-parse.c \
video/yuv2rgb
clang-format -i hidapi/SDL_hidapi.c
# Revert generated code
git checkout dynapi/SDL_dynapi_overrides.h
git checkout dynapi/SDL_dynapi_procs.h
git checkout render/metal/SDL_shaders_metal_*.h
echo "clang-format complete!"

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@ -99,7 +99,6 @@ SDL_NORETURN void SDL_ExitProcess(int exitcode)
#endif
}
/* The initialized subsystems */
#ifdef SDL_MAIN_NEEDED
static SDL_bool SDL_MainIsReady = SDL_FALSE;
@ -110,8 +109,7 @@ static SDL_bool SDL_bInMainQuit = SDL_FALSE;
static Uint8 SDL_SubsystemRefCount[32];
/* Private helper to increment a subsystem's ref counter. */
static void
SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
static void SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
@ -121,8 +119,7 @@ SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
}
/* Private helper to decrement a subsystem's ref counter. */
static void
SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
static void SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] > 0)) {
@ -131,8 +128,7 @@ SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
}
/* Private helper to check if a system needs init. */
static SDL_bool
SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
static SDL_bool SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
@ -140,8 +136,8 @@ SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
}
/* Private helper to check if a system needs to be quit. */
static SDL_bool
SDL_PrivateShouldQuitSubsystem(Uint32 subsystem) {
static SDL_bool SDL_PrivateShouldQuitSubsystem(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 0)) {
return SDL_FALSE;
@ -153,14 +149,12 @@ SDL_PrivateShouldQuitSubsystem(Uint32 subsystem) {
return (((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 1)) || SDL_bInMainQuit) ? SDL_TRUE : SDL_FALSE;
}
void
SDL_SetMainReady(void)
void SDL_SetMainReady(void)
{
SDL_MainIsReady = SDL_TRUE;
}
int
SDL_InitSubSystem(Uint32 flags)
int SDL_InitSubSystem(Uint32 flags)
{
Uint32 flags_initialized = 0;
@ -335,14 +329,12 @@ quit_and_error:
return -1;
}
int
SDL_Init(Uint32 flags)
int SDL_Init(Uint32 flags)
{
return SDL_InitSubSystem(flags);
}
void
SDL_QuitSubSystem(Uint32 flags)
void SDL_QuitSubSystem(Uint32 flags)
{
/* Shut down requested initialized subsystems */
#if !SDL_SENSOR_DISABLED
@ -459,8 +451,7 @@ SDL_WasInit(Uint32 flags)
return initialized;
}
void
SDL_Quit(void)
void SDL_Quit(void)
{
SDL_bInMainQuit = SDL_TRUE;
@ -494,13 +485,13 @@ SDL_Quit(void)
}
/* Get the library version number */
void
SDL_GetVersion(SDL_version * ver)
void SDL_GetVersion(SDL_version *ver)
{
static SDL_bool check_hint = SDL_TRUE;
static SDL_bool legacy_version = SDL_FALSE;
if (ver == NULL) { return;
if (ver == NULL) {
return;
}
SDL_VERSION(ver);

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@ -40,8 +40,7 @@
/* The size of the stack buffer to use for rendering assert messages. */
#define SDL_MAX_ASSERT_MESSAGE_STACK 256
static SDL_assert_state SDLCALL
SDL_PromptAssertion(const SDL_assert_data *data, void *userdata);
static SDL_assert_state SDLCALL SDL_PromptAssertion(const SDL_assert_data *data, void *userdata);
/*
* We keep all triggered assertions in a singly-linked list so we can
@ -57,12 +56,10 @@ static SDL_AssertionHandler assertion_handler = SDL_PromptAssertion;
static void *assertion_userdata = NULL;
#ifdef __GNUC__
static void
debug_print(const char *fmt, ...) __attribute__((format (printf, 1, 2)));
static void debug_print(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
#endif
static void
debug_print(const char *fmt, ...)
static void debug_print(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
@ -70,7 +67,6 @@ debug_print(const char *fmt, ...)
va_end(ap);
}
static void SDL_AddAssertionToReport(SDL_assert_data *data)
{
/* (data) is always a static struct defined with the assert macros, so
@ -88,13 +84,13 @@ static void SDL_AddAssertionToReport(SDL_assert_data *data)
#define ENDLINE "\n"
#endif
static int SDL_RenderAssertMessage(char *buf, size_t buf_len, const SDL_assert_data *data) {
static int SDL_RenderAssertMessage(char *buf, size_t buf_len, const SDL_assert_data *data)
{
return SDL_snprintf(buf, buf_len,
"Assertion failure at %s (%s:%d), triggered %u %s:" ENDLINE " '%s'",
data->function, data->filename, data->linenum,
data->trigger_count, (data->trigger_count == 1) ? "time" : "times",
data->condition
);
data->condition);
}
static void SDL_GenerateAssertionReport(void)
@ -124,7 +120,6 @@ static void SDL_GenerateAssertionReport(void)
}
}
/* This is not declared in any header, although it is shared between some
parts of SDL, because we don't want anything calling it without an
extremely good reason. */
@ -134,7 +129,6 @@ extern void SDL_ExitProcess(int exitcode);
#endif
extern SDL_NORETURN void SDL_ExitProcess(int exitcode);
#if defined(__WATCOMC__)
static void SDL_AbortAssertion(void);
#pragma aux SDL_AbortAssertion aborts;
@ -145,8 +139,7 @@ static SDL_NORETURN void SDL_AbortAssertion(void)
SDL_ExitProcess(42);
}
static SDL_assert_state SDLCALL
SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
static SDL_assert_state SDLCALL SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
{
const char *envr;
SDL_assert_state state = SDL_ASSERTION_ABORT;
@ -249,6 +242,7 @@ SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
/* This is nasty, but we can't block on a custom UI. */
for (;;) {
SDL_bool okay = SDL_TRUE;
/* *INDENT-OFF* */ /* clang-format off */
char *buf = (char *) EM_ASM_INT({
var str =
UTF8ToString($0) + '\n\n' +
@ -259,12 +253,14 @@ SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
}
return allocate(intArrayFromString(reply), 'i8', ALLOC_NORMAL);
}, message);
/* *INDENT-ON* */ /* clang-format on */
if (SDL_strcmp(buf, "a") == 0) {
state = SDL_ASSERTION_ABORT;
/* (currently) no break functionality on Emscripten
#if 0 /* (currently) no break functionality on Emscripten */
} else if (SDL_strcmp(buf, "b") == 0) {
state = SDL_ASSERTION_BREAK; */
state = SDL_ASSERTION_BREAK;
#endif
} else if (SDL_strcmp(buf, "r") == 0) {
state = SDL_ASSERTION_RETRY;
} else if (SDL_strcmp(buf, "i") == 0) {
@ -322,7 +318,6 @@ SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
return state;
}
SDL_assert_state
SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file,
int line)
@ -363,7 +358,8 @@ SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file,
} else if (assertion_running == 3) { /* Abort asserted! */
SDL_ExitProcess(42);
} else {
while (1) { /* do nothing but spin; what else can you do?! */ }
while (1) { /* do nothing but spin; what else can you do?! */
}
}
}
@ -371,8 +367,7 @@ SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file,
state = assertion_handler(data, assertion_userdata);
}
switch (state)
{
switch (state) {
case SDL_ASSERTION_ALWAYS_IGNORE:
state = SDL_ASSERTION_IGNORE;
data->always_ignore = 1;
@ -397,7 +392,6 @@ SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file,
return state;
}
void SDL_AssertionsQuit(void)
{
#if SDL_ASSERT_LEVEL > 0

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@ -39,8 +39,7 @@ struct SDL_DataQueue
size_t queued_bytes; /* number of bytes of data in the queue. */
};
static void
SDL_FreeDataQueueList(SDL_DataQueuePacket *packet)
static void SDL_FreeDataQueueList(SDL_DataQueuePacket *packet)
{
while (packet) {
SDL_DataQueuePacket *next = packet->next;
@ -49,7 +48,6 @@ SDL_FreeDataQueueList(SDL_DataQueuePacket *packet)
}
}
/* this all expects that you managed thread safety elsewhere. */
SDL_DataQueue *
@ -82,8 +80,7 @@ SDL_NewDataQueue(const size_t _packetlen, const size_t initialslack)
return queue;
}
void
SDL_FreeDataQueue(SDL_DataQueue *queue)
void SDL_FreeDataQueue(SDL_DataQueue *queue)
{
if (queue) {
SDL_FreeDataQueueList(queue->head);
@ -92,8 +89,7 @@ SDL_FreeDataQueue(SDL_DataQueue *queue)
}
}
void
SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack)
void SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack)
{
const size_t packet_size = queue ? queue->packet_size : 1;
const size_t slackpackets = (slack + (packet_size - 1)) / packet_size;
@ -135,8 +131,7 @@ SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack)
SDL_FreeDataQueueList(packet); /* free extra packets */
}
static SDL_DataQueuePacket *
AllocateDataQueuePacket(SDL_DataQueue *queue)
static SDL_DataQueuePacket *AllocateDataQueuePacket(SDL_DataQueue *queue)
{
SDL_DataQueuePacket *packet;
@ -168,9 +163,7 @@ AllocateDataQueuePacket(SDL_DataQueue *queue)
return packet;
}
int
SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *_data, const size_t _len)
int SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *_data, const size_t _len)
{
size_t len = _len;
const Uint8 *data = (const Uint8 *)_data;
@ -334,4 +327,3 @@ SDL_ReserveSpaceInDataQueue(SDL_DataQueue *queue, const size_t len)
}
/* vi: set ts=4 sw=4 expandtab: */

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@ -52,4 +52,3 @@ void *SDL_ReserveSpaceInDataQueue(SDL_DataQueue *queue, const size_t len);
#endif /* SDL_dataqueue_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -24,8 +24,7 @@
#include "SDL_error_c.h"
int
SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
int SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
/* Ignore call if invalid format pointer was passed */
if (fmt != NULL) {
@ -51,7 +50,6 @@ SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
}
}
if (SDL_LogGetPriority(SDL_LOG_CATEGORY_ERROR) <= SDL_LOG_PRIORITY_DEBUG) {
/* If we are in debug mode, print out the error message */
SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", error->str);
@ -69,15 +67,13 @@ SDL_GetError(void)
return error->error ? error->str : "";
}
void
SDL_ClearError(void)
void SDL_ClearError(void)
{
SDL_GetErrBuf()->error = 0;
}
/* Very common errors go here */
int
SDL_Error(SDL_errorcode code)
int SDL_Error(SDL_errorcode code)
{
switch (code) {
case SDL_ENOMEM:
@ -96,8 +92,7 @@ SDL_Error(SDL_errorcode code)
}
#ifdef TEST_ERROR
int
main(int argc, char *argv[])
int main(int argc, char *argv[])
{
char buffer[BUFSIZ + 1];
@ -112,7 +107,6 @@ main(int argc, char *argv[])
}
#endif
char *
SDL_GetErrorMsg(char *errstr, int maxlen)
{

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@ -20,8 +20,6 @@
*/
#include "SDL_internal.h"
/* convert the guid to a printable string */
void SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID)
{

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@ -22,17 +22,18 @@
#include "SDL_hints_c.h"
/* Assuming there aren't many hints set and they aren't being queried in
critical performance paths, we'll just use linked lists here.
*/
typedef struct SDL_HintWatch {
typedef struct SDL_HintWatch
{
SDL_HintCallback callback;
void *userdata;
struct SDL_HintWatch *next;
} SDL_HintWatch;
typedef struct SDL_Hint {
typedef struct SDL_Hint
{
char *name;
char *value;
SDL_HintPriority priority;
@ -127,8 +128,7 @@ SDL_ResetHint(const char *name)
return SDL_FALSE;
}
void
SDL_ResetHints(void)
void SDL_ResetHints(void)
{
const char *env;
SDL_Hint *hint;
@ -195,8 +195,7 @@ SDL_GetHintBoolean(const char *name, SDL_bool default_value)
return SDL_GetStringBoolean(hint, default_value);
}
void
SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
void SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
{
SDL_Hint *hint;
SDL_HintWatch *entry;
@ -257,8 +256,7 @@ SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
callback(userdata, name, value, value);
}
void
SDL_DelHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
void SDL_DelHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
{
SDL_Hint *hint;
SDL_HintWatch *entry, *prev;

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@ -42,7 +42,12 @@
#define SDL_MAX_SMALL_ALLOC_STACKSIZE 128
#define SDL_small_alloc(type, count, pisstack) ((*(pisstack) = ((sizeof(type) * (count)) < SDL_MAX_SMALL_ALLOC_STACKSIZE)), (*(pisstack) ? SDL_stack_alloc(type, count) : (type *)SDL_malloc(sizeof(type) * (count))))
#define SDL_small_free(ptr, isstack) if ((isstack)) { SDL_stack_free(ptr); } else { SDL_free(ptr); }
#define SDL_small_free(ptr, isstack) \
if ((isstack)) { \
SDL_stack_free(ptr); \
} else { \
SDL_free(ptr); \
}
#include "dynapi/SDL_dynapi.h"
@ -105,7 +110,6 @@
#include <float.h>
#endif
/* If you run into a warning that O_CLOEXEC is redefined, update the SDL configuration header for your platform to add HAVE_O_CLOEXEC */
#ifndef HAVE_O_CLOEXEC
#define O_CLOEXEC 0

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@ -23,8 +23,7 @@
#include "./SDL_list.h"
/* Push */
int
SDL_ListAdd(SDL_ListNode **head, void *ent)
int SDL_ListAdd(SDL_ListNode **head, void *ent)
{
SDL_ListNode *node = SDL_malloc(sizeof(*node));
@ -39,8 +38,7 @@ SDL_ListAdd(SDL_ListNode **head, void *ent)
}
/* Pop from end as a FIFO (if add with SDL_ListAdd) */
void
SDL_ListPop(SDL_ListNode **head, void **ent)
void SDL_ListPop(SDL_ListNode **head, void **ent)
{
SDL_ListNode **ptr = head;
@ -61,8 +59,7 @@ SDL_ListPop(SDL_ListNode **head, void **ent)
*ptr = NULL;
}
void
SDL_ListRemove(SDL_ListNode **head, void *ent)
void SDL_ListRemove(SDL_ListNode **head, void *ent)
{
SDL_ListNode **ptr = head;
@ -77,8 +74,7 @@ SDL_ListRemove(SDL_ListNode **head, void *ent)
}
}
void
SDL_ListClear(SDL_ListNode **head)
void SDL_ListClear(SDL_ListNode **head)
{
SDL_ListNode *l = *head;
*head = NULL;

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@ -28,7 +28,6 @@ typedef struct SDL_ListNode
struct SDL_ListNode *next;
} SDL_ListNode;
int SDL_ListAdd(SDL_ListNode **head, void *ent);
void SDL_ListPop(SDL_ListNode **head, void **ent);
void SDL_ListRemove(SDL_ListNode **head, void *ent);

View File

@ -38,7 +38,6 @@
#include "stdlib/SDL_vacopy.h"
/* The size of the stack buffer to use for rendering log messages. */
#define SDL_MAX_LOG_MESSAGE_STACK 256
@ -102,8 +101,7 @@ static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = {
};
#endif /* __ANDROID__ */
void
SDL_LogInit(void)
void SDL_LogInit(void)
{
if (log_function_mutex == NULL) {
/* if this fails we'll try to continue without it. */
@ -111,8 +109,7 @@ SDL_LogInit(void)
}
}
void
SDL_LogQuit(void)
void SDL_LogQuit(void)
{
SDL_LogResetPriorities();
if (log_function_mutex) {
@ -121,8 +118,7 @@ SDL_LogQuit(void)
}
}
void
SDL_LogSetAllPriority(SDL_LogPriority priority)
void SDL_LogSetAllPriority(SDL_LogPriority priority)
{
SDL_LogLevel *entry;
@ -134,8 +130,7 @@ SDL_LogSetAllPriority(SDL_LogPriority priority)
SDL_application_priority = priority;
}
void
SDL_LogSetPriority(int category, SDL_LogPriority priority)
void SDL_LogSetPriority(int category, SDL_LogPriority priority)
{
SDL_LogLevel *entry;
@ -178,8 +173,7 @@ SDL_LogGetPriority(int category)
}
}
void
SDL_LogResetPriorities(void)
void SDL_LogResetPriorities(void)
{
SDL_LogLevel *entry;
@ -195,8 +189,7 @@ SDL_LogResetPriorities(void)
SDL_test_priority = DEFAULT_TEST_PRIORITY;
}
void
SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -205,8 +198,7 @@ SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
va_end(ap);
}
void
SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -215,8 +207,7 @@ SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
va_end(ap);
}
void
SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -225,8 +216,7 @@ SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
va_end(ap);
}
void
SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -235,8 +225,7 @@ SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
va_end(ap);
}
void
SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -245,8 +234,7 @@ SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
va_end(ap);
}
void
SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -255,8 +243,7 @@ SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
va_end(ap);
}
void
SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -265,8 +252,7 @@ SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
va_end(ap);
}
void
SDL_LogMessage(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
void SDL_LogMessage(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
@ -276,8 +262,7 @@ SDL_LogMessage(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING
}
#ifdef __ANDROID__
static const char *
GetCategoryPrefix(int category)
static const char *GetCategoryPrefix(int category)
{
if (category < SDL_LOG_CATEGORY_RESERVED1) {
return SDL_category_prefixes[category];
@ -289,8 +274,7 @@ GetCategoryPrefix(int category)
}
#endif /* __ANDROID__ */
void
SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list ap)
void SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list ap)
{
char *message = NULL;
char stack_buf[SDL_MAX_LOG_MESSAGE_STACK];
@ -373,8 +357,7 @@ static int consoleAttached = 0;
static HANDLE stderrHandle = NULL;
#endif
static void SDLCALL
SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
const char *message)
{
#if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)
@ -503,8 +486,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
#endif
}
void
SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata)
void SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata)
{
if (callback) {
*callback = SDL_log_function;
@ -514,8 +496,7 @@ SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata)
}
}
void
SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata)
void SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata)
{
SDL_log_function = callback;
SDL_log_userdata = userdata;

View File

@ -20,7 +20,6 @@
*/
#include "SDL_internal.h"
#if defined(_MSC_VER) && (_MSC_VER >= 1500)
#include <intrin.h>
#define HAVE_MSC_ATOMICS 1
@ -49,6 +48,7 @@
#endif
#endif
/* *INDENT-OFF* */ /* clang-format off */
#if defined(__WATCOMC__) && defined(__386__)
SDL_COMPILE_TIME_ASSERT(intsize, 4==sizeof(int));
#define HAVE_WATCOM_ATOMICS
@ -73,7 +73,9 @@ extern __inline int _SDL_xadd_watcom(volatile int *a, int v);
parm [ecx] [eax] \
value [eax] \
modify exact [eax];
#endif /* __WATCOMC__ && __386__ */
/* *INDENT-ON* */ /* clang-format on */
/*
If any of the operations are not provided then we must emulate some
@ -105,16 +107,14 @@ extern __inline int _SDL_xadd_watcom(volatile int *a, int v);
#if EMULATE_CAS
static SDL_SpinLock locks[32];
static SDL_INLINE void
enterLock(void *a)
static SDL_INLINE void enterLock(void *a)
{
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
SDL_AtomicLock(&locks[index]);
}
static SDL_INLINE void
leaveLock(void *a)
static SDL_INLINE void leaveLock(void *a)
{
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
@ -122,7 +122,6 @@ leaveLock(void *a)
}
#endif
SDL_bool
SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval)
{
@ -184,8 +183,7 @@ SDL_AtomicCASPtr(void **a, void *oldval, void *newval)
#endif
}
int
SDL_AtomicSet(SDL_atomic_t *a, int v)
int SDL_AtomicSet(SDL_atomic_t *a, int v)
{
#ifdef HAVE_MSC_ATOMICS
SDL_COMPILE_TIME_ASSERT(atomic_set, sizeof(long) == sizeof(a->value));
@ -225,8 +223,7 @@ SDL_AtomicSetPtr(void **a, void *v)
#endif
}
int
SDL_AtomicAdd(SDL_atomic_t *a, int v)
int SDL_AtomicAdd(SDL_atomic_t *a, int v)
{
#ifdef HAVE_MSC_ATOMICS
SDL_COMPILE_TIME_ASSERT(atomic_add, sizeof(long) == sizeof(a->value));
@ -249,8 +246,7 @@ SDL_AtomicAdd(SDL_atomic_t *a, int v)
#endif
}
int
SDL_AtomicGet(SDL_atomic_t *a)
int SDL_AtomicGet(SDL_atomic_t *a)
{
#ifdef HAVE_ATOMIC_LOAD_N
return __atomic_load_n(&a->value, __ATOMIC_SEQ_CST);
@ -298,14 +294,12 @@ SDL_AtomicGetPtr(void **a)
#error This file should be built in arm mode so the mcr instruction is available for memory barriers
#endif
void
SDL_MemoryBarrierReleaseFunction(void)
void SDL_MemoryBarrierReleaseFunction(void)
{
SDL_MemoryBarrierRelease();
}
void
SDL_MemoryBarrierAcquireFunction(void)
void SDL_MemoryBarrierAcquireFunction(void)
{
SDL_MemoryBarrierAcquire();
}

View File

@ -24,7 +24,6 @@
#include "../core/windows/SDL_windows.h"
#endif
#if !defined(HAVE_GCC_ATOMICS) && defined(__SOLARIS__)
#include <atomic.h>
#endif
@ -45,6 +44,7 @@
#include <libkern/OSAtomic.h>
#endif
/* *INDENT-OFF* */ /* clang-format off */
#if defined(__WATCOMC__) && defined(__386__)
SDL_COMPILE_TIME_ASSERT(locksize, 4==sizeof(SDL_SpinLock));
extern __inline int _SDL_xchg_watcom(volatile int *a, int v);
@ -54,6 +54,7 @@ extern __inline int _SDL_xchg_watcom(volatile int *a, int v);
value [eax] \
modify exact [eax];
#endif /* __WATCOMC__ && __386__ */
/* *INDENT-ON* */ /* clang-format on */
/* This function is where all the magic happens... */
SDL_bool
@ -101,28 +102,36 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
if (__cpucap_have_rex()) {
__asm__ __volatile__(
"ldrex %0, [%2]\nteq %0, #0\nstrexeq %0, %1, [%2]"
: "=&r" (result) : "r" (1), "r" (lock) : "cc", "memory");
: "=&r"(result)
: "r"(1), "r"(lock)
: "cc", "memory");
return result == 0;
}
#endif
__asm__ __volatile__(
"swp %0, %1, [%2]\n"
: "=&r,&r" (result) : "r,0" (1), "r,r" (lock) : "memory");
: "=&r,&r"(result)
: "r,0"(1), "r,r"(lock)
: "memory");
return result == 0;
#elif defined(__GNUC__) && defined(__arm__)
int result;
__asm__ __volatile__(
"ldrex %0, [%2]\nteq %0, #0\nstrexeq %0, %1, [%2]"
: "=&r" (result) : "r" (1), "r" (lock) : "cc", "memory");
: "=&r"(result)
: "r"(1), "r"(lock)
: "cc", "memory");
return result == 0;
#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
int result;
__asm__ __volatile__(
"lock ; xchgl %0, (%1)\n"
: "=r" (result) : "r" (lock), "0" (1) : "cc", "memory");
: "=r"(result)
: "r"(lock), "0"(1)
: "cc", "memory");
return result == 0;
#elif defined(__MACOS__) || defined(__IOS__) || defined(__TVOS__)
@ -147,7 +156,9 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
res = SDL_TRUE;
}
// enable interuption
if (oldintr) { EIntr(); }
if (oldintr) {
EIntr();
}
return res;
#else
#error Please implement for your platform.
@ -155,8 +166,7 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
#endif
}
void
SDL_AtomicLock(SDL_SpinLock *lock)
void SDL_AtomicLock(SDL_SpinLock *lock)
{
int iterations = 0;
/* FIXME: Should we have an eventual timeout? */
@ -171,8 +181,7 @@ SDL_AtomicLock(SDL_SpinLock *lock)
}
}
void
SDL_AtomicUnlock(SDL_SpinLock *lock)
void SDL_AtomicUnlock(SDL_SpinLock *lock)
{
#if HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
__sync_lock_release(lock);

View File

@ -100,7 +100,6 @@ static const AudioBootStrap *const bootstrap[] = {
NULL
};
#ifdef HAVE_LIBSAMPLERATE_H
#ifdef SDL_LIBSAMPLERATE_DYNAMIC
static void *SRC_lib = NULL;
@ -114,8 +113,7 @@ SRC_STATE* (*SRC_src_delete)(SRC_STATE *state) = NULL;
const char *(*SRC_src_strerror)(int error) = NULL;
int (*SRC_src_simple)(SRC_DATA *data, int converter_type, int channels) = NULL;
static SDL_bool
LoadLibSampleRate(void)
static SDL_bool LoadLibSampleRate(void)
{
const char *hint = SDL_GetHint(SDL_HINT_AUDIO_RESAMPLING_MODE);
@ -142,12 +140,14 @@ LoadLibSampleRate(void)
return SDL_FALSE;
}
/* *INDENT-OFF* */ /* clang-format off */
SRC_src_new = (SRC_STATE* (*)(int converter_type, int channels, int *error))SDL_LoadFunction(SRC_lib, "src_new");
SRC_src_process = (int (*)(SRC_STATE *state, SRC_DATA *data))SDL_LoadFunction(SRC_lib, "src_process");
SRC_src_reset = (int(*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_reset");
SRC_src_delete = (SRC_STATE* (*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_delete");
SRC_src_strerror = (const char* (*)(int error))SDL_LoadFunction(SRC_lib, "src_strerror");
SRC_src_simple = (int(*)(SRC_DATA *data, int converter_type, int channels))SDL_LoadFunction(SRC_lib, "src_simple");
/* *INDENT-ON* */ /* clang-format on */
if (!SRC_src_new || !SRC_src_process || !SRC_src_reset || !SRC_src_delete || !SRC_src_strerror || !SRC_src_simple) {
SDL_UnloadObject(SRC_lib);
@ -167,8 +167,7 @@ LoadLibSampleRate(void)
return SDL_TRUE;
}
static void
UnloadLibSampleRate(void)
static void UnloadLibSampleRate(void)
{
#ifdef SDL_LIBSAMPLERATE_DYNAMIC
if (SRC_lib != NULL) {
@ -186,8 +185,7 @@ UnloadLibSampleRate(void)
}
#endif
static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
static SDL_AudioDevice *get_audio_device(SDL_AudioDeviceID id)
{
id--;
if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
@ -198,10 +196,8 @@ get_audio_device(SDL_AudioDeviceID id)
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
static void
SDL_AudioDetectDevices_Default(void)
static void SDL_AudioDetectDevices_Default(void)
{
/* you have to write your own implementation if these assertions fail. */
SDL_assert(current_audio.impl.OnlyHasDefaultOutputDevice);
@ -213,67 +209,54 @@ SDL_AudioDetectDevices_Default(void)
}
}
static void
SDL_AudioThreadInit_Default(_THIS)
static void SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioThreadDeinit_Default(_THIS)
static void SDL_AudioThreadDeinit_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioWaitDevice_Default(_THIS)
static void SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioPlayDevice_Default(_THIS)
static void SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
static Uint8 *SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
static int
SDL_AudioCaptureFromDevice_Default(_THIS, void *buffer, int buflen)
static int SDL_AudioCaptureFromDevice_Default(_THIS, void *buffer, int buflen)
{
return -1; /* just fail immediately. */
}
static void
SDL_AudioFlushCapture_Default(_THIS)
static void SDL_AudioFlushCapture_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioCloseDevice_Default(_THIS)
static void SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioDeinitialize_Default(void)
static void SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
static void
SDL_AudioFreeDeviceHandle_Default(void *handle)
static void SDL_AudioFreeDeviceHandle_Default(void *handle)
{ /* no-op. */
}
static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname)
static int SDL_AudioOpenDevice_Default(_THIS, const char *devname)
{
return SDL_Unsupported();
}
static SDL_INLINE SDL_bool
is_in_audio_device_thread(SDL_AudioDevice * device)
static SDL_INLINE SDL_bool is_in_audio_device_thread(SDL_AudioDevice *device)
{
/* The device thread locks the same mutex, but not through the public API.
This check is in case the application, in the audio callback,
@ -286,31 +269,27 @@ is_in_audio_device_thread(SDL_AudioDevice * device)
return SDL_FALSE;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
static void SDL_AudioLockDevice_Default(SDL_AudioDevice *device)
{
if (!is_in_audio_device_thread(device)) {
SDL_LockMutex(device->mixer_lock);
}
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
static void SDL_AudioUnlockDevice_Default(SDL_AudioDevice *device)
{
if (!is_in_audio_device_thread(device)) {
SDL_UnlockMutex(device->mixer_lock);
}
}
static void
finish_audio_entry_points_init(void)
static void finish_audio_entry_points_init(void)
{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
#define FILL_STUB(x) \
if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
@ -332,11 +311,9 @@ finish_audio_entry_points_init(void)
#undef FILL_STUB
}
/* device hotplug support... */
static int
add_audio_device(const char *name, SDL_AudioSpec *spec, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
static int add_audio_device(const char *name, SDL_AudioSpec *spec, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
{
int retval = -1;
SDL_AudioDeviceItem *item;
@ -399,21 +376,18 @@ add_audio_device(const char *name, SDL_AudioSpec *spec, void *handle, SDL_AudioD
return retval;
}
static SDL_INLINE int
add_capture_device(const char *name, SDL_AudioSpec *spec, void *handle)
static SDL_INLINE int add_capture_device(const char *name, SDL_AudioSpec *spec, void *handle)
{
SDL_assert(current_audio.impl.HasCaptureSupport);
return add_audio_device(name, spec, handle, &current_audio.inputDevices, &current_audio.inputDeviceCount);
}
static SDL_INLINE int
add_output_device(const char *name, SDL_AudioSpec *spec, void *handle)
static SDL_INLINE int add_output_device(const char *name, SDL_AudioSpec *spec, void *handle)
{
return add_audio_device(name, spec, handle, &current_audio.outputDevices, &current_audio.outputDeviceCount);
}
static void
free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
static void free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
{
SDL_AudioDeviceItem *item, *next;
for (item = *devices; item != NULL; item = next) {
@ -432,10 +406,8 @@ free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
*devCount = 0;
}
/* The audio backends call this when a new device is plugged in. */
void
SDL_AddAudioDevice(const SDL_bool iscapture, const char *name, SDL_AudioSpec *spec, void *handle)
void SDL_AddAudioDevice(const SDL_bool iscapture, const char *name, SDL_AudioSpec *spec, void *handle)
{
const int device_index = iscapture ? add_capture_device(name, spec, handle) : add_output_device(name, spec, handle);
if (device_index != -1) {
@ -481,8 +453,7 @@ void SDL_OpenedAudioDeviceDisconnected(SDL_AudioDevice *device)
}
}
static void
mark_device_removed(void *handle, SDL_AudioDeviceItem *devices, SDL_bool *removedFlag)
static void mark_device_removed(void *handle, SDL_AudioDeviceItem *devices, SDL_bool *removedFlag)
{
SDL_AudioDeviceItem *item;
SDL_assert(handle != NULL);
@ -496,8 +467,7 @@ mark_device_removed(void *handle, SDL_AudioDeviceItem *devices, SDL_bool *remove
}
/* The audio backends call this when a device is removed from the system. */
void
SDL_RemoveAudioDevice(const SDL_bool iscapture, void *handle)
void SDL_RemoveAudioDevice(const SDL_bool iscapture, void *handle)
{
int device_index;
SDL_AudioDevice *device = NULL;
@ -540,12 +510,9 @@ SDL_RemoveAudioDevice(const SDL_bool iscapture, void *handle)
current_audio.impl.FreeDeviceHandle(handle);
}
/* buffer queueing support... */
static void SDLCALL
SDL_BufferQueueDrainCallback(void *userdata, Uint8 *stream, int len)
static void SDLCALL SDL_BufferQueueDrainCallback(void *userdata, Uint8 *stream, int len)
{
/* this function always holds the mixer lock before being called. */
SDL_AudioDevice *device = (SDL_AudioDevice *)userdata;
@ -565,8 +532,7 @@ SDL_BufferQueueDrainCallback(void *userdata, Uint8 *stream, int len)
}
}
static void SDLCALL
SDL_BufferQueueFillCallback(void *userdata, Uint8 *stream, int len)
static void SDLCALL SDL_BufferQueueFillCallback(void *userdata, Uint8 *stream, int len)
{
/* this function always holds the mixer lock before being called. */
SDL_AudioDevice *device = (SDL_AudioDevice *)userdata;
@ -581,8 +547,7 @@ SDL_BufferQueueFillCallback(void *userdata, Uint8 *stream, int len)
SDL_WriteToDataQueue(device->buffer_queue, stream, len);
}
int
SDL_QueueAudio(SDL_AudioDeviceID devid, const void *data, Uint32 len)
int SDL_QueueAudio(SDL_AudioDeviceID devid, const void *data, Uint32 len)
{
SDL_AudioDevice *device = get_audio_device(devid);
int rc = 0;
@ -635,8 +600,7 @@ SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
/* Nothing to do unless we're set up for queueing. */
if (device->callbackspec.callback == SDL_BufferQueueDrainCallback ||
device->callbackspec.callback == SDL_BufferQueueFillCallback)
{
device->callbackspec.callback == SDL_BufferQueueFillCallback) {
current_audio.impl.LockDevice(device);
retval = (Uint32)SDL_CountDataQueue(device->buffer_queue);
current_audio.impl.UnlockDevice(device);
@ -645,8 +609,7 @@ SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
return retval;
}
void
SDL_ClearQueuedAudio(SDL_AudioDeviceID devid)
void SDL_ClearQueuedAudio(SDL_AudioDeviceID devid)
{
SDL_AudioDevice *device = get_audio_device(devid);
@ -663,10 +626,8 @@ SDL_ClearQueuedAudio(SDL_AudioDeviceID devid)
current_audio.impl.UnlockDevice(device);
}
/* The general mixing thread function */
static int SDLCALL
SDL_RunAudio(void *devicep)
static int SDLCALL SDL_RunAudio(void *devicep)
{
SDL_AudioDevice *device = (SDL_AudioDevice *)devicep;
void *udata = device->callbackspec.userdata;
@ -765,8 +726,7 @@ SDL_RunAudio(void *devicep)
/* !!! FIXME: this needs to deal with device spec changes. */
/* The general capture thread function */
static int SDLCALL
SDL_CaptureAudio(void *devicep)
static int SDLCALL SDL_CaptureAudio(void *devicep)
{
SDL_AudioDevice *device = (SDL_AudioDevice *)devicep;
const int silence = (int)device->spec.silence;
@ -876,11 +836,11 @@ SDL_CaptureAudio(void *devicep)
return 0;
}
static SDL_AudioFormat
SDL_ParseAudioFormat(const char *string)
static SDL_AudioFormat SDL_ParseAudioFormat(const char *string)
{
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
#define CHECK_FMT_STRING(x) \
if (SDL_strcmp(string, #x) == 0) \
return AUDIO_##x
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
@ -903,8 +863,7 @@ SDL_ParseAudioFormat(const char *string)
return 0;
}
int
SDL_GetNumAudioDrivers(void)
int SDL_GetNumAudioDrivers(void)
{
return SDL_arraysize(bootstrap) - 1;
}
@ -918,8 +877,7 @@ SDL_GetAudioDriver(int index)
return NULL;
}
int
SDL_AudioInit(const char *driver_name)
int SDL_AudioInit(const char *driver_name)
{
int i;
SDL_bool initialized = SDL_FALSE, tried_to_init = SDL_FALSE;
@ -1025,8 +983,7 @@ SDL_GetCurrentAudioDriver()
}
/* Clean out devices that we've removed but had to keep around for stability. */
static void
clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *removedFlag)
static void clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *removedFlag)
{
SDL_AudioDeviceItem *item = *devices;
SDL_AudioDeviceItem *prev = NULL;
@ -1057,9 +1014,7 @@ clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *re
*removedFlag = SDL_FALSE;
}
int
SDL_GetNumAudioDevices(int iscapture)
int SDL_GetNumAudioDevices(int iscapture)
{
int retval = 0;
@ -1082,7 +1037,6 @@ SDL_GetNumAudioDevices(int iscapture)
return retval;
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
@ -1113,9 +1067,7 @@ SDL_GetAudioDeviceName(int index, int iscapture)
return retval;
}
int
SDL_GetAudioDeviceSpec(int index, int iscapture, SDL_AudioSpec *spec)
int SDL_GetAudioDeviceSpec(int index, int iscapture, SDL_AudioSpec *spec)
{
SDL_AudioDeviceItem *item;
int i, retval;
@ -1146,9 +1098,7 @@ SDL_GetAudioDeviceSpec(int index, int iscapture, SDL_AudioSpec *spec)
return retval;
}
int
SDL_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
int SDL_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
if (spec == NULL) {
return SDL_InvalidParamError("spec");
@ -1164,9 +1114,7 @@ SDL_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
return current_audio.impl.GetDefaultAudioInfo(name, spec, iscapture);
}
static void
close_audio_device(SDL_AudioDevice * device)
static void close_audio_device(SDL_AudioDevice *device)
{
if (!device) {
return;
@ -1207,14 +1155,12 @@ close_audio_device(SDL_AudioDevice * device)
SDL_free(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
static int prepare_audiospec(const SDL_AudioSpec *orig, SDL_AudioSpec *prepared)
{
SDL_copyp(prepared, orig);
@ -1262,8 +1208,7 @@ prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
static SDL_AudioDeviceID open_audio_device(const char *devname, int iscapture,
const SDL_AudioSpec *desired, SDL_AudioSpec *obtained,
int allowed_changes, int min_id)
{
@ -1526,9 +1471,7 @@ open_audio_device(const char *devname, int iscapture,
return device->id;
}
int
SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
{
SDL_AudioDeviceID id = 0;
@ -1586,15 +1529,13 @@ SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
return status;
}
SDL_AudioStatus
SDL_GetAudioStatus(void)
{
return SDL_GetAudioDeviceStatus(1);
}
void
SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
void SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
{
SDL_AudioDevice *device = get_audio_device(devid);
if (device) {
@ -1604,15 +1545,12 @@ SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
}
}
void
SDL_PauseAudio(int pause_on)
void SDL_PauseAudio(int pause_on)
{
SDL_PauseAudioDevice(1, pause_on);
}
void
SDL_LockAudioDevice(SDL_AudioDeviceID devid)
void SDL_LockAudioDevice(SDL_AudioDeviceID devid)
{
/* Obtain a lock on the mixing buffers */
SDL_AudioDevice *device = get_audio_device(devid);
@ -1621,14 +1559,12 @@ SDL_LockAudioDevice(SDL_AudioDeviceID devid)
}
}
void
SDL_LockAudio(void)
void SDL_LockAudio(void)
{
SDL_LockAudioDevice(1);
}
void
SDL_UnlockAudioDevice(SDL_AudioDeviceID devid)
void SDL_UnlockAudioDevice(SDL_AudioDeviceID devid)
{
/* Obtain a lock on the mixing buffers */
SDL_AudioDevice *device = get_audio_device(devid);
@ -1637,26 +1573,22 @@ SDL_UnlockAudioDevice(SDL_AudioDeviceID devid)
}
}
void
SDL_UnlockAudio(void)
void SDL_UnlockAudio(void)
{
SDL_UnlockAudioDevice(1);
}
void
SDL_CloseAudioDevice(SDL_AudioDeviceID devid)
void SDL_CloseAudioDevice(SDL_AudioDeviceID devid)
{
close_audio_device(get_audio_device(devid));
}
void
SDL_CloseAudio(void)
void SDL_CloseAudio(void)
{
SDL_CloseAudioDevice(1);
}
void
SDL_AudioQuit(void)
void SDL_AudioQuit(void)
{
SDL_AudioDeviceID i;
@ -1731,8 +1663,7 @@ SDL_NextAudioFormat(void)
return format_list[format_idx][format_idx_sub++];
}
Uint8
SDL_SilenceValueForFormat(const SDL_AudioFormat format)
Uint8 SDL_SilenceValueForFormat(const SDL_AudioFormat format)
{
switch (format) {
/* !!! FIXME: 0x80 isn't perfect for U16, but we can't fit 0x8000 in a
@ -1743,14 +1674,14 @@ SDL_SilenceValueForFormat(const SDL_AudioFormat format)
case AUDIO_U8:
return 0x80;
default: break;
default:
break;
}
return 0x00;
}
void
SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
{
spec->silence = SDL_SilenceValueForFormat(spec->format);
spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
@ -1758,13 +1689,11 @@ SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
spec->size *= spec->samples;
}
/*
* Moved here from SDL_mixer.c, since it relies on internals of an opened
* audio device (and is deprecated, by the way!).
*/
void
SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
void SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume)
{
/* Mix the user-level audio format */
SDL_AudioDevice *device = get_audio_device(1);

View File

@ -21,8 +21,7 @@
/* DO NOT EDIT, THIS FILE WAS GENERATED BY build-scripts/gen_audio_channel_conversion.c */
static void SDLCALL
SDL_ConvertMonoToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 1) * 2))) - 2;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 1;
@ -44,8 +43,7 @@ SDL_ConvertMonoToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertMonoTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 1) * 3))) - 3;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 1;
@ -68,8 +66,7 @@ SDL_ConvertMonoTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertMonoToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 1) * 4))) - 4;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 1;
@ -93,8 +90,7 @@ SDL_ConvertMonoToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertMonoTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 1) * 5))) - 5;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 1;
@ -119,8 +115,7 @@ SDL_ConvertMonoTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertMonoTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 1) * 6))) - 6;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 1;
@ -146,8 +141,7 @@ SDL_ConvertMonoTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertMonoTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 1) * 7))) - 7;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 1;
@ -174,8 +168,7 @@ SDL_ConvertMonoTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertMonoTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 1) * 8))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 1;
@ -203,8 +196,7 @@ SDL_ConvertMonoTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertStereoToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -223,8 +215,7 @@ SDL_ConvertStereoToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertStereoTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 2) * 3))) - 3;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 2;
@ -246,8 +237,7 @@ SDL_ConvertStereoTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertStereoToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 2) * 4))) - 4;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 2;
@ -270,8 +260,7 @@ SDL_ConvertStereoToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertStereoTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 2) * 5))) - 5;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 2;
@ -295,8 +284,7 @@ SDL_ConvertStereoTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertStereoTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 2) * 6))) - 6;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 2;
@ -321,8 +309,7 @@ SDL_ConvertStereoTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertStereoTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 2) * 7))) - 7;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 2;
@ -348,8 +335,7 @@ SDL_ConvertStereoTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertStereoTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 2) * 8))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 2;
@ -376,8 +362,7 @@ SDL_ConvertStereoTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert21ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert21ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -396,8 +381,7 @@ SDL_Convert21ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert21ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert21ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -418,8 +402,7 @@ SDL_Convert21ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert21ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert21ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 3) * 4))) - 4;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 3;
@ -443,8 +426,7 @@ SDL_Convert21ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert21To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert21To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 3) * 5))) - 5;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 3;
@ -468,8 +450,7 @@ SDL_Convert21To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert21To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert21To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 3) * 6))) - 6;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 3;
@ -494,8 +475,7 @@ SDL_Convert21To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert21To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert21To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 3) * 7))) - 7;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 3;
@ -521,8 +501,7 @@ SDL_Convert21To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert21To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert21To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 3) * 8))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 3;
@ -549,8 +528,7 @@ SDL_Convert21To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertQuadToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertQuadToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -569,8 +547,7 @@ SDL_ConvertQuadToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertQuadToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertQuadToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -592,8 +569,7 @@ SDL_ConvertQuadToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertQuadTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertQuadTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -616,8 +592,7 @@ SDL_ConvertQuadTo21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertQuadTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertQuadTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 4) * 5))) - 5;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 4;
@ -641,8 +616,7 @@ SDL_ConvertQuadTo41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertQuadTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertQuadTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 4) * 6))) - 6;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 4;
@ -667,8 +641,7 @@ SDL_ConvertQuadTo51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertQuadTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertQuadTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 4) * 7))) - 7;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 4;
@ -696,8 +669,7 @@ SDL_ConvertQuadTo61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_ConvertQuadTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertQuadTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 4) * 8))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 4;
@ -724,8 +696,7 @@ SDL_ConvertQuadTo71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert41ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert41ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -744,8 +715,7 @@ SDL_Convert41ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert41ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert41ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -768,8 +738,7 @@ SDL_Convert41ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert41To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert41To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -792,8 +761,7 @@ SDL_Convert41To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert41ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert41ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -816,8 +784,7 @@ SDL_Convert41ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert41To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert41To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 5) * 6))) - 6;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 5;
@ -842,8 +809,7 @@ SDL_Convert41To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert41To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert41To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 5) * 7))) - 7;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 5;
@ -871,8 +837,7 @@ SDL_Convert41To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert41To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert41To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 5) * 8))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 5;
@ -899,8 +864,7 @@ SDL_Convert41To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert51ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert51ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -919,8 +883,7 @@ SDL_Convert51ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert51ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert51ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -944,8 +907,7 @@ SDL_Convert51ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert51To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert51To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -969,8 +931,7 @@ SDL_Convert51To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert51ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert51ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -994,8 +955,7 @@ SDL_Convert51ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert51To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert51To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1019,8 +979,7 @@ SDL_Convert51To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert51To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert51To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 6) * 7))) - 7;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 6;
@ -1048,8 +1007,7 @@ SDL_Convert51To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert51To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert51To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 6) * 8))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 6;
@ -1076,8 +1034,7 @@ SDL_Convert51To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert61ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert61ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1096,8 +1053,7 @@ SDL_Convert61ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert61ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert61ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1122,8 +1078,7 @@ SDL_Convert61ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert61To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert61To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1148,8 +1103,7 @@ SDL_Convert61To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert61ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert61ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1176,8 +1130,7 @@ SDL_Convert61ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert61To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert61To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1204,8 +1157,7 @@ SDL_Convert61To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert61To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert61To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1232,8 +1184,7 @@ SDL_Convert61To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert61To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert61To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + ((cvt->len_cvt / 7) * 8))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 7;
@ -1261,8 +1212,7 @@ SDL_Convert61To71(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert71ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert71ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1281,8 +1231,7 @@ SDL_Convert71ToMono(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert71ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert71ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1308,8 +1257,7 @@ SDL_Convert71ToStereo(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert71To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert71To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1335,8 +1283,7 @@ SDL_Convert71To21(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert71ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert71ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1362,8 +1309,7 @@ SDL_Convert71ToQuad(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert71To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert71To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1389,8 +1335,7 @@ SDL_Convert71To41(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert71To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert71To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1416,8 +1361,7 @@ SDL_Convert71To51(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert71To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert71To61(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = (float *)cvt->buf;
const float *src = dst;
@ -1456,4 +1400,3 @@ static const SDL_AudioFilter channel_converters[8][8] = { /* [from][to] */
};
/* vi: set ts=4 sw=4 expandtab: */

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@ -1059,4 +1059,3 @@ static const float ResamplerFilterDifference[RESAMPLER_FILTER_SIZE] = {
};
/* vi: set ts=4 sw=4 expandtab: */

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@ -91,8 +91,7 @@
#if HAVE_SSE3_INTRINSICS
/* Convert from stereo to mono. Average left and right. */
static void SDLCALL
SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const __m128 divby2 = _mm_set1_ps(0.5f);
float *dst = (float *)cvt->buf;
@ -107,13 +106,17 @@ SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
aligned it'll be just as fast on modern processors */
while (i >= 4) { /* 4 * float32 */
_mm_storeu_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_loadu_ps(src), _mm_loadu_ps(src + 4)), divby2));
i -= 4; src += 8; dst += 4;
i -= 4;
src += 8;
dst += 4;
}
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (src[0] + src[1]) * 0.5f;
dst++; i--; src += 2;
dst++;
i--;
src += 2;
}
cvt->len_cvt /= 2;
@ -125,8 +128,7 @@ SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
#if HAVE_SSE_INTRINSICS
/* Convert from mono to stereo. Duplicate to stereo left and right. */
static void SDLCALL
SDL_ConvertMonoToStereo_SSE(SDL_AudioCVT * cvt, SDL_AudioFormat format)
static void SDLCALL SDL_ConvertMonoToStereo_SSE(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
float *dst = ((float *)(cvt->buf + (cvt->len_cvt * 2))) - 8;
const float *src = ((const float *)(cvt->buf + cvt->len_cvt)) - 4;
@ -143,16 +145,21 @@ SDL_ConvertMonoToStereo_SSE(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const __m128 input = _mm_loadu_ps(src); /* A B C D */
_mm_storeu_ps(dst, _mm_unpacklo_ps(input, input)); /* A A B B */
_mm_storeu_ps(dst + 4, _mm_unpackhi_ps(input, input)); /* C C D D */
i -= 4; src -= 4; dst -= 8;
i -= 4;
src -= 4;
dst -= 8;
}
/* Finish off any leftovers with scalar operations. */
src += 3; dst += 6; /* adjust for smaller buffers. */
src += 3;
dst += 6; /* adjust for smaller buffers. */
while (i) { /* convert backwards, since output is growing in-place. */
const float srcFC = src[0];
dst[1] /* FR */ = srcFC;
dst[0] /* FL */ = srcFC;
i--; src--; dst -= 2;
i--;
src--;
dst -= 2;
}
cvt->len_cvt *= 2;
@ -162,19 +169,15 @@ SDL_ConvertMonoToStereo_SSE(SDL_AudioCVT * cvt, SDL_AudioFormat format)
}
#endif
/* Include the autogenerated channel converters... */
#include "SDL_audio_channel_converters.h"
/* SDL's resampler uses a "bandlimited interpolation" algorithm:
https://ccrma.stanford.edu/~jos/resample/ */
#include "SDL_audio_resampler_filter.h"
static int
ResamplerPadding(const int inrate, const int outrate)
static int ResamplerPadding(const int inrate, const int outrate)
{
if (inrate == outrate) {
return 0;
@ -186,8 +189,7 @@ ResamplerPadding(const int inrate, const int outrate)
}
/* lpadding and rpadding are expected to be buffers of (ResamplePadding(inrate, outrate) * chans * sizeof (float)) bytes. */
static int
SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
static int SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
const float *lpadding, const float *rpadding,
const float *inbuf, const int inbuflen,
float *outbuf, const int outbuflen)
@ -248,8 +250,7 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
return outframes * chans * sizeof(float);
}
int
SDL_ConvertAudio(SDL_AudioCVT * cvt)
int SDL_ConvertAudio(SDL_AudioCVT *cvt)
{
/* !!! FIXME: (cvt) should be const; stack-copy it here. */
/* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
@ -271,8 +272,7 @@ SDL_ConvertAudio(SDL_AudioCVT * cvt)
return 0;
}
static void SDLCALL
SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
#if DEBUG_CONVERT
SDL_Log("SDL_AUDIO_CONVERT: Converting byte order\n");
@ -280,7 +280,8 @@ SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
switch (SDL_AUDIO_BITSIZE(format)) {
#define CASESWAP(b) \
case b: { \
case b: \
{ \
Uint##b *ptr = (Uint##b *)cvt->buf; \
int i; \
for (i = cvt->len_cvt / sizeof(*ptr); i; --i, ++ptr) { \
@ -295,7 +296,9 @@ SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
#undef CASESWAP
default: SDL_assert(!"unhandled byteswap datatype!"); break;
default:
SDL_assert(!"unhandled byteswap datatype!");
break;
}
if (cvt->filters[++cvt->filter_index]) {
@ -309,8 +312,7 @@ SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static int
SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
static int SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
{
if (cvt->filter_index >= SDL_AUDIOCVT_MAX_FILTERS) {
return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS);
@ -321,8 +323,7 @@ SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
return 0;
}
static int
SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
static int SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
{
int retval = 0; /* 0 == no conversion necessary. */
@ -339,12 +340,24 @@ SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
SDL_AudioFilter filter = NULL;
switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
case AUDIO_S8:
filter = SDL_Convert_S8_to_F32;
break;
case AUDIO_U8:
filter = SDL_Convert_U8_to_F32;
break;
case AUDIO_S16:
filter = SDL_Convert_S16_to_F32;
break;
case AUDIO_U16:
filter = SDL_Convert_U16_to_F32;
break;
case AUDIO_S32:
filter = SDL_Convert_S32_to_F32;
break;
default:
SDL_assert(!"Unexpected audio format!");
break;
}
if (!filter) {
@ -368,8 +381,7 @@ SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
return retval;
}
static int
SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
static int SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
{
int retval = 0; /* 0 == no conversion necessary. */
@ -378,12 +390,24 @@ SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
const Uint16 src_bitsize = 32;
SDL_AudioFilter filter = NULL;
switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
case AUDIO_S8:
filter = SDL_Convert_F32_to_S8;
break;
case AUDIO_U8:
filter = SDL_Convert_F32_to_U8;
break;
case AUDIO_S16:
filter = SDL_Convert_F32_to_S16;
break;
case AUDIO_U16:
filter = SDL_Convert_F32_to_U16;
break;
case AUDIO_S32:
filter = SDL_Convert_F32_to_S32;
break;
default:
SDL_assert(!"Unexpected audio format!");
break;
}
if (!filter) {
@ -416,8 +440,7 @@ SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
#ifdef HAVE_LIBSAMPLERATE_H
static void
SDL_ResampleCVT_SRC(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
static void SDL_ResampleCVT_SRC(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
const int srclen = cvt->len_cvt;
@ -456,8 +479,7 @@ SDL_ResampleCVT_SRC(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat fo
#endif /* HAVE_LIBSAMPLERATE_H */
static void
SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
static void SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
{
/* !!! FIXME in 2.1: there are ten slots in the filter list, and the theoretical maximum we use is six (seven with NULL terminator).
!!! FIXME in 2.1: We need to store data for this resampler, because the cvt structure doesn't store the original sample rates,
@ -506,7 +528,8 @@ SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format
!!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
#define RESAMPLER_FUNCS(chans) \
static void SDLCALL \
SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) \
{ \
SDL_ResampleCVT(cvt, chans, format); \
}
RESAMPLER_FUNCS(1)
@ -519,7 +542,8 @@ RESAMPLER_FUNCS(8)
#ifdef HAVE_LIBSAMPLERATE_H
#define RESAMPLER_FUNCS(chans) \
static void SDLCALL \
SDL_ResampleCVT_SRC_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
SDL_ResampleCVT_SRC_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) \
{ \
SDL_ResampleCVT_SRC(cvt, chans, format); \
}
RESAMPLER_FUNCS(1)
@ -530,36 +554,46 @@ RESAMPLER_FUNCS(8)
#undef RESAMPLER_FUNCS
#endif /* HAVE_LIBSAMPLERATE_H */
static SDL_AudioFilter
ChooseCVTResampler(const int dst_channels)
static SDL_AudioFilter ChooseCVTResampler(const int dst_channels)
{
#ifdef HAVE_LIBSAMPLERATE_H
if (SRC_available) {
switch (dst_channels) {
case 1: return SDL_ResampleCVT_SRC_c1;
case 2: return SDL_ResampleCVT_SRC_c2;
case 4: return SDL_ResampleCVT_SRC_c4;
case 6: return SDL_ResampleCVT_SRC_c6;
case 8: return SDL_ResampleCVT_SRC_c8;
default: break;
case 1:
return SDL_ResampleCVT_SRC_c1;
case 2:
return SDL_ResampleCVT_SRC_c2;
case 4:
return SDL_ResampleCVT_SRC_c4;
case 6:
return SDL_ResampleCVT_SRC_c6;
case 8:
return SDL_ResampleCVT_SRC_c8;
default:
break;
}
}
#endif /* HAVE_LIBSAMPLERATE_H */
switch (dst_channels) {
case 1: return SDL_ResampleCVT_c1;
case 2: return SDL_ResampleCVT_c2;
case 4: return SDL_ResampleCVT_c4;
case 6: return SDL_ResampleCVT_c6;
case 8: return SDL_ResampleCVT_c8;
default: break;
case 1:
return SDL_ResampleCVT_c1;
case 2:
return SDL_ResampleCVT_c2;
case 4:
return SDL_ResampleCVT_c4;
case 6:
return SDL_ResampleCVT_c6;
case 8:
return SDL_ResampleCVT_c8;
default:
break;
}
return NULL;
}
static int
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
static int SDL_BuildAudioResampleCVT(SDL_AudioCVT *cvt, const int dst_channels,
const int src_rate, const int dst_rate)
{
SDL_AudioFilter filter;
@ -603,8 +637,7 @@ SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
return 1; /* added a converter. */
}
static SDL_bool
SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
static SDL_bool SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
{
switch (fmt) {
case AUDIO_U8:
@ -626,20 +659,17 @@ SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
return SDL_FALSE; /* unsupported. */
}
static SDL_bool
SDL_SupportedChannelCount(const int channels)
static SDL_bool SDL_SupportedChannelCount(const int channels)
{
return ((channels >= 1) && (channels <= 8)) ? SDL_TRUE : SDL_FALSE;
}
/* Creates a set of audio filters to convert from one format to another.
Returns 0 if no conversion is needed, 1 if the audio filter is set up,
or -1 if an error like invalid parameter, unsupported format, etc. occurred.
*/
int
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
int SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
{
@ -734,7 +764,6 @@ SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
return -1; /* shouldn't happen, but just in case... */
}
/* Channel conversion */
/* SDL_SupportedChannelCount should have caught these asserts, or we added a new format and forgot to update the table. */
@ -750,15 +779,23 @@ SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
if (channel_converter == SDL_ConvertStereoToMono) {
SDL_AudioFilter filter = NULL;
#if HAVE_SSE3_INTRINSICS
if (!filter && SDL_HasSSE3()) { filter = SDL_ConvertStereoToMono_SSE3; }
if (!filter && SDL_HasSSE3()) {
filter = SDL_ConvertStereoToMono_SSE3;
}
#endif
if (filter) { channel_converter = filter; }
if (filter) {
channel_converter = filter;
}
} else if (channel_converter == SDL_ConvertMonoToStereo) {
SDL_AudioFilter filter = NULL;
#if HAVE_SSE_INTRINSICS
if (!filter && SDL_HasSSE()) { filter = SDL_ConvertMonoToStereo_SSE; }
if (!filter && SDL_HasSSE()) {
filter = SDL_ConvertMonoToStereo_SSE;
}
#endif
if (filter) { channel_converter = filter; }
if (filter) {
channel_converter = filter;
}
}
if (SDL_AddAudioCVTFilter(cvt, channel_converter) < 0) {
@ -821,8 +858,7 @@ struct _SDL_AudioStream
SDL_CleanupAudioStreamResamplerFunc cleanup_resampler_func;
};
static Uint8 *
EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
static Uint8 *EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
{
Uint8 *ptr;
size_t offset;
@ -845,8 +881,7 @@ EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
}
#ifdef HAVE_LIBSAMPLERATE_H
static int
SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
static int SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
{
const float *inbuf = (const float *)_inbuf;
float *outbuf = (float *)_outbuf;
@ -879,14 +914,12 @@ SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const void *_inbuf, const i
return data.output_frames_gen * (sizeof(float) * stream->pre_resample_channels);
}
static void
SDL_ResetAudioStreamResampler_SRC(SDL_AudioStream *stream)
static void SDL_ResetAudioStreamResampler_SRC(SDL_AudioStream *stream)
{
SRC_src_reset((SRC_STATE *)stream->resampler_state);
}
static void
SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
static void SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
{
SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
if (state) {
@ -899,8 +932,7 @@ SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
stream->cleanup_resampler_func = NULL;
}
static SDL_bool
SetupLibSampleRateResampling(SDL_AudioStream *stream)
static SDL_bool SetupLibSampleRateResampling(SDL_AudioStream *stream)
{
int result = 0;
SRC_STATE *state = NULL;
@ -926,9 +958,7 @@ SetupLibSampleRateResampling(SDL_AudioStream *stream)
}
#endif /* HAVE_LIBSAMPLERATE_H */
static int
SDL_ResampleAudioStream(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
static int SDL_ResampleAudioStream(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
{
const Uint8 *inbufend = ((const Uint8 *)_inbuf) + inbuflen;
const float *inbuf = (const float *)_inbuf;
@ -952,16 +982,14 @@ SDL_ResampleAudioStream(SDL_AudioStream *stream, const void *_inbuf, const int i
return retval;
}
static void
SDL_ResetAudioStreamResampler(SDL_AudioStream *stream)
static void SDL_ResetAudioStreamResampler(SDL_AudioStream *stream)
{
/* set all the padding to silence. */
const int len = stream->resampler_padding_samples;
SDL_memset(stream->resampler_state, '\0', len * sizeof(float));
}
static void
SDL_CleanupAudioStreamResampler(SDL_AudioStream *stream)
static void SDL_CleanupAudioStreamResampler(SDL_AudioStream *stream)
{
SDL_free(stream->resampler_state);
}
@ -1069,8 +1097,7 @@ SDL_NewAudioStream(const SDL_AudioFormat src_format,
return retval;
}
static int
SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, int *maxputbytes)
static int SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, int *maxputbytes)
{
int buflen = len;
int workbuflen;
@ -1199,8 +1226,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in
return buflen ? SDL_WriteToDataQueue(stream->queue, resamplebuf, buflen) : 0;
}
int
SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len)
int SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len)
{
/* !!! FIXME: several converters can take advantage of SIMD, but only
!!! FIXME: if the data is aligned to 16 bytes. EnsureStreamBufferSize()
@ -1321,8 +1347,7 @@ int SDL_AudioStreamFlush(SDL_AudioStream *stream)
}
/* get converted/resampled data from the stream */
int
SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len)
int SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len)
{
#if DEBUG_AUDIOSTREAM
SDL_Log("AUDIOSTREAM: want to get %d converted bytes\n", len);
@ -1345,14 +1370,12 @@ SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len)
}
/* number of converted/resampled bytes available */
int
SDL_AudioStreamAvailable(SDL_AudioStream *stream)
int SDL_AudioStreamAvailable(SDL_AudioStream *stream)
{
return stream ? (int)SDL_CountDataQueue(stream->queue) : 0;
}
void
SDL_AudioStreamClear(SDL_AudioStream *stream)
void SDL_AudioStreamClear(SDL_AudioStream *stream)
{
if (stream == NULL) {
SDL_InvalidParamError("stream");
@ -1367,8 +1390,7 @@ SDL_AudioStreamClear(SDL_AudioStream *stream)
}
/* dispose of a stream */
void
SDL_FreeAudioStream(SDL_AudioStream *stream)
void SDL_FreeAudioStream(SDL_AudioStream *stream)
{
if (stream) {
if (stream->cleanup_resampler_func) {

View File

@ -45,8 +45,7 @@
#define _PATH_DEV_AUDIO "/dev/audio"
#endif
static void
test_device(const int iscapture, const char *fname, int flags, int (*test) (int fd))
static void test_device(const int iscapture, const char *fname, int flags, int (*test)(int fd))
{
struct stat sb;
if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
@ -70,14 +69,12 @@ test_device(const int iscapture, const char *fname, int flags, int (*test) (int
}
}
static int
test_stub(int fd)
static int test_stub(int fd)
{
return 1;
}
static void
SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*test)(int))
static void SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*test)(int))
{
const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
const char *audiodev;
@ -96,9 +93,7 @@ SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*
struct stat sb;
/* Added support for /dev/sound/\* in Linux 2.4 */
if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
&& ((stat(_PATH_DEV_DSP24, &sb) == 0)
&& S_ISCHR(sb.st_mode))) {
if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) && ((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode))) {
audiodev = _PATH_DEV_DSP24;
} else {
audiodev = _PATH_DEV_DSP;
@ -118,8 +113,7 @@ SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*
}
}
void
SDL_EnumUnixAudioDevices(const int classic, int (*test)(int))
void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int))
{
SDL_EnumUnixAudioDevices_Internal(SDL_TRUE, classic, test);
SDL_EnumUnixAudioDevices_Internal(SDL_FALSE, classic, test);

View File

@ -57,15 +57,12 @@ SDL_AudioFilter SDL_Convert_F32_to_S16 = NULL;
SDL_AudioFilter SDL_Convert_F32_to_U16 = NULL;
SDL_AudioFilter SDL_Convert_F32_to_S32 = NULL;
#define DIVBY128 0.0078125f
#define DIVBY32768 0.000030517578125f
#define DIVBY8388607 0.00000011920930376163766f
#if NEED_SCALAR_CONVERTER_FALLBACKS
static void SDLCALL
SDL_Convert_S8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint8 *src = ((const Sint8 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 4)) - 1;
@ -83,8 +80,7 @@ SDL_Convert_S8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_U8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_U8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Uint8 *src = ((const Uint8 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 4)) - 1;
@ -102,8 +98,7 @@ SDL_Convert_U8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_S16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint16 *src = ((const Sint16 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 2)) - 1;
@ -121,8 +116,7 @@ SDL_Convert_S16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_U16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_U16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Uint16 *src = ((const Uint16 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 2)) - 1;
@ -140,8 +134,7 @@ SDL_Convert_U16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_S32_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S32_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint32 *src = (const Sint32 *)cvt->buf;
float *dst = (float *)cvt->buf;
@ -158,8 +151,7 @@ SDL_Convert_S32_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint8 *dst = (Sint8 *)cvt->buf;
@ -184,8 +176,7 @@ SDL_Convert_F32_to_S8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_U8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_U8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Uint8 *dst = (Uint8 *)cvt->buf;
@ -210,8 +201,7 @@ SDL_Convert_F32_to_U8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint16 *dst = (Sint16 *)cvt->buf;
@ -236,8 +226,7 @@ SDL_Convert_F32_to_S16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_U16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_U16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Uint16 *dst = (Uint16 *)cvt->buf;
@ -262,8 +251,7 @@ SDL_Convert_F32_to_U16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint32 *dst = (Sint32 *)cvt->buf;
@ -288,10 +276,8 @@ SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
#endif
#if HAVE_SSE2_INTRINSICS
static void SDLCALL
SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint8 *src = ((const Sint8 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 4)) - 1;
@ -304,7 +290,8 @@ SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = ((float)*src) * DIVBY128;
}
src -= 15; dst -= 15; /* adjust to read SSE blocks from the start. */
src -= 15;
dst -= 15; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -329,18 +316,23 @@ SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
_mm_store_ps(dst + 4, _mm_unpackhi_ps(floats1, floats2));
_mm_store_ps(dst + 8, _mm_unpacklo_ps(floats3, floats4));
_mm_store_ps(dst + 12, _mm_unpackhi_ps(floats3, floats4));
i -= 16; mmsrc--; dst -= 16;
i -= 16;
mmsrc--;
dst -= 16;
}
src = (const Sint8 *)mmsrc;
}
src += 15; dst += 15; /* adjust for any scalar finishing. */
src += 15;
dst += 15; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = ((float)*src) * DIVBY128;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 4;
@ -349,8 +341,7 @@ SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_U8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_U8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Uint8 *src = ((const Uint8 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 4)) - 1;
@ -363,7 +354,8 @@ SDL_Convert_U8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = (((float)*src) * DIVBY128) - 1.0f;
}
src -= 15; dst -= 15; /* adjust to read SSE blocks from the start. */
src -= 15;
dst -= 15; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -390,18 +382,23 @@ SDL_Convert_U8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
_mm_store_ps(dst + 4, _mm_unpackhi_ps(floats1, floats2));
_mm_store_ps(dst + 8, _mm_unpacklo_ps(floats3, floats4));
_mm_store_ps(dst + 12, _mm_unpackhi_ps(floats3, floats4));
i -= 16; mmsrc--; dst -= 16;
i -= 16;
mmsrc--;
dst -= 16;
}
src = (const Uint8 *)mmsrc;
}
src += 15; dst += 15; /* adjust for any scalar finishing. */
src += 15;
dst += 15; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (((float)*src) * DIVBY128) - 1.0f;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 4;
@ -410,8 +407,7 @@ SDL_Convert_U8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_S16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint16 *src = ((const Sint16 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 2)) - 1;
@ -424,7 +420,8 @@ SDL_Convert_S16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = ((float)*src) * DIVBY32768;
}
src -= 7; dst -= 7; /* adjust to read SSE blocks from the start. */
src -= 7;
dst -= 7; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -440,16 +437,21 @@ SDL_Convert_S16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Interleave these back into the right order, convert to float, multiply, store. */
_mm_store_ps(dst, _mm_mul_ps(_mm_cvtepi32_ps(_mm_unpacklo_epi32(a, b)), divby32768));
_mm_store_ps(dst + 4, _mm_mul_ps(_mm_cvtepi32_ps(_mm_unpackhi_epi32(a, b)), divby32768));
i -= 8; src -= 8; dst -= 8;
i -= 8;
src -= 8;
dst -= 8;
}
}
src += 7; dst += 7; /* adjust for any scalar finishing. */
src += 7;
dst += 7; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = ((float)*src) * DIVBY32768;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 2;
@ -458,8 +460,7 @@ SDL_Convert_S16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Uint16 *src = ((const Uint16 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 2)) - 1;
@ -472,7 +473,8 @@ SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = (((float)*src) * DIVBY32768) - 1.0f;
}
src -= 7; dst -= 7; /* adjust to read SSE blocks from the start. */
src -= 7;
dst -= 7; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -489,16 +491,21 @@ SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Interleave these back into the right order, convert to float, multiply, store. */
_mm_store_ps(dst, _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpacklo_epi32(a, b)), divby32768), minus1));
_mm_store_ps(dst + 4, _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpackhi_epi32(a, b)), divby32768), minus1));
i -= 8; src -= 8; dst -= 8;
i -= 8;
src -= 8;
dst -= 8;
}
}
src += 7; dst += 7; /* adjust for any scalar finishing. */
src += 7;
dst += 7; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (((float)*src) * DIVBY32768) - 1.0f;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 2;
@ -507,8 +514,7 @@ SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint32 *src = (const Sint32 *)cvt->buf;
float *dst = (float *)cvt->buf;
@ -531,7 +537,9 @@ SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
while (i >= 4) { /* 4 * sint32 */
/* shift out lowest bits so int fits in a float32. Small precision loss, but much faster. */
_mm_store_ps(dst, _mm_mul_ps(_mm_cvtepi32_ps(_mm_srai_epi32(_mm_load_si128(mmsrc), 8)), divby8388607));
i -= 4; mmsrc++; dst += 4;
i -= 4;
mmsrc++;
dst += 4;
}
src = (const Sint32 *)mmsrc;
}
@ -539,7 +547,9 @@ SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = ((float)(*src >> 8)) * DIVBY8388607;
i--; src++; dst++;
i--;
src++;
dst++;
}
if (cvt->filters[++cvt->filter_index]) {
@ -547,8 +557,7 @@ SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint8 *dst = (Sint8 *)cvt->buf;
@ -583,7 +592,9 @@ SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src + 8)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src + 12)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_packs_epi16(_mm_packs_epi32(ints1, ints2), _mm_packs_epi32(ints3, ints4))); /* pack down, store out. */
i -= 16; src += 16; mmdst++;
i -= 16;
src += 16;
mmdst++;
}
dst = (Sint8 *)mmdst;
}
@ -598,7 +609,9 @@ SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Sint8)(sample * 127.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 4;
@ -607,8 +620,7 @@ SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Uint8 *dst = cvt->buf;
@ -643,7 +655,9 @@ SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src + 8)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src + 12)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_packus_epi16(_mm_packs_epi32(ints1, ints2), _mm_packs_epi32(ints3, ints4))); /* pack down, store out. */
i -= 16; src += 16; mmdst++;
i -= 16;
src += 16;
mmdst++;
}
dst = (Uint8 *)mmdst;
}
@ -658,7 +672,9 @@ SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Uint8)((sample + 1.0f) * 127.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 4;
@ -667,8 +683,7 @@ SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint16 *dst = (Sint16 *)cvt->buf;
@ -701,7 +716,9 @@ SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src + 4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_packs_epi32(ints1, ints2)); /* pack to sint16, store out. */
i -= 8; src += 8; mmdst++;
i -= 8;
src += 8;
mmdst++;
}
dst = (Sint16 *)mmdst;
}
@ -716,7 +733,9 @@ SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Sint16)(sample * 32767.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 2;
@ -725,8 +744,7 @@ SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Uint16 *dst = (Uint16 *)cvt->buf;
@ -767,7 +785,9 @@ SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src + 4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_xor_si128(_mm_packs_epi32(ints1, ints2), topbit)); /* pack to sint16, xor top bit, store out. */
i -= 8; src += 8; mmdst++;
i -= 8;
src += 8;
mmdst++;
}
dst = (Uint16 *)mmdst;
}
@ -782,7 +802,9 @@ SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Uint16)((sample + 1.0f) * 32767.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 2;
@ -791,8 +813,7 @@ SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint32 *dst = (Sint32 *)cvt->buf;
@ -823,7 +844,9 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
__m128i *mmdst = (__m128i *)dst;
while (i >= 4) { /* 4 * float32 */
_mm_store_si128(mmdst, _mm_slli_epi32(_mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby8388607)), 8)); /* load 4 floats, clamp, convert to sint32 */
i -= 4; src += 4; mmdst++;
i -= 4;
src += 4;
mmdst++;
}
dst = (Sint32 *)mmdst;
}
@ -838,7 +861,9 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = ((Sint32)(sample * 8388607.0f)) << 8;
}
i--; src++; dst++;
i--;
src++;
dst++;
}
if (cvt->filters[++cvt->filter_index]) {
@ -847,10 +872,8 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
#endif
#if HAVE_NEON_INTRINSICS
static void SDLCALL
SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint8 *src = ((const Sint8 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 4)) - 1;
@ -863,7 +886,8 @@ SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = ((float)*src) * DIVBY128;
}
src -= 15; dst -= 15; /* adjust to read NEON blocks from the start. */
src -= 15;
dst -= 15; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -880,18 +904,23 @@ SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
vst1q_f32(dst + 4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128));
vst1q_f32(dst + 8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128));
vst1q_f32(dst + 12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128));
i -= 16; mmsrc -= 16; dst -= 16;
i -= 16;
mmsrc -= 16;
dst -= 16;
}
src = (const Sint8 *)mmsrc;
}
src += 15; dst += 15; /* adjust for any scalar finishing. */
src += 15;
dst += 15; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = ((float)*src) * DIVBY128;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 4;
@ -900,8 +929,7 @@ SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Uint8 *src = ((const Uint8 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 4)) - 1;
@ -914,7 +942,8 @@ SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = (((float)*src) * DIVBY128) - 1.0f;
}
src -= 15; dst -= 15; /* adjust to read NEON blocks from the start. */
src -= 15;
dst -= 15; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -932,18 +961,23 @@ SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
vst1q_f32(dst + 4, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128));
vst1q_f32(dst + 8, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128));
vst1q_f32(dst + 12, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128));
i -= 16; mmsrc -= 16; dst -= 16;
i -= 16;
mmsrc -= 16;
dst -= 16;
}
src = (const Uint8 *)mmsrc;
}
src += 15; dst += 15; /* adjust for any scalar finishing. */
src += 15;
dst += 15; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (((float)*src) * DIVBY128) - 1.0f;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 4;
@ -952,8 +986,7 @@ SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint16 *src = ((const Sint16 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 2)) - 1;
@ -966,7 +999,8 @@ SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = ((float)*src) * DIVBY32768;
}
src -= 7; dst -= 7; /* adjust to read NEON blocks from the start. */
src -= 7;
dst -= 7; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -978,16 +1012,21 @@ SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* split int16 to two int32, then convert to float, then multiply to normalize, store. */
vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(ints))), divby32768));
vst1q_f32(dst + 4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(ints))), divby32768));
i -= 8; src -= 8; dst -= 8;
i -= 8;
src -= 8;
dst -= 8;
}
}
src += 7; dst += 7; /* adjust for any scalar finishing. */
src += 7;
dst += 7; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = ((float)*src) * DIVBY32768;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 2;
@ -996,8 +1035,7 @@ SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Uint16 *src = ((const Uint16 *)(cvt->buf + cvt->len_cvt)) - 1;
float *dst = ((float *)(cvt->buf + cvt->len_cvt * 2)) - 1;
@ -1010,7 +1048,8 @@ SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
*dst = (((float)*src) * DIVBY32768) - 1.0f;
}
src -= 7; dst -= 7; /* adjust to read NEON blocks from the start. */
src -= 7;
dst -= 7; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
/* Make sure src is aligned too. */
@ -1023,16 +1062,21 @@ SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* split uint16 to two int32, then convert to float, then multiply to normalize, subtract for sign, store. */
vst1q_f32(dst, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uints))), divby32768));
vst1q_f32(dst + 4, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uints))), divby32768));
i -= 8; src -= 8; dst -= 8;
i -= 8;
src -= 8;
dst -= 8;
}
}
src += 7; dst += 7; /* adjust for any scalar finishing. */
src += 7;
dst += 7; /* adjust for any scalar finishing. */
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (((float)*src) * DIVBY32768) - 1.0f;
i--; src--; dst--;
i--;
src--;
dst--;
}
cvt->len_cvt *= 2;
@ -1041,8 +1085,7 @@ SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint32 *src = (const Sint32 *)cvt->buf;
float *dst = (float *)cvt->buf;
@ -1065,7 +1108,9 @@ SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
while (i >= 4) { /* 4 * sint32 */
/* shift out lowest bits so int fits in a float32. Small precision loss, but much faster. */
vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vshrq_n_s32(vld1q_s32(mmsrc), 8)), divby8388607));
i -= 4; mmsrc += 4; dst += 4;
i -= 4;
mmsrc += 4;
dst += 4;
}
src = (const Sint32 *)mmsrc;
}
@ -1073,7 +1118,9 @@ SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = ((float)(*src >> 8)) * DIVBY8388607;
i--; src++; dst++;
i--;
src++;
dst++;
}
if (cvt->filters[++cvt->filter_index]) {
@ -1081,8 +1128,7 @@ SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint8 *dst = (Sint8 *)cvt->buf;
@ -1119,7 +1165,9 @@ SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const int8x8_t i8lo = vmovn_s16(vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2))); /* narrow to sint16, combine, narrow to sint8 */
const int8x8_t i8hi = vmovn_s16(vcombine_s16(vmovn_s32(ints3), vmovn_s32(ints4))); /* narrow to sint16, combine, narrow to sint8 */
vst1q_s8(mmdst, vcombine_s8(i8lo, i8hi)); /* combine to int8x16_t, store out */
i -= 16; src += 16; mmdst += 16;
i -= 16;
src += 16;
mmdst += 16;
}
dst = (Sint8 *)mmdst;
}
@ -1134,7 +1182,9 @@ SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Sint8)(sample * 127.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 4;
@ -1143,8 +1193,7 @@ SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Uint8 *dst = (Uint8 *)cvt->buf;
@ -1181,7 +1230,9 @@ SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const uint8x8_t ui8lo = vmovn_u16(vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2))); /* narrow to uint16, combine, narrow to uint8 */
const uint8x8_t ui8hi = vmovn_u16(vcombine_u16(vmovn_u32(uints3), vmovn_u32(uints4))); /* narrow to uint16, combine, narrow to uint8 */
vst1q_u8(mmdst, vcombine_u8(ui8lo, ui8hi)); /* combine to uint8x16_t, store out */
i -= 16; src += 16; mmdst += 16;
i -= 16;
src += 16;
mmdst += 16;
}
dst = (Uint8 *)mmdst;
@ -1197,7 +1248,9 @@ SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Uint8)((sample + 1.0f) * 127.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 4;
@ -1206,8 +1259,7 @@ SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint16 *dst = (Sint16 *)cvt->buf;
@ -1240,7 +1292,9 @@ SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const int32x4_t ints1 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
const int32x4_t ints2 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src + 4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
vst1q_s16(mmdst, vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2))); /* narrow to sint16, combine, store out. */
i -= 8; src += 8; mmdst += 8;
i -= 8;
src += 8;
mmdst += 8;
}
dst = (Sint16 *)mmdst;
}
@ -1255,7 +1309,9 @@ SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Sint16)(sample * 32767.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 2;
@ -1264,8 +1320,7 @@ SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Uint16 *dst = (Uint16 *)cvt->buf;
@ -1298,7 +1353,9 @@ SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const uint32x4_t uints1 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), one), mulby32767)); /* load 4 floats, clamp, convert to uint32 */
const uint32x4_t uints2 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src + 4)), one), one), mulby32767)); /* load 4 floats, clamp, convert to uint32 */
vst1q_u16(mmdst, vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2))); /* narrow to uint16, combine, store out. */
i -= 8; src += 8; mmdst += 8;
i -= 8;
src += 8;
mmdst += 8;
}
dst = (Uint16 *)mmdst;
}
@ -1313,7 +1370,9 @@ SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = (Uint16)((sample + 1.0f) * 32767.0f);
}
i--; src++; dst++;
i--;
src++;
dst++;
}
cvt->len_cvt /= 2;
@ -1322,8 +1381,7 @@ SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
static void SDLCALL
SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
static void SDLCALL SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *)cvt->buf;
Sint32 *dst = (Sint32 *)cvt->buf;
@ -1354,7 +1412,9 @@ SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
int32_t *mmdst = (int32_t *)dst;
while (i >= 4) { /* 4 * float32 */
vst1q_s32(mmdst, vshlq_n_s32(vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby8388607)), 8));
i -= 4; src += 4; mmdst += 4;
i -= 4;
src += 4;
mmdst += 4;
}
dst = (Sint32 *)mmdst;
}
@ -1369,7 +1429,9 @@ SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
} else {
*dst = ((Sint32)(sample * 8388607.0f)) << 8;
}
i--; src++; dst++;
i--;
src++;
dst++;
}
if (cvt->filters[++cvt->filter_index]) {
@ -1378,8 +1440,6 @@ SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
#endif
void SDL_ChooseAudioConverters(void)
{
static SDL_bool converters_chosen = SDL_FALSE;

View File

@ -82,9 +82,7 @@ static const Uint8 mix8[] = {
#define ADJUST_VOLUME_U8(s, v) (s = (((s - 128) * v) / SDL_MIX_MAXVOLUME) + 128)
#define ADJUST_VOLUME_U16(s, v) (s = (((s - 32768) * v) / SDL_MIX_MAXVOLUME) + 32768)
void
SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
void SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
Uint32 len, int volume)
{
if (volume == 0) {
@ -104,8 +102,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
++dst;
++src;
}
}
break;
} break;
case AUDIO_S8:
{
@ -130,8 +127,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
++dst8;
++src8;
}
}
break;
} break;
case AUDIO_S16LSB:
{
@ -155,8 +151,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
*(Sint16 *)dst = SDL_SwapLE16(dst_sample);
dst += 2;
}
}
break;
} break;
case AUDIO_S16MSB:
{
@ -180,8 +175,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
*(Sint16 *)dst = SDL_SwapBE16(dst_sample);
dst += 2;
}
}
break;
} break;
case AUDIO_U16LSB:
{
@ -206,8 +200,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
*(Uint16 *)dst = SDL_SwapLE16(dst_sample);
dst += 2;
}
}
break;
} break;
case AUDIO_U16MSB:
{
@ -232,8 +225,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
*(Uint16 *)dst = SDL_SwapBE16(dst_sample);
dst += 2;
}
}
break;
} break;
case AUDIO_S32LSB:
{
@ -258,8 +250,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
}
*(dst32++) = SDL_SwapLE32((Uint32)((Sint32)dst_sample));
}
}
break;
} break;
case AUDIO_S32MSB:
{
@ -284,8 +275,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
}
*(dst32++) = SDL_SwapBE32((Uint32)((Sint32)dst_sample));
}
}
break;
} break;
case AUDIO_F32LSB:
{
@ -313,8 +303,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
}
*(dst32++) = SDL_SwapFloatLE((float)dst_sample);
}
}
break;
} break;
case AUDIO_F32MSB:
{
@ -342,8 +331,7 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
}
*(dst32++) = SDL_SwapFloatBE((float)dst_sample);
}
}
break;
} break;
default: /* If this happens... FIXME! */
SDL_SetError("SDL_MixAudioFormat(): unknown audio format");

View File

@ -89,7 +89,6 @@ typedef struct SDL_AudioDriverImpl
SDL_bool SupportsNonPow2Samples;
} SDL_AudioDriverImpl;
typedef struct SDL_AudioDeviceItem
{
void *handle;
@ -100,7 +99,6 @@ typedef struct SDL_AudioDeviceItem
struct SDL_AudioDeviceItem *next;
} SDL_AudioDeviceItem;
typedef struct SDL_AudioDriver
{
/* * * */
@ -123,7 +121,6 @@ typedef struct SDL_AudioDriver
SDL_AudioDeviceItem *inputDevices;
} SDL_AudioDriver;
/* Define the SDL audio driver structure */
struct SDL_AudioDevice
{

View File

@ -41,8 +41,7 @@
* Returns 0 on success, or -1 if the multiplication overflows, in which case f1
* does not get modified.
*/
static int
SafeMult(size_t *f1, size_t f2)
static int SafeMult(size_t *f1, size_t f2)
{
if (*f1 > 0 && SIZE_MAX / *f1 <= f2) {
return -1;
@ -64,21 +63,24 @@ typedef struct ADPCM_DecoderState
void *cstate; /* Decoding state for each channel. */
/* ADPCM data. */
struct {
struct
{
Uint8 *data;
size_t size;
size_t pos;
} input;
/* Current ADPCM block in the ADPCM data above. */
struct {
struct
{
Uint8 *data;
size_t size;
size_t pos;
} block;
/* Decoded 16-bit PCM data. */
struct {
struct
{
Sint16 *data;
size_t size;
size_t pos;
@ -100,8 +102,7 @@ typedef struct MS_ADPCM_ChannelState
} MS_ADPCM_ChannelState;
#ifdef SDL_WAVE_DEBUG_LOG_FORMAT
static void
WaveDebugLogFormat(WaveFile *file)
static void WaveDebugLogFormat(WaveFile *file)
{
WaveFormat *format = &file->format;
const char *fmtstr = "WAVE file: %s, %u Hz, %s, %u bits, %u %s/s";
@ -135,9 +136,14 @@ WaveDebugLogFormat(WaveFile *file)
break;
}
#define SDL_WAVE_DEBUG_CHANNELCFG(STR, CODE) case CODE: wavechannel = STR; break;
#define SDL_WAVE_DEBUG_CHANNELSTR(STR, CODE) if (format->channelmask & CODE) { \
SDL_strlcat(channelstr, channelstr[0] ? "-" STR : STR, sizeof(channelstr));}
#define SDL_WAVE_DEBUG_CHANNELCFG(STR, CODE) \
case CODE: \
wavechannel = STR; \
break;
#define SDL_WAVE_DEBUG_CHANNELSTR(STR, CODE) \
if (format->channelmask & CODE) { \
SDL_strlcat(channelstr, channelstr[0] ? "-" STR : STR, sizeof(channelstr)); \
}
if (format->formattag == EXTENSIBLE_CODE && format->channelmask > 0) {
switch (format->channelmask) {
@ -224,8 +230,7 @@ WaveDebugLogFormat(WaveFile *file)
#endif
#ifdef SDL_WAVE_DEBUG_DUMP_FORMAT
static void
WaveDebugDumpFormat(WaveFile *file, Uint32 rifflen, Uint32 fmtlen, Uint32 datalen)
static void WaveDebugDumpFormat(WaveFile *file, Uint32 rifflen, Uint32 fmtlen, Uint32 datalen)
{
WaveFormat *format = &file->format;
const char *fmtstr1 = "WAVE chunk dump:\n"
@ -315,8 +320,7 @@ WaveDebugDumpFormat(WaveFile *file, Uint32 rifflen, Uint32 fmtlen, Uint32 datale
}
#endif
static Sint64
WaveAdjustToFactValue(WaveFile *file, Sint64 sampleframes)
static Sint64 WaveAdjustToFactValue(WaveFile *file, Sint64 sampleframes)
{
if (file->fact.status == 2) {
if (file->facthint == FactStrict && sampleframes < file->fact.samplelength) {
@ -329,8 +333,7 @@ WaveAdjustToFactValue(WaveFile *file, Sint64 sampleframes)
return sampleframes;
}
static int
MS_ADPCM_CalculateSampleFrames(WaveFile *file, size_t datalength)
static int MS_ADPCM_CalculateSampleFrames(WaveFile *file, size_t datalength)
{
WaveFormat *format = &file->format;
const size_t blockheadersize = (size_t)file->format.channels * 7;
@ -369,8 +372,7 @@ MS_ADPCM_CalculateSampleFrames(WaveFile *file, size_t datalength)
return 0;
}
static int
MS_ADPCM_Init(WaveFile *file, size_t datalength)
static int MS_ADPCM_Init(WaveFile *file, size_t datalength)
{
WaveFormat *format = &file->format;
WaveChunk *chunk = &file->chunk;
@ -488,8 +490,7 @@ MS_ADPCM_Init(WaveFile *file, size_t datalength)
return 0;
}
static Sint16
MS_ADPCM_ProcessNibble(MS_ADPCM_ChannelState *cstate, Sint32 sample1, Sint32 sample2, Uint8 nybble)
static Sint16 MS_ADPCM_ProcessNibble(MS_ADPCM_ChannelState *cstate, Sint32 sample1, Sint32 sample2, Uint8 nybble)
{
const Sint32 max_audioval = 32767;
const Sint32 min_audioval = -32768;
@ -525,8 +526,7 @@ MS_ADPCM_ProcessNibble(MS_ADPCM_ChannelState *cstate, Sint32 sample1, Sint32 sam
return (Sint16)new_sample;
}
static int
MS_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
static int MS_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
{
Uint8 coeffindex;
const Uint32 channels = state->channels;
@ -586,8 +586,7 @@ MS_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
* will always contain full sample frames (same sample count for each channel).
* Incomplete sample frames are discarded.
*/
static int
MS_ADPCM_DecodeBlockData(ADPCM_DecoderState *state)
static int MS_ADPCM_DecodeBlockData(ADPCM_DecoderState *state)
{
Uint16 nybble = 0;
Sint16 sample1, sample2;
@ -634,8 +633,7 @@ MS_ADPCM_DecodeBlockData(ADPCM_DecoderState *state)
return 0;
}
static int
MS_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
static int MS_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
{
int result;
size_t bytesleft, outputsize;
@ -734,8 +732,7 @@ MS_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
return 0;
}
static int
IMA_ADPCM_CalculateSampleFrames(WaveFile *file, size_t datalength)
static int IMA_ADPCM_CalculateSampleFrames(WaveFile *file, size_t datalength)
{
WaveFormat *format = &file->format;
const size_t blockheadersize = (size_t)format->channels * 4;
@ -788,8 +785,7 @@ IMA_ADPCM_CalculateSampleFrames(WaveFile *file, size_t datalength)
return 0;
}
static int
IMA_ADPCM_Init(WaveFile *file, size_t datalength)
static int IMA_ADPCM_Init(WaveFile *file, size_t datalength)
{
WaveFormat *format = &file->format;
WaveChunk *chunk = &file->chunk;
@ -854,8 +850,7 @@ IMA_ADPCM_Init(WaveFile *file, size_t datalength)
return 0;
}
static Sint16
IMA_ADPCM_ProcessNibble(Sint8 *cindex, Sint16 lastsample, Uint8 nybble)
static Sint16 IMA_ADPCM_ProcessNibble(Sint8 *cindex, Sint16 lastsample, Uint8 nybble)
{
const Sint32 max_audioval = 32767;
const Sint32 min_audioval = -32768;
@ -924,8 +919,7 @@ IMA_ADPCM_ProcessNibble(Sint8 *cindex, Sint16 lastsample, Uint8 nybble)
return (Sint16)sample;
}
static int
IMA_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
static int IMA_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
{
Sint16 step;
Uint32 c;
@ -964,8 +958,7 @@ IMA_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
* contains full sample frames (same sample count for each channel).
* Incomplete sample frames are discarded.
*/
static int
IMA_ADPCM_DecodeBlockData(ADPCM_DecoderState *state)
static int IMA_ADPCM_DecodeBlockData(ADPCM_DecoderState *state)
{
size_t i;
int retval = 0;
@ -1034,8 +1027,7 @@ IMA_ADPCM_DecodeBlockData(ADPCM_DecoderState *state)
return retval;
}
static int
IMA_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
static int IMA_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
{
int result;
size_t bytesleft, outputsize;
@ -1138,8 +1130,7 @@ IMA_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
return 0;
}
static int
LAW_Init(WaveFile *file, size_t datalength)
static int LAW_Init(WaveFile *file, size_t datalength)
{
WaveFormat *format = &file->format;
@ -1167,8 +1158,7 @@ LAW_Init(WaveFile *file, size_t datalength)
return 0;
}
static int
LAW_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
static int LAW_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
{
#ifdef SDL_WAVE_LAW_LUT
const Sint16 alaw_lut[256] = {
@ -1310,8 +1300,7 @@ LAW_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
return 0;
}
static int
PCM_Init(WaveFile *file, size_t datalength)
static int PCM_Init(WaveFile *file, size_t datalength)
{
WaveFormat *format = &file->format;
@ -1354,8 +1343,7 @@ PCM_Init(WaveFile *file, size_t datalength)
return 0;
}
static int
PCM_ConvertSint24ToSint32(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
static int PCM_ConvertSint24ToSint32(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
{
WaveFormat *format = &file->format;
WaveChunk *chunk = &file->chunk;
@ -1406,8 +1394,7 @@ PCM_ConvertSint24ToSint32(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
return 0;
}
static int
PCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
static int PCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
{
WaveFormat *format = &file->format;
WaveChunk *chunk = &file->chunk;
@ -1449,8 +1436,7 @@ PCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
return 0;
}
static WaveRiffSizeHint
WaveGetRiffSizeHint()
static WaveRiffSizeHint WaveGetRiffSizeHint()
{
const char *hint = SDL_GetHint(SDL_HINT_WAVE_RIFF_CHUNK_SIZE);
@ -1469,8 +1455,7 @@ WaveGetRiffSizeHint()
return RiffSizeNoHint;
}
static WaveTruncationHint
WaveGetTruncationHint()
static WaveTruncationHint WaveGetTruncationHint()
{
const char *hint = SDL_GetHint(SDL_HINT_WAVE_TRUNCATION);
@ -1489,8 +1474,7 @@ WaveGetTruncationHint()
return TruncNoHint;
}
static WaveFactChunkHint
WaveGetFactChunkHint()
static WaveFactChunkHint WaveGetFactChunkHint()
{
const char *hint = SDL_GetHint(SDL_HINT_WAVE_FACT_CHUNK);
@ -1509,8 +1493,7 @@ WaveGetFactChunkHint()
return FactNoHint;
}
static void
WaveFreeChunkData(WaveChunk *chunk)
static void WaveFreeChunkData(WaveChunk *chunk)
{
if (chunk->data != NULL) {
SDL_free(chunk->data);
@ -1519,8 +1502,7 @@ WaveFreeChunkData(WaveChunk *chunk)
chunk->size = 0;
}
static int
WaveNextChunk(SDL_RWops *src, WaveChunk *chunk)
static int WaveNextChunk(SDL_RWops *src, WaveChunk *chunk)
{
Uint32 chunkheader[2];
Sint64 nextposition = chunk->position + chunk->length;
@ -1552,8 +1534,7 @@ WaveNextChunk(SDL_RWops *src, WaveChunk *chunk)
return 0;
}
static int
WaveReadPartialChunkData(SDL_RWops *src, WaveChunk *chunk, size_t length)
static int WaveReadPartialChunkData(SDL_RWops *src, WaveChunk *chunk, size_t length)
{
WaveFreeChunkData(chunk);
@ -1581,19 +1562,22 @@ WaveReadPartialChunkData(SDL_RWops *src, WaveChunk *chunk, size_t length)
return 0;
}
static int
WaveReadChunkData(SDL_RWops *src, WaveChunk *chunk)
static int WaveReadChunkData(SDL_RWops *src, WaveChunk *chunk)
{
return WaveReadPartialChunkData(src, chunk, chunk->length);
}
typedef struct WaveExtensibleGUID {
typedef struct WaveExtensibleGUID
{
Uint16 encoding;
Uint8 guid[16];
} WaveExtensibleGUID;
/* Some of the GUIDs that are used by WAVEFORMATEXTENSIBLE. */
#define WAVE_FORMATTAG_GUID(tag) {(tag) & 0xff, (tag) >> 8, 0, 0, 0, 0, 16, 0, 128, 0, 0, 170, 0, 56, 155, 113}
#define WAVE_FORMATTAG_GUID(tag) \
{ \
(tag) & 0xff, (tag) >> 8, 0, 0, 0, 0, 16, 0, 128, 0, 0, 170, 0, 56, 155, 113 \
}
static WaveExtensibleGUID extensible_guids[] = {
{ PCM_CODE, WAVE_FORMATTAG_GUID(PCM_CODE) },
{ MS_ADPCM_CODE, WAVE_FORMATTAG_GUID(MS_ADPCM_CODE) },
@ -1603,8 +1587,7 @@ static WaveExtensibleGUID extensible_guids[] = {
{ IMA_ADPCM_CODE, WAVE_FORMATTAG_GUID(IMA_ADPCM_CODE) }
};
static Uint16
WaveGetFormatGUIDEncoding(WaveFormat *format)
static Uint16 WaveGetFormatGUIDEncoding(WaveFormat *format)
{
size_t i;
for (i = 0; i < SDL_arraysize(extensible_guids); i++) {
@ -1615,8 +1598,7 @@ WaveGetFormatGUIDEncoding(WaveFormat *format)
return UNKNOWN_CODE;
}
static int
WaveReadFormat(WaveFile *file)
static int WaveReadFormat(WaveFile *file)
{
WaveChunk *chunk = &file->chunk;
WaveFormat *format = &file->format;
@ -1677,8 +1659,7 @@ WaveReadFormat(WaveFile *file)
return 0;
}
static int
WaveCheckFormat(WaveFile *file, size_t datalength)
static int WaveCheckFormat(WaveFile *file, size_t datalength)
{
WaveFormat *format = &file->format;
@ -1785,8 +1766,7 @@ WaveCheckFormat(WaveFile *file, size_t datalength)
return 0;
}
static int
WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len)
static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len)
{
int result;
Uint32 chunkcount = 0;
@ -2148,8 +2128,7 @@ SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_b
/* Since the WAV memory is allocated in the shared library, it must also
be freed here. (Necessary under Win32, VC++)
*/
void
SDL_FreeWAV(Uint8 *audio_buf)
void SDL_FreeWAV(Uint8 *audio_buf)
{
SDL_free(audio_buf);
}

View File

@ -70,7 +70,8 @@ typedef struct WaveFormat
} WaveFormat;
/* Stores information on the fact chunk. */
typedef struct WaveFact {
typedef struct WaveFact
{
/* Represents the state of the fact chunk in the WAVE file.
* Set to -1 if the fact chunk is invalid.
* Set to 0 if the fact chunk is not present
@ -101,7 +102,8 @@ typedef struct WaveChunk
} WaveChunk;
/* Controls how the size of the RIFF chunk affects the loading of a WAVE file. */
typedef enum WaveRiffSizeHint {
typedef enum WaveRiffSizeHint
{
RiffSizeNoHint,
RiffSizeForce,
RiffSizeIgnoreZero,
@ -110,7 +112,8 @@ typedef enum WaveRiffSizeHint {
} WaveRiffSizeHint;
/* Controls how a truncated WAVE file is handled. */
typedef enum WaveTruncationHint {
typedef enum WaveTruncationHint
{
TruncNoHint,
TruncVeryStrict,
TruncStrict,
@ -119,7 +122,8 @@ typedef enum WaveTruncationHint {
} WaveTruncationHint;
/* Controls how the fact chunk affects the loading of a WAVE file. */
typedef enum WaveFactChunkHint {
typedef enum WaveFactChunkHint
{
FactNoHint,
FactTruncate,
FactStrict,

View File

@ -68,8 +68,7 @@ void aaudio_errorCallback( AAudioStream *stream, void *userData, aaudio_result_t
#define LIB_AAUDIO_SO "libaaudio.so"
static int
aaudio_OpenDevice(_THIS, const char *devname)
static int aaudio_OpenDevice(_THIS, const char *devname)
{
struct SDL_PrivateAudioData *private;
SDL_bool iscapture = this->iscapture;
@ -165,8 +164,7 @@ aaudio_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
aaudio_CloseDevice(_THIS)
static void aaudio_CloseDevice(_THIS)
{
struct SDL_PrivateAudioData *private = this->hidden;
aaudio_result_t res;
@ -200,15 +198,13 @@ aaudio_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static Uint8 *
aaudio_GetDeviceBuf(_THIS)
static Uint8 *aaudio_GetDeviceBuf(_THIS)
{
struct SDL_PrivateAudioData *private = this->hidden;
return private->mixbuf;
}
static void
aaudio_PlayDevice(_THIS)
static void aaudio_PlayDevice(_THIS)
{
struct SDL_PrivateAudioData *private = this->hidden;
aaudio_result_t res;
@ -233,8 +229,7 @@ aaudio_PlayDevice(_THIS)
#endif
}
static int
aaudio_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int aaudio_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
struct SDL_PrivateAudioData *private = this->hidden;
aaudio_result_t res;
@ -248,8 +243,7 @@ aaudio_CaptureFromDevice(_THIS, void *buffer, int buflen)
return res * private->frame_size;
}
static void
aaudio_Deinitialize(void)
static void aaudio_Deinitialize(void)
{
LOGI(__func__);
if (ctx.handle) {
@ -267,8 +261,7 @@ aaudio_Deinitialize(void)
LOGI("End AAUDIO %s", SDL_GetError());
}
static SDL_bool
aaudio_Init(SDL_AudioDriverImpl *impl)
static SDL_bool aaudio_Init(SDL_AudioDriverImpl *impl)
{
aaudio_result_t res;
LOGI(__func__);

View File

@ -47,7 +47,6 @@ void aaudio_ResumeDevices(void);
void aaudio_PauseDevices(void);
SDL_bool aaudio_DetectBrokenPlayState(void);
#endif /* _SDL_aaudio_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -77,4 +77,3 @@ SDL_PROC_UNUSED(aaudio_content_type_t, AAudioStream_getContentType, (AAudioStrea
SDL_PROC_UNUSED(aaudio_input_preset_t, AAudioStream_getInputPreset, (AAudioStream * stream)) /* API 28 */
SDL_PROC_UNUSED(aaudio_allowed_capture_policy_t, AAudioStream_getAllowedCapturePolicy, (AAudioStream * stream)) /* API 29 */
SDL_PROC_UNUSED(bool, AAudioStream_isPrivacySensitive, (AAudioStream * stream)) /* API 30 */

View File

@ -43,56 +43,38 @@
#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
#endif
static int (*ALSA_snd_pcm_open)
(snd_pcm_t **, const char *, snd_pcm_stream_t, int);
static int (*ALSA_snd_pcm_open)(snd_pcm_t **, const char *, snd_pcm_stream_t, int);
static int (*ALSA_snd_pcm_close)(snd_pcm_t *pcm);
static snd_pcm_sframes_t (*ALSA_snd_pcm_writei)
(snd_pcm_t *, const void *, snd_pcm_uframes_t);
static snd_pcm_sframes_t (*ALSA_snd_pcm_readi)
(snd_pcm_t *, void *, snd_pcm_uframes_t);
static snd_pcm_sframes_t (*ALSA_snd_pcm_writei)(snd_pcm_t *, const void *, snd_pcm_uframes_t);
static snd_pcm_sframes_t (*ALSA_snd_pcm_readi)(snd_pcm_t *, void *, snd_pcm_uframes_t);
static int (*ALSA_snd_pcm_recover)(snd_pcm_t *, int, int);
static int (*ALSA_snd_pcm_prepare)(snd_pcm_t *);
static int (*ALSA_snd_pcm_drain)(snd_pcm_t *);
static const char *(*ALSA_snd_strerror)(int);
static size_t (*ALSA_snd_pcm_hw_params_sizeof)(void);
static size_t (*ALSA_snd_pcm_sw_params_sizeof)(void);
static void (*ALSA_snd_pcm_hw_params_copy)
(snd_pcm_hw_params_t *, const snd_pcm_hw_params_t *);
static void (*ALSA_snd_pcm_hw_params_copy)(snd_pcm_hw_params_t *, const snd_pcm_hw_params_t *);
static int (*ALSA_snd_pcm_hw_params_any)(snd_pcm_t *, snd_pcm_hw_params_t *);
static int (*ALSA_snd_pcm_hw_params_set_access)
(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_access_t);
static int (*ALSA_snd_pcm_hw_params_set_format)
(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_format_t);
static int (*ALSA_snd_pcm_hw_params_set_channels)
(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int);
static int (*ALSA_snd_pcm_hw_params_get_channels)
(const snd_pcm_hw_params_t *, unsigned int *);
static int (*ALSA_snd_pcm_hw_params_set_rate_near)
(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_set_period_size_near)
(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
static int (*ALSA_snd_pcm_hw_params_get_period_size)
(const snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
static int (*ALSA_snd_pcm_hw_params_set_periods_min)
(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_set_periods_first)
(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_get_periods)
(const snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_set_buffer_size_near)
(snd_pcm_t *pcm, snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
static int (*ALSA_snd_pcm_hw_params_get_buffer_size)
(const snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
static int (*ALSA_snd_pcm_hw_params_set_access)(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_access_t);
static int (*ALSA_snd_pcm_hw_params_set_format)(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_format_t);
static int (*ALSA_snd_pcm_hw_params_set_channels)(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int);
static int (*ALSA_snd_pcm_hw_params_get_channels)(const snd_pcm_hw_params_t *, unsigned int *);
static int (*ALSA_snd_pcm_hw_params_set_rate_near)(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_set_period_size_near)(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
static int (*ALSA_snd_pcm_hw_params_get_period_size)(const snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
static int (*ALSA_snd_pcm_hw_params_set_periods_min)(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_set_periods_first)(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_get_periods)(const snd_pcm_hw_params_t *, unsigned int *, int *);
static int (*ALSA_snd_pcm_hw_params_set_buffer_size_near)(snd_pcm_t *pcm, snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
static int (*ALSA_snd_pcm_hw_params_get_buffer_size)(const snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
static int (*ALSA_snd_pcm_hw_params)(snd_pcm_t *, snd_pcm_hw_params_t *);
static int (*ALSA_snd_pcm_sw_params_current)(snd_pcm_t *,
snd_pcm_sw_params_t *);
static int (*ALSA_snd_pcm_sw_params_set_start_threshold)
(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
static int (*ALSA_snd_pcm_sw_params_set_start_threshold)(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
static int (*ALSA_snd_pcm_sw_params)(snd_pcm_t *, snd_pcm_sw_params_t *);
static int (*ALSA_snd_pcm_nonblock)(snd_pcm_t *, int);
static int (*ALSA_snd_pcm_wait)(snd_pcm_t *, int);
static int (*ALSA_snd_pcm_sw_params_set_avail_min)
(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
static int (*ALSA_snd_pcm_sw_params_set_avail_min)(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
static int (*ALSA_snd_pcm_reset)(snd_pcm_t *);
static int (*ALSA_snd_device_name_hint)(int, const char *, void ***);
static char *(*ALSA_snd_device_name_get_hint)(const void *, const char *);
@ -110,8 +92,7 @@ static int (*ALSA_snd_pcm_chmap_print) (const snd_pcm_chmap_t *map, size_t maxle
static const char *alsa_library = SDL_AUDIO_DRIVER_ALSA_DYNAMIC;
static void *alsa_handle = NULL;
static int
load_alsa_sym(const char *fn, void **addr)
static int load_alsa_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(alsa_handle, fn);
if (*addr == NULL) {
@ -124,13 +105,13 @@ load_alsa_sym(const char *fn, void **addr)
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_ALSA_SYM(x) \
if (!load_alsa_sym(#x, (void **) (char *) &ALSA_##x)) return -1
if (!load_alsa_sym(#x, (void **)(char *)&ALSA_##x)) \
return -1
#else
#define SDL_ALSA_SYM(x) ALSA_##x = x
#endif
static int
load_alsa_syms(void)
static int load_alsa_syms(void)
{
SDL_ALSA_SYM(snd_pcm_open);
SDL_ALSA_SYM(snd_pcm_close);
@ -180,8 +161,7 @@ load_alsa_syms(void)
#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
static void
UnloadALSALibrary(void)
static void UnloadALSALibrary(void)
{
if (alsa_handle != NULL) {
SDL_UnloadObject(alsa_handle);
@ -189,8 +169,7 @@ UnloadALSALibrary(void)
}
}
static int
LoadALSALibrary(void)
static int LoadALSALibrary(void)
{
int retval = 0;
if (alsa_handle == NULL) {
@ -210,13 +189,11 @@ LoadALSALibrary(void)
#else
static void
UnloadALSALibrary(void)
static void UnloadALSALibrary(void)
{
}
static int
LoadALSALibrary(void)
static int LoadALSALibrary(void)
{
load_alsa_syms();
return 0;
@ -224,8 +201,7 @@ LoadALSALibrary(void)
#endif /* SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
static const char *
get_audio_device(void *handle, const int channels)
static const char *get_audio_device(void *handle, const int channels)
{
const char *device;
@ -248,10 +224,8 @@ get_audio_device(void *handle, const int channels)
return "default";
}
/* This function waits until it is possible to write a full sound buffer */
static void
ALSA_WaitDevice(_THIS)
static void ALSA_WaitDevice(_THIS)
{
#if SDL_ALSA_NON_BLOCKING
const snd_pcm_sframes_t needed = (snd_pcm_sframes_t)this->spec.samples;
@ -273,7 +247,6 @@ ALSA_WaitDevice(_THIS)
#endif
}
/* !!! FIXME: is there a channel swizzler in alsalib instead? */
/*
* https://bugzilla.libsdl.org/show_bug.cgi?id=110
@ -281,17 +254,21 @@ ALSA_WaitDevice(_THIS)
* and for Windows DirectX [and CoreAudio], this is FL-FR-C-LFE-RL-RR"
*/
#define SWIZ6(T) \
static void swizzle_alsa_channels_6_##T(void *buffer, const Uint32 bufferlen) { \
static void swizzle_alsa_channels_6_##T(void *buffer, const Uint32 bufferlen) \
{ \
T *ptr = (T *)buffer; \
Uint32 i; \
for (i = 0; i < bufferlen; i++, ptr += 6) { \
T tmp; \
tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \
tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
tmp = ptr[2]; \
ptr[2] = ptr[4]; \
ptr[4] = tmp; \
tmp = ptr[3]; \
ptr[3] = ptr[5]; \
ptr[5] = tmp; \
} \
}
/* !!! FIXME: is there a channel swizzler in alsalib instead? */
/* !!! FIXME: this screams for a SIMD shuffle operation. */
/*
@ -300,7 +277,8 @@ static void swizzle_alsa_channels_6_##T(void *buffer, const Uint32 bufferlen) {
* and for Windows DirectX [and CoreAudio], this is FL-FR-C-LFE-SL-SR-RL-RR"
*/
#define SWIZ8(T) \
static void swizzle_alsa_channels_8_##T(void *buffer, const Uint32 bufferlen) { \
static void swizzle_alsa_channels_8_##T(void *buffer, const Uint32 bufferlen) \
{ \
T *ptr = (T *)buffer; \
Uint32 i; \
for (i = 0; i < bufferlen; i++, ptr += 6) { \
@ -332,44 +310,50 @@ CHANNEL_SWIZZLE(SWIZ8)
#undef SWIZ6
#undef SWIZ8
/*
* Called right before feeding this->hidden->mixbuf to the hardware. Swizzle
* channels from Windows/Mac order to the format alsalib will want.
*/
static void
swizzle_alsa_channels(_THIS, void *buffer, Uint32 bufferlen)
static void swizzle_alsa_channels(_THIS, void *buffer, Uint32 bufferlen)
{
switch (this->spec.channels) {
#define CHANSWIZ(chans) \
case chans: \
switch ((this->spec.format & (0xFF))) { \
case 8: swizzle_alsa_channels_##chans##_Uint8(buffer, bufferlen); break; \
case 16: swizzle_alsa_channels_##chans##_Uint16(buffer, bufferlen); break; \
case 32: swizzle_alsa_channels_##chans##_Uint32(buffer, bufferlen); break; \
case 64: swizzle_alsa_channels_##chans##_Uint64(buffer, bufferlen); break; \
default: SDL_assert(!"unhandled bitsize"); break; \
case 8: \
swizzle_alsa_channels_##chans##_Uint8(buffer, bufferlen); \
break; \
case 16: \
swizzle_alsa_channels_##chans##_Uint16(buffer, bufferlen); \
break; \
case 32: \
swizzle_alsa_channels_##chans##_Uint32(buffer, bufferlen); \
break; \
case 64: \
swizzle_alsa_channels_##chans##_Uint64(buffer, bufferlen); \
break; \
default: \
SDL_assert(!"unhandled bitsize"); \
break; \
} \
return;
CHANSWIZ(6);
CHANSWIZ(8);
#undef CHANSWIZ
default: break;
default:
break;
}
}
#ifdef SND_CHMAP_API_VERSION
/* Some devices have the right channel map, no swizzling necessary */
static void
no_swizzle(_THIS, void *buffer, Uint32 bufferlen)
static void no_swizzle(_THIS, void *buffer, Uint32 bufferlen)
{
}
#endif /* SND_CHMAP_API_VERSION */
static void
ALSA_PlayDevice(_THIS)
static void ALSA_PlayDevice(_THIS)
{
const Uint8 *sample_buf = (const Uint8 *)this->hidden->mixbuf;
const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
@ -410,14 +394,12 @@ ALSA_PlayDevice(_THIS)
}
}
static Uint8 *
ALSA_GetDeviceBuf(_THIS)
static Uint8 *ALSA_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf;
}
static int
ALSA_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int ALSA_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
Uint8 *sample_buf = (Uint8 *)buffer;
const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
@ -459,14 +441,12 @@ ALSA_CaptureFromDevice(_THIS, void *buffer, int buflen)
return (total_frames - frames_left) * frame_size;
}
static void
ALSA_FlushCapture(_THIS)
static void ALSA_FlushCapture(_THIS)
{
ALSA_snd_pcm_reset(this->hidden->pcm_handle);
}
static void
ALSA_CloseDevice(_THIS)
static void ALSA_CloseDevice(_THIS)
{
if (this->hidden->pcm_handle) {
/* Wait for the submitted audio to drain
@ -481,8 +461,7 @@ ALSA_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params)
static int ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params)
{
int status;
snd_pcm_hw_params_t *hwparams;
@ -537,8 +516,7 @@ ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params)
return 0;
}
static int
ALSA_OpenDevice(_THIS, const char *devname)
static int ALSA_OpenDevice(_THIS, const char *devname)
{
int status = 0;
SDL_bool iscapture = this->iscapture;
@ -728,8 +706,7 @@ typedef struct ALSA_Device
struct ALSA_Device *next;
} ALSA_Device;
static void
add_device(const int iscapture, const char *name, void *hint, ALSA_Device **pSeen)
static void add_device(const int iscapture, const char *name, void *hint, ALSA_Device **pSeen)
{
ALSA_Device *dev = SDL_malloc(sizeof(ALSA_Device));
char *desc;
@ -788,11 +765,9 @@ add_device(const int iscapture, const char *name, void *hint, ALSA_Device **pSee
*pSeen = dev;
}
static ALSA_Device *hotplug_devices = NULL;
static void
ALSA_HotplugIteration(void)
static void ALSA_HotplugIteration(void)
{
void **hints = NULL;
ALSA_Device *dev;
@ -925,8 +900,7 @@ ALSA_HotplugIteration(void)
static SDL_atomic_t ALSA_hotplug_shutdown;
static SDL_Thread *ALSA_hotplug_thread;
static int SDLCALL
ALSA_HotplugThread(void *arg)
static int SDLCALL ALSA_HotplugThread(void *arg)
{
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_LOW);
@ -944,8 +918,7 @@ ALSA_HotplugThread(void *arg)
}
#endif
static void
ALSA_DetectDevices(void)
static void ALSA_DetectDevices(void)
{
ALSA_HotplugIteration(); /* run once now before a thread continues to check. */
@ -956,8 +929,7 @@ ALSA_DetectDevices(void)
#endif
}
static void
ALSA_Deinitialize(void)
static void ALSA_Deinitialize(void)
{
ALSA_Device *dev;
ALSA_Device *next;
@ -982,8 +954,7 @@ ALSA_Deinitialize(void)
UnloadALSALibrary();
}
static SDL_bool
ALSA_Init(SDL_AudioDriverImpl * impl)
static SDL_bool ALSA_Init(SDL_AudioDriverImpl *impl)
{
if (LoadALSALibrary() < 0) {
return SDL_FALSE;
@ -1006,7 +977,6 @@ ALSA_Init(SDL_AudioDriverImpl * impl)
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap ALSA_bootstrap = {
"alsa", "ALSA PCM audio", ALSA_Init, SDL_FALSE
};

View File

@ -34,8 +34,7 @@
static SDL_AudioDevice *audioDevice = NULL;
static SDL_AudioDevice *captureDevice = NULL;
static int
ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
static int ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
{
SDL_AudioFormat test_format;
SDL_bool iscapture = this->iscapture;
@ -77,32 +76,27 @@ ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
ANDROIDAUDIO_PlayDevice(_THIS)
static void ANDROIDAUDIO_PlayDevice(_THIS)
{
Android_JNI_WriteAudioBuffer();
}
static Uint8 *
ANDROIDAUDIO_GetDeviceBuf(_THIS)
static Uint8 *ANDROIDAUDIO_GetDeviceBuf(_THIS)
{
return Android_JNI_GetAudioBuffer();
}
static int
ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
return Android_JNI_CaptureAudioBuffer(buffer, buflen);
}
static void
ANDROIDAUDIO_FlushCapture(_THIS)
static void ANDROIDAUDIO_FlushCapture(_THIS)
{
Android_JNI_FlushCapturedAudio();
}
static void
ANDROIDAUDIO_CloseDevice(_THIS)
static void ANDROIDAUDIO_CloseDevice(_THIS)
{
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
so it's safe to terminate the Java side buffer and AudioTrack
@ -118,8 +112,7 @@ ANDROIDAUDIO_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static SDL_bool
ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool ANDROIDAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
@ -203,4 +196,3 @@ void ANDROIDAUDIO_PauseDevices(void) {}
#endif /* SDL_AUDIO_DRIVER_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -46,7 +46,6 @@
}
#endif
#if MACOSX_COREAUDIO
static const AudioObjectPropertyAddress devlist_address = {
kAudioHardwarePropertyDevices,
@ -66,8 +65,7 @@ typedef struct AudioDeviceList
static AudioDeviceList *output_devs = NULL;
static AudioDeviceList *capture_devs = NULL;
static SDL_bool
add_to_internal_dev_list(const int iscapture, AudioDeviceID devId)
static SDL_bool add_to_internal_dev_list(const int iscapture, AudioDeviceID devId)
{
AudioDeviceList *item = (AudioDeviceList *)SDL_malloc(sizeof(AudioDeviceList));
if (item == NULL) {
@ -85,16 +83,14 @@ add_to_internal_dev_list(const int iscapture, AudioDeviceID devId)
return SDL_TRUE;
}
static void
addToDevList(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data)
static void addToDevList(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data)
{
if (add_to_internal_dev_list(iscapture, devId)) {
SDL_AddAudioDevice(iscapture, name, spec, (void *)((size_t)devId));
}
}
static void
build_device_list(int iscapture, addDevFn addfn, void *addfndata)
static void build_device_list(int iscapture, addDevFn addfn, void *addfndata)
{
OSStatus result = noErr;
UInt32 size = 0;
@ -182,8 +178,7 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
ptr = (char *)SDL_malloc(len + 1);
usable = ((ptr != NULL) &&
(CFStringGetCString
(cfstr, ptr, len + 1, kCFStringEncodingUTF8)));
(CFStringGetCString(cfstr, ptr, len + 1, kCFStringEncodingUTF8)));
CFRelease(cfstr);
@ -210,8 +205,7 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
}
}
static void
free_audio_device_list(AudioDeviceList **list)
static void free_audio_device_list(AudioDeviceList **list)
{
AudioDeviceList *item = *list;
while (item) {
@ -222,15 +216,13 @@ free_audio_device_list(AudioDeviceList **list)
*list = NULL;
}
static void
COREAUDIO_DetectDevices(void)
static void COREAUDIO_DetectDevices(void)
{
build_device_list(SDL_TRUE, addToDevList, NULL);
build_device_list(SDL_FALSE, addToDevList, NULL);
}
static void
build_device_change_list(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data)
static void build_device_change_list(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data)
{
AudioDeviceList **list = (AudioDeviceList **)data;
AudioDeviceList *item;
@ -245,8 +237,7 @@ build_device_change_list(const char *name, SDL_AudioSpec *spec, const int iscapt
SDL_AddAudioDevice(iscapture, name, spec, (void *)((size_t)devId));
}
static void
reprocess_device_list(const int iscapture, AudioDeviceList **list)
static void reprocess_device_list(const int iscapture, AudioDeviceList **list)
{
AudioDeviceList *item;
AudioDeviceList *prev = NULL;
@ -276,8 +267,7 @@ reprocess_device_list(const int iscapture, AudioDeviceList **list)
}
/* this is called when the system's list of available audio devices changes. */
static OSStatus
device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
static OSStatus device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
{
reprocess_device_list(SDL_TRUE, &capture_devs);
reprocess_device_list(SDL_FALSE, &output_devs);
@ -285,7 +275,6 @@ device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectP
}
#endif
static int open_playback_devices;
static int open_capture_devices;
static int num_open_devices;
@ -337,9 +326,7 @@ static void interruption_begin(_THIS)
static void interruption_end(_THIS)
{
if (this != NULL && this->hidden != NULL && this->hidden->audioQueue != NULL
&& this->hidden->interrupted
&& AudioQueueStart(this->hidden->audioQueue, NULL) == AVAudioSessionErrorCodeNone) {
if (this != NULL && this->hidden != NULL && this->hidden->audioQueue != NULL && this->hidden->interrupted && AudioQueueStart(this->hidden->audioQueue, NULL) == AVAudioSessionErrorCodeNone) {
this->hidden->interrupted = SDL_FALSE;
}
}
@ -514,10 +501,8 @@ static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrec
}
#endif
/* The AudioQueue callback */
static void
outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer)
static void outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer)
{
SDL_AudioDevice *this = (SDL_AudioDevice *)inUserData;
@ -581,8 +566,7 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
if (len > remaining) {
len = remaining;
}
SDL_memcpy(ptr, (char *)this->hidden->buffer +
this->hidden->bufferOffset, len);
SDL_memcpy(ptr, (char *)this->hidden->buffer + this->hidden->bufferOffset, len);
ptr = ptr + len;
remaining -= len;
this->hidden->bufferOffset += len;
@ -596,8 +580,7 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
SDL_UnlockMutex(this->mixer_lock);
}
static void
inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer,
static void inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer,
const AudioTimeStamp *inStartTime, UInt32 inNumberPacketDescriptions,
const AudioStreamPacketDescription *inPacketDescs)
{
@ -634,17 +617,14 @@ inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer
AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
}
#if MACOSX_COREAUDIO
static const AudioObjectPropertyAddress alive_address =
{
static const AudioObjectPropertyAddress alive_address = {
kAudioDevicePropertyDeviceIsAlive,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMain
};
static OSStatus
device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
static OSStatus device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
{
SDL_AudioDevice *this = (SDL_AudioDevice *)data;
SDL_bool dead = SDL_FALSE;
@ -673,8 +653,7 @@ device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectProperty
}
/* macOS calls this when the default device changed (if we have a default device open). */
static OSStatus
default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData)
static OSStatus default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData)
{
SDL_AudioDevice *this = (SDL_AudioDevice *)inUserData;
#if DEBUG_COREAUDIO
@ -685,8 +664,7 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
}
#endif
static void
COREAUDIO_CloseDevice(_THIS)
static void COREAUDIO_CloseDevice(_THIS)
{
const SDL_bool iscapture = this->iscapture;
int i;
@ -748,8 +726,7 @@ COREAUDIO_CloseDevice(_THIS)
}
#if MACOSX_COREAUDIO
static int
prepare_device(_THIS)
static int prepare_device(_THIS)
{
void *handle = this->handle;
SDL_bool iscapture = this->iscapture;
@ -768,21 +745,18 @@ prepare_device(_THIS)
if (handle == NULL) {
size = sizeof(AudioDeviceID);
addr.mSelector =
((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
kAudioHardwarePropertyDefaultOutputDevice);
((iscapture) ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice);
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
0, NULL, &size, &devid);
CHECK_RESULT("AudioHardwareGetProperty (default device)");
}
addr.mSelector = kAudioDevicePropertyDeviceIsAlive;
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
kAudioDevicePropertyScopeOutput;
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
size = sizeof(alive);
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive);
CHECK_RESULT
("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
CHECK_RESULT("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
if (!alive) {
SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
@ -803,8 +777,7 @@ prepare_device(_THIS)
return 1;
}
static int
assign_device_to_audioqueue(_THIS)
static int assign_device_to_audioqueue(_THIS)
{
const AudioObjectPropertyAddress prop = {
kAudioDevicePropertyDeviceUID,
@ -824,8 +797,7 @@ assign_device_to_audioqueue(_THIS)
}
#endif
static int
prepare_audioqueue(_THIS)
static int prepare_audioqueue(_THIS)
{
const AudioStreamBasicDescription *strdesc = &this->hidden->strdesc;
const int iscapture = this->iscapture;
@ -833,7 +805,8 @@ prepare_audioqueue(_THIS)
int i, numAudioBuffers = 2;
AudioChannelLayout layout;
double MINIMUM_AUDIO_BUFFER_TIME_MS;
const double msecs = (this->spec.samples / ((double) this->spec.freq)) * 1000.0;;
const double msecs = (this->spec.samples / ((double)this->spec.freq)) * 1000.0;
;
SDL_assert(CFRunLoopGetCurrent() != NULL);
@ -948,8 +921,7 @@ prepare_audioqueue(_THIS)
return 1;
}
static int
audioqueue_thread(void *arg)
static int audioqueue_thread(void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *)arg;
int rc;
@ -1025,8 +997,7 @@ audioqueue_thread(void *arg)
return 0;
}
static int
COREAUDIO_OpenDevice(_THIS, const char *devname)
static int COREAUDIO_OpenDevice(_THIS, const char *devname)
{
AudioStreamBasicDescription *strdesc;
SDL_AudioFormat test_format;
@ -1151,8 +1122,7 @@ COREAUDIO_OpenDevice(_THIS, const char *devname)
}
#if !MACOSX_COREAUDIO
static int
COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
static int COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
AVAudioSession *session = [AVAudioSession sharedInstance];
@ -1165,8 +1135,7 @@ COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
return 0;
}
#else /* MACOSX_COREAUDIO */
static int
COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
static int COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
AudioDeviceID devid;
AudioBufferList *buflist;
@ -1286,8 +1255,7 @@ COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
}
#endif /* MACOSX_COREAUDIO */
static void
COREAUDIO_Deinitialize(void)
static void COREAUDIO_Deinitialize(void)
{
#if MACOSX_COREAUDIO
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &devlist_address, device_list_changed, NULL);
@ -1296,8 +1264,7 @@ COREAUDIO_Deinitialize(void)
#endif
}
static SDL_bool
COREAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool COREAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = COREAUDIO_OpenDevice;

View File

@ -54,8 +54,7 @@ static fnDirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW = NULL;
static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010, { 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010, { 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static void
DSOUND_Unload(void)
static void DSOUND_Unload(void)
{
pDirectSoundCreate8 = NULL;
pDirectSoundEnumerateW = NULL;
@ -68,9 +67,7 @@ DSOUND_Unload(void)
}
}
static int
DSOUND_Load(void)
static int DSOUND_Load(void)
{
int loaded = 0;
@ -81,9 +78,11 @@ DSOUND_Load(void)
SDL_SetError("DirectSound: failed to load DSOUND.DLL");
} else {
/* Now make sure we have DirectX 8 or better... */
#define DSOUNDLOAD(f) { \
#define DSOUNDLOAD(f) \
{ \
p##f = (fn##f)SDL_LoadFunction(DSoundDLL, #f); \
if (!p##f) loaded = 0; \
if (!p##f) \
loaded = 0; \
}
loaded = 1; /* will reset if necessary. */
DSOUNDLOAD(DirectSoundCreate8);
@ -104,8 +103,7 @@ DSOUND_Load(void)
return loaded;
}
static int
SetDSerror(const char *function, int code)
static int SetDSerror(const char *function, int code)
{
const char *error;
@ -151,14 +149,12 @@ SetDSerror(const char *function, int code)
return SDL_SetError("%s: %s (0x%x)", function, error, code);
}
static void
DSOUND_FreeDeviceHandle(void *handle)
static void DSOUND_FreeDeviceHandle(void *handle)
{
SDL_free(handle);
}
static int
DSOUND_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
static int DSOUND_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
#if HAVE_MMDEVICEAPI_H
if (SupportsIMMDevice) {
@ -168,8 +164,7 @@ DSOUND_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
return SDL_Unsupported();
}
static BOOL CALLBACK
FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
static BOOL CALLBACK FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
{
const int iscapture = (int)((size_t)data);
if (guid != NULL) { /* skip default device */
@ -189,8 +184,7 @@ FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
return TRUE; /* keep enumerating. */
}
static void
DSOUND_DetectDevices(void)
static void DSOUND_DetectDevices(void)
{
#if HAVE_MMDEVICEAPI_H
if (SupportsIMMDevice) {
@ -204,9 +198,7 @@ DSOUND_DetectDevices(void)
#endif /* HAVE_MMDEVICEAPI_H*/
}
static void
DSOUND_WaitDevice(_THIS)
static void DSOUND_WaitDevice(_THIS)
{
DWORD status = 0;
DWORD cursor = 0;
@ -263,8 +255,7 @@ DSOUND_WaitDevice(_THIS)
}
}
static void
DSOUND_PlayDevice(_THIS)
static void DSOUND_PlayDevice(_THIS)
{
/* Unlock the buffer, allowing it to play */
if (this->hidden->locked_buf) {
@ -274,8 +265,7 @@ DSOUND_PlayDevice(_THIS)
}
}
static Uint8 *
DSOUND_GetDeviceBuf(_THIS)
static Uint8 *DSOUND_GetDeviceBuf(_THIS)
{
DWORD cursor = 0;
DWORD junk = 0;
@ -322,8 +312,7 @@ DSOUND_GetDeviceBuf(_THIS)
IDirectSoundBuffer_Restore(this->hidden->mixbuf);
result = IDirectSoundBuffer_Lock(this->hidden->mixbuf, cursor,
this->spec.size,
(LPVOID *) & this->
hidden->locked_buf, &rawlen, NULL,
(LPVOID *)&this->hidden->locked_buf, &rawlen, NULL,
&junk, 0);
}
if (result != DS_OK) {
@ -333,8 +322,7 @@ DSOUND_GetDeviceBuf(_THIS)
return this->hidden->locked_buf;
}
static int
DSOUND_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int DSOUND_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
struct SDL_PrivateAudioData *h = this->hidden;
DWORD junk, cursor, ptr1len, ptr2len;
@ -377,8 +365,7 @@ DSOUND_CaptureFromDevice(_THIS, void *buffer, int buflen)
return ptr1len;
}
static void
DSOUND_FlushCapture(_THIS)
static void DSOUND_FlushCapture(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;
DWORD junk, cursor;
@ -387,8 +374,7 @@ DSOUND_FlushCapture(_THIS)
}
}
static void
DSOUND_CloseDevice(_THIS)
static void DSOUND_CloseDevice(_THIS)
{
if (this->hidden->mixbuf != NULL) {
IDirectSoundBuffer_Stop(this->hidden->mixbuf);
@ -411,8 +397,7 @@ DSOUND_CloseDevice(_THIS)
number of audio chunks available in the created buffer. This is for
playback devices, not capture.
*/
static int
CreateSecondary(_THIS, const DWORD bufsize, WAVEFORMATEX *wfmt)
static int CreateSecondary(_THIS, const DWORD bufsize, WAVEFORMATEX *wfmt)
{
LPDIRECTSOUND sndObj = this->hidden->sound;
LPDIRECTSOUNDBUFFER *sndbuf = &this->hidden->mixbuf;
@ -454,8 +439,7 @@ CreateSecondary(_THIS, const DWORD bufsize, WAVEFORMATEX *wfmt)
number of audio chunks available in the created buffer. This is for
capture devices, not playback.
*/
static int
CreateCaptureBuffer(_THIS, const DWORD bufsize, WAVEFORMATEX *wfmt)
static int CreateCaptureBuffer(_THIS, const DWORD bufsize, WAVEFORMATEX *wfmt)
{
LPDIRECTSOUNDCAPTURE capture = this->hidden->capture;
LPDIRECTSOUNDCAPTUREBUFFER *capturebuf = &this->hidden->capturebuf;
@ -494,8 +478,7 @@ CreateCaptureBuffer(_THIS, const DWORD bufsize, WAVEFORMATEX *wfmt)
return 0;
}
static int
DSOUND_OpenDevice(_THIS, const char *devname)
static int DSOUND_OpenDevice(_THIS, const char *devname)
{
const DWORD numchunks = 8;
HRESULT result;
@ -565,8 +548,7 @@ DSOUND_OpenDevice(_THIS, const char *devname)
}
wfmt.Samples.wValidBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
switch (this->spec.channels)
{
switch (this->spec.channels) {
case 3: /* 3.0 (or 2.1) */
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER;
break;
@ -626,9 +608,7 @@ DSOUND_OpenDevice(_THIS, const char *devname)
return 0; /* good to go. */
}
static void
DSOUND_Deinitialize(void)
static void DSOUND_Deinitialize(void)
{
#if HAVE_MMDEVICEAPI_H
if (SupportsIMMDevice) {
@ -639,9 +619,7 @@ DSOUND_Deinitialize(void)
DSOUND_Unload();
}
static SDL_bool
DSOUND_Init(SDL_AudioDriverImpl * impl)
static SDL_bool DSOUND_Init(SDL_AudioDriverImpl *impl)
{
if (!DSOUND_Load()) {
return SDL_FALSE;

View File

@ -40,14 +40,12 @@
#define DISKENVR_IODELAY "SDL_DISKAUDIODELAY"
/* This function waits until it is possible to write a full sound buffer */
static void
DISKAUDIO_WaitDevice(_THIS)
static void DISKAUDIO_WaitDevice(_THIS)
{
SDL_Delay(_this->hidden->io_delay);
}
static void
DISKAUDIO_PlayDevice(_THIS)
static void DISKAUDIO_PlayDevice(_THIS)
{
const size_t written = SDL_RWwrite(_this->hidden->io,
_this->hidden->mixbuf,
@ -62,14 +60,12 @@ DISKAUDIO_PlayDevice(_THIS)
#endif
}
static Uint8 *
DISKAUDIO_GetDeviceBuf(_THIS)
static Uint8 *DISKAUDIO_GetDeviceBuf(_THIS)
{
return _this->hidden->mixbuf;
}
static int
DISKAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int DISKAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
struct SDL_PrivateAudioData *h = _this->hidden;
const int origbuflen = buflen;
@ -92,15 +88,12 @@ DISKAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
return origbuflen;
}
static void
DISKAUDIO_FlushCapture(_THIS)
static void DISKAUDIO_FlushCapture(_THIS)
{
/* no op...we don't advance the file pointer or anything. */
}
static void
DISKAUDIO_CloseDevice(_THIS)
static void DISKAUDIO_CloseDevice(_THIS)
{
if (_this->hidden->io != NULL) {
SDL_RWclose(_this->hidden->io);
@ -109,9 +102,7 @@ DISKAUDIO_CloseDevice(_THIS)
SDL_free(_this->hidden);
}
static const char *
get_filename(const SDL_bool iscapture, const char *devname)
static const char *get_filename(const SDL_bool iscapture, const char *devname)
{
if (devname == NULL) {
devname = SDL_getenv(iscapture ? DISKENVR_INFILE : DISKENVR_OUTFILE);
@ -122,8 +113,7 @@ get_filename(const SDL_bool iscapture, const char *devname)
return devname;
}
static int
DISKAUDIO_OpenDevice(_THIS, const char *devname)
static int DISKAUDIO_OpenDevice(_THIS, const char *devname)
{
void *handle = _this->handle;
/* handle != NULL means "user specified the placeholder name on the fake detected device list" */
@ -169,15 +159,13 @@ DISKAUDIO_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
DISKAUDIO_DetectDevices(void)
static void DISKAUDIO_DetectDevices(void)
{
SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, NULL, (void *)0x1);
SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, NULL, (void *)0x2);
}
static SDL_bool
DISKAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool DISKAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = DISKAUDIO_OpenDevice;

View File

@ -40,16 +40,12 @@
#include "../SDL_audiodev_c.h"
#include "SDL_dspaudio.h"
static void
DSP_DetectDevices(void)
static void DSP_DetectDevices(void)
{
SDL_EnumUnixAudioDevices(0, NULL);
}
static void
DSP_CloseDevice(_THIS)
static void DSP_CloseDevice(_THIS)
{
if (this->hidden->audio_fd >= 0) {
close(this->hidden->audio_fd);
@ -58,9 +54,7 @@ DSP_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
DSP_OpenDevice(_THIS, const char *devname)
static int DSP_OpenDevice(_THIS, const char *devname)
{
SDL_bool iscapture = this->iscapture;
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
@ -203,7 +197,8 @@ DSP_OpenDevice(_THIS, const char *devname)
SDL_CalculateAudioSpec(&this->spec);
/* Determine the power of two of the fragment size */
for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec);
for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec)
;
if ((0x01U << frag_spec) != this->spec.size) {
return SDL_SetError("Fragment size must be a power of two");
}
@ -242,9 +237,7 @@ DSP_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
DSP_PlayDevice(_THIS)
static void DSP_PlayDevice(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;
if (write(h->audio_fd, h->mixbuf, h->mixlen) == -1) {
@ -256,20 +249,17 @@ DSP_PlayDevice(_THIS)
#endif
}
static Uint8 *
DSP_GetDeviceBuf(_THIS)
static Uint8 *DSP_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf;
}
static int
DSP_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int DSP_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
return (int)read(this->hidden->audio_fd, buffer, buflen);
}
static void
DSP_FlushCapture(_THIS)
static void DSP_FlushCapture(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;
audio_buf_info info;
@ -287,16 +277,14 @@ DSP_FlushCapture(_THIS)
}
static SDL_bool InitTimeDevicesExist = SDL_FALSE;
static int
look_for_devices_test(int fd)
static int look_for_devices_test(int fd)
{
InitTimeDevicesExist = SDL_TRUE; /* note that _something_ exists. */
/* Don't add to the device list, we're just seeing if any devices exist. */
return 0;
}
static SDL_bool
DSP_Init(SDL_AudioDriverImpl * impl)
static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
{
InitTimeDevicesExist = SDL_FALSE;
SDL_EnumUnixAudioDevices(0, look_for_devices_test);
@ -320,7 +308,6 @@ DSP_Init(SDL_AudioDriverImpl * impl)
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap DSP_bootstrap = {
"dsp", "OSS /dev/dsp standard audio", DSP_Init, SDL_FALSE
};

View File

@ -25,15 +25,14 @@
#include "../SDL_audio_c.h"
#include "SDL_dummyaudio.h"
static int
DUMMYAUDIO_OpenDevice(_THIS, const char *devname)
static int DUMMYAUDIO_OpenDevice(_THIS, const char *devname)
{
_this->hidden = (void *)0x1; /* just something non-NULL */
return 0; /* always succeeds. */
}
static int
DUMMYAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int DUMMYAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
/* Delay to make this sort of simulate real audio input. */
SDL_Delay((_this->spec.samples * 1000) / _this->spec.freq);
@ -43,8 +42,7 @@ DUMMYAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
return buflen;
}
static SDL_bool
DUMMYAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool DUMMYAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = DUMMYAUDIO_OpenDevice;

View File

@ -32,10 +32,10 @@
!!! FIXME: true always once pthread support becomes widespread. Revisit this code
!!! FIXME: at some point and see what needs to be done for that! */
static void
FeedAudioDevice(_THIS, const void *buf, const int buflen)
static void FeedAudioDevice(_THIS, const void *buf, const int buflen)
{
const int framelen = (SDL_AUDIO_BITSIZE(this->spec.format) / 8) * this->spec.channels;
/* *INDENT-OFF* */ /* clang-format off */
MAIN_THREAD_EM_ASM({
var SDL3 = Module['SDL3'];
var numChannels = SDL3.audio.currentOutputBuffer['numberOfChannels'];
@ -50,10 +50,10 @@ FeedAudioDevice(_THIS, const void *buf, const int buflen)
}
}
}, buf, buflen / framelen);
/* *INDENT-ON* */ /* clang-format on */
}
static void
HandleAudioProcess(_THIS)
static void HandleAudioProcess(_THIS)
{
SDL_AudioCallback callback = this->callbackspec.callback;
const int stream_len = this->callbackspec.size;
@ -93,8 +93,7 @@ HandleAudioProcess(_THIS)
FeedAudioDevice(this, this->work_buffer, this->spec.size);
}
static void
HandleCaptureProcess(_THIS)
static void HandleCaptureProcess(_THIS)
{
SDL_AudioCallback callback = this->callbackspec.callback;
const int stream_len = this->callbackspec.size;
@ -105,6 +104,7 @@ HandleCaptureProcess(_THIS)
return;
}
/* *INDENT-OFF* */ /* clang-format off */
MAIN_THREAD_EM_ASM({
var SDL3 = Module['SDL3'];
var numChannels = SDL3.capture.currentCaptureBuffer.numberOfChannels;
@ -125,6 +125,7 @@ HandleCaptureProcess(_THIS)
}
}
}, this->work_buffer, (this->spec.size / sizeof (float)) / this->spec.channels);
/* *INDENT-ON* */ /* clang-format on */
/* okay, we've got an interleaved float32 array in C now. */
@ -147,10 +148,9 @@ HandleCaptureProcess(_THIS)
}
}
static void
EMSCRIPTENAUDIO_CloseDevice(_THIS)
static void EMSCRIPTENAUDIO_CloseDevice(_THIS)
{
/* *INDENT-OFF* */ /* clang-format off */
MAIN_THREAD_EM_ASM({
var SDL3 = Module['SDL3'];
if ($0) {
@ -189,14 +189,14 @@ EMSCRIPTENAUDIO_CloseDevice(_THIS)
SDL3.audioContext = undefined;
}
}, this->iscapture);
/* *INDENT-ON* */ /* clang-format on */
#if 0 /* !!! FIXME: currently not used. Can we move some stuff off the SDL3 namespace? --ryan. */
SDL_free(this->hidden);
#endif
}
static int
EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
static int EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
{
SDL_AudioFormat test_format;
SDL_bool iscapture = this->iscapture;
@ -204,6 +204,7 @@ EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
/* based on parts of library_sdl.js */
/* *INDENT-OFF* */ /* clang-format off */
/* create context */
result = MAIN_THREAD_EM_ASM_INT({
if (typeof(Module['SDL3']) === 'undefined') {
@ -228,6 +229,8 @@ EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
}
return SDL3.audioContext === undefined ? -1 : 0;
}, iscapture);
/* *INDENT-ON* */ /* clang-format on */
if (result < 0) {
return SDL_SetError("Web Audio API is not available!");
}
@ -267,6 +270,7 @@ EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
SDL_CalculateAudioSpec(&this->spec);
/* *INDENT-OFF* */ /* clang-format off */
if (iscapture) {
/* The idea is to take the capture media stream, hook it up to an
audio graph where we can pass it through a ScriptProcessorNode
@ -338,17 +342,16 @@ EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
SDL3.audio.scriptProcessorNode['connect'](SDL3.audioContext['destination']);
}, this->spec.channels, this->spec.samples, HandleAudioProcess, this);
}
/* *INDENT-ON* */ /* clang-format on */
return 0;
}
static void
EMSCRIPTENAUDIO_LockOrUnlockDeviceWithNoMixerLock(SDL_AudioDevice * device)
static void EMSCRIPTENAUDIO_LockOrUnlockDeviceWithNoMixerLock(SDL_AudioDevice *device)
{
}
static SDL_bool
EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl *impl)
{
SDL_bool available, capture_available;
@ -362,6 +365,7 @@ EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->LockDevice = impl->UnlockDevice = EMSCRIPTENAUDIO_LockOrUnlockDeviceWithNoMixerLock;
impl->ProvidesOwnCallbackThread = SDL_TRUE;
/* *INDENT-OFF* */ /* clang-format off */
/* check availability */
available = MAIN_THREAD_EM_ASM_INT({
if (typeof(AudioContext) !== 'undefined') {
@ -371,11 +375,13 @@ EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
}
return false;
});
/* *INDENT-ON* */ /* clang-format on */
if (!available) {
SDL_SetError("No audio context available");
}
/* *INDENT-OFF* */ /* clang-format off */
capture_available = available && MAIN_THREAD_EM_ASM_INT({
if ((typeof(navigator.mediaDevices) !== 'undefined') && (typeof(navigator.mediaDevices.getUserMedia) !== 'undefined')) {
return true;
@ -384,6 +390,7 @@ EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
}
return false;
});
/* *INDENT-ON* */ /* clang-format on */
impl->HasCaptureSupport = capture_available ? SDL_TRUE : SDL_FALSE;
impl->OnlyHasDefaultCaptureDevice = capture_available ? SDL_TRUE : SDL_FALSE;

View File

@ -41,8 +41,7 @@ extern "C"
/* !!! FIXME: have the callback call the higher level to avoid code dupe. */
/* The Haiku callback for handling the audio buffer */
static void
FillSound(void *device, void *stream, size_t len,
static void FillSound(void *device, void *stream, size_t len,
const media_raw_audio_format & format)
{
SDL_AudioDevice *audio = (SDL_AudioDevice *) device;
@ -84,8 +83,7 @@ FillSound(void *device, void *stream, size_t len,
SDL_UnlockMutex(audio->mixer_lock);
}
static void
HAIKUAUDIO_CloseDevice(_THIS)
static void HAIKUAUDIO_CloseDevice(_THIS)
{
if (_this->hidden->audio_obj) {
_this->hidden->audio_obj->Stop();
@ -99,8 +97,7 @@ static const int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
};
static inline void
MaskSignals(sigset_t * omask)
static inline void MaskSignals(sigset_t * omask)
{
sigset_t mask;
int i;
@ -112,15 +109,13 @@ MaskSignals(sigset_t * omask)
sigprocmask(SIG_BLOCK, &mask, omask);
}
static inline void
UnmaskSignals(sigset_t * omask)
static inline void UnmaskSignals(sigset_t * omask)
{
sigprocmask(SIG_SETMASK, omask, NULL);
}
static int
HAIKUAUDIO_OpenDevice(_THIS, const char *devname)
static int HAIKUAUDIO_OpenDevice(_THIS, const char *devname)
{
media_raw_audio_format format;
SDL_AudioFormat test_format;
@ -207,14 +202,12 @@ HAIKUAUDIO_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
HAIKUAUDIO_Deinitialize(void)
static void HAIKUAUDIO_Deinitialize(void)
{
SDL_QuitBeApp();
}
static SDL_bool
HAIKUAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool HAIKUAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Initialize the Be Application, if it's not already started */
if (SDL_InitBeApp() < 0) {

View File

@ -26,7 +26,6 @@
#include "SDL_jackaudio.h"
#include "../../thread/SDL_systhread.h"
static jack_client_t *(*JACK_jack_client_open)(const char *, jack_options_t, jack_status_t *, ...);
static int (*JACK_jack_client_close)(jack_client_t *);
static void (*JACK_jack_on_shutdown)(jack_client_t *, JackShutdownCallback, void *);
@ -47,15 +46,13 @@ static int (*JACK_jack_set_process_callback) (jack_client_t *, JackProcessCallba
static int load_jack_syms(void);
#ifdef SDL_AUDIO_DRIVER_JACK_DYNAMIC
static const char *jack_library = SDL_AUDIO_DRIVER_JACK_DYNAMIC;
static void *jack_handle = NULL;
/* !!! FIXME: this is copy/pasted in several places now */
static int
load_jack_sym(const char *fn, void **addr)
static int load_jack_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(jack_handle, fn);
if (*addr == NULL) {
@ -68,10 +65,10 @@ load_jack_sym(const char *fn, void **addr)
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_JACK_SYM(x) \
if (!load_jack_sym(#x, (void **) (char *) &JACK_##x)) return -1
if (!load_jack_sym(#x, (void **)(char *)&JACK_##x)) \
return -1
static void
UnloadJackLibrary(void)
static void UnloadJackLibrary(void)
{
if (jack_handle != NULL) {
SDL_UnloadObject(jack_handle);
@ -79,8 +76,7 @@ UnloadJackLibrary(void)
}
}
static int
LoadJackLibrary(void)
static int LoadJackLibrary(void)
{
int retval = 0;
if (jack_handle == NULL) {
@ -102,13 +98,11 @@ LoadJackLibrary(void)
#define SDL_JACK_SYM(x) JACK_##x = x
static void
UnloadJackLibrary(void)
static void UnloadJackLibrary(void)
{
}
static int
LoadJackLibrary(void)
static int LoadJackLibrary(void)
{
load_jack_syms();
return 0;
@ -116,9 +110,7 @@ LoadJackLibrary(void)
#endif /* SDL_AUDIO_DRIVER_JACK_DYNAMIC */
static int
load_jack_syms(void)
static int load_jack_syms(void)
{
SDL_JACK_SYM(jack_client_open);
SDL_JACK_SYM(jack_client_close);
@ -140,9 +132,7 @@ load_jack_syms(void)
return 0;
}
static void
jackShutdownCallback(void *arg) /* JACK went away; device is lost. */
static void jackShutdownCallback(void *arg) /* JACK went away; device is lost. */
{
SDL_AudioDevice *this = (SDL_AudioDevice *)arg;
SDL_OpenedAudioDeviceDisconnected(this);
@ -153,8 +143,7 @@ jackShutdownCallback(void *arg) /* JACK went away; device is lost. */
// typedef int(* JackSampleRateCallback)(jack_nframes_t nframes, void *arg)
// typedef int(* JackBufferSizeCallback)(jack_nframes_t nframes, void *arg)
static int
jackProcessPlaybackCallback(jack_nframes_t nframes, void *arg)
static int jackProcessPlaybackCallback(jack_nframes_t nframes, void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *)arg;
jack_port_t **ports = this->hidden->sdlports;
@ -180,13 +169,11 @@ jackProcessPlaybackCallback(jack_nframes_t nframes, void *arg)
}
SDL_SemPost(this->hidden->iosem); /* tell SDL thread we're done; refill the buffer. */
return 0; /* success */
return 0;
}
/* This function waits until it is possible to write a full sound buffer */
static void
JACK_WaitDevice(_THIS)
static void JACK_WaitDevice(_THIS)
{
if (SDL_AtomicGet(&this->enabled)) {
if (SDL_SemWait(this->hidden->iosem) == -1) {
@ -195,15 +182,12 @@ JACK_WaitDevice(_THIS)
}
}
static Uint8 *
JACK_GetDeviceBuf(_THIS)
static Uint8 *JACK_GetDeviceBuf(_THIS)
{
return (Uint8 *)this->hidden->iobuffer;
}
static int
jackProcessCaptureCallback(jack_nframes_t nframes, void *arg)
static int jackProcessCaptureCallback(jack_nframes_t nframes, void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *)arg;
if (SDL_AtomicGet(&this->enabled)) {
@ -226,11 +210,10 @@ jackProcessCaptureCallback(jack_nframes_t nframes, void *arg)
}
SDL_SemPost(this->hidden->iosem); /* tell SDL thread we're done; new buffer is ready! */
return 0; /* success */
return 0;
}
static int
JACK_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int JACK_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
SDL_assert(buflen == this->spec.size); /* we always fill a full buffer. */
@ -243,15 +226,12 @@ JACK_CaptureFromDevice(_THIS, void *buffer, int buflen)
return buflen;
}
static void
JACK_FlushCapture(_THIS)
static void JACK_FlushCapture(_THIS)
{
SDL_SemWait(this->hidden->iosem);
}
static void
JACK_CloseDevice(_THIS)
static void JACK_CloseDevice(_THIS)
{
if (this->hidden->client) {
JACK_jack_deactivate(this->hidden->client);
@ -276,8 +256,7 @@ JACK_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
JACK_OpenDevice(_THIS, const char *devname)
static int JACK_OpenDevice(_THIS, const char *devname)
{
/* Note that JACK uses "output" for capture devices (they output audio
data to us) and "input" for playback (we input audio data to them).
@ -333,7 +312,6 @@ JACK_OpenDevice(_THIS, const char *devname)
return SDL_SetError("No physical JACK ports available");
}
/* !!! FIXME: docs say about buffer size: "This size may change, clients that depend on it must register a bufsize_callback so they will be notified if it does." */
/* Jack pretty much demands what it wants. */
@ -397,14 +375,12 @@ JACK_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
JACK_Deinitialize(void)
static void JACK_Deinitialize(void)
{
UnloadJackLibrary();
}
static SDL_bool
JACK_Init(SDL_AudioDriverImpl * impl)
static SDL_bool JACK_Init(SDL_AudioDriverImpl *impl)
{
if (LoadJackLibrary() < 0) {
return SDL_FALSE;

View File

@ -22,7 +22,6 @@
#ifdef SDL_AUDIO_DRIVER_N3DS
/* N3DS Audio driver */
#include "../SDL_sysaudio.h"
@ -36,32 +35,27 @@ static SDL_AudioDevice *audio_device;
static void FreePrivateData(_THIS);
static int FindAudioFormat(_THIS);
static SDL_INLINE void
contextLock(_THIS)
static SDL_INLINE void contextLock(_THIS)
{
LightLock_Lock(&this->hidden->lock);
}
static SDL_INLINE void
contextUnlock(_THIS)
static SDL_INLINE void contextUnlock(_THIS)
{
LightLock_Unlock(&this->hidden->lock);
}
static void
N3DSAUD_LockAudio(_THIS)
static void N3DSAUD_LockAudio(_THIS)
{
contextLock(this);
}
static void
N3DSAUD_UnlockAudio(_THIS)
static void N3DSAUD_UnlockAudio(_THIS)
{
contextUnlock(this);
}
static void
N3DSAUD_DspHook(DSP_HookType hook)
static void N3DSAUD_DspHook(DSP_HookType hook)
{
if (hook == DSPHOOK_ONCANCEL) {
contextLock(audio_device);
@ -72,8 +66,7 @@ N3DSAUD_DspHook(DSP_HookType hook)
}
}
static void
AudioFrameFinished(void *device)
static void AudioFrameFinished(void *device)
{
bool shouldBroadcast = false;
unsigned i;
@ -95,8 +88,7 @@ AudioFrameFinished(void *device)
contextUnlock(this);
}
static int
N3DSAUDIO_OpenDevice(_THIS, const char *devname)
static int N3DSAUDIO_OpenDevice(_THIS, const char *devname)
{
Result ndsp_init_res;
Uint8 *data_vaddr;
@ -186,8 +178,7 @@ N3DSAUDIO_OpenDevice(_THIS, const char *devname)
return 0;
}
static int
N3DSAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int N3DSAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
/* Delay to make this sort of simulate real audio input. */
SDL_Delay((this->spec.samples * 1000) / this->spec.freq);
@ -197,8 +188,7 @@ N3DSAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
return buflen;
}
static void
N3DSAUDIO_PlayDevice(_THIS)
static void N3DSAUDIO_PlayDevice(_THIS)
{
size_t nextbuf;
size_t sampleLen;
@ -224,8 +214,7 @@ N3DSAUDIO_PlayDevice(_THIS)
ndspChnWaveBufAdd(0, &this->hidden->waveBuf[nextbuf]);
}
static void
N3DSAUDIO_WaitDevice(_THIS)
static void N3DSAUDIO_WaitDevice(_THIS)
{
contextLock(this);
while (!this->hidden->isCancelled &&
@ -235,14 +224,12 @@ N3DSAUDIO_WaitDevice(_THIS)
contextUnlock(this);
}
static Uint8 *
N3DSAUDIO_GetDeviceBuf(_THIS)
static Uint8 *N3DSAUDIO_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf;
}
static void
N3DSAUDIO_CloseDevice(_THIS)
static void N3DSAUDIO_CloseDevice(_THIS)
{
contextLock(this);
@ -262,8 +249,7 @@ N3DSAUDIO_CloseDevice(_THIS)
FreePrivateData(this);
}
static void
N3DSAUDIO_ThreadInit(_THIS)
static void N3DSAUDIO_ThreadInit(_THIS)
{
s32 current_priority;
svcGetThreadPriority(&current_priority, CUR_THREAD_HANDLE);
@ -273,8 +259,7 @@ N3DSAUDIO_ThreadInit(_THIS)
svcSetThreadPriority(CUR_THREAD_HANDLE, current_priority);
}
static SDL_bool
N3DSAUDIO_Init(SDL_AudioDriverImpl *impl)
static SDL_bool N3DSAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = N3DSAUDIO_OpenDevice;
@ -304,8 +289,7 @@ AudioBootStrap N3DSAUDIO_bootstrap = {
/**
* Cleans up all allocated memory, safe to call with null pointers
*/
static void
FreePrivateData(_THIS)
static void FreePrivateData(_THIS)
{
if (!this->hidden) {
return;
@ -324,8 +308,7 @@ FreePrivateData(_THIS)
this->hidden = NULL;
}
static int
FindAudioFormat(_THIS)
static int FindAudioFormat(_THIS)
{
SDL_bool found_valid_format = SDL_FALSE;
Uint16 test_format = SDL_FirstAudioFormat(this->spec.format);

View File

@ -43,15 +43,12 @@
/* #define DEBUG_AUDIO */
static void
NETBSDAUDIO_DetectDevices(void)
static void NETBSDAUDIO_DetectDevices(void)
{
SDL_EnumUnixAudioDevices(0, NULL);
}
static void
NETBSDAUDIO_Status(_THIS)
static void NETBSDAUDIO_Status(_THIS)
{
#ifdef DEBUG_AUDIO
/* *INDENT-OFF* */ /* clang-format off */
@ -117,12 +114,11 @@ NETBSDAUDIO_Status(_THIS)
this->spec.format,
this->spec.size);
/* *INDENT-ON* */ /* clang-format on */
#endif /* DEBUG_AUDIO */
}
static void
NETBSDAUDIO_PlayDevice(_THIS)
static void NETBSDAUDIO_PlayDevice(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;
int written;
@ -141,15 +137,12 @@ NETBSDAUDIO_PlayDevice(_THIS)
#endif
}
static Uint8 *
NETBSDAUDIO_GetDeviceBuf(_THIS)
static Uint8 *NETBSDAUDIO_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf;
}
static int
NETBSDAUDIO_CaptureFromDevice(_THIS, void *_buffer, int buflen)
static int NETBSDAUDIO_CaptureFromDevice(_THIS, void *_buffer, int buflen)
{
Uint8 *buffer = (Uint8 *)_buffer;
int br;
@ -167,8 +160,7 @@ NETBSDAUDIO_CaptureFromDevice(_THIS, void *_buffer, int buflen)
return 0;
}
static void
NETBSDAUDIO_FlushCapture(_THIS)
static void NETBSDAUDIO_FlushCapture(_THIS)
{
audio_info_t info;
size_t remain;
@ -189,8 +181,7 @@ NETBSDAUDIO_FlushCapture(_THIS)
}
}
static void
NETBSDAUDIO_CloseDevice(_THIS)
static void NETBSDAUDIO_CloseDevice(_THIS)
{
if (this->hidden->audio_fd >= 0) {
close(this->hidden->audio_fd);
@ -199,8 +190,7 @@ NETBSDAUDIO_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
NETBSDAUDIO_OpenDevice(_THIS, const char *devname)
static int NETBSDAUDIO_OpenDevice(_THIS, const char *devname)
{
SDL_bool iscapture = this->iscapture;
SDL_AudioFormat test_format;
@ -239,8 +229,7 @@ NETBSDAUDIO_OpenDevice(_THIS, const char *devname)
* Use the device's native sample rate so the kernel doesn't have to
* resample.
*/
this->spec.freq = iscapture ?
hwinfo.record.sample_rate : hwinfo.play.sample_rate;
this->spec.freq = iscapture ? hwinfo.record.sample_rate : hwinfo.play.sample_rate;
}
#endif
@ -318,8 +307,7 @@ NETBSDAUDIO_OpenDevice(_THIS, const char *devname)
return 0;
}
static SDL_bool
NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool NETBSDAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->DetectDevices = NETBSDAUDIO_DetectDevices;
@ -336,7 +324,6 @@ NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap NETBSDAUDIO_bootstrap = {
"netbsd", "NetBSD audio", NETBSDAUDIO_Init, SDL_FALSE
};

View File

@ -127,8 +127,7 @@ static void openslES_DestroyEngine(void)
}
}
static int
openslES_CreateEngine(void)
static int openslES_CreateEngine(void)
{
const SLInterfaceID ids[1] = { SL_IID_VOLUME };
const SLboolean req[1] = { SL_BOOLEAN_FALSE };
@ -182,8 +181,7 @@ error:
}
/* this callback handler is called every time a buffer finishes recording */
static void
bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *)context;
@ -191,8 +189,7 @@ bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
SDL_SemPost(audiodata->playsem);
}
static void
openslES_DestroyPCMRecorder(_THIS)
static void openslES_DestroyPCMRecorder(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
@ -223,8 +220,7 @@ openslES_DestroyPCMRecorder(_THIS)
}
}
static int
openslES_CreatePCMRecorder(_THIS)
static int openslES_CreatePCMRecorder(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLDataFormat_PCM format_pcm;
@ -362,8 +358,7 @@ failed:
}
/* this callback handler is called every time a buffer finishes playing */
static void
bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *)context;
@ -371,8 +366,7 @@ bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
SDL_SemPost(audiodata->playsem);
}
static void
openslES_DestroyPCMPlayer(_THIS)
static void openslES_DestroyPCMPlayer(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
@ -404,8 +398,7 @@ openslES_DestroyPCMPlayer(_THIS)
}
}
static int
openslES_CreatePCMPlayer(_THIS)
static int openslES_CreatePCMPlayer(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
@ -465,8 +458,7 @@ openslES_CreatePCMPlayer(_THIS)
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
}
switch (this->spec.channels)
{
switch (this->spec.channels) {
case 1:
format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT;
break;
@ -595,8 +587,7 @@ failed:
return -1;
}
static int
openslES_OpenDevice(_THIS, const char *devname)
static int openslES_OpenDevice(_THIS, const char *devname)
{
this->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, (sizeof *this->hidden));
if (this->hidden == NULL) {
@ -624,12 +615,10 @@ openslES_OpenDevice(_THIS, const char *devname)
} else {
return SDL_SetError("Open device failed!");
}
}
}
static void
openslES_WaitDevice(_THIS)
static void openslES_WaitDevice(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
@ -639,8 +628,7 @@ openslES_WaitDevice(_THIS)
SDL_SemWait(audiodata->playsem);
}
static void
openslES_PlayDevice(_THIS)
static void openslES_PlayDevice(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
@ -674,8 +662,7 @@ openslES_PlayDevice(_THIS)
/* */
/* okay.. */
static Uint8 *
openslES_GetDeviceBuf(_THIS)
static Uint8 *openslES_GetDeviceBuf(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
@ -683,8 +670,7 @@ openslES_GetDeviceBuf(_THIS)
return audiodata->pmixbuff[audiodata->next_buffer];
}
static int
openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
@ -711,8 +697,7 @@ openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
return this->spec.size;
}
static void
openslES_CloseDevice(_THIS)
static void openslES_CloseDevice(_THIS)
{
/* struct SDL_PrivateAudioData *audiodata = this->hidden; */
@ -727,8 +712,7 @@ openslES_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static SDL_bool
openslES_Init(SDL_AudioDriverImpl * impl)
static SDL_bool openslES_Init(SDL_AudioDriverImpl *impl)
{
LOGI("openslES_Init() called");

View File

@ -123,8 +123,7 @@ static int pipewire_version_patch;
static const char *pipewire_library = SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC;
static void *pipewire_handle = NULL;
static int
pipewire_dlsym(const char *fn, void **addr)
static int pipewire_dlsym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(pipewire_handle, fn);
if (*addr == NULL) {
@ -140,8 +139,7 @@ pipewire_dlsym(const char *fn, void **addr)
return -1; \
}
static int
load_pipewire_library()
static int load_pipewire_library()
{
if ((pipewire_handle = SDL_LoadObject(pipewire_library))) {
return 0;
@ -150,8 +148,7 @@ load_pipewire_library()
return -1;
}
static void
unload_pipewire_library()
static void unload_pipewire_library()
{
if (pipewire_handle) {
SDL_UnloadObject(pipewire_handle);
@ -163,21 +160,18 @@ unload_pipewire_library()
#define SDL_PIPEWIRE_SYM(x) PIPEWIRE_##x = x
static int
load_pipewire_library()
static int load_pipewire_library()
{
return 0;
}
static void
unload_pipewire_library()
static void unload_pipewire_library()
{ /* Nothing to do */
}
#endif /* SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
static int
load_pipewire_syms()
static int load_pipewire_syms()
{
SDL_PIPEWIRE_SYM(pw_get_library_version);
SDL_PIPEWIRE_SYM(pw_init);
@ -219,8 +213,7 @@ pipewire_version_at_least(int major, int minor, int patch)
(pipewire_version_major > major || pipewire_version_minor > minor || pipewire_version_patch >= patch);
}
static int
init_pipewire_library()
static int init_pipewire_library()
{
if (!load_pipewire_library()) {
if (!load_pipewire_syms()) {
@ -242,8 +235,7 @@ init_pipewire_library()
return -1;
}
static void
deinit_pipewire_library()
static void deinit_pipewire_library()
{
PIPEWIRE_pw_deinit();
unload_pipewire_library();
@ -304,8 +296,7 @@ static char *pipewire_default_sink_id = NULL;
static char *pipewire_default_source_id = NULL;
/* The active node list */
static SDL_bool
io_list_check_add(struct io_node *node)
static SDL_bool io_list_check_add(struct io_node *node)
{
struct io_node *n;
SDL_bool ret = SDL_TRUE;
@ -330,8 +321,7 @@ dup_found:
return ret;
}
static void
io_list_remove(Uint32 id)
static void io_list_remove(Uint32 id)
{
struct io_node *n, *temp;
@ -351,8 +341,7 @@ io_list_remove(Uint32 id)
}
}
static void
io_list_sort()
static void io_list_sort()
{
struct io_node *default_sink = NULL, *default_source = NULL;
struct io_node *n, *temp;
@ -377,8 +366,7 @@ io_list_sort()
}
}
static void
io_list_clear()
static void io_list_clear()
{
struct io_node *n, *temp;
@ -412,8 +400,7 @@ io_list_get_by_path(char *path)
return NULL;
}
static void
node_object_destroy(struct node_object *node)
static void node_object_destroy(struct node_object *node)
{
SDL_assert(node);
@ -425,15 +412,13 @@ node_object_destroy(struct node_object *node)
}
/* The pending node list */
static void
pending_list_add(struct node_object *node)
static void pending_list_add(struct node_object *node)
{
SDL_assert(node);
spa_list_append(&hotplug_pending_list, &node->link);
}
static void
pending_list_remove(Uint32 id)
static void pending_list_remove(Uint32 id)
{
struct node_object *node, *temp;
@ -444,8 +429,7 @@ pending_list_remove(Uint32 id)
}
}
static void
pending_list_clear()
static void pending_list_clear()
{
struct node_object *node, *temp;
@ -454,8 +438,7 @@ pending_list_clear()
}
}
static void *
node_object_new(Uint32 id, const char *type, Uint32 version, const void *funcs, const struct pw_core_events *core_events)
static void *node_object_new(Uint32 id, const char *type, Uint32 version, const void *funcs, const struct pw_core_events *core_events)
{
struct pw_proxy *proxy;
struct node_object *node;
@ -484,8 +467,7 @@ node_object_new(Uint32 id, const char *type, Uint32 version, const void *funcs,
}
/* Core sync points */
static void
core_events_hotplug_init_callback(void *object, uint32_t id, int seq)
static void core_events_hotplug_init_callback(void *object, uint32_t id, int seq)
{
if (id == PW_ID_CORE && seq == hotplug_init_seq_val) {
/* This core listener is no longer needed. */
@ -497,8 +479,7 @@ core_events_hotplug_init_callback(void *object, uint32_t id, int seq)
}
}
static void
core_events_interface_callback(void *object, uint32_t id, int seq)
static void core_events_interface_callback(void *object, uint32_t id, int seq)
{
struct node_object *node = object;
struct io_node *io = node->userdata;
@ -516,8 +497,7 @@ core_events_interface_callback(void *object, uint32_t id, int seq)
}
}
static void
core_events_metadata_callback(void *object, uint32_t id, int seq)
static void core_events_metadata_callback(void *object, uint32_t id, int seq)
{
struct node_object *node = object;
@ -530,8 +510,7 @@ static const struct pw_core_events hotplug_init_core_events = { PW_VERSION_CORE_
static const struct pw_core_events interface_core_events = { PW_VERSION_CORE_EVENTS, .done = core_events_interface_callback };
static const struct pw_core_events metadata_core_events = { PW_VERSION_CORE_EVENTS, .done = core_events_metadata_callback };
static void
hotplug_core_sync(struct node_object *node)
static void hotplug_core_sync(struct node_object *node)
{
/*
* Node sync events *must* come before the hotplug init sync events or the initial
@ -547,8 +526,7 @@ hotplug_core_sync(struct node_object *node)
}
/* Helpers for retrieving values from params */
static SDL_bool
get_range_param(const struct spa_pod *param, Uint32 key, int *def, int *min, int *max)
static SDL_bool get_range_param(const struct spa_pod *param, Uint32 key, int *def, int *min, int *max)
{
const struct spa_pod_prop *prop;
struct spa_pod *value;
@ -581,8 +559,7 @@ get_range_param(const struct spa_pod *param, Uint32 key, int *def, int *min, int
return SDL_FALSE;
}
static SDL_bool
get_int_param(const struct spa_pod *param, Uint32 key, int *val)
static SDL_bool get_int_param(const struct spa_pod *param, Uint32 key, int *val)
{
const struct spa_pod_prop *prop;
Sint32 v;
@ -601,8 +578,7 @@ get_int_param(const struct spa_pod *param, Uint32 key, int *val)
}
/* Interface node callbacks */
static void
node_event_info(void *object, const struct pw_node_info *info)
static void node_event_info(void *object, const struct pw_node_info *info)
{
struct node_object *node = object;
struct io_node *io = node->userdata;
@ -624,8 +600,7 @@ node_event_info(void *object, const struct pw_node_info *info)
}
}
static void
node_event_param(void *object, int seq, uint32_t id, uint32_t index, uint32_t next, const struct spa_pod *param)
static void node_event_param(void *object, int seq, uint32_t id, uint32_t index, uint32_t next, const struct spa_pod *param)
{
struct node_object *node = object;
struct io_node *io = node->userdata;
@ -650,8 +625,7 @@ node_event_param(void *object, int seq, uint32_t id, uint32_t index, uint32_t ne
static const struct pw_node_events interface_node_events = { PW_VERSION_NODE_EVENTS, .info = node_event_info,
.param = node_event_param };
static char*
get_name_from_json(const char *json)
static char *get_name_from_json(const char *json)
{
struct spa_json parser[2];
char key[7]; /* "name" */
@ -673,8 +647,7 @@ get_name_from_json(const char *json)
}
/* Metadata node callback */
static int
metadata_property(void *object, Uint32 subject, const char *key, const char *type, const char *value)
static int metadata_property(void *object, Uint32 subject, const char *key, const char *type, const char *value)
{
struct node_object *node = object;
@ -700,8 +673,7 @@ metadata_property(void *object, Uint32 subject, const char *key, const char *typ
static const struct pw_metadata_events metadata_node_events = { PW_VERSION_METADATA_EVENTS, .property = metadata_property };
/* Global registry callbacks */
static void
registry_event_global_callback(void *object, uint32_t id, uint32_t permissions, const char *type, uint32_t version,
static void registry_event_global_callback(void *object, uint32_t id, uint32_t permissions, const char *type, uint32_t version,
const struct spa_dict *props)
{
struct node_object *node;
@ -772,8 +744,7 @@ registry_event_global_callback(void *object, uint32_t id, uint32_t permissions,
}
}
static void
registry_event_remove_callback(void *object, uint32_t id)
static void registry_event_remove_callback(void *object, uint32_t id)
{
io_list_remove(id);
pending_list_remove(id);
@ -783,8 +754,7 @@ static const struct pw_registry_events registry_events = { PW_VERSION_REGISTRY_E
.global_remove = registry_event_remove_callback };
/* The hotplug thread */
static int
hotplug_loop_init()
static int hotplug_loop_init()
{
int res;
@ -827,8 +797,7 @@ hotplug_loop_init()
return 0;
}
static void
hotplug_loop_destroy()
static void hotplug_loop_destroy()
{
if (hotplug_loop) {
PIPEWIRE_pw_thread_loop_stop(hotplug_loop);
@ -870,8 +839,7 @@ hotplug_loop_destroy()
}
}
static void
PIPEWIRE_DetectDevices()
static void PIPEWIRE_DetectDevices()
{
struct io_node *io;
@ -913,8 +881,7 @@ static const enum spa_audio_channel PIPEWIRE_channel_map_8[] = { SPA_AUDIO_CHANN
#define COPY_CHANNEL_MAP(c) SDL_memcpy(info->position, PIPEWIRE_channel_map_##c, sizeof(PIPEWIRE_channel_map_##c))
static void
initialize_spa_info(const SDL_AudioSpec *spec, struct spa_audio_info_raw *info)
static void initialize_spa_info(const SDL_AudioSpec *spec, struct spa_audio_info_raw *info)
{
info->channels = spec->channels;
info->rate = spec->freq;
@ -981,8 +948,7 @@ initialize_spa_info(const SDL_AudioSpec *spec, struct spa_audio_info_raw *info)
}
}
static void
output_callback(void *data)
static void output_callback(void *data)
{
struct pw_buffer *pw_buf;
struct spa_buffer *spa_buf;
@ -1047,8 +1013,7 @@ output_callback(void *data)
PIPEWIRE_pw_stream_queue_buffer(stream, pw_buf);
}
static void
input_callback(void *data)
static void input_callback(void *data)
{
struct pw_buffer *pw_buf;
struct spa_buffer *spa_buf;
@ -1103,8 +1068,7 @@ input_callback(void *data)
PIPEWIRE_pw_stream_queue_buffer(stream, pw_buf);
}
static void
stream_add_buffer_callback(void *data, struct pw_buffer *buffer)
static void stream_add_buffer_callback(void *data, struct pw_buffer *buffer)
{
_THIS = data;
@ -1134,8 +1098,7 @@ stream_add_buffer_callback(void *data, struct pw_buffer *buffer)
PIPEWIRE_pw_thread_loop_signal(this->hidden->loop, false);
}
static void
stream_state_changed_callback(void *data, enum pw_stream_state old, enum pw_stream_state state, const char *error)
static void stream_state_changed_callback(void *data, enum pw_stream_state old, enum pw_stream_state state, const char *error)
{
_THIS = data;
@ -1157,8 +1120,7 @@ static const struct pw_stream_events stream_input_events = { PW_VERSION_STREAM_
.add_buffer = stream_add_buffer_callback,
.process = input_callback };
static int
PIPEWIRE_OpenDevice(_THIS, const char *devname)
static int PIPEWIRE_OpenDevice(_THIS, const char *devname)
{
/*
* NOTE: The PW_STREAM_FLAG_RT_PROCESS flag can be set to call the stream
@ -1341,8 +1303,7 @@ static void PIPEWIRE_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
PIPEWIRE_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
static int PIPEWIRE_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
struct io_node *node;
char *target;
@ -1380,8 +1341,7 @@ failed:
return ret;
}
static void
PIPEWIRE_Deinitialize()
static void PIPEWIRE_Deinitialize()
{
if (pipewire_initialized) {
hotplug_loop_destroy();
@ -1390,8 +1350,7 @@ PIPEWIRE_Deinitialize()
}
}
static SDL_bool
PIPEWIRE_Init(SDL_AudioDriverImpl *impl)
static SDL_bool PIPEWIRE_Init(SDL_AudioDriverImpl *impl)
{
if (!pipewire_initialized) {
if (init_pipewire_library() < 0) {

View File

@ -33,8 +33,7 @@
/* The tag name used by PS2 audio */
#define PS2AUDIO_DRIVER_NAME "ps2"
static int
PS2AUDIO_OpenDevice(_THIS, const char *devname)
static int PS2AUDIO_OpenDevice(_THIS, const char *devname)
{
int i, mixlen;
struct audsrv_fmt_t format;
@ -46,7 +45,6 @@ PS2AUDIO_OpenDevice(_THIS, const char *devname)
}
SDL_zerop(this->hidden);
/* These are the native supported audio PS2 configs */
switch (this->spec.freq) {
case 11025:

View File

@ -38,8 +38,7 @@
/* The tag name used by PSP audio */
#define PSPAUDIO_DRIVER_NAME "psp"
static int
PSPAUDIO_OpenDevice(_THIS, const char *devname)
static int PSPAUDIO_OpenDevice(_THIS, const char *devname)
{
int format, mixlen, i;
@ -155,8 +154,7 @@ static void PSPAUDIO_ThreadInit(_THIS)
}
}
static SDL_bool
PSPAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool PSPAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = PSPAUDIO_OpenDevice;

View File

@ -29,7 +29,8 @@
#define NUM_BUFFERS 2
struct SDL_PrivateAudioData {
struct SDL_PrivateAudioData
{
/* The hardware output channel. */
int channel;
/* The raw allocated mixing buffer. */

View File

@ -45,19 +45,19 @@
/* should we include monitors in the device list? Set at SDL_Init time */
static SDL_bool include_monitors = SDL_FALSE;
#if (PA_API_VERSION < 12)
/** Return non-zero if the passed state is one of the connected states */
static SDL_INLINE int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
static SDL_INLINE int PA_CONTEXT_IS_GOOD(pa_context_state_t x)
{
return x == PA_CONTEXT_CONNECTING || x == PA_CONTEXT_AUTHORIZING || x == PA_CONTEXT_SETTING_NAME || x == PA_CONTEXT_READY;
}
/** Return non-zero if the passed state is one of the connected states */
static SDL_INLINE int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
static SDL_INLINE int PA_STREAM_IS_GOOD(pa_stream_state_t x)
{
return x == PA_STREAM_CREATING || x == PA_STREAM_READY;
}
#endif /* pulseaudio <= 0.9.10 */
static const char *(*PULSEAUDIO_pa_get_library_version)(void);
static pa_channel_map *(*PULSEAUDIO_pa_channel_map_init_auto)(
pa_channel_map *, unsigned, pa_channel_map_def_t);
@ -112,14 +112,12 @@ static pa_operation * (*PULSEAUDIO_pa_context_get_server_info)(pa_context *, pa_
static int load_pulseaudio_syms(void);
#ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
static const char *pulseaudio_library = SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC;
static void *pulseaudio_handle = NULL;
static int
load_pulseaudio_sym(const char *fn, void **addr)
static int load_pulseaudio_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(pulseaudio_handle, fn);
if (*addr == NULL) {
@ -132,10 +130,10 @@ load_pulseaudio_sym(const char *fn, void **addr)
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_PULSEAUDIO_SYM(x) \
if (!load_pulseaudio_sym(#x, (void **) (char *) &PULSEAUDIO_##x)) return -1
if (!load_pulseaudio_sym(#x, (void **)(char *)&PULSEAUDIO_##x)) \
return -1
static void
UnloadPulseAudioLibrary(void)
static void UnloadPulseAudioLibrary(void)
{
if (pulseaudio_handle != NULL) {
SDL_UnloadObject(pulseaudio_handle);
@ -143,8 +141,7 @@ UnloadPulseAudioLibrary(void)
}
}
static int
LoadPulseAudioLibrary(void)
static int LoadPulseAudioLibrary(void)
{
int retval = 0;
if (pulseaudio_handle == NULL) {
@ -166,13 +163,11 @@ LoadPulseAudioLibrary(void)
#define SDL_PULSEAUDIO_SYM(x) PULSEAUDIO_##x = x
static void
UnloadPulseAudioLibrary(void)
static void UnloadPulseAudioLibrary(void)
{
}
static int
LoadPulseAudioLibrary(void)
static int LoadPulseAudioLibrary(void)
{
load_pulseaudio_syms();
return 0;
@ -180,9 +175,7 @@ LoadPulseAudioLibrary(void)
#endif /* SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
static int
load_pulseaudio_syms(void)
static int load_pulseaudio_syms(void)
{
SDL_PULSEAUDIO_SYM(pa_get_library_version);
SDL_PULSEAUDIO_SYM(pa_mainloop_new);
@ -225,15 +218,13 @@ load_pulseaudio_syms(void)
return 0;
}
static SDL_INLINE int
squashVersion(const int major, const int minor, const int patch)
static SDL_INLINE int squashVersion(const int major, const int minor, const int patch)
{
return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
}
/* Workaround for older pulse: pa_context_new() must have non-NULL appname */
static const char *
getAppName(void)
static const char *getAppName(void)
{
const char *retval = SDL_GetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME);
if (retval && *retval) {
@ -257,8 +248,7 @@ getAppName(void)
return retval;
}
static void
WaitForPulseOperation(pa_mainloop *mainloop, pa_operation *o)
static void WaitForPulseOperation(pa_mainloop *mainloop, pa_operation *o)
{
/* This checks for NO errors currently. Either fix that, check results elsewhere, or do things you don't care about. */
if (mainloop && o) {
@ -270,8 +260,7 @@ WaitForPulseOperation(pa_mainloop *mainloop, pa_operation *o)
}
}
static void
DisconnectFromPulseServer(pa_mainloop *mainloop, pa_context *context)
static void DisconnectFromPulseServer(pa_mainloop *mainloop, pa_context *context)
{
if (context) {
PULSEAUDIO_pa_context_disconnect(context);
@ -282,8 +271,7 @@ DisconnectFromPulseServer(pa_mainloop *mainloop, pa_context *context)
}
}
static int
ConnectToPulseServer_Internal(pa_mainloop **_mainloop, pa_context **_context)
static int ConnectToPulseServer_Internal(pa_mainloop **_mainloop, pa_context **_context)
{
pa_mainloop *mainloop = NULL;
pa_context *context = NULL;
@ -334,8 +322,7 @@ ConnectToPulseServer_Internal(pa_mainloop **_mainloop, pa_context **_context)
return 0; /* connected and ready! */
}
static int
ConnectToPulseServer(pa_mainloop **_mainloop, pa_context **_context)
static int ConnectToPulseServer(pa_mainloop **_mainloop, pa_context **_context)
{
const int retval = ConnectToPulseServer_Internal(_mainloop, _context);
if (retval < 0) {
@ -344,10 +331,8 @@ ConnectToPulseServer(pa_mainloop **_mainloop, pa_context **_context)
return retval;
}
/* This function waits until it is possible to write a full sound buffer */
static void
PULSEAUDIO_WaitDevice(_THIS)
static void PULSEAUDIO_WaitDevice(_THIS)
{
/* this is a no-op; we wait in PULSEAUDIO_PlayDevice now. */
}
@ -359,8 +344,7 @@ static void WriteCallback(pa_stream *p, size_t nbytes, void *userdata)
h->bytes_requested += nbytes;
}
static void
PULSEAUDIO_PlayDevice(_THIS)
static void PULSEAUDIO_PlayDevice(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;
int available = h->mixlen;
@ -395,15 +379,12 @@ PULSEAUDIO_PlayDevice(_THIS)
/*printf("PULSEAUDIO PLAYDEVICE END! written=%d\n", written);*/
}
static Uint8 *
PULSEAUDIO_GetDeviceBuf(_THIS)
static Uint8 *PULSEAUDIO_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf;
}
static int
PULSEAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int PULSEAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
struct SDL_PrivateAudioData *h = this->hidden;
const void *data = NULL;
@ -437,7 +418,8 @@ PULSEAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
/* a new fragment is available! */
PULSEAUDIO_pa_stream_peek(h->stream, &data, &nbytes);
SDL_assert(nbytes > 0);
if (data == NULL) { /* NULL==buffer had a hole. Ignore that. */
/* If data == NULL, then the buffer had a hole, ignore that */
if (data == NULL) {
PULSEAUDIO_pa_stream_drop(h->stream); /* drop this fragment. */
} else {
/* store this fragment's data, start feeding it to SDL. */
@ -450,8 +432,7 @@ PULSEAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
return -1; /* not enabled? */
}
static void
PULSEAUDIO_FlushCapture(_THIS)
static void PULSEAUDIO_FlushCapture(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;
const void *data = NULL;
@ -481,8 +462,7 @@ PULSEAUDIO_FlushCapture(_THIS)
}
}
static void
PULSEAUDIO_CloseDevice(_THIS)
static void PULSEAUDIO_CloseDevice(_THIS)
{
if (this->hidden->stream) {
if (this->hidden->capturebuf != NULL) {
@ -498,8 +478,7 @@ PULSEAUDIO_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static void
SinkDeviceNameCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
static void SinkDeviceNameCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
{
if (i) {
char **devname = (char **)data;
@ -507,8 +486,7 @@ SinkDeviceNameCallback(pa_context *c, const pa_sink_info *i, int is_last, void *
}
}
static void
SourceDeviceNameCallback(pa_context *c, const pa_source_info *i, int is_last, void *data)
static void SourceDeviceNameCallback(pa_context *c, const pa_source_info *i, int is_last, void *data)
{
if (i) {
char **devname = (char **)data;
@ -516,8 +494,7 @@ SourceDeviceNameCallback(pa_context *c, const pa_source_info *i, int is_last, vo
}
}
static SDL_bool
FindDeviceName(struct SDL_PrivateAudioData *h, const SDL_bool iscapture, void *handle)
static SDL_bool FindDeviceName(struct SDL_PrivateAudioData *h, const SDL_bool iscapture, void *handle)
{
const uint32_t idx = ((uint32_t)((intptr_t)handle)) - 1;
@ -538,8 +515,7 @@ FindDeviceName(struct SDL_PrivateAudioData *h, const SDL_bool iscapture, void *h
return h->device_name != NULL;
}
static int
PULSEAUDIO_OpenDevice(_THIS, const char *devname)
static int PULSEAUDIO_OpenDevice(_THIS, const char *devname)
{
struct SDL_PrivateAudioData *h = NULL;
SDL_AudioFormat test_format;
@ -692,8 +668,7 @@ static char *default_source_name = NULL;
/* device handles are device index + 1, cast to void*, so we never pass a NULL. */
static SDL_AudioFormat
PulseFormatToSDLFormat(pa_sample_format_t format)
static SDL_AudioFormat PulseFormatToSDLFormat(pa_sample_format_t format)
{
switch (format) {
case PA_SAMPLE_U8:
@ -716,8 +691,7 @@ PulseFormatToSDLFormat(pa_sample_format_t format)
}
/* This is called when PulseAudio adds an output ("sink") device. */
static void
SinkInfoCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
static void SinkInfoCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
{
SDL_AudioSpec spec;
SDL_bool add = (SDL_bool)((intptr_t)data);
@ -745,8 +719,7 @@ SinkInfoCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
}
/* This is called when PulseAudio adds a capture ("source") device. */
static void
SourceInfoCallback(pa_context *c, const pa_source_info *i, int is_last, void *data)
static void SourceInfoCallback(pa_context *c, const pa_source_info *i, int is_last, void *data)
{
SDL_AudioSpec spec;
SDL_bool add = (SDL_bool)((intptr_t)data);
@ -776,8 +749,7 @@ SourceInfoCallback(pa_context *c, const pa_source_info *i, int is_last, void *da
}
}
static void
ServerInfoCallback(pa_context *c, const pa_server_info *i, void *data)
static void ServerInfoCallback(pa_context *c, const pa_server_info *i, void *data)
{
if (default_sink_path != NULL) {
SDL_free(default_sink_path);
@ -790,8 +762,7 @@ ServerInfoCallback(pa_context *c, const pa_server_info *i, void *data)
}
/* This is called when PulseAudio has a device connected/removed/changed. */
static void
HotplugCallback(pa_context *c, pa_subscription_event_type_t t, uint32_t idx, void *data)
static void HotplugCallback(pa_context *c, pa_subscription_event_type_t t, uint32_t idx, void *data)
{
const SDL_bool added = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_NEW);
const SDL_bool removed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_REMOVE);
@ -820,8 +791,7 @@ HotplugCallback(pa_context *c, pa_subscription_event_type_t t, uint32_t idx, voi
}
/* this runs as a thread while the Pulse target is initialized to catch hotplug events. */
static int SDLCALL
HotplugThread(void *data)
static int SDLCALL HotplugThread(void *data)
{
pa_operation *o;
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_LOW);
@ -832,8 +802,7 @@ HotplugThread(void *data)
return 0;
}
static void
PULSEAUDIO_DetectDevices()
static void PULSEAUDIO_DetectDevices()
{
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_server_info(hotplug_context, ServerInfoCallback, NULL));
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_sink_info_list(hotplug_context, SinkInfoCallback, (void *)((intptr_t)SDL_TRUE)));
@ -843,8 +812,7 @@ PULSEAUDIO_DetectDevices()
hotplug_thread = SDL_CreateThreadInternal(HotplugThread, "PulseHotplug", 256 * 1024, NULL);
}
static int
PULSEAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
static int PULSEAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
int i;
int numdevices;
@ -875,8 +843,7 @@ PULSEAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
return SDL_SetError("Could not find default PulseAudio device");
}
static void
PULSEAUDIO_Deinitialize(void)
static void PULSEAUDIO_Deinitialize(void)
{
if (hotplug_thread) {
PULSEAUDIO_pa_mainloop_quit(hotplug_mainloop, 0);
@ -908,8 +875,7 @@ PULSEAUDIO_Deinitialize(void)
UnloadPulseAudioLibrary();
}
static SDL_bool
PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool PULSEAUDIO_Init(SDL_AudioDriverImpl *impl)
{
if (LoadPulseAudioLibrary() < 0) {
return SDL_FALSE;

View File

@ -68,8 +68,7 @@ static void (*SNDIO_sio_initpar)(struct sio_par *);
static const char *sndio_library = SDL_AUDIO_DRIVER_SNDIO_DYNAMIC;
static void *sndio_handle = NULL;
static int
load_sndio_sym(const char *fn, void **addr)
static int load_sndio_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(sndio_handle, fn);
if (*addr == NULL) {
@ -82,13 +81,13 @@ load_sndio_sym(const char *fn, void **addr)
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_SNDIO_SYM(x) \
if (!load_sndio_sym(#x, (void **) (char *) &SNDIO_##x)) return -1
if (!load_sndio_sym(#x, (void **)(char *)&SNDIO_##x)) \
return -1
#else
#define SDL_SNDIO_SYM(x) SNDIO_##x = x
#endif
static int
load_sndio_syms(void)
static int load_sndio_syms(void)
{
SDL_SNDIO_SYM(sio_open);
SDL_SNDIO_SYM(sio_close);
@ -110,8 +109,7 @@ load_sndio_syms(void)
#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
static void
UnloadSNDIOLibrary(void)
static void UnloadSNDIOLibrary(void)
{
if (sndio_handle != NULL) {
SDL_UnloadObject(sndio_handle);
@ -119,8 +117,7 @@ UnloadSNDIOLibrary(void)
}
}
static int
LoadSNDIOLibrary(void)
static int LoadSNDIOLibrary(void)
{
int retval = 0;
if (sndio_handle == NULL) {
@ -140,13 +137,11 @@ LoadSNDIOLibrary(void)
#else
static void
UnloadSNDIOLibrary(void)
static void UnloadSNDIOLibrary(void)
{
}
static int
LoadSNDIOLibrary(void)
static int LoadSNDIOLibrary(void)
{
load_sndio_syms();
return 0;
@ -154,17 +149,12 @@ LoadSNDIOLibrary(void)
#endif /* SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
static void
SNDIO_WaitDevice(_THIS)
static void SNDIO_WaitDevice(_THIS)
{
/* no-op; SNDIO_sio_write() blocks if necessary. */
}
static void
SNDIO_PlayDevice(_THIS)
static void SNDIO_PlayDevice(_THIS)
{
const int written = SNDIO_sio_write(this->hidden->dev,
this->hidden->mixbuf,
@ -179,8 +169,7 @@ SNDIO_PlayDevice(_THIS)
#endif
}
static int
SNDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int SNDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
size_t r;
int revents;
@ -189,8 +178,7 @@ SNDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
/* Emulate a blocking read */
r = SNDIO_sio_read(this->hidden->dev, buffer, buflen);
while (r == 0 && !SNDIO_sio_eof(this->hidden->dev)) {
if ((nfds = SNDIO_sio_pollfd(this->hidden->dev, this->hidden->pfd, POLLIN)) <= 0
|| poll(this->hidden->pfd, nfds, INFTIM) < 0) {
if ((nfds = SNDIO_sio_pollfd(this->hidden->dev, this->hidden->pfd, POLLIN)) <= 0 || poll(this->hidden->pfd, nfds, INFTIM) < 0) {
return -1;
}
revents = SNDIO_sio_revents(this->hidden->dev, this->hidden->pfd);
@ -204,8 +192,7 @@ SNDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
return (int)r;
}
static void
SNDIO_FlushCapture(_THIS)
static void SNDIO_FlushCapture(_THIS)
{
char buf[512];
@ -214,14 +201,12 @@ SNDIO_FlushCapture(_THIS)
}
}
static Uint8 *
SNDIO_GetDeviceBuf(_THIS)
static Uint8 *SNDIO_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf;
}
static void
SNDIO_CloseDevice(_THIS)
static void SNDIO_CloseDevice(_THIS)
{
if (this->hidden->pfd != NULL) {
SDL_free(this->hidden->pfd);
@ -234,8 +219,7 @@ SNDIO_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
SNDIO_OpenDevice(_THIS, const char *devname)
static int SNDIO_OpenDevice(_THIS, const char *devname)
{
SDL_AudioFormat test_format;
struct sio_par par;
@ -339,21 +323,18 @@ SNDIO_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
SNDIO_Deinitialize(void)
static void SNDIO_Deinitialize(void)
{
UnloadSNDIOLibrary();
}
static void
SNDIO_DetectDevices(void)
static void SNDIO_DetectDevices(void)
{
SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, NULL, (void *)0x1);
SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, NULL, (void *)0x2);
}
static SDL_bool
SNDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool SNDIO_Init(SDL_AudioDriverImpl *impl)
{
if (LoadSNDIOLibrary() < 0) {
return SDL_FALSE;

View File

@ -39,8 +39,7 @@
#define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63)
#define SCE_AUDIO_MAX_VOLUME 0x8000
static int
VITAAUD_OpenCaptureDevice(_THIS)
static int VITAAUD_OpenCaptureDevice(_THIS)
{
this->spec.freq = 16000;
this->spec.samples = 512;
@ -57,8 +56,7 @@ VITAAUD_OpenCaptureDevice(_THIS)
return 0;
}
static int
VITAAUD_OpenDevice(_THIS, const char *devname)
static int VITAAUD_OpenDevice(_THIS, const char *devname)
{
int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
int vols[2] = { SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME };
@ -191,8 +189,7 @@ static void VITAAUD_ThreadInit(_THIS)
}
}
static SDL_bool
VITAAUD_Init(SDL_AudioDriverImpl * impl)
static SDL_bool VITAAUD_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = VITAAUD_OpenDevice;

View File

@ -29,7 +29,8 @@
#define NUM_BUFFERS 2
struct SDL_PrivateAudioData {
struct SDL_PrivateAudioData
{
/* The hardware input/output port. */
int port;
/* The raw allocated mixing buffer. */

View File

@ -47,14 +47,12 @@
static const IID SDL_IID_IAudioRenderClient = { 0xf294acfc, 0x3146, 0x4483, { 0xa7, 0xbf, 0xad, 0xdc, 0xa7, 0xc2, 0x60, 0xe2 } };
static const IID SDL_IID_IAudioCaptureClient = { 0xc8adbd64, 0xe71e, 0x48a0, { 0xa4, 0xde, 0x18, 0x5c, 0x39, 0x5c, 0xd3, 0x17 } };
static void
WASAPI_DetectDevices(void)
static void WASAPI_DetectDevices(void)
{
WASAPI_EnumerateEndpoints();
}
static SDL_INLINE SDL_bool
WasapiFailed(_THIS, const HRESULT err)
static SDL_INLINE SDL_bool WasapiFailed(_THIS, const HRESULT err)
{
if (err == S_OK) {
return SDL_FALSE;
@ -71,8 +69,7 @@ WasapiFailed(_THIS, const HRESULT err)
return SDL_TRUE;
}
static int
UpdateAudioStream(_THIS, const SDL_AudioSpec *oldspec)
static int UpdateAudioStream(_THIS, const SDL_AudioSpec *oldspec)
{
/* Since WASAPI requires us to handle all audio conversion, and our
device format might have changed, we might have to add/remove/change
@ -124,11 +121,9 @@ UpdateAudioStream(_THIS, const SDL_AudioSpec *oldspec)
return 0;
}
static void ReleaseWasapiDevice(_THIS);
static SDL_bool
RecoverWasapiDevice(_THIS)
static SDL_bool RecoverWasapiDevice(_THIS)
{
ReleaseWasapiDevice(this); /* dump the lost device's handles. */
@ -151,8 +146,7 @@ RecoverWasapiDevice(_THIS)
return SDL_TRUE; /* okay, carry on with new device details! */
}
static SDL_bool
RecoverWasapiIfLost(_THIS)
static SDL_bool RecoverWasapiIfLost(_THIS)
{
const int generation = this->hidden->default_device_generation;
SDL_bool lost = this->hidden->device_lost;
@ -175,8 +169,7 @@ RecoverWasapiIfLost(_THIS)
return lost ? RecoverWasapiDevice(this) : SDL_TRUE;
}
static Uint8 *
WASAPI_GetDeviceBuf(_THIS)
static Uint8 *WASAPI_GetDeviceBuf(_THIS)
{
/* get an endpoint buffer from WASAPI. */
BYTE *buffer = NULL;
@ -191,8 +184,7 @@ WASAPI_GetDeviceBuf(_THIS)
return (Uint8 *)buffer;
}
static void
WASAPI_PlayDevice(_THIS)
static void WASAPI_PlayDevice(_THIS)
{
if (this->hidden->render != NULL) { /* definitely activated? */
/* WasapiFailed() will mark the device for reacquisition or removal elsewhere. */
@ -200,8 +192,7 @@ WASAPI_PlayDevice(_THIS)
}
}
static void
WASAPI_WaitDevice(_THIS)
static void WASAPI_WaitDevice(_THIS)
{
while (RecoverWasapiIfLost(this) && this->hidden->client && this->hidden->event) {
DWORD waitResult = WaitForSingleObjectEx(this->hidden->event, 200, FALSE);
@ -228,8 +219,7 @@ WASAPI_WaitDevice(_THIS)
}
}
static int
WASAPI_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int WASAPI_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
SDL_AudioStream *stream = this->hidden->capturestream;
const int avail = SDL_AudioStreamAvailable(stream);
@ -293,8 +283,7 @@ WASAPI_CaptureFromDevice(_THIS, void *buffer, int buflen)
return -1; /* unrecoverable error. */
}
static void
WASAPI_FlushCapture(_THIS)
static void WASAPI_FlushCapture(_THIS)
{
BYTE *ptr = NULL;
UINT32 frames = 0;
@ -318,8 +307,7 @@ WASAPI_FlushCapture(_THIS)
SDL_AudioStreamClear(this->hidden->capturestream);
}
static void
ReleaseWasapiDevice(_THIS)
static void ReleaseWasapiDevice(_THIS)
{
if (this->hidden->client) {
IAudioClient_Stop(this->hidden->client);
@ -358,20 +346,17 @@ ReleaseWasapiDevice(_THIS)
}
}
static void
WASAPI_CloseDevice(_THIS)
static void WASAPI_CloseDevice(_THIS)
{
WASAPI_UnrefDevice(this);
}
void
WASAPI_RefDevice(_THIS)
void WASAPI_RefDevice(_THIS)
{
SDL_AtomicIncRef(&this->hidden->refcount);
}
void
WASAPI_UnrefDevice(_THIS)
void WASAPI_UnrefDevice(_THIS)
{
if (!SDL_AtomicDecRef(&this->hidden->refcount)) {
return;
@ -388,8 +373,7 @@ WASAPI_UnrefDevice(_THIS)
}
/* This is called once a device is activated, possibly asynchronously. */
int
WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
int WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
{
/* !!! FIXME: we could request an exclusive mode stream, which is lower latency;
!!! it will write into the kernel's audio buffer directly instead of
@ -539,9 +523,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
return 0; /* good to go. */
}
static int
WASAPI_OpenDevice(_THIS, const char *devname)
static int WASAPI_OpenDevice(_THIS, const char *devname)
{
LPCWSTR devid = (LPCWSTR)this->handle;
@ -579,26 +561,22 @@ WASAPI_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
WASAPI_ThreadInit(_THIS)
static void WASAPI_ThreadInit(_THIS)
{
WASAPI_PlatformThreadInit(this);
}
static void
WASAPI_ThreadDeinit(_THIS)
static void WASAPI_ThreadDeinit(_THIS)
{
WASAPI_PlatformThreadDeinit(this);
}
static void
WASAPI_Deinitialize(void)
static void WASAPI_Deinitialize(void)
{
WASAPI_PlatformDeinit();
}
static SDL_bool
WASAPI_Init(SDL_AudioDriverImpl * impl)
static SDL_bool WASAPI_Init(SDL_AudioDriverImpl *impl)
{
if (WASAPI_PlatformInit() == -1) {
return SDL_FALSE;

View File

@ -47,8 +47,7 @@ static pfnAvRevertMmThreadCharacteristics pAvRevertMmThreadCharacteristics = NUL
/* Some GUIDs we need to know without linking to libraries that aren't available before Vista. */
static const IID SDL_IID_IAudioClient = { 0x1cb9ad4c, 0xdbfa, 0x4c32, { 0xb1, 0x78, 0xc2, 0xf5, 0x68, 0xa7, 0x03, 0xb2 } };
int
WASAPI_PlatformInit(void)
int WASAPI_PlatformInit(void)
{
if (SDL_IMMDevice_Init() < 0) {
return -1; /* This is set by SDL_IMMDevice_Init */
@ -63,8 +62,7 @@ WASAPI_PlatformInit(void)
return 0;
}
void
WASAPI_PlatformDeinit(void)
void WASAPI_PlatformDeinit(void)
{
if (libavrt) {
FreeLibrary(libavrt);
@ -77,8 +75,7 @@ WASAPI_PlatformDeinit(void)
SDL_IMMDevice_Quit();
}
void
WASAPI_PlatformThreadInit(_THIS)
void WASAPI_PlatformThreadInit(_THIS)
{
/* this thread uses COM. */
if (SUCCEEDED(WIN_CoInitialize())) { /* can't report errors, hope it worked! */
@ -92,8 +89,7 @@ WASAPI_PlatformThreadInit(_THIS)
}
}
void
WASAPI_PlatformThreadDeinit(_THIS)
void WASAPI_PlatformThreadDeinit(_THIS)
{
/* Set this thread back to normal priority. */
if (this->hidden->task && pAvRevertMmThreadCharacteristics) {
@ -107,8 +103,7 @@ WASAPI_PlatformThreadDeinit(_THIS)
}
}
int
WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
int WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
{
IMMDevice *device = NULL;
HRESULT ret;
@ -135,20 +130,17 @@ WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
return 0; /* good to go. */
}
void
WASAPI_EnumerateEndpoints(void)
void WASAPI_EnumerateEndpoints(void)
{
SDL_IMMDevice_EnumerateEndpoints(SDL_FALSE);
}
int
WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
int WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
return SDL_IMMDevice_GetDefaultAudioInfo(name, spec, iscapture);
}
void
WASAPI_PlatformDeleteActivationHandler(void *handler)
void WASAPI_PlatformDeleteActivationHandler(void *handler)
{
/* not asynchronous. */
SDL_assert(!"This function should have only been called on WinRT.");
@ -157,4 +149,3 @@ WASAPI_PlatformDeleteActivationHandler(void *handler)
#endif /* SDL_AUDIO_DRIVER_WASAPI && !defined(__WINRT__) */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -93,14 +93,12 @@ private:
};
SDL_WasapiDeviceEventHandler::SDL_WasapiDeviceEventHandler(const SDL_bool _iscapture)
: iscapture(_iscapture)
, completed(SDL_CreateSemaphore(0))
: iscapture(_iscapture), completed(SDL_CreateSemaphore(0))
{
if (!completed)
return; // uhoh.
Platform::String^ selector = _iscapture ? MediaDevice::GetAudioCaptureSelector() :
MediaDevice::GetAudioRenderSelector();
Platform::String ^ selector = _iscapture ? MediaDevice::GetAudioCaptureSelector() : MediaDevice::GetAudioRenderSelector();
Platform::Collections::Vector<Platform::String ^> properties;
properties.Append(SDL_PKEY_AudioEngine_DeviceFormat);
watcher = DeviceInformation::CreateWatcher(selector, properties.GetView());
@ -142,8 +140,7 @@ SDL_WasapiDeviceEventHandler::~SDL_WasapiDeviceEventHandler()
}
}
void
SDL_WasapiDeviceEventHandler::OnDeviceAdded(DeviceWatcher^ sender, DeviceInformation^ info)
void SDL_WasapiDeviceEventHandler::OnDeviceAdded(DeviceWatcher ^ sender, DeviceInformation ^ info)
{
SDL_assert(sender == this->watcher);
char *utf8dev = WIN_StringToUTF8(info->Name->Data());
@ -164,41 +161,35 @@ SDL_WasapiDeviceEventHandler::OnDeviceAdded(DeviceWatcher^ sender, DeviceInforma
}
}
void
SDL_WasapiDeviceEventHandler::OnDeviceRemoved(DeviceWatcher^ sender, DeviceInformationUpdate^ info)
void SDL_WasapiDeviceEventHandler::OnDeviceRemoved(DeviceWatcher ^ sender, DeviceInformationUpdate ^ info)
{
SDL_assert(sender == this->watcher);
WASAPI_RemoveDevice(this->iscapture, info->Id->Data());
}
void
SDL_WasapiDeviceEventHandler::OnDeviceUpdated(DeviceWatcher^ sender, DeviceInformationUpdate^ args)
void SDL_WasapiDeviceEventHandler::OnDeviceUpdated(DeviceWatcher ^ sender, DeviceInformationUpdate ^ args)
{
SDL_assert(sender == this->watcher);
}
void
SDL_WasapiDeviceEventHandler::OnEnumerationCompleted(DeviceWatcher^ sender, Platform::Object^ args)
void SDL_WasapiDeviceEventHandler::OnEnumerationCompleted(DeviceWatcher ^ sender, Platform::Object ^ args)
{
SDL_assert(sender == this->watcher);
SDL_SemPost(this->completed);
}
void
SDL_WasapiDeviceEventHandler::OnDefaultRenderDeviceChanged(Platform::Object^ sender, DefaultAudioRenderDeviceChangedEventArgs^ args)
void SDL_WasapiDeviceEventHandler::OnDefaultRenderDeviceChanged(Platform::Object ^ sender, DefaultAudioRenderDeviceChangedEventArgs ^ args)
{
SDL_assert(this->iscapture);
SDL_AtomicAdd(&SDL_IMMDevice_DefaultPlaybackGeneration, 1);
}
void
SDL_WasapiDeviceEventHandler::OnDefaultCaptureDeviceChanged(Platform::Object^ sender, DefaultAudioCaptureDeviceChangedEventArgs^ args)
void SDL_WasapiDeviceEventHandler::OnDefaultCaptureDeviceChanged(Platform::Object ^ sender, DefaultAudioCaptureDeviceChangedEventArgs ^ args)
{
SDL_assert(!this->iscapture);
SDL_AtomicAdd(&SDL_IMMDevice_DefaultCaptureGeneration, 1);
}
static SDL_WasapiDeviceEventHandler *playback_device_event_handler;
static SDL_WasapiDeviceEventHandler *capture_device_event_handler;
@ -241,7 +232,8 @@ void WASAPI_EnumerateEndpoints(void)
struct SDL_WasapiActivationHandler : public RuntimeClass<RuntimeClassFlags<ClassicCom>, FtmBase, IActivateAudioInterfaceCompletionHandler>
{
SDL_WasapiActivationHandler() : device(nullptr) {}
STDMETHOD(ActivateCompleted)(IActivateAudioInterfaceAsyncOperation *operation);
STDMETHOD(ActivateCompleted)
(IActivateAudioInterfaceAsyncOperation *operation);
SDL_AudioDevice *device;
};
@ -254,20 +246,17 @@ SDL_WasapiActivationHandler::ActivateCompleted(IActivateAudioInterfaceAsyncOpera
return S_OK;
}
void
WASAPI_PlatformDeleteActivationHandler(void *handler)
void WASAPI_PlatformDeleteActivationHandler(void *handler)
{
((SDL_WasapiActivationHandler *)handler)->Release();
}
int
WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
int WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
return SDL_Unsupported();
}
int
WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
int WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
{
LPCWSTR devid = _this->hidden->devid;
Platform::String ^ defdevid;
@ -337,14 +326,12 @@ WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
return 0;
}
void
WASAPI_PlatformThreadInit(_THIS)
void WASAPI_PlatformThreadInit(_THIS)
{
// !!! FIXME: set this thread to "Pro Audio" priority.
}
void
WASAPI_PlatformThreadDeinit(_THIS)
void WASAPI_PlatformThreadDeinit(_THIS)
{
// !!! FIXME: set this thread to "Pro Audio" priority.
}
@ -376,8 +363,7 @@ WaveFormatToSDLFormat(WAVEFORMATEX *waveformat)
return 0;
}
static void
WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
static void WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
{
DevIdList *i;
DevIdList *next;
@ -399,8 +385,7 @@ WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
}
}
static void
WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid)
static void WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid)
{
DevIdList *devidlist;
SDL_AudioSpec spec;

View File

@ -20,7 +20,6 @@
*/
#include "SDL_internal.h"
#ifdef __ANDROID__
#include "SDL_android.h"
@ -267,7 +266,6 @@ static JNINativeMethod SDLControllerManager_tab[] = {
{ "nativeRemoveHaptic", "(I)I", SDL_JAVA_CONTROLLER_INTERFACE(nativeRemoveHaptic) }
};
/* Uncomment this to log messages entering and exiting methods in this file */
/* #define DEBUG_JNI */
@ -278,7 +276,6 @@ static void checkJNIReady(void);
*******************************************************************************/
#include <jni.h>
/*******************************************************************************
Globals
*******************************************************************************/
@ -389,8 +386,8 @@ static jobject javaAssetManagerRef = 0;
*/
/* Set local storage value */
static int
Android_JNI_SetEnv(JNIEnv *env) {
static int Android_JNI_SetEnv(JNIEnv *env)
{
int status = pthread_setspecific(mThreadKey, env);
if (status < 0) {
__android_log_print(ANDROID_LOG_ERROR, "SDL", "Failed pthread_setspecific() in Android_JNI_SetEnv() (err=%d)", status);
@ -459,8 +456,7 @@ int Android_JNI_SetupThread(void)
}
/* Destructor called for each thread where mThreadKey is not NULL */
static void
Android_JNI_ThreadDestroyed(void *value)
static void Android_JNI_ThreadDestroyed(void *value)
{
/* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */
JNIEnv *env = (JNIEnv *)value;
@ -471,8 +467,7 @@ Android_JNI_ThreadDestroyed(void *value)
}
/* Creation of local storage mThreadKey */
static void
Android_JNI_CreateKey(void)
static void Android_JNI_CreateKey(void)
{
int status = pthread_key_create(&mThreadKey, Android_JNI_ThreadDestroyed);
if (status < 0) {
@ -480,8 +475,7 @@ Android_JNI_CreateKey(void)
}
}
static void
Android_JNI_CreateKey_once(void)
static void Android_JNI_CreateKey_once(void)
{
int status = pthread_once(&key_once, Android_JNI_CreateKey);
if (status < 0) {
@ -489,8 +483,7 @@ Android_JNI_CreateKey_once(void)
}
}
static void
register_methods(JNIEnv *env, const char *classname, JNINativeMethod *methods, int nb)
static void register_methods(JNIEnv *env, const char *classname, JNINativeMethod *methods, int nb)
{
jclass clazz = (*env)->FindClass(env, classname);
if (clazz == NULL || (*env)->RegisterNatives(env, clazz, methods, nb) < 0) {
@ -568,7 +561,6 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv *env, jclass cl
__android_log_print(ANDROID_LOG_ERROR, "SDL", "failed to create Android_ActivityMutex mutex");
}
Android_PauseSem = SDL_CreateSemaphore(0);
if (Android_PauseSem == NULL) {
__android_log_print(ANDROID_LOG_ERROR, "SDL", "failed to create Android_PauseSem semaphore");
@ -777,7 +769,6 @@ JNIEXPORT int JNICALL SDL_JAVA_INTERFACE(nativeRunMain)(JNIEnv *env, jclass cls,
}
argv[argc] = NULL;
/* Run the application. */
status = SDL_main(argc, argv);
@ -821,16 +812,19 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeDropFile)(
}
/* Lock / Unlock Mutex */
void Android_ActivityMutex_Lock() {
void Android_ActivityMutex_Lock()
{
SDL_LockMutex(Android_ActivityMutex);
}
void Android_ActivityMutex_Unlock() {
void Android_ActivityMutex_Unlock()
{
SDL_UnlockMutex(Android_ActivityMutex);
}
/* Lock the Mutex when the Activity is in its 'Running' state */
void Android_ActivityMutex_Lock_Running() {
void Android_ActivityMutex_Lock_Running()
{
int pauseSignaled = 0;
int resumeSignaled = 0;
@ -941,7 +935,6 @@ JNIEXPORT void JNICALL SDL_JAVA_CONTROLLER_INTERFACE(onNativeHat)(
Android_OnHat(device_id, hat_id, x, y);
}
JNIEXPORT jint JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeAddJoystick)(
JNIEnv *env, jclass jcls,
jint device_id, jstring device_name, jstring device_desc,
@ -1103,7 +1096,6 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeKeyboardFocusLost)(
SDL_StopTextInput();
}
/* Touch */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeTouch)(
JNIEnv *env, jclass jcls,
@ -1162,7 +1154,6 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeLocaleChanged)(
SDL_SendAppEvent(SDL_LOCALECHANGED);
}
/* Send Quit event to "SDLThread" thread */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSendQuit)(
JNIEnv *env, jclass cls)
@ -1306,7 +1297,6 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetenv)(
(*env)->ReleaseStringUTFChars(env, name, utfname);
(*env)->ReleaseStringUTFChars(env, value, utfvalue);
}
/*******************************************************************************
@ -1502,8 +1492,7 @@ int Android_JNI_OpenAudioDevice(int iscapture, SDL_AudioSpec *spec)
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
}
}
break;
} break;
case ENCODING_PCM_16BIT:
{
jshortArray audioBufferLocal = (*env)->NewShortArray(env, spec->samples * spec->channels);
@ -1511,8 +1500,7 @@ int Android_JNI_OpenAudioDevice(int iscapture, SDL_AudioSpec *spec)
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
}
}
break;
} break;
case ENCODING_PCM_FLOAT:
{
jfloatArray audioBufferLocal = (*env)->NewFloatArray(env, spec->samples * spec->channels);
@ -1520,8 +1508,7 @@ int Android_JNI_OpenAudioDevice(int iscapture, SDL_AudioSpec *spec)
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
}
}
break;
} break;
default:
return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
}
@ -1579,7 +1566,6 @@ int Android_JNI_GetDisplayDPI(float *ddpi, float *xdpi, float *ydpi)
float nativeYdpi = (*env)->GetFloatField(env, jDisplayObj, fidYdpi);
int nativeDdpi = (*env)->GetIntField(env, jDisplayObj, fidDdpi);
(*env)->DeleteLocalRef(env, jDisplayObj);
(*env)->DeleteLocalRef(env, jDisplayClass);
@ -1788,7 +1774,8 @@ static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
return SDL_FALSE;
}
static void Internal_Android_Create_AssetManager() {
static void Internal_Android_Create_AssetManager()
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
JNIEnv *env = Android_JNI_GetEnv();
@ -1826,7 +1813,8 @@ static void Internal_Android_Create_AssetManager() {
LocalReferenceHolder_Cleanup(&refs);
}
static void Internal_Android_Destroy_AssetManager() {
static void Internal_Android_Destroy_AssetManager()
{
JNIEnv *env = Android_JNI_GetEnv();
if (asset_manager) {
@ -1854,7 +1842,6 @@ int Android_JNI_FileOpen(SDL_RWops *ctx,
return -1;
}
ctx->hidden.androidio.asset = (void *)asset;
return 0;
}
@ -1963,7 +1950,6 @@ int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seco
return -1;
}
/* context = SDLActivity.getContext(); */
context = (*env)->CallStaticObjectMethod(env, mActivityClass, midGetContext);
@ -2062,7 +2048,8 @@ int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seco
}
/* Add all touch devices */
void Android_JNI_InitTouch() {
void Android_JNI_InitTouch()
{
JNIEnv *env = Android_JNI_GetEnv();
(*env)->CallStaticVoidMethod(env, mActivityClass, midInitTouch);
}
@ -2094,7 +2081,6 @@ void Android_JNI_HapticStop(int device_id)
/* See SDLActivity.java for constants. */
#define COMMAND_SET_KEEP_SCREEN_ON 5
int SDL_AndroidSendMessage(Uint32 command, int param)
{
if (command >= 0x8000) {
@ -2142,7 +2128,6 @@ SDL_bool Android_JNI_IsScreenKeyboardShown(void)
return is_shown;
}
int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
JNIEnv *env;
@ -2606,8 +2591,7 @@ int Android_JNI_GetLocale(char *buf, size_t buflen)
return 0;
}
int
Android_JNI_OpenURL(const char *url)
int Android_JNI_OpenURL(const char *url)
{
JNIEnv *env = Android_JNI_GetEnv();
jstring jurl = (*env)->NewStringUTF(env, url);

View File

@ -30,7 +30,6 @@ extern "C" {
#include <EGL/eglplatform.h>
#include <android/native_window_jni.h>
/* Interface from the SDL library into the Android Java activity */
extern void Android_JNI_SetActivityTitle(const char *title);
extern void Android_JNI_SetWindowStyle(SDL_bool fullscreen);
@ -60,7 +59,6 @@ extern void Android_JNI_AudioSetThreadPriority(int iscapture, int device_id);
extern SDL_bool Android_IsDeXMode(void);
extern SDL_bool Android_IsChromebook(void);
int Android_JNI_FileOpen(SDL_RWops *ctx, const char *fileName, const char *mode);
Sint64 Android_JNI_FileSize(SDL_RWops *ctx);
Sint64 Android_JNI_FileSeek(SDL_RWops *ctx, Sint64 offset, int whence);

View File

@ -1,5 +1,6 @@
#include <sys/kbio.h>
/* *INDENT-OFF* */ /* clang-format off */
/*
* Automatically generated from /usr/share/vt/keymaps/us.acc.kbd.
* DO NOT EDIT!
@ -163,3 +164,4 @@ static accentmap_t accentmap_default_us_acc = { 11, {
{ 0x00 },
} };
/* *INDENT-ON* */ /* clang-format on */

View File

@ -76,8 +76,7 @@ static int kbd_cleanup_atexit_installed = 0;
static struct sigaction old_sigaction[NSIG];
static int fatal_signals[] =
{
static int fatal_signals[] = {
/* Handlers for SIGTERM and SIGINT are installed in SDL_QuitInit. */
SIGHUP, SIGQUIT, SIGILL, SIGABRT,
SIGFPE, SIGSEGV, SIGPIPE, SIGBUS,
@ -102,8 +101,7 @@ static void kbd_cleanup(void)
ioctl(kbd->console_fd, CONS_MOUSECTL, &mData);
}
void
SDL_EVDEV_kbd_reraise_signal(int sig)
void SDL_EVDEV_kbd_reraise_signal(int sig)
{
raise(sig);
}
@ -288,14 +286,14 @@ SDL_EVDEV_kbd_init(void)
kbd_register_emerg_cleanup(kbd);
}
SDL_free(devicePath);
} else kbd->keyboard_fd = kbd->console_fd;
} else
kbd->keyboard_fd = kbd->console_fd;
}
return kbd;
}
void
SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
{
struct mouse_info mData;
@ -470,8 +468,7 @@ static void k_shift(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_
}
}
void
SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int down)
void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int down)
{
keymap_t key_map;
struct keyent_t keysym;

View File

@ -43,8 +43,7 @@ SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue)
hr = XTaskQueueCreate(XTaskQueueDispatchMode::ThreadPool,
XTaskQueueDispatchMode::Manual,
&GDK_GlobalTaskQueue
);
&GDK_GlobalTaskQueue);
if (FAILED(hr)) {
return SDL_SetError("[GDK] Could not create global task queue");
}
@ -154,8 +153,7 @@ SDL_GDKRunApp(SDL_main_func mainFunction, void *reserved)
SDL_SetError("[GDK] Unable to create plmSuspendComplete event");
return -1;
}
auto rascn = [](BOOLEAN quiesced, PVOID context)
{
auto rascn = [](BOOLEAN quiesced, PVOID context) {
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "[GDK] in RegisterAppStateChangeNotification handler");
if (quiesced) {
ResetEvent(plmSuspendComplete);
@ -210,7 +208,8 @@ SDL_GDKRunApp(SDL_main_func mainFunction, void *reserved)
}
extern "C" DECLSPEC void
SDL_GDKSuspendComplete() {
SDL_GDKSuspendComplete()
{
if (plmSuspendComplete) {
SetEvent(plmSuspendComplete);
}

View File

@ -31,11 +31,11 @@ static char *inhibit_handle = NULL;
static unsigned int screensaver_cookie = 0;
static SDL_DBusContext dbus;
static int
LoadDBUSSyms(void)
static int LoadDBUSSyms(void)
{
#define SDL_DBUS_SYM2(x, y) \
if (!(dbus.x = SDL_LoadFunction(dbus_handle, #y))) return -1
if (!(dbus.x = SDL_LoadFunction(dbus_handle, #y))) \
return -1
#define SDL_DBUS_SYM(x) \
SDL_DBUS_SYM2(x, dbus_##x)
@ -86,8 +86,7 @@ LoadDBUSSyms(void)
return 0;
}
static void
UnloadDBUSLibrary(void)
static void UnloadDBUSLibrary(void)
{
if (dbus_handle != NULL) {
SDL_UnloadObject(dbus_handle);
@ -95,8 +94,7 @@ UnloadDBUSLibrary(void)
}
}
static int
LoadDBUSLibrary(void)
static int LoadDBUSLibrary(void)
{
int retval = 0;
if (dbus_handle == NULL) {
@ -115,12 +113,10 @@ LoadDBUSLibrary(void)
return retval;
}
static SDL_SpinLock spinlock_dbus_init = 0;
/* you must hold spinlock_dbus_init before calling this! */
static void
SDL_DBus_Init_Spinlocked(void)
static void SDL_DBus_Init_Spinlocked(void)
{
static SDL_bool is_dbus_available = SDL_TRUE;
if (!is_dbus_available) {
@ -132,7 +128,7 @@ SDL_DBus_Init_Spinlocked(void)
if (LoadDBUSLibrary() == -1) {
is_dbus_available = SDL_FALSE; /* can't load at all? Don't keep trying. */
return; /* oh well */
return;
}
if (!dbus.threads_init_default()) {
@ -162,16 +158,14 @@ SDL_DBus_Init_Spinlocked(void)
}
}
void
SDL_DBus_Init(void)
void SDL_DBus_Init(void)
{
SDL_AtomicLock(&spinlock_dbus_init); /* make sure two threads can't init at same time, since this can happen before SDL_Init. */
SDL_DBus_Init_Spinlocked();
SDL_AtomicUnlock(&spinlock_dbus_init);
}
void
SDL_DBus_Quit(void)
void SDL_DBus_Quit(void)
{
if (dbus.system_conn) {
dbus.connection_close(dbus.system_conn);
@ -205,8 +199,7 @@ SDL_DBus_GetContext(void)
return (dbus_handle && dbus.session_conn) ? &dbus : NULL;
}
static SDL_bool
SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
static SDL_bool SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
{
SDL_bool retval = SDL_FALSE;
@ -223,9 +216,15 @@ SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *node, const char *
/* skip any input args, get to output args. */
while ((firstarg = va_arg(ap_reply, int)) != DBUS_TYPE_INVALID) {
/* we assume D-Bus already validated all this. */
{ void *dumpptr = va_arg(ap_reply, void*); (void) dumpptr; }
{
void *dumpptr = va_arg(ap_reply, void *);
(void)dumpptr;
}
if (firstarg == DBUS_TYPE_ARRAY) {
{ const int dumpint = va_arg(ap_reply, int); (void) dumpint; }
{
const int dumpint = va_arg(ap_reply, int);
(void)dumpint;
}
}
}
firstarg = va_arg(ap_reply, int);
@ -265,8 +264,7 @@ SDL_DBus_CallMethod(const char *node, const char *path, const char *interface, c
return retval;
}
static SDL_bool
SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
static SDL_bool SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
{
SDL_bool retval = SDL_FALSE;
@ -288,8 +286,7 @@ SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char *node, const ch
return retval;
}
static SDL_bool
SDL_DBus_CallWithBasicReply(DBusConnection *conn, DBusMessage *msg, const int expectedtype, void *result)
static SDL_bool SDL_DBus_CallWithBasicReply(DBusConnection *conn, DBusMessage *msg, const int expectedtype, void *result)
{
SDL_bool retval = SDL_FALSE;
@ -360,9 +357,7 @@ SDL_DBus_QueryProperty(const char *node, const char *path, const char *interface
return SDL_DBus_QueryPropertyOnConnection(dbus.session_conn, node, path, interface, property, expectedtype, result);
}
void
SDL_DBus_ScreensaverTickle(void)
void SDL_DBus_ScreensaverTickle(void)
{
if (screensaver_cookie == 0 && inhibit_handle == NULL) { /* no need to tickle if we're inhibiting. */
/* org.gnome.ScreenSaver is the legacy interface, but it'll either do nothing or just be a second harmless tickle on newer systems, so we leave it for now. */
@ -371,8 +366,7 @@ SDL_DBus_ScreensaverTickle(void)
}
}
static SDL_bool
SDL_DBus_AppendDictWithKeyValue(DBusMessageIter *iterInit, const char *key, const char *value)
static SDL_bool SDL_DBus_AppendDictWithKeyValue(DBusMessageIter *iterInit, const char *key, const char *value)
{
DBusMessageIter iterDict, iterEntry, iterValue;
@ -396,9 +390,7 @@ SDL_DBus_AppendDictWithKeyValue(DBusMessageIter *iterInit, const char *key, cons
goto failed;
}
if (!dbus.message_iter_close_container(&iterEntry, &iterValue)
|| !dbus.message_iter_close_container(&iterDict, &iterEntry)
|| !dbus.message_iter_close_container(iterInit, &iterDict)) {
if (!dbus.message_iter_close_container(&iterEntry, &iterValue) || !dbus.message_iter_close_container(&iterDict, &iterEntry) || !dbus.message_iter_close_container(iterInit, &iterDict)) {
goto failed;
}
@ -416,8 +408,7 @@ SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
{
const char *default_inhibit_reason = "Playing a game";
if ( (inhibit && (screensaver_cookie != 0 || inhibit_handle != NULL))
|| (!inhibit && (screensaver_cookie == 0 && inhibit_handle == NULL)) ) {
if ((inhibit && (screensaver_cookie != 0 || inhibit_handle != NULL)) || (!inhibit && (screensaver_cookie == 0 && inhibit_handle == NULL))) {
return SDL_TRUE;
}

View File

@ -28,8 +28,8 @@
#define SDL_USE_LIBDBUS 1
#include <dbus/dbus.h>
typedef struct SDL_DBusContext {
typedef struct SDL_DBusContext
{
DBusConnection *session_conn;
DBusConnection *system_conn;

View File

@ -71,7 +71,8 @@ typedef struct SDL_evdevlist_item
keyboard, touchpad, etc.). Also there's probably some things in here we
can pull out to the SDL_evdevlist_item i.e. name */
SDL_bool is_touchscreen;
struct {
struct
{
char *name;
int min_x, max_x, range_x;
@ -80,8 +81,10 @@ typedef struct SDL_evdevlist_item
int max_slots;
int current_slot;
struct {
enum {
struct
{
enum
{
EVDEV_TOUCH_SLOTDELTA_NONE = 0,
EVDEV_TOUCH_SLOTDELTA_DOWN,
EVDEV_TOUCH_SLOTDELTA_UP,
@ -137,16 +140,13 @@ static Uint8 EVDEV_MouseButtons[] = {
SDL_BUTTON_X2 + 3 /* BTN_TASK 0x117 */
};
static int
SDL_EVDEV_SetRelativeMouseMode(SDL_bool enabled)
static int SDL_EVDEV_SetRelativeMouseMode(SDL_bool enabled)
{
/* Mice already send relative events through this interface */
return 0;
}
int
SDL_EVDEV_Init(void)
int SDL_EVDEV_Init(void)
{
if (_this == NULL) {
_this = (SDL_EVDEV_PrivateData *)SDL_calloc(1, sizeof(*_this));
@ -208,8 +208,7 @@ SDL_EVDEV_Init(void)
return 0;
}
void
SDL_EVDEV_Quit(void)
void SDL_EVDEV_Quit(void)
{
if (_this == NULL) {
return;
@ -268,8 +267,7 @@ static void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_event, int udev_cl
}
#endif /* SDL_USE_LIBUDEV */
void
SDL_EVDEV_Poll(void)
void SDL_EVDEV_Poll(void)
{
struct input_event events[32];
int i, j, len;
@ -519,8 +517,7 @@ SDL_EVDEV_Poll(void)
}
}
static SDL_Scancode
SDL_EVDEV_translate_keycode(int keycode)
static SDL_Scancode SDL_EVDEV_translate_keycode(int keycode)
{
SDL_Scancode scancode = SDL_GetScancodeFromTable(SDL_SCANCODE_TABLE_LINUX, keycode);
@ -533,7 +530,8 @@ SDL_EVDEV_translate_keycode(int keycode)
if (keycode != BTN_TOUCH) {
SDL_Log("The key you just pressed is not recognized by SDL. To help "
"get this fixed, please report this to the SDL forums/mailing list "
"<https://discourse.libsdl.org/> EVDEV KeyCode %d", keycode);
"<https://discourse.libsdl.org/> EVDEV KeyCode %d",
keycode);
}
}
#endif /* DEBUG_SCANCODES */
@ -541,8 +539,7 @@ SDL_EVDEV_translate_keycode(int keycode)
return scancode;
}
static int
SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item, int udev_class)
static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
{
int ret, i;
unsigned long xreq, yreq;
@ -643,8 +640,8 @@ SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item, int udev_class)
return 0;
}
static void
SDL_EVDEV_destroy_touchscreen(SDL_evdevlist_item* item) {
static void SDL_EVDEV_destroy_touchscreen(SDL_evdevlist_item *item)
{
if (!item->is_touchscreen) {
return;
}
@ -655,8 +652,7 @@ SDL_EVDEV_destroy_touchscreen(SDL_evdevlist_item* item) {
SDL_free(item->touchscreen_data);
}
static void
SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
{
#ifdef EVIOCGMTSLOTS
int i, ret;
@ -781,8 +777,7 @@ SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
#endif /* EVIOCGMTSLOTS */
}
static int
SDL_EVDEV_device_added(const char *dev_path, int udev_class)
static int SDL_EVDEV_device_added(const char *dev_path, int udev_class)
{
int ret;
SDL_evdevlist_item *item;
@ -843,8 +838,7 @@ SDL_EVDEV_device_added(const char *dev_path, int udev_class)
return _this->num_devices++;
}
static int
SDL_EVDEV_device_removed(const char *dev_path)
static int SDL_EVDEV_device_removed(const char *dev_path)
{
SDL_evdevlist_item *item;
SDL_evdevlist_item *prev = NULL;
@ -876,7 +870,6 @@ SDL_EVDEV_device_removed(const char *dev_path)
return -1;
}
#endif /* SDL_INPUT_LINUXEV */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -26,7 +26,6 @@
#ifdef SDL_INPUT_LINUXEV
extern int SDL_EVDEV_Init(void);
extern void SDL_EVDEV_Quit(void);
extern void SDL_EVDEV_Poll(void);

View File

@ -23,7 +23,6 @@
#include "SDL_evdev_capabilities.h"
#if HAVE_LINUX_INPUT_H
/* missing defines in older Linux kernel headers */
@ -43,7 +42,8 @@ SDL_EVDEV_GuessDeviceClass(unsigned long bitmask_ev[NBITS(EV_MAX)],
unsigned long bitmask_key[NBITS(KEY_MAX)],
unsigned long bitmask_rel[NBITS(REL_MAX)])
{
struct range {
struct range
{
unsigned start;
unsigned end;
};

View File

@ -69,8 +69,7 @@ static void fn_caps_on(SDL_EVDEV_keyboard_state *kbd);
static void fn_num(SDL_EVDEV_keyboard_state *kbd);
static void fn_compose(SDL_EVDEV_keyboard_state *kbd);
static fn_handler_fn *fn_handler[] =
{
static fn_handler_fn *fn_handler[] = {
NULL, fn_enter, NULL, NULL,
NULL, NULL, NULL, fn_caps_toggle,
fn_num, NULL, NULL, NULL,
@ -78,7 +77,6 @@ static fn_handler_fn *fn_handler[] =
NULL, NULL, NULL, fn_num
};
/*
* Keyboard State
*/
@ -199,8 +197,7 @@ static int kbd_cleanup_atexit_installed = 0;
static struct sigaction old_sigaction[NSIG];
static int fatal_signals[] =
{
static int fatal_signals[] = {
/* Handlers for SIGTERM and SIGINT are installed in SDL_QuitInit. */
SIGHUP, SIGQUIT, SIGILL, SIGABRT,
SIGFPE, SIGSEGV, SIGPIPE, SIGBUS,
@ -218,8 +215,7 @@ static void kbd_cleanup(void)
ioctl(kbd->console_fd, KDSKBMODE, kbd->old_kbd_mode);
}
static void
SDL_EVDEV_kbd_reraise_signal(int sig)
static void SDL_EVDEV_kbd_reraise_signal(int sig)
{
raise(sig);
}
@ -410,8 +406,7 @@ SDL_EVDEV_kbd_init(void)
return kbd;
}
void
SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
{
if (kbd == NULL) {
return;
@ -767,8 +762,7 @@ static void k_brl(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_fl
{
}
void
SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int down)
void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int down)
{
unsigned char shift_final;
unsigned char type;
@ -840,13 +834,11 @@ SDL_EVDEV_kbd_init(void)
return NULL;
}
void
SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down)
void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down)
{
}
void
SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state)
void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state)
{
}

View File

@ -19,6 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
/* *INDENT-OFF* */ /* clang-format off */
static unsigned short default_key_map_0[NR_KEYS] = {
0xf200, 0xf01b, 0xf031, 0xf032, 0xf033, 0xf034, 0xf035, 0xf036,
0xf037, 0xf038, 0xf039, 0xf030, 0xf02d, 0xf03d, 0xf07f, 0xf009,
@ -4374,6 +4376,8 @@ static unsigned short default_key_map_127[NR_KEYS] = {
};
#endif /* INCLUDE_EXTENDED_KEYMAP */
/* *INDENT-ON* */ /* clang-format on */
static unsigned short *default_key_maps[MAX_NR_KEYMAPS] = {
default_key_map_0,
default_key_map_1,

View File

@ -32,7 +32,6 @@
#endif
#include <SDL3/SDL_syswm.h>
#define FCITX_DBUS_SERVICE "org.freedesktop.portal.Fcitx"
#define FCITX_IM_DBUS_PATH "/org/freedesktop/portal/inputmethod"
@ -55,8 +54,7 @@ typedef struct _FcitxClient
static FcitxClient fcitx_client;
static char*
GetAppName()
static char *GetAppName()
{
#if defined(__LINUX__) || defined(__FREEBSD__)
char *spot;
@ -167,8 +165,7 @@ Fcitx_GetPreeditString(SDL_DBusContext *dbus,
return text_bytes;
}
static Sint32
Fcitx_GetPreeditCursorByte(SDL_DBusContext *dbus, DBusMessage *msg)
static Sint32 Fcitx_GetPreeditCursorByte(SDL_DBusContext *dbus, DBusMessage *msg)
{
Sint32 byte = -1;
DBusMessageIter iter;
@ -186,8 +183,7 @@ Fcitx_GetPreeditCursorByte(SDL_DBusContext *dbus, DBusMessage *msg)
return byte;
}
static DBusHandlerResult
DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
static DBusHandlerResult DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
{
SDL_DBusContext *dbus = (SDL_DBusContext *)data;
@ -250,8 +246,7 @@ DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
static void
FcitxClientICCallMethod(FcitxClient *client, const char *method)
static void FcitxClientICCallMethod(FcitxClient *client, const char *method)
{
if (!client->ic_path) {
return;
@ -259,8 +254,7 @@ FcitxClientICCallMethod(FcitxClient *client, const char *method)
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, client->ic_path, FCITX_IC_DBUS_INTERFACE, method, DBUS_TYPE_INVALID);
}
static void SDLCALL
Fcitx_SetCapabilities(void *data,
static void SDLCALL Fcitx_SetCapabilities(void *data,
const char *name,
const char *old_val,
const char *internal_editing)
@ -279,8 +273,8 @@ Fcitx_SetCapabilities(void *data,
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, client->ic_path, FCITX_IC_DBUS_INTERFACE, "SetCapability", DBUS_TYPE_UINT64, &caps, DBUS_TYPE_INVALID);
}
static SDL_bool
FcitxCreateInputContext(SDL_DBusContext* dbus, const char *appname, char **ic_path) {
static SDL_bool FcitxCreateInputContext(SDL_DBusContext *dbus, const char *appname, char **ic_path)
{
const char *program = "program";
SDL_bool retval = SDL_FALSE;
if (dbus->session_conn) {
@ -308,8 +302,7 @@ FcitxCreateInputContext(SDL_DBusContext* dbus, const char *appname, char **ic_pa
return retval;
}
static SDL_bool
FcitxClientCreateIC(FcitxClient *client)
static SDL_bool FcitxClientCreateIC(FcitxClient *client)
{
char *appname = GetAppName();
char *ic_path = NULL;
@ -341,8 +334,7 @@ FcitxClientCreateIC(FcitxClient *client)
return SDL_FALSE;
}
static Uint32
Fcitx_ModState(void)
static Uint32 Fcitx_ModState(void)
{
Uint32 fcitx_mods = 0;
SDL_Keymod sdl_mods = SDL_GetModState();
@ -388,8 +380,7 @@ SDL_Fcitx_Init()
return FcitxClientCreateIC(&fcitx_client);
}
void
SDL_Fcitx_Quit()
void SDL_Fcitx_Quit()
{
FcitxClientICCallMethod(&fcitx_client, "DestroyIC");
if (fcitx_client.ic_path) {
@ -398,8 +389,7 @@ SDL_Fcitx_Quit()
}
}
void
SDL_Fcitx_SetFocus(SDL_bool focused)
void SDL_Fcitx_SetFocus(SDL_bool focused)
{
if (focused) {
FcitxClientICCallMethod(&fcitx_client, "FocusIn");
@ -408,8 +398,7 @@ SDL_Fcitx_SetFocus(SDL_bool focused)
}
}
void
SDL_Fcitx_Reset(void)
void SDL_Fcitx_Reset(void)
{
FcitxClientICCallMethod(&fcitx_client, "Reset");
FcitxClientICCallMethod(&fcitx_client, "CloseIC");
@ -439,8 +428,7 @@ SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
return SDL_FALSE;
}
void
SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
{
SDL_Window *focused_win = NULL;
SDL_SysWMinfo info;
@ -485,8 +473,7 @@ SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
DBUS_TYPE_INT32, &x, DBUS_TYPE_INT32, &y, DBUS_TYPE_INT32, &cursor->w, DBUS_TYPE_INT32, &cursor->h, DBUS_TYPE_INVALID);
}
void
SDL_Fcitx_PumpEvents(void)
void SDL_Fcitx_PumpEvents(void)
{
SDL_DBusContext *dbus = fcitx_client.dbus;
DBusConnection *conn = dbus->session_conn;

View File

@ -24,7 +24,6 @@
#include "SDL_internal.h"
extern SDL_bool SDL_Fcitx_Init(void);
extern void SDL_Fcitx_Quit(void);
extern void SDL_Fcitx_SetFocus(SDL_bool focused);

View File

@ -56,9 +56,7 @@ static SDL_bool ibus_is_portal_interface = SDL_FALSE;
static char *ibus_addr_file = NULL;
static int inotify_fd = -1, inotify_wd = -1;
static Uint32
IBus_ModState(void)
static Uint32 IBus_ModState(void)
{
Uint32 ibus_mods = 0;
SDL_Keymod sdl_mods = SDL_GetModState();
@ -92,8 +90,7 @@ IBus_ModState(void)
return ibus_mods;
}
static SDL_bool
IBus_EnterVariant(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
static SDL_bool IBus_EnterVariant(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
DBusMessageIter *inside, const char *struct_id, size_t id_size)
{
DBusMessageIter sub;
@ -120,8 +117,7 @@ IBus_EnterVariant(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *
return SDL_TRUE;
}
static SDL_bool
IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
static SDL_bool IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
Uint32 *start_pos, Uint32 *end_pos)
{
DBusMessageIter sub1, sub2, array;
@ -185,8 +181,7 @@ IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter *iter, SDL_DBus
return SDL_FALSE;
}
static const char *
IBus_GetVariantText(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus)
static const char *IBus_GetVariantText(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus)
{
/* The text we need is nested weirdly, use dbus-monitor to see the structure better */
const char *text = NULL;
@ -207,8 +202,7 @@ IBus_GetVariantText(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext
return text;
}
static SDL_bool
IBus_GetVariantCursorPos(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
static SDL_bool IBus_GetVariantCursorPos(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
Uint32 *pos)
{
dbus->message_iter_next(iter);
@ -222,8 +216,7 @@ IBus_GetVariantCursorPos(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusCo
return SDL_TRUE;
}
static DBusHandlerResult
IBus_MessageHandler(DBusConnection *conn, DBusMessage *msg, void *user_data)
static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *msg, void *user_data)
{
SDL_DBusContext *dbus = (SDL_DBusContext *)user_data;
@ -305,8 +298,7 @@ IBus_MessageHandler(DBusConnection *conn, DBusMessage *msg, void *user_data)
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
static char *
IBus_ReadAddressFromFile(const char *file_path)
static char *IBus_ReadAddressFromFile(const char *file_path)
{
char addr_buf[1024];
SDL_bool success = SDL_FALSE;
@ -340,8 +332,7 @@ IBus_ReadAddressFromFile(const char *file_path)
}
}
static char *
IBus_GetDBusAddressFilename(void)
static char *IBus_GetDBusAddressFilename(void)
{
SDL_DBusContext *dbus;
const char *disp_env;
@ -431,8 +422,7 @@ IBus_GetDBusAddressFilename(void)
static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus);
static void SDLCALL
IBus_SetCapabilities(void *data, const char *name, const char *old_val,
static void SDLCALL IBus_SetCapabilities(void *data, const char *name, const char *old_val,
const char *internal_editing)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
@ -448,9 +438,7 @@ IBus_SetCapabilities(void *data, const char *name, const char *old_val,
}
}
static SDL_bool
IBus_SetupConnection(SDL_DBusContext *dbus, const char* addr)
static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
{
const char *client_name = "SDL3_Application";
const char *path = NULL;
@ -514,8 +502,7 @@ IBus_SetupConnection(SDL_DBusContext *dbus, const char* addr)
return result;
}
static SDL_bool
IBus_CheckConnection(SDL_DBusContext *dbus)
static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus)
{
if (dbus == NULL) {
return SDL_FALSE;
@ -620,8 +607,7 @@ SDL_IBus_Init(void)
return result;
}
void
SDL_IBus_Quit(void)
void SDL_IBus_Quit(void)
{
SDL_DBusContext *dbus;
@ -661,8 +647,7 @@ SDL_IBus_Quit(void)
SDL_memset(&ibus_cursor_rect, 0, sizeof(ibus_cursor_rect));
}
static void
IBus_SimpleMessage(const char *method)
static void IBus_SimpleMessage(const char *method)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
@ -671,15 +656,13 @@ IBus_SimpleMessage(const char *method)
}
}
void
SDL_IBus_SetFocus(SDL_bool focused)
void SDL_IBus_SetFocus(SDL_bool focused)
{
const char *method = focused ? "FocusIn" : "FocusOut";
IBus_SimpleMessage(method);
}
void
SDL_IBus_Reset(void)
void SDL_IBus_Reset(void)
{
IBus_SimpleMessage("Reset");
}
@ -690,7 +673,6 @@ SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
Uint32 result = 0;
SDL_DBusContext *dbus = SDL_DBus_GetContext();
if (IBus_CheckConnection(dbus)) {
Uint32 mods = IBus_ModState();
Uint32 ibus_keycode = keycode - 8;
@ -709,8 +691,7 @@ SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
return result ? SDL_TRUE : SDL_FALSE;
}
void
SDL_IBus_UpdateTextRect(const SDL_Rect *rect)
void SDL_IBus_UpdateTextRect(const SDL_Rect *rect)
{
SDL_Window *focused_win;
SDL_SysWMinfo info;
@ -752,8 +733,7 @@ SDL_IBus_UpdateTextRect(const SDL_Rect *rect)
}
}
void
SDL_IBus_PumpEvents(void)
void SDL_IBus_PumpEvents(void)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();

View File

@ -40,8 +40,7 @@ static _SDL_IME_ProcessKeyEvent SDL_IME_ProcessKeyEvent_Real = NULL;
static _SDL_IME_UpdateTextRect SDL_IME_UpdateTextRect_Real = NULL;
static _SDL_IME_PumpEvents SDL_IME_PumpEvents_Real = NULL;
static void
InitIME()
static void InitIME()
{
static SDL_bool inited = SDL_FALSE;
#ifdef HAVE_FCITX
@ -107,24 +106,21 @@ SDL_IME_Init(void)
return SDL_FALSE;
}
void
SDL_IME_Quit(void)
void SDL_IME_Quit(void)
{
if (SDL_IME_Quit_Real) {
SDL_IME_Quit_Real();
}
}
void
SDL_IME_SetFocus(SDL_bool focused)
void SDL_IME_SetFocus(SDL_bool focused)
{
if (SDL_IME_SetFocus_Real) {
SDL_IME_SetFocus_Real(focused);
}
}
void
SDL_IME_Reset(void)
void SDL_IME_Reset(void)
{
if (SDL_IME_Reset_Real) {
SDL_IME_Reset_Real();
@ -141,16 +137,14 @@ SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
return SDL_FALSE;
}
void
SDL_IME_UpdateTextRect(const SDL_Rect *rect)
void SDL_IME_UpdateTextRect(const SDL_Rect *rect)
{
if (SDL_IME_UpdateTextRect_Real) {
SDL_IME_UpdateTextRect_Real(rect);
}
}
void
SDL_IME_PumpEvents()
void SDL_IME_PumpEvents()
{
if (SDL_IME_PumpEvents_Real) {
SDL_IME_PumpEvents_Real();

View File

@ -24,7 +24,6 @@
#include "SDL_internal.h"
extern SDL_bool SDL_IME_Init(void);
extern void SDL_IME_Quit(void);
extern void SDL_IME_SetFocus(SDL_bool focused);

View File

@ -33,9 +33,7 @@ SDL_Sandbox SDL_DetectSandbox(void)
/* For Snap, we check multiple variables because they might be set for
* unrelated reasons. This is the same thing WebKitGTK does. */
if (SDL_getenv("SNAP") != NULL
&& SDL_getenv("SNAP_NAME") != NULL
&& SDL_getenv("SNAP_REVISION") != NULL) {
if (SDL_getenv("SNAP") != NULL && SDL_getenv("SNAP_NAME") != NULL && SDL_getenv("SNAP_REVISION") != NULL) {
return SDL_SANDBOX_SNAP;
}

View File

@ -22,7 +22,6 @@
#ifdef __LINUX__
#if !SDL_THREADS_DISABLED
#include <sys/time.h>
#include <sys/resource.h>
@ -68,16 +67,14 @@ static Sint64 rtkit_max_rttime_usec = 200000;
* - The desktop portal exists and supports the realtime interface.
* - The realtime interface is new enough to have the required bug fixes applied.
*/
static SDL_bool
realtime_portal_supported(DBusConnection *conn)
static SDL_bool realtime_portal_supported(DBusConnection *conn)
{
Sint64 res;
return SDL_DBus_QueryPropertyOnConnection(conn, XDG_PORTAL_DBUS_NODE, XDG_PORTAL_DBUS_PATH, XDG_PORTAL_DBUS_INTERFACE,
"RTTimeUSecMax", DBUS_TYPE_INT64, &res);
}
static void
set_rtkit_interface()
static void set_rtkit_interface()
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
@ -95,8 +92,7 @@ set_rtkit_interface()
}
}
static DBusConnection*
get_rtkit_dbus_connection()
static DBusConnection *get_rtkit_dbus_connection()
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
@ -107,8 +103,7 @@ get_rtkit_dbus_connection()
return NULL;
}
static void
rtkit_initialize()
static void rtkit_initialize()
{
DBusConnection *dbus_conn;
@ -134,8 +129,7 @@ rtkit_initialize()
}
}
static SDL_bool
rtkit_initialize_realtime_thread()
static SDL_bool rtkit_initialize_realtime_thread()
{
// Following is an excerpt from rtkit README that outlines the requirements
// a thread must meet before making rtkit requests:
@ -194,8 +188,7 @@ rtkit_initialize_realtime_thread()
return SDL_TRUE;
}
static SDL_bool
rtkit_setpriority_nice(pid_t thread, int nice_level)
static SDL_bool rtkit_setpriority_nice(pid_t thread, int nice_level)
{
DBusConnection *dbus_conn;
Uint64 pid = (Uint64)getpid();
@ -218,8 +211,7 @@ rtkit_setpriority_nice(pid_t thread, int nice_level)
return SDL_TRUE;
}
static SDL_bool
rtkit_setpriority_realtime(pid_t thread, int rt_priority)
static SDL_bool rtkit_setpriority_realtime(pid_t thread, int rt_priority)
{
DBusConnection *dbus_conn;
Uint64 pid = (Uint64)getpid();
@ -257,8 +249,7 @@ rtkit_setpriority_realtime(pid_t thread, int rt_priority)
#endif /* threads */
/* this is a public symbol, so it has to exist even if threads are disabled. */
int
SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
int SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
{
#if SDL_THREADS_DISABLED
return SDL_Unsupported();
@ -290,8 +281,7 @@ SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
}
/* this is a public symbol, so it has to exist even if threads are disabled. */
int
SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy)
int SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy)
{
#if SDL_THREADS_DISABLED
return SDL_Unsupported();

View File

@ -45,8 +45,7 @@ static int SDL_UDEV_load_syms(void);
static SDL_bool SDL_UDEV_hotplug_update_available(void);
static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev);
static SDL_bool
SDL_UDEV_load_sym(const char *fn, void **addr)
static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(_this->udev_handle, fn);
if (*addr == NULL) {
@ -57,12 +56,12 @@ SDL_UDEV_load_sym(const char *fn, void **addr)
return SDL_TRUE;
}
static int
SDL_UDEV_load_syms(void)
static int SDL_UDEV_load_syms(void)
{
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_UDEV_SYM(x) \
if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->syms.x)) return -1
if (!SDL_UDEV_load_sym(#x, (void **)(char *)&_this->syms.x)) \
return -1
SDL_UDEV_SYM(udev_device_get_action);
SDL_UDEV_SYM(udev_device_get_devnode);
@ -95,8 +94,7 @@ SDL_UDEV_load_syms(void)
return 0;
}
static SDL_bool
SDL_UDEV_hotplug_update_available(void)
static SDL_bool SDL_UDEV_hotplug_update_available(void)
{
if (_this->udev_mon != NULL) {
const int fd = _this->syms.udev_monitor_get_fd(_this->udev_mon);
@ -107,9 +105,7 @@ SDL_UDEV_hotplug_update_available(void)
return SDL_FALSE;
}
int
SDL_UDEV_Init(void)
int SDL_UDEV_Init(void)
{
int retval = 0;
@ -147,7 +143,6 @@ SDL_UDEV_Init(void)
/* Do an initial scan of existing devices */
SDL_UDEV_Scan();
}
_this->ref_count += 1;
@ -155,8 +150,7 @@ SDL_UDEV_Init(void)
return retval;
}
void
SDL_UDEV_Quit(void)
void SDL_UDEV_Quit(void)
{
SDL_UDEV_CallbackList *item;
@ -190,8 +184,7 @@ SDL_UDEV_Quit(void)
}
}
void
SDL_UDEV_Scan(void)
void SDL_UDEV_Scan(void)
{
struct udev_enumerate *enumerate = NULL;
struct udev_list_entry *devs = NULL;
@ -279,11 +272,7 @@ SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *product
return found;
}
void
SDL_UDEV_UnloadLibrary(void)
void SDL_UDEV_UnloadLibrary(void)
{
if (_this == NULL) {
return;
@ -295,8 +284,7 @@ SDL_UDEV_UnloadLibrary(void)
}
}
int
SDL_UDEV_LoadLibrary(void)
int SDL_UDEV_LoadLibrary(void)
{
int retval = 0, i;
@ -374,8 +362,7 @@ static void get_caps(struct udev_device *dev, struct udev_device *pdev, const ch
}
}
static int
guess_device_class(struct udev_device *dev)
static int guess_device_class(struct udev_device *dev)
{
struct udev_device *pdev;
unsigned long bitmask_ev[NBITS(EV_MAX)];
@ -404,8 +391,7 @@ guess_device_class(struct udev_device *dev)
&bitmask_rel[0]);
}
static void
device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
{
const char *subsystem;
const char *val = NULL;
@ -484,8 +470,7 @@ device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
}
}
void
SDL_UDEV_Poll(void)
void SDL_UDEV_Poll(void)
{
struct udev_device *dev = NULL;
const char *action = NULL;
@ -513,8 +498,7 @@ SDL_UDEV_Poll(void)
}
}
int
SDL_UDEV_AddCallback(SDL_UDEV_Callback cb)
int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb)
{
SDL_UDEV_CallbackList *item;
item = (SDL_UDEV_CallbackList *)SDL_calloc(1, sizeof(SDL_UDEV_CallbackList));
@ -534,8 +518,7 @@ SDL_UDEV_AddCallback(SDL_UDEV_Callback cb)
return 1;
}
void
SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
{
SDL_UDEV_CallbackList *item;
SDL_UDEV_CallbackList *prev = NULL;
@ -574,8 +557,7 @@ SDL_UDEV_GetUdevSyms(void)
return &_this->syms;
}
void
SDL_UDEV_ReleaseUdevSyms(void)
void SDL_UDEV_ReleaseUdevSyms(void)
{
SDL_UDEV_Quit();
}

View File

@ -46,12 +46,14 @@ typedef enum
typedef void (*SDL_UDEV_Callback)(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
typedef struct SDL_UDEV_CallbackList {
typedef struct SDL_UDEV_CallbackList
{
SDL_UDEV_Callback callback;
struct SDL_UDEV_CallbackList *next;
} SDL_UDEV_CallbackList;
typedef struct SDL_UDEV_Symbols {
typedef struct SDL_UDEV_Symbols
{
const char *(*udev_device_get_action)(struct udev_device *);
const char *(*udev_device_get_devnode)(struct udev_device *);
const char *(*udev_device_get_subsystem)(struct udev_device *);
@ -105,7 +107,6 @@ extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
extern const SDL_UDEV_Symbols *SDL_UDEV_GetUdevSyms(void);
extern void SDL_UDEV_ReleaseUdevSyms(void);
#endif /* HAVE_LIBUDEV_H && HAVE_LINUX_INPUT_H */
#endif /* SDL_udev_h_ */

View File

@ -19,9 +19,7 @@
3. This notice may not be removed or altered from any source distribution.
*/
void SDL_WSCONS_Init();
void SDL_WSCONS_Quit();
void SDL_WSCONS_PumpEvents();

View File

@ -40,7 +40,12 @@
#define KS_Cmd_ScrollFwd KS_Cmd_ScrollFastDown
#endif
#define RETIFIOCTLERR(x) if (x == -1) { free(input); input = NULL; return NULL;}
#define RETIFIOCTLERR(x) \
if (x == -1) { \
free(input); \
input = NULL; \
return NULL; \
}
typedef struct SDL_WSCONS_mouse_input_data SDL_WSCONS_mouse_input_data;
extern SDL_WSCONS_mouse_input_data *SDL_WSCONS_Init_Mouse();
@ -85,7 +90,8 @@ static const unsigned char latin1_to_upper[256] = {
};
/* Compose table courtesy of /usr/src/sys/dev/wscons/wskbdutil.c */
static struct SDL_wscons_compose_tab_s {
static struct SDL_wscons_compose_tab_s
{
keysym_t elem[2];
keysym_t result;
} compose_tab[] = {
@ -239,7 +245,8 @@ static keysym_t ksym_upcase(keysym_t ksym)
return ksym;
}
static struct wscons_keycode_to_SDL {
static struct wscons_keycode_to_SDL
{
keysym_t sourcekey;
SDL_Scancode targetKey;
} conversion_table[] = {
@ -378,7 +385,8 @@ static struct wscons_keycode_to_SDL {
{ KS_backslash, SDL_SCANCODE_BACKSLASH }
};
typedef struct {
typedef struct
{
int fd;
struct wskbd_map_data keymap;
int ledstate;
@ -543,11 +551,13 @@ static void Translate_to_keycode(SDL_WSCONS_input_data* input, int type, keysym_
/* Check command first, then group[0]*/
switch (keyDesc.command) {
case KS_Cmd_ScrollBack: {
case KS_Cmd_ScrollBack:
{
SDL_SendKeyboardKey(type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, SDL_SCANCODE_PAGEUP);
return;
}
case KS_Cmd_ScrollFwd: {
case KS_Cmd_ScrollFwd:
{
SDL_SendKeyboardKey(type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, SDL_SCANCODE_PAGEDOWN);
return;
}
@ -559,7 +569,6 @@ static void Translate_to_keycode(SDL_WSCONS_input_data* input, int type, keysym_
}
}
SDL_SendKeyboardKey(type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, SDL_SCANCODE_UNKNOWN);
}
static void updateKeyboard(SDL_WSCONS_input_data *input)
@ -578,9 +587,11 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
for (i = 0; i < n; i++) {
type = events[i].type;
switch (type) {
case WSCONS_EVENT_KEY_DOWN: {
case WSCONS_EVENT_KEY_DOWN:
{
switch (input->keymap.map[events[i].value].group1[0]) {
case KS_Hold_Screen: {
case KS_Hold_Screen:
{
if (input->lockheldstate[0] >= 1) {
break;
}
@ -589,7 +600,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->lockheldstate[0] = 1;
break;
}
case KS_Num_Lock: {
case KS_Num_Lock:
{
if (input->lockheldstate[1] >= 1) {
break;
}
@ -598,7 +610,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->lockheldstate[1] = 1;
break;
}
case KS_Caps_Lock: {
case KS_Caps_Lock:
{
if (input->lockheldstate[2] >= 1) {
break;
}
@ -608,7 +621,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
break;
}
#ifndef __NetBSD__
case KS_Mode_Lock: {
case KS_Mode_Lock:
{
if (input->lockheldstate[3] >= 1) {
break;
}
@ -618,7 +632,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
break;
}
#endif
case KS_Shift_Lock: {
case KS_Shift_Lock:
{
if (input->lockheldstate[4] >= 1) {
break;
}
@ -627,7 +642,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->lockheldstate[4] = 1;
break;
}
case KS_Shift_L: {
case KS_Shift_L:
{
if (input->shiftheldstate[0]) {
break;
}
@ -635,7 +651,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->shiftheldstate[0] = 1;
break;
}
case KS_Shift_R: {
case KS_Shift_R:
{
if (input->shiftheldstate[1]) {
break;
}
@ -643,7 +660,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->shiftheldstate[1] = 1;
break;
}
case KS_Alt_L: {
case KS_Alt_L:
{
if (input->shiftheldstate[2]) {
break;
}
@ -651,7 +669,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->shiftheldstate[2] = 1;
break;
}
case KS_Alt_R: {
case KS_Alt_R:
{
if (input->shiftheldstate[3]) {
break;
}
@ -659,7 +678,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->shiftheldstate[3] = 1;
break;
}
case KS_Control_L: {
case KS_Control_L:
{
if (input->shiftheldstate[4]) {
break;
}
@ -667,7 +687,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->shiftheldstate[4] = 1;
break;
}
case KS_Control_R: {
case KS_Control_R:
{
if (input->shiftheldstate[5]) {
break;
}
@ -675,7 +696,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->shiftheldstate[5] = 1;
break;
}
case KS_Mode_switch: {
case KS_Mode_switch:
{
if (input->shiftheldstate[6]) {
break;
}
@ -684,85 +706,92 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
break;
}
}
}
break;
case WSCONS_EVENT_KEY_UP: {
} break;
case WSCONS_EVENT_KEY_UP:
{
switch (input->keymap.map[events[i].value].group1[0]) {
case KS_Hold_Screen: {
case KS_Hold_Screen:
{
if (input->lockheldstate[0]) {
input->lockheldstate[0] = 0;
}
}
break;
case KS_Num_Lock: {
} break;
case KS_Num_Lock:
{
if (input->lockheldstate[1]) {
input->lockheldstate[1] = 0;
}
}
break;
case KS_Caps_Lock: {
} break;
case KS_Caps_Lock:
{
if (input->lockheldstate[2]) {
input->lockheldstate[2] = 0;
}
}
break;
} break;
#ifndef __NetBSD__
case KS_Mode_Lock: {
case KS_Mode_Lock:
{
if (input->lockheldstate[3]) {
input->lockheldstate[3] = 0;
}
}
break;
} break;
#endif
case KS_Shift_Lock: {
case KS_Shift_Lock:
{
if (input->lockheldstate[4]) {
input->lockheldstate[4] = 0;
}
}
break;
case KS_Shift_L: {
} break;
case KS_Shift_L:
{
input->shiftheldstate[0] = 0;
if (input->shiftstate[0]) {
input->shiftstate[0]--;
}
break;
}
case KS_Shift_R: {
case KS_Shift_R:
{
input->shiftheldstate[1] = 0;
if (input->shiftstate[0]) {
input->shiftstate[0]--;
}
break;
}
case KS_Alt_L: {
case KS_Alt_L:
{
input->shiftheldstate[2] = 0;
if (input->shiftstate[1]) {
input->shiftstate[1]--;
}
break;
}
case KS_Alt_R: {
case KS_Alt_R:
{
input->shiftheldstate[3] = 0;
if (input->shiftstate[1]) {
input->shiftstate[1]--;
}
break;
}
case KS_Control_L: {
case KS_Control_L:
{
input->shiftheldstate[4] = 0;
if (input->shiftstate[2]) {
input->shiftstate[2]--;
}
break;
}
case KS_Control_R: {
case KS_Control_R:
{
input->shiftheldstate[5] = 0;
if (input->shiftstate[2]) {
input->shiftstate[2]--;
}
break;
}
case KS_Mode_switch: {
case KS_Mode_switch:
{
input->shiftheldstate[6] = 0;
if (input->shiftstate[3]) {
input->shiftstate[3]--;
@ -770,8 +799,7 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
break;
}
}
}
break;
} break;
case WSCONS_EVENT_ALL_KEYS_UP:
for (i = 0; i < SDL_NUM_SCANCODES; i++) {
SDL_SendKeyboardKey(SDL_RELEASED, i);
@ -828,7 +856,8 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->composelen = 1;
input->composebuffer[0] = ksym;
input->composebuffer[1] = 0;
} else result = ksym;
} else
result = ksym;
break;
}
if (result == KS_voidSymbol) {
@ -850,15 +879,13 @@ static void updateKeyboard(SDL_WSCONS_input_data* input)
input->ledstate &= ~WSKBD_LED_COMPOSE;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
for (acc_i = 0; acc_i < SDL_arraysize(compose_tab); acc_i++) {
if ((compose_tab[acc_i].elem[0] == input->composebuffer[0]
&& compose_tab[acc_i].elem[1] == input->composebuffer[1])
|| (compose_tab[acc_i].elem[0] == input->composebuffer[1]
&& compose_tab[acc_i].elem[1] == input->composebuffer[0])) {
if ((compose_tab[acc_i].elem[0] == input->composebuffer[0] && compose_tab[acc_i].elem[1] == input->composebuffer[1]) || (compose_tab[acc_i].elem[0] == input->composebuffer[1] && compose_tab[acc_i].elem[1] == input->composebuffer[0])) {
result = compose_tab[acc_i].result;
break;
}
}
} else continue;
} else
continue;
}
}

View File

@ -45,7 +45,10 @@ SDL_WSCONS_mouse_input_data* SDL_WSCONS_Init_Mouse()
return NULL;
}
mouseInputData->fd = open("/dev/wsmouse", O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (mouseInputData->fd == -1) {free(mouseInputData); return NULL; }
if (mouseInputData->fd == -1) {
free(mouseInputData);
return NULL;
}
#ifdef WSMOUSEIO_SETMODE
ioctl(mouseInputData->fd, WSMOUSEIO_SETMODE, WSMOUSE_COMPAT);
#endif
@ -66,12 +69,10 @@ void updateMouse(SDL_WSCONS_mouse_input_data* inputData)
n /= sizeof(struct wscons_event);
for (i = 0; i < n; i++) {
type = events[i].type;
switch(type)
{
switch (type) {
case WSCONS_EVENT_MOUSE_DOWN:
{
switch (events[i].value)
{
switch (events[i].value) {
case 0: /* Left Mouse Button. */
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_PRESSED, SDL_BUTTON_LEFT);
break;
@ -82,12 +83,10 @@ void updateMouse(SDL_WSCONS_mouse_input_data* inputData)
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_PRESSED, SDL_BUTTON_RIGHT);
break;
}
}
break;
} break;
case WSCONS_EVENT_MOUSE_UP:
{
switch (events[i].value)
{
switch (events[i].value) {
case 0: /* Left Mouse Button. */
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_RELEASED, SDL_BUTTON_LEFT);
break;
@ -98,8 +97,7 @@ void updateMouse(SDL_WSCONS_mouse_input_data* inputData)
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_RELEASED, SDL_BUTTON_RIGHT);
break;
}
}
break;
} break;
case WSCONS_EVENT_MOUSE_DELTA_X:
{
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 1, events[i].value, 0);

View File

@ -32,17 +32,14 @@
#endif
#include <errno.h>
int
SDL_IOReady(int fd, int flags, int timeoutMS)
int SDL_IOReady(int fd, int flags, int timeoutMS)
{
int result;
SDL_assert(flags & (SDL_IOR_READ | SDL_IOR_WRITE));
/* Note: We don't bother to account for elapsed time if we get EINTR */
do
{
do {
#ifdef HAVE_POLL
struct pollfd info;

View File

@ -24,7 +24,6 @@
#ifndef SDL_poll_h_
#define SDL_poll_h_
#define SDL_IOR_READ 0x1
#define SDL_IOR_WRITE 0x2
#define SDL_IOR_NO_RETRY 0x4

View File

@ -103,7 +103,10 @@
#ifdef HAVE_DINPUT_H
#include <dinput.h>
#else
typedef struct { int unused; } DIDEVICEINSTANCE;
typedef struct
{
int unused;
} DIDEVICEINSTANCE;
#endif
#endif /* SDL_directx_h_ */

View File

@ -24,7 +24,6 @@
#include "SDL_hid.h"
HidD_GetString_t SDL_HidD_GetManufacturerString;
HidD_GetString_t SDL_HidD_GetProductString;
HidP_GetCaps_t SDL_HidP_GetCaps;
@ -36,9 +35,7 @@ HidP_GetData_t SDL_HidP_GetData;
static HMODULE s_pHIDDLL = 0;
static int s_HIDDLLRefCount = 0;
int
WIN_LoadHIDDLL(void)
int WIN_LoadHIDDLL(void)
{
if (s_pHIDDLL) {
SDL_assert(s_HIDDLLRefCount > 0);
@ -71,8 +68,7 @@ WIN_LoadHIDDLL(void)
return 0;
}
void
WIN_UnloadHIDDLL(void)
void WIN_UnloadHIDDLL(void)
{
if (s_pHIDDLL) {
SDL_assert(s_HIDDLLRefCount > 0);

View File

@ -39,13 +39,15 @@ typedef struct _HIDD_ATTRIBUTES
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef enum {
typedef enum
{
HidP_Input = 0,
HidP_Output = 1,
HidP_Feature = 2
} HIDP_REPORT_TYPE;
typedef struct {
typedef struct
{
USAGE UsagePage;
UCHAR ReportID;
BOOLEAN IsAlias;
@ -58,8 +60,10 @@ typedef struct {
BOOLEAN IsDesignatorRange;
BOOLEAN IsAbsolute;
ULONG Reserved[10];
union {
struct {
union
{
struct
{
USAGE UsageMin;
USAGE UsageMax;
USHORT StringMin;
@ -69,7 +73,8 @@ typedef struct {
USHORT DataIndexMin;
USHORT DataIndexMax;
} Range;
struct {
struct
{
USAGE Usage;
USAGE Reserved1;
USHORT StringIndex;
@ -82,7 +87,8 @@ typedef struct {
};
} HIDP_BUTTON_CAPS, *PHIDP_BUTTON_CAPS;
typedef struct {
typedef struct
{
USAGE UsagePage;
UCHAR ReportID;
BOOLEAN IsAlias;
@ -105,8 +111,10 @@ typedef struct {
LONG LogicalMax;
LONG PhysicalMin;
LONG PhysicalMax;
union {
struct {
union
{
struct
{
USAGE UsageMin;
USAGE UsageMax;
USHORT StringMin;
@ -116,7 +124,8 @@ typedef struct {
USHORT DataIndexMin;
USHORT DataIndexMax;
} Range;
struct {
struct
{
USAGE Usage;
USAGE Reserved1;
USHORT StringIndex;
@ -129,7 +138,8 @@ typedef struct {
};
} HIDP_VALUE_CAPS, *PHIDP_VALUE_CAPS;
typedef struct {
typedef struct
{
USAGE Usage;
USAGE UsagePage;
USHORT InputReportByteLength;
@ -148,10 +158,12 @@ typedef struct {
USHORT NumberFeatureDataIndices;
} HIDP_CAPS, *PHIDP_CAPS;
typedef struct {
typedef struct
{
USHORT DataIndex;
USHORT Reserved;
union {
union
{
ULONG RawValue;
BOOLEAN On;
};
@ -178,7 +190,6 @@ typedef struct {
#define HIDP_STATUS_REPORT_DOES_NOT_EXIST HIDP_ERROR_CODES(0xC, 0x0010)
#define HIDP_STATUS_NOT_IMPLEMENTED HIDP_ERROR_CODES(0xC, 0x0020)
extern int WIN_LoadHIDDLL(void);
extern void WIN_UnloadHIDDLL(void);

View File

@ -39,6 +39,7 @@ static IMMDeviceEnumerator *enumerator = NULL;
#define PropVariantInit(p) SDL_zerop(p)
/* Some GUIDs we need to know without linking to libraries that aren't available before Vista. */
/* *INDENT-OFF* */ /* clang-format off */
static const CLSID SDL_CLSID_MMDeviceEnumerator = { 0xbcde0395, 0xe52f, 0x467c,{ 0x8e, 0x3d, 0xc4, 0x57, 0x92, 0x91, 0x69, 0x2e } };
static const IID SDL_IID_IMMDeviceEnumerator = { 0xa95664d2, 0x9614, 0x4f35,{ 0xa7, 0x46, 0xde, 0x8d, 0xb6, 0x36, 0x17, 0xe6 } };
static const IID SDL_IID_IMMNotificationClient = { 0x7991eec9, 0x7e89, 0x4d85,{ 0x83, 0x90, 0x6c, 0x70, 0x3c, 0xec, 0x60, 0xc0 } };
@ -48,13 +49,13 @@ static const PROPERTYKEY SDL_PKEY_AudioEngine_DeviceFormat = { { 0xf19f064d, 0x8
static const PROPERTYKEY SDL_PKEY_AudioEndpoint_GUID = { { 0x1da5d803, 0xd492, 0x4edd,{ 0x8c, 0x23, 0xe0, 0xc0, 0xff, 0xee, 0x7f, 0x0e, } }, 4 };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
/* *INDENT-ON* */ /* clang-format on */
/* these increment as default devices change. Opened default devices pick up changes in their threads. */
SDL_atomic_t SDL_IMMDevice_DefaultPlaybackGeneration;
SDL_atomic_t SDL_IMMDevice_DefaultCaptureGeneration;
static void
GetMMDeviceInfo(IMMDevice *device, char **utf8dev, WAVEFORMATEXTENSIBLE *fmt, GUID *guid)
static void GetMMDeviceInfo(IMMDevice *device, char **utf8dev, WAVEFORMATEXTENSIBLE *fmt, GUID *guid)
{
/* PKEY_Device_FriendlyName gives you "Speakers (SoundBlaster Pro)" which drives me nuts. I'd rather it be
"SoundBlaster Pro (Speakers)" but I guess that's developers vs users. Windows uses the FriendlyName in
@ -91,8 +92,7 @@ typedef struct DevIdList
static DevIdList *deviceid_list = NULL;
static void
SDL_IMMDevice_Remove(const SDL_bool iscapture, LPCWSTR devid, SDL_bool useguid)
static void SDL_IMMDevice_Remove(const SDL_bool iscapture, LPCWSTR devid, SDL_bool useguid)
{
DevIdList *i;
DevIdList *next;
@ -114,8 +114,7 @@ SDL_IMMDevice_Remove(const SDL_bool iscapture, LPCWSTR devid, SDL_bool useguid)
}
}
static void
SDL_IMMDevice_Add(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid, SDL_bool useguid)
static void SDL_IMMDevice_Add(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid, SDL_bool useguid)
{
DevIdList *devidlist;
SDL_AudioSpec spec;
@ -185,8 +184,7 @@ typedef struct SDLMMNotificationClient
SDL_bool useguid;
} SDLMMNotificationClient;
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_QueryInterface(IMMNotificationClient *this, REFIID iid, void **ppv)
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_QueryInterface(IMMNotificationClient *this, REFIID iid, void **ppv)
{
if ((WIN_IsEqualIID(iid, &IID_IUnknown)) || (WIN_IsEqualIID(iid, &SDL_IID_IMMNotificationClient))) {
*ppv = this;
@ -198,15 +196,13 @@ SDLMMNotificationClient_QueryInterface(IMMNotificationClient *this, REFIID iid,
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE
SDLMMNotificationClient_AddRef(IMMNotificationClient *ithis)
static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_AddRef(IMMNotificationClient *ithis)
{
SDLMMNotificationClient *this = (SDLMMNotificationClient *)ithis;
return (ULONG)(SDL_AtomicIncRef(&this->refcount) + 1);
}
static ULONG STDMETHODCALLTYPE
SDLMMNotificationClient_Release(IMMNotificationClient *ithis)
static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_Release(IMMNotificationClient *ithis)
{
/* this is a static object; we don't ever free it. */
SDLMMNotificationClient *this = (SDLMMNotificationClient *)ithis;
@ -219,8 +215,7 @@ SDLMMNotificationClient_Release(IMMNotificationClient *ithis)
}
/* These are the entry points called when WASAPI device endpoints change. */
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDefaultDeviceChanged(IMMNotificationClient *ithis, EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId)
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDefaultDeviceChanged(IMMNotificationClient *ithis, EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId)
{
if (role != SDL_IMMDevice_role) {
return S_OK; /* ignore it. */
@ -249,8 +244,7 @@ SDLMMNotificationClient_OnDefaultDeviceChanged(IMMNotificationClient *ithis, EDa
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDeviceAdded(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceAdded(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
{
/* we ignore this; devices added here then progress to ACTIVE, if appropriate, in
OnDeviceStateChange, making that a better place to deal with device adds. More
@ -260,15 +254,13 @@ SDLMMNotificationClient_OnDeviceAdded(IMMNotificationClient *ithis, LPCWSTR pwst
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDeviceRemoved(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceRemoved(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
{
/* See notes in OnDeviceAdded handler about why we ignore this. */
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId, DWORD dwNewState)
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId, DWORD dwNewState)
{
IMMDevice *device = NULL;
@ -300,8 +292,7 @@ SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *ithis, LPCWS
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnPropertyValueChanged(IMMNotificationClient *this, LPCWSTR pwstrDeviceId, const PROPERTYKEY key)
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnPropertyValueChanged(IMMNotificationClient *this, LPCWSTR pwstrDeviceId, const PROPERTYKEY key)
{
return S_OK; /* we don't care about these. */
}
@ -319,8 +310,7 @@ static const IMMNotificationClientVtbl notification_client_vtbl = {
static SDLMMNotificationClient notification_client = { &notification_client_vtbl, { 1 } };
int
SDL_IMMDevice_Init(void)
int SDL_IMMDevice_Init(void)
{
HRESULT ret;
@ -344,8 +334,7 @@ SDL_IMMDevice_Init(void)
return 0;
}
void
SDL_IMMDevice_Quit(void)
void SDL_IMMDevice_Quit(void)
{
DevIdList *devidlist;
DevIdList *next;
@ -366,8 +355,7 @@ SDL_IMMDevice_Quit(void)
deviceid_list = NULL;
}
int
SDL_IMMDevice_Get(LPCWSTR devid, IMMDevice **device, SDL_bool iscapture)
int SDL_IMMDevice_Get(LPCWSTR devid, IMMDevice **device, SDL_bool iscapture)
{
HRESULT ret;
@ -422,8 +410,7 @@ static int SDLCALL sort_endpoints(const void *_a, const void *_b)
return 0;
}
static void
EnumerateEndpointsForFlow(const SDL_bool iscapture)
static void EnumerateEndpointsForFlow(const SDL_bool iscapture)
{
IMMDeviceCollection *collection = NULL;
EndpointItem *items;
@ -474,8 +461,7 @@ EnumerateEndpointsForFlow(const SDL_bool iscapture)
IMMDeviceCollection_Release(collection);
}
void
SDL_IMMDevice_EnumerateEndpoints(SDL_bool useguid)
void SDL_IMMDevice_EnumerateEndpoints(SDL_bool useguid)
{
notification_client.useguid = useguid;
@ -486,8 +472,7 @@ SDL_IMMDevice_EnumerateEndpoints(SDL_bool useguid)
IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)&notification_client);
}
int
SDL_IMMDevice_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
int SDL_IMMDevice_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
WAVEFORMATEXTENSIBLE fmt;
IMMDevice *device = NULL;

View File

@ -22,7 +22,6 @@
#ifndef SDL_IMMDEVICE_H
#define SDL_IMMDEVICE_H
#define COBJMACROS
#include <mmdeviceapi.h>
#include <mmreg.h>

View File

@ -28,7 +28,8 @@
#if defined(HAVE_ROAPI_H)
#include <roapi.h> /* For RoInitialize/RoUninitialize (Win32 only) */
#else
typedef enum RO_INIT_TYPE {
typedef enum RO_INIT_TYPE
{
RO_INIT_SINGLETHREADED = 0,
RO_INIT_MULTITHREADED = 1
} RO_INIT_TYPE;
@ -48,10 +49,8 @@ typedef enum RO_INIT_TYPE {
#define LOAD_LIBRARY_SEARCH_SYSTEM32 0x00000800
#endif
/* Sets an error message based on an HRESULT */
int
WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr)
int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr)
{
TCHAR buffer[1024];
char *message;
@ -74,8 +73,7 @@ WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr)
}
/* Sets an error message based on GetLastError() */
int
WIN_SetError(const char *prefix)
int WIN_SetError(const char *prefix)
{
return WIN_SetErrorFromHRESULT(prefix, GetLastError());
}
@ -114,8 +112,7 @@ WIN_CoInitialize(void)
#endif
}
void
WIN_CoUninitialize(void)
void WIN_CoUninitialize(void)
{
#ifndef __WINRT__
CoUninitialize();
@ -169,8 +166,7 @@ WIN_RoInitialize(void)
#endif
}
void
WIN_RoUninitialize(void)
void WIN_RoUninitialize(void)
{
#ifndef __WINRT__
typedef void(WINAPI * RoUninitialize_t)(void);
@ -182,8 +178,7 @@ WIN_RoUninitialize(void)
}
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
static BOOL
IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WORD wServicePackMajor)
static BOOL IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WORD wServicePackMajor)
{
OSVERSIONINFOEXW osvi;
DWORDLONG const dwlConditionMask = VerSetConditionMask(
@ -310,20 +305,17 @@ WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
#endif /* if __WINRT__ / else */
}
BOOL
WIN_IsEqualGUID(const GUID * a, const GUID * b)
BOOL WIN_IsEqualGUID(const GUID *a, const GUID *b)
{
return SDL_memcmp(a, b, sizeof(*a)) == 0;
}
BOOL
WIN_IsEqualIID(REFIID a, REFIID b)
BOOL WIN_IsEqualIID(REFIID a, REFIID b)
{
return SDL_memcmp(a, b, sizeof(*a)) == 0;
}
void
WIN_RECTToRect(const RECT *winrect, SDL_Rect *sdlrect)
void WIN_RECTToRect(const RECT *winrect, SDL_Rect *sdlrect)
{
sdlrect->x = winrect->left;
sdlrect->w = (winrect->right - winrect->left) + 1;
@ -331,8 +323,7 @@ WIN_RECTToRect(const RECT *winrect, SDL_Rect *sdlrect)
sdlrect->h = (winrect->bottom - winrect->top) + 1;
}
void
WIN_RectToRECT(const SDL_Rect *sdlrect, RECT *winrect)
void WIN_RectToRECT(const SDL_Rect *sdlrect, RECT *winrect)
{
winrect->left = sdlrect->x;
winrect->right = sdlrect->x + sdlrect->w - 1;
@ -342,15 +333,13 @@ WIN_RectToRECT(const SDL_Rect *sdlrect, RECT *winrect)
#endif /* defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) */
/*
* Public APIs
*/
#if !defined(SDL_VIDEO_DRIVER_WINDOWS)
#if defined(__WIN32__) || defined(__GDK__)
int
SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
int SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
{
(void)name;
(void)style;
@ -358,8 +347,7 @@ SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
return 0;
}
void
SDL_UnregisterApp(void)
void SDL_UnregisterApp(void)
{
}
@ -369,8 +357,7 @@ void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
#endif /* __WIN32__ || __GDK__ */
#if defined(__WIN32__) || defined(__WINGDK__)
int
SDL_Direct3D9GetAdapterIndex(int displayIndex)
int SDL_Direct3D9GetAdapterIndex(int displayIndex)
{
(void)displayIndex;
return 0; /* D3DADAPTER_DEFAULT */

View File

@ -36,11 +36,9 @@ DWORD SDL_XInputVersion = 0;
static HANDLE s_pXInputDLL = 0;
static int s_XInputDLLRefCount = 0;
#if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
int
WIN_LoadXInputDLL(void)
int WIN_LoadXInputDLL(void)
{
/* Getting handles to system dlls (via LoadLibrary and its variants) is not
* supported on WinRT, thus, pointers to XInput's functions can't be
@ -65,15 +63,13 @@ WIN_LoadXInputDLL(void)
return 0;
}
void
WIN_UnloadXInputDLL(void)
void WIN_UnloadXInputDLL(void)
{
}
#else /* !(defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)) */
int
WIN_LoadXInputDLL(void)
int WIN_LoadXInputDLL(void)
{
DWORD version = 0;
@ -124,8 +120,7 @@ WIN_LoadXInputDLL(void)
return 0;
}
void
WIN_UnloadXInputDLL(void)
void WIN_UnloadXInputDLL(void)
{
if (s_pXInputDLL) {
SDL_assert(s_XInputDLLRefCount > 0);

View File

@ -222,31 +222,26 @@ typedef struct
#endif /* HAVE_XINPUT_H */
/* Forward decl's for XInput API's we load dynamically and use if available */
typedef DWORD (WINAPI *XInputGetState_t)
(
typedef DWORD(WINAPI *XInputGetState_t)(
DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
XINPUT_STATE_EX *pState /* [out] Receives the current state */
);
typedef DWORD (WINAPI *XInputSetState_t)
(
typedef DWORD(WINAPI *XInputSetState_t)(
DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
XINPUT_VIBRATION *pVibration /* [in, out] The vibration information to send to the controller */
);
typedef DWORD (WINAPI *XInputGetCapabilities_t)
(
typedef DWORD(WINAPI *XInputGetCapabilities_t)(
DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
DWORD dwFlags, /* [in] Input flags that identify the device type */
XINPUT_CAPABILITIES *pCapabilities /* [out] Receives the capabilities */
);
typedef DWORD (WINAPI *XInputGetBatteryInformation_t)
(
typedef DWORD(WINAPI *XInputGetBatteryInformation_t)(
DWORD dwUserIndex,
BYTE devType,
XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation
);
XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation);
extern int WIN_LoadXInputDLL(void);
extern void WIN_UnloadXInputDLL(void);

View File

@ -40,7 +40,6 @@ SDL_WinRTRunApp(SDL_main_func mainFunction, void * xamlBackgroundPanel)
}
}
extern "C" DECLSPEC SDL_WinRT_DeviceFamily
SDL_WinRTGetDeviceFamily()
{

View File

@ -26,7 +26,6 @@
#include <sstream>
using namespace std;
/* Windows includes */
#include "ppltasks.h"
using namespace concurrency;
@ -44,7 +43,6 @@ using namespace Windows::UI::Input;
using namespace Windows::Phone::UI::Input;
#endif
/* SDL includes */
extern "C" {
#include "../../video/SDL_sysvideo.h"
@ -69,14 +67,12 @@ extern "C" {
extern "C" void D3D11_Trim(SDL_Renderer *);
#endif
// Compile-time debugging options:
// To enable, uncomment; to disable, comment them out.
//#define LOG_POINTER_EVENTS 1
//#define LOG_WINDOW_EVENTS 1
//#define LOG_ORIENTATION_EVENTS 1
// HACK, DLudwig: record a reference to the global, WinRT 'app'/view.
// SDL/WinRT will use this throughout its code.
//
@ -113,8 +109,7 @@ int SDL_WinRTInitNonXAMLApp(int (*mainFunction)(int, char **))
return 0;
}
static void
WINRT_ProcessWindowSizeChange() // TODO: Pass an SDL_Window-identifying thing into WINRT_ProcessWindowSizeChange()
static void WINRT_ProcessWindowSizeChange() // TODO: Pass an SDL_Window-identifying thing into WINRT_ProcessWindowSizeChange()
{
CoreWindow ^ coreWindow = CoreWindow::GetForCurrentThread();
if (coreWindow) {
@ -140,7 +135,8 @@ WINRT_ProcessWindowSizeChange() // TODO: Pass an SDL_Window-identifying thing in
const DisplayOrientations currentOrientation = WINRT_DISPLAY_PROPERTY(CurrentOrientation);
switch (currentOrientation) {
case DisplayOrientations::Landscape:
case DisplayOrientations::LandscapeFlipped: {
case DisplayOrientations::LandscapeFlipped:
{
int tmp = w;
w = h;
h = tmp;
@ -165,8 +161,7 @@ WINRT_ProcessWindowSizeChange() // TODO: Pass an SDL_Window-identifying thing in
}
}
SDL_WinRTApp::SDL_WinRTApp() :
m_windowClosed(false),
SDL_WinRTApp::SDL_WinRTApp() : m_windowClosed(false),
m_windowVisible(true)
{
}
@ -193,8 +188,7 @@ void SDL_WinRTApp::Initialize(CoreApplicationView^ applicationView)
*/
Windows::Gaming::Input::Gamepad::GamepadAdded +=
ref new Windows::Foundation::EventHandler<Windows::Gaming::Input::Gamepad ^>(
this, &SDL_WinRTApp::OnGamepadAdded
);
this, &SDL_WinRTApp::OnGamepadAdded);
#endif
}
@ -247,7 +241,6 @@ void SDL_WinRTApp::OnOrientationChanged(Object^ sender)
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_SIZE_CHANGED, w, h);
}
#endif
}
void SDL_WinRTApp::SetWindow(CoreWindow ^ window)
@ -335,8 +328,7 @@ void SDL_WinRTApp::SetWindow(CoreWindow^ window)
// to be done for network-enabled apps, as per Windows Store requirements.
using namespace Windows::UI::ApplicationSettings;
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane^, SettingsPaneCommandsRequestedEventArgs^>
(this, &SDL_WinRTApp::OnSettingsPaneCommandsRequested);
ref new TypedEventHandler<SettingsPane ^, SettingsPaneCommandsRequestedEventArgs ^>(this, &SDL_WinRTApp::OnSettingsPaneCommandsRequested);
#endif
}
@ -619,8 +611,7 @@ void SDL_WinRTApp::OnSuspending(Platform::Object^ sender, SuspendingEventArgs^ a
SDL_SendAppEvent(SDL_APP_WILLENTERBACKGROUND);
SuspendingDeferral ^ deferral = args->SuspendingOperation->GetDeferral();
create_task([this, deferral]()
{
create_task([this, deferral]() {
// Send an app did-enter-background event immediately to observers.
// CoreDispatcher::ProcessEvents, which is the backbone on which
// SDL_WinRTApp::PumpEvents is built, will not return to its caller
@ -660,8 +651,7 @@ void SDL_WinRTApp::OnExiting(Platform::Object^ sender, Platform::Object^ args)
SDL_SendAppEvent(SDL_APP_TERMINATING);
}
static void
WINRT_LogPointerEvent(const char * header, Windows::UI::Core::PointerEventArgs ^ args, Windows::Foundation::Point transformedPoint)
static void WINRT_LogPointerEvent(const char *header, Windows::UI::Core::PointerEventArgs ^ args, Windows::Foundation::Point transformedPoint)
{
Uint8 button, pressed;
Windows::UI::Input::PointerPoint ^ pt = args->CurrentPoint;

View File

@ -36,7 +36,8 @@ public:
internal :
// SDL-specific methods
void PumpEvents();
void
PumpEvents();
protected:
bool ShouldWaitForAppResumeEvents();

View File

@ -28,77 +28,64 @@
#include <windows.ui.xaml.media.dxinterop.h>
#endif
/* SDL includes */
#include "../../video/winrt/SDL_winrtevents_c.h"
#include "../../video/winrt/SDL_winrtvideo_cpp.h"
#include "SDL_winrtapp_common.h"
#include "SDL_winrtapp_xaml.h"
/* SDL-internal globals: */
SDL_bool WINRT_XAMLWasEnabled = SDL_FALSE;
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
extern "C"
ISwapChainBackgroundPanelNative * WINRT_GlobalSwapChainBackgroundPanelNative = NULL;
extern "C" ISwapChainBackgroundPanelNative *WINRT_GlobalSwapChainBackgroundPanelNative = NULL;
static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken;
#endif
/*
* Input event handlers (XAML)
*/
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
static void
WINRT_OnPointerPressedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
static void WINRT_OnPointerPressedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerPressedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
static void
WINRT_OnPointerMovedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
static void WINRT_OnPointerMovedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerMovedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
static void
WINRT_OnPointerReleasedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
static void WINRT_OnPointerReleasedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerReleasedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
static void
WINRT_OnPointerWheelChangedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
static void WINRT_OnPointerWheelChangedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerWheelChangedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP
/*
* XAML-to-SDL Rendering Callback
*/
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
static void
WINRT_OnRenderViaXAML(_In_ Platform::Object^ sender, _In_ Platform::Object^ args)
static void WINRT_OnRenderViaXAML(_In_ Platform::Object ^ sender, _In_ Platform::Object ^ args)
{
WINRT_CycleXAMLThread();
}
#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP
/*
* SDL + XAML Initialization
*/
int
SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void * backgroundPanelAsIInspectable)
int SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void *backgroundPanelAsIInspectable)
{
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
return SDL_SetError("XAML support is not yet available in Windows Phone.");

View File

@ -23,7 +23,6 @@
#ifndef SDL_winrtapp_xaml_h_
#define SDL_winrtapp_xaml_h_
#ifdef __cplusplus
extern SDL_bool WINRT_XAMLWasEnabled;
extern int SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void *backgroundPanelAsIInspectable);

View File

@ -26,7 +26,6 @@
/* CPU feature detection for SDL */
#ifdef HAVE_SYSCONF
#include <unistd.h>
#endif
@ -110,15 +109,13 @@
the idea is borrowed from the libmpeg2 library - thanks!
*/
static jmp_buf jmpbuf;
static void
illegal_instruction(int sig)
static void illegal_instruction(int sig)
{
longjmp(jmpbuf, 1);
}
#endif /* HAVE_SETJMP */
static int
CPU_haveCPUID(void)
static int CPU_haveCPUID(void)
{
int has_CPUID = 0;
@ -222,8 +219,9 @@ done:
" xorl %%ecx,%%ecx \n" \
" cpuid \n" \
" movl %%ebx, %%esi \n" \
" popl %%ebx \n" : \
"=a" (a), "=S" (b), "=c" (c), "=d" (d) : "a" (func))
" popl %%ebx \n" \
: "=a"(a), "=S"(b), "=c"(c), "=d"(d) \
: "a"(func))
#elif (defined(__GNUC__) || defined(__llvm__)) && defined(__x86_64__)
#define cpuid(func, a, b, c, d) \
__asm__ __volatile__( \
@ -231,8 +229,9 @@ done:
" xorq %%rcx,%%rcx \n" \
" cpuid \n" \
" movq %%rbx, %%rsi \n" \
" popq %%rbx \n" : \
"=a" (a), "=S" (b), "=c" (c), "=d" (d) : "a" (func))
" popq %%rbx \n" \
: "=a"(a), "=S"(b), "=c"(c), "=d"(d) \
: "a"(func))
#elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)
#define cpuid(func, a, b, c, d) \
__asm { \
@ -256,7 +255,13 @@ done:
}
#else
#define cpuid(func, a, b, c, d) \
do { a = b = c = d = 0; (void) a; (void) b; (void) c; (void) d; } while (0)
do { \
a = b = c = d = 0; \
(void)a; \
(void)b; \
(void)c; \
(void)d; \
} while (0)
#endif
static int CPU_CPUIDFeatures[4];
@ -264,8 +269,7 @@ static int CPU_CPUIDMaxFunction = 0;
static SDL_bool CPU_OSSavesYMM = SDL_FALSE;
static SDL_bool CPU_OSSavesZMM = SDL_FALSE;
static void
CPU_calcCPUIDFeatures(void)
static void CPU_calcCPUIDFeatures(void)
{
static SDL_bool checked = SDL_FALSE;
if (!checked) {
@ -285,7 +289,10 @@ CPU_calcCPUIDFeatures(void)
if (c & 0x08000000) {
/* Call xgetbv to see if YMM (etc) register state is saved */
#if (defined(__GNUC__) || defined(__llvm__)) && (defined(__i386__) || defined(__x86_64__))
__asm__(".byte 0x0f, 0x01, 0xd0" : "=a" (a) : "c" (0) : "%edx");
__asm__(".byte 0x0f, 0x01, 0xd0"
: "=a"(a)
: "c"(0)
: "%edx");
#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) && (_MSC_FULL_VER >= 160040219) /* VS2010 SP1 */
a = (int)_xgetbv(0);
#elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)
@ -304,8 +311,7 @@ CPU_calcCPUIDFeatures(void)
}
}
static int
CPU_haveAltiVec(void)
static int CPU_haveAltiVec(void)
{
volatile int altivec = 0;
#ifndef SDL_CPUINFO_DISABLED
@ -330,7 +336,8 @@ CPU_haveAltiVec(void)
void (*handler)(int sig);
handler = signal(SIGILL, illegal_instruction);
if (setjmp(jmpbuf) == 0) {
asm volatile ("mtspr 256, %0\n\t" "vand %%v0, %%v0, %%v0"::"r" (-1));
asm volatile("mtspr 256, %0\n\t"
"vand %%v0, %%v0, %%v0" ::"r"(-1));
altivec = 1;
}
signal(SIGILL, handler);
@ -340,22 +347,19 @@ CPU_haveAltiVec(void)
}
#if (defined(__ARM_ARCH) && (__ARM_ARCH >= 6)) || defined(__aarch64__)
static int
CPU_haveARMSIMD(void)
static int CPU_haveARMSIMD(void)
{
return 1;
}
#elif !defined(__arm__)
static int
CPU_haveARMSIMD(void)
static int CPU_haveARMSIMD(void)
{
return 0;
}
#elif defined(__LINUX__)
static int
CPU_haveARMSIMD(void)
static int CPU_haveARMSIMD(void)
{
int arm_simd = 0;
int fd;
@ -378,8 +382,7 @@ CPU_haveARMSIMD(void)
}
#elif defined(__RISCOS__)
static int
CPU_haveARMSIMD(void)
static int CPU_haveARMSIMD(void)
{
_kernel_swi_regs regs;
regs.r[0] = 0;
@ -401,8 +404,7 @@ CPU_haveARMSIMD(void)
}
#else
static int
CPU_haveARMSIMD(void)
static int CPU_haveARMSIMD(void)
{
#warning SDL_HasARMSIMD is not implemented for this ARM platform. Write me.
return 0;
@ -410,8 +412,7 @@ CPU_haveARMSIMD(void)
#endif
#if defined(__LINUX__) && defined(__arm__) && !defined(HAVE_GETAUXVAL)
static int
readProcAuxvForNeon(void)
static int readProcAuxvForNeon(void)
{
int neon = 0;
int fd;
@ -431,8 +432,7 @@ readProcAuxvForNeon(void)
}
#endif
static int
CPU_haveNEON(void)
static int CPU_haveNEON(void)
{
/* The way you detect NEON is a privileged instruction on ARM, so you have
query the OS kernel in a platform-specific way. :/ */
@ -501,16 +501,14 @@ CPU_haveNEON(void)
#endif
}
static int
CPU_readCPUCFG(void)
static int CPU_readCPUCFG(void)
{
uint32_t cfg2 = 0;
#if defined __loongarch__
__asm__ volatile(
"cpucfg %0, %1 \n\t"
: "+&r"(cfg2)
: "r"(CPU_CFG2)
);
: "r"(CPU_CFG2));
#endif
return cfg2;
}
@ -529,8 +527,7 @@ CPU_have3DNow(void)
#endif
}
#else
static int
CPU_have3DNow(void)
static int CPU_have3DNow(void)
{
if (CPU_CPUIDMaxFunction > 0) { /* that is, do we have CPUID at all? */
int a, b, c, d;
@ -603,12 +600,14 @@ CPU_haveAVX2(void)
#endif
}
#else
static int
CPU_haveAVX2(void)
static int CPU_haveAVX2(void)
{
if (CPU_OSSavesYMM && (CPU_CPUIDMaxFunction >= 7)) {
int a, b, c, d;
(void) a; (void) b; (void) c; (void) d; /* compiler warnings... */
(void)a;
(void)b;
(void)c;
(void)d; /* compiler warnings... */
cpuid(7, a, b, c, d);
return b & 0x00000020;
}
@ -623,12 +622,14 @@ CPU_haveAVX512F(void)
return 0;
}
#else
static int
CPU_haveAVX512F(void)
static int CPU_haveAVX512F(void)
{
if (CPU_OSSavesZMM && (CPU_CPUIDMaxFunction >= 7)) {
int a, b, c, d;
(void) a; (void) b; (void) c; (void) d; /* compiler warnings... */
(void)a;
(void)b;
(void)c;
(void)d; /* compiler warnings... */
cpuid(7, a, b, c, d);
return b & 0x00010000;
}
@ -638,8 +639,7 @@ CPU_haveAVX512F(void)
static int SDL_CPUCount = 0;
int
SDL_GetCPUCount(void)
int SDL_GetCPUCount(void)
{
if (!SDL_CPUCount) {
#ifndef SDL_CPUINFO_DISABLED
@ -682,8 +682,7 @@ SDL_GetCPUType(void)
}
#else
/* Oh, such a sweet sweet trick, just not very useful. :) */
static const char *
SDL_GetCPUType(void)
static const char *SDL_GetCPUType(void)
{
static char SDL_CPUType[13];
@ -695,19 +694,28 @@ SDL_GetCPUType(void)
int a, b, c, d;
cpuid(0x00000000, a, b, c, d);
(void)a;
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff);
SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUType[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUType[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUType[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUType[i++] = (char)(d & 0xff);
SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUType[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUType[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUType[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUType[i++] = (char)(c & 0xff);
}
if (!SDL_CPUType[0]) {
@ -718,7 +726,6 @@ SDL_GetCPUType(void)
}
#endif
#ifdef TEST_MAIN /* !!! FIXME: only used for test at the moment. */
#if defined(__e2k__)
inline const char *
@ -731,8 +738,7 @@ SDL_GetCPUName(void)
return SDL_CPUName;
}
#else
static const char *
SDL_GetCPUName(void)
static const char *SDL_GetCPUName(void)
{
static char SDL_CPUName[48];
@ -745,56 +751,104 @@ SDL_GetCPUName(void)
cpuid(0x80000000, a, b, c, d);
if (a >= 0x80000004) {
cpuid(0x80000002, a, b, c, d);
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
cpuid(0x80000003, a, b, c, d);
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
cpuid(0x80000004, a, b, c, d);
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(a & 0xff);
a >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(b & 0xff);
b >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(c & 0xff);
c >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
SDL_CPUName[i++] = (char)(d & 0xff);
d >>= 8;
}
}
if (!SDL_CPUName[0]) {
@ -806,12 +860,14 @@ SDL_GetCPUName(void)
#endif
#endif
int
SDL_GetCPUCacheLineSize(void)
int SDL_GetCPUCacheLineSize(void)
{
const char *cpuType = SDL_GetCPUType();
int a, b, c, d;
(void) a; (void) b; (void) c; (void) d;
(void)a;
(void)b;
(void)c;
(void)d;
if (SDL_strcmp(cpuType, "GenuineIntel") == 0 || SDL_strcmp(cpuType, "CentaurHauls") == 0 || SDL_strcmp(cpuType, " Shanghai ") == 0) {
cpuid(0x00000001, a, b, c, d);
return ((b >> 8) & 0xff) * 8;
@ -827,8 +883,7 @@ SDL_GetCPUCacheLineSize(void)
static Uint32 SDL_CPUFeatures = 0xFFFFFFFF;
static Uint32 SDL_SIMDAlignment = 0xFFFFFFFF;
static Uint32
SDL_GetCPUFeatures(void)
static Uint32 SDL_GetCPUFeatures(void)
{
if (SDL_CPUFeatures == 0xFFFFFFFF) {
CPU_calcCPUIDFeatures();
@ -1000,8 +1055,7 @@ SDL_HasLASX(void)
static int SDL_SystemRAM = 0;
int
SDL_GetSystemRAM(void)
int SDL_GetSystemRAM(void)
{
if (!SDL_SystemRAM) {
#ifndef SDL_CPUINFO_DISABLED
@ -1066,7 +1120,6 @@ SDL_GetSystemRAM(void)
return SDL_SystemRAM;
}
size_t
SDL_SIMDGetAlignment(void)
{
@ -1155,21 +1208,18 @@ SDL_SIMDRealloc(void *mem, const size_t len)
return retval;
}
void
SDL_SIMDFree(void *ptr)
void SDL_SIMDFree(void *ptr)
{
if (ptr) {
SDL_free(*(((void **)ptr) - 1));
}
}
#ifdef TEST_MAIN
#include <stdio.h>
int
main()
int main()
{
printf("CPU count: %d\n", SDL_GetCPUCount());
printf("CPU type: %s\n", SDL_GetCPUType());

View File

@ -52,7 +52,6 @@ static void SDL_InitDynamicAPI(void);
/* BE CAREFUL CALLING ANY SDL CODE IN HERE, IT WILL BLOW UP.
Even self-contained stuff might call SDL_Error and break everything. */
/* behold, the macro salsa! */
/* !!! FIXME: ...disabled...until we write it. :) */
@ -61,17 +60,22 @@ static void SDL_InitDynamicAPI(void);
#if DISABLE_JUMP_MAGIC
/* Can't use the macro for varargs nonsense. This is atrocious. */
#define SDL_DYNAPI_VARARGS_LOGFN(_static, name, initcall, logname, prio) \
_static void SDLCALL SDL_Log##logname##name(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
va_list ap; initcall; va_start(ap, fmt); \
_static void SDLCALL SDL_Log##logname##name(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) \
{ \
va_list ap; \
initcall; \
va_start(ap, fmt); \
jump_table.SDL_LogMessageV(category, SDL_LOG_PRIORITY_##prio, fmt, ap); \
va_end(ap); \
}
#define SDL_DYNAPI_VARARGS(_static, name, initcall) \
_static int SDLCALL SDL_SetError##name(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
_static int SDLCALL SDL_SetError##name(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) \
{ \
char buf[128], *str = buf; \
int result; \
va_list ap; initcall; \
va_list ap; \
initcall; \
va_start(ap, fmt); \
result = jump_table.SDL_vsnprintf(buf, sizeof(buf), fmt, ap); \
va_end(ap); \
@ -92,31 +96,49 @@ static void SDL_InitDynamicAPI(void);
} \
return result; \
} \
_static int SDLCALL SDL_sscanf##name(const char *buf, SDL_SCANF_FORMAT_STRING const char *fmt, ...) { \
int retval; va_list ap; initcall; va_start(ap, fmt); \
_static int SDLCALL SDL_sscanf##name(const char *buf, SDL_SCANF_FORMAT_STRING const char *fmt, ...) \
{ \
int retval; \
va_list ap; \
initcall; \
va_start(ap, fmt); \
retval = jump_table.SDL_vsscanf(buf, fmt, ap); \
va_end(ap); \
return retval; \
} \
_static int SDLCALL SDL_snprintf##name(SDL_OUT_Z_CAP(maxlen) char *buf, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
int retval; va_list ap; initcall; va_start(ap, fmt); \
_static int SDLCALL SDL_snprintf##name(SDL_OUT_Z_CAP(maxlen) char *buf, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) \
{ \
int retval; \
va_list ap; \
initcall; \
va_start(ap, fmt); \
retval = jump_table.SDL_vsnprintf(buf, maxlen, fmt, ap); \
va_end(ap); \
return retval; \
} \
_static int SDLCALL SDL_asprintf##name(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
int retval; va_list ap; initcall; va_start(ap, fmt); \
_static int SDLCALL SDL_asprintf##name(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) \
{ \
int retval; \
va_list ap; \
initcall; \
va_start(ap, fmt); \
retval = jump_table.SDL_vasprintf(strp, fmt, ap); \
va_end(ap); \
return retval; \
} \
_static void SDLCALL SDL_Log##name(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
va_list ap; initcall; va_start(ap, fmt); \
_static void SDLCALL SDL_Log##name(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) \
{ \
va_list ap; \
initcall; \
va_start(ap, fmt); \
jump_table.SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap); \
va_end(ap); \
} \
_static void SDLCALL SDL_LogMessage##name(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
va_list ap; initcall; va_start(ap, fmt); \
_static void SDLCALL SDL_LogMessage##name(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) \
{ \
va_list ap; \
initcall; \
va_start(ap, fmt); \
jump_table.SDL_LogMessageV(category, priority, fmt, ap); \
va_end(ap); \
} \
@ -128,7 +150,6 @@ static void SDL_InitDynamicAPI(void);
SDL_DYNAPI_VARARGS_LOGFN(_static, name, initcall, Critical, CRITICAL)
#endif
/* Typedefs for function pointers for jump table, and predeclare funcs */
/* The DEFAULT funcs will init jump table and then call real function. */
/* The REAL funcs are the actual functions, name-mangled to not clash. */
@ -140,7 +161,8 @@ static void SDL_InitDynamicAPI(void);
#undef SDL_DYNAPI_PROC
/* The jump table! */
typedef struct {
typedef struct
{
#define SDL_DYNAPI_PROC(rc, fn, params, args, ret) SDL_DYNAPIFN_##fn fn;
#include "SDL_dynapi_procs.h"
#undef SDL_DYNAPI_PROC
@ -161,7 +183,8 @@ static SDL_DYNAPI_jump_table jump_table = {
/* Default functions init the function table then call right thing. */
#if DISABLE_JUMP_MAGIC
#define SDL_DYNAPI_PROC(rc, fn, params, args, ret) \
static rc SDLCALL fn##_DEFAULT params { \
static rc SDLCALL fn##_DEFAULT params \
{ \
SDL_InitDynamicAPI(); \
ret jump_table.fn args; \
}
@ -191,8 +214,9 @@ SDL_DYNAPI_VARARGS(,,)
#define ENABLE_SDL_CALL_LOGGING 0
#if ENABLE_SDL_CALL_LOGGING
static int SDLCALL SDL_SetError_LOGSDLCALLS(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) {
char buf[512]; /* !!! FIXME: dynamic allocation */ \
static int SDLCALL SDL_SetError_LOGSDLCALLS(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
char buf[512]; /* !!! FIXME: dynamic allocation */
va_list ap;
SDL_Log_REAL("SDL3CALL SDL_SetError");
va_start(ap, fmt);
@ -200,7 +224,8 @@ static int SDLCALL SDL_SetError_LOGSDLCALLS(SDL_PRINTF_FORMAT_STRING const char
va_end(ap);
return SDL_SetError_REAL("%s", buf);
}
static int SDLCALL SDL_sscanf_LOGSDLCALLS(const char *buf, SDL_SCANF_FORMAT_STRING const char *fmt, ...) {
static int SDLCALL SDL_sscanf_LOGSDLCALLS(const char *buf, SDL_SCANF_FORMAT_STRING const char *fmt, ...)
{
int retval;
va_list ap;
SDL_Log_REAL("SDL3CALL SDL_sscanf");
@ -209,7 +234,8 @@ static int SDLCALL SDL_sscanf_LOGSDLCALLS(const char *buf, SDL_SCANF_FORMAT_STRI
va_end(ap);
return retval;
}
static int SDLCALL SDL_snprintf_LOGSDLCALLS(SDL_OUT_Z_CAP(maxlen) char *buf, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) {
static int SDLCALL SDL_snprintf_LOGSDLCALLS(SDL_OUT_Z_CAP(maxlen) char *buf, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
int retval;
va_list ap;
SDL_Log_REAL("SDL3CALL SDL_snprintf");
@ -218,7 +244,8 @@ static int SDLCALL SDL_snprintf_LOGSDLCALLS(SDL_OUT_Z_CAP(maxlen) char *buf, siz
va_end(ap);
return retval;
}
static int SDLCALL SDL_asprintf_LOGSDLCALLS(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) {
static int SDLCALL SDL_asprintf_LOGSDLCALLS(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
int retval;
va_list ap;
SDL_Log_REAL("SDL3CALL SDL_asprintf");
@ -227,14 +254,16 @@ static int SDLCALL SDL_asprintf_LOGSDLCALLS(char **strp, SDL_PRINTF_FORMAT_STRIN
va_end(ap);
return retval;
}
static void SDLCALL SDL_Log_LOGSDLCALLS(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) {
static void SDLCALL SDL_Log_LOGSDLCALLS(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
SDL_Log_REAL("SDL3CALL SDL_Log");
va_start(ap, fmt);
SDL_LogMessageV_REAL(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap); \
SDL_LogMessageV_REAL(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap);
va_end(ap);
}
static void SDLCALL SDL_LogMessage_LOGSDLCALLS(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) {
static void SDLCALL SDL_LogMessage_LOGSDLCALLS(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
SDL_Log_REAL("SDL3CALL SDL_LogMessage");
va_start(ap, fmt);
@ -242,8 +271,10 @@ static void SDLCALL SDL_LogMessage_LOGSDLCALLS(int category, SDL_LogPriority pri
va_end(ap);
}
#define SDL_DYNAPI_VARARGS_LOGFN_LOGSDLCALLS(logname, prio) \
static void SDLCALL SDL_Log##logname##_LOGSDLCALLS(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
va_list ap; va_start(ap, fmt); \
static void SDLCALL SDL_Log##logname##_LOGSDLCALLS(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) \
{ \
va_list ap; \
va_start(ap, fmt); \
SDL_Log_REAL("SDL3CALL SDL_Log%s", #logname); \
SDL_LogMessageV_REAL(category, SDL_LOG_PRIORITY_##prio, fmt, ap); \
va_end(ap); \
@ -255,7 +286,11 @@ SDL_DYNAPI_VARARGS_LOGFN_LOGSDLCALLS(Warn, WARN)
SDL_DYNAPI_VARARGS_LOGFN_LOGSDLCALLS(Error, ERROR)
SDL_DYNAPI_VARARGS_LOGFN_LOGSDLCALLS(Critical, CRITICAL)
#define SDL_DYNAPI_PROC(rc, fn, params, args, ret) \
rc SDLCALL fn##_LOGSDLCALLS params { SDL_Log_REAL("SDL3CALL %s", #fn); ret fn##_REAL args; }
rc SDLCALL fn##_LOGSDLCALLS params \
{ \
SDL_Log_REAL("SDL3CALL %s", #fn); \
ret fn##_REAL args; \
}
#define SDL_DYNAPI_PROC_NO_VARARGS 1
#include "SDL_dynapi_procs.h"
#undef SDL_DYNAPI_PROC
@ -264,8 +299,7 @@ SDL_DYNAPI_VARARGS_LOGFN_LOGSDLCALLS(Critical, CRITICAL)
/* we make this a static function so we can call the correct one without the
system's dynamic linker resolving to the wrong version of this. */
static Sint32
initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
static Sint32 initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
{
SDL_DYNAPI_jump_table *output_jump_table = (SDL_DYNAPI_jump_table *)table;
@ -307,7 +341,6 @@ initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
return 0; /* success! */
}
/* Here's the exported entry point that fills in the jump table. */
/* Use specific types when an "int" might suffice to keep this sane. */
typedef Sint32(SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
@ -319,7 +352,6 @@ SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
return initialize_jumptable(apiver, table, tablesize);
}
/* Obviously we can't use SDL_LoadObject() to load SDL. :) */
/* Also obviously, we never close the loaded library. */
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
@ -359,7 +391,6 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
#error Please define your platform.
#endif
static void dynapi_warn(const char *msg)
{
const char *caption = "SDL Dynamic API Failure!";
@ -381,9 +412,7 @@ void SDL_ExitProcess(int exitcode);
#endif
SDL_NORETURN void SDL_ExitProcess(int exitcode);
static void
SDL_InitDynamicAPILocked(void)
static void SDL_InitDynamicAPILocked(void)
{
const char *libname = SDL_getenv_REAL(SDL_DYNAMIC_API_ENVVAR);
SDL_DYNAPI_ENTRYFN entry = NULL; /* funcs from here by default. */
@ -418,8 +447,7 @@ SDL_InitDynamicAPILocked(void)
/* we intentionally never close the newly-loaded lib, of course. */
}
static void
SDL_InitDynamicAPI(void)
static void SDL_InitDynamicAPI(void)
{
/* So the theory is that every function in the jump table defaults to
* calling this function, and then replaces itself with a version that

View File

@ -25,9 +25,7 @@
#include "SDL_events_c.h"
#include "SDL_clipboardevents_c.h"
int
SDL_SendClipboardUpdate(void)
int SDL_SendClipboardUpdate(void)
{
int posted;

View File

@ -24,9 +24,7 @@
#include "SDL_events_c.h"
int
SDL_SendDisplayEvent(SDL_VideoDisplay *display, Uint8 displayevent, int data1)
int SDL_SendDisplayEvent(SDL_VideoDisplay *display, Uint8 displayevent, int data1)
{
int posted;

View File

@ -27,9 +27,7 @@
#include "../video/SDL_sysvideo.h" /* for SDL_Window internals. */
static int
SDL_SendDrop(SDL_Window *window, const SDL_EventType evtype, const char *data)
static int SDL_SendDrop(SDL_Window *window, const SDL_EventType evtype, const char *data)
{
static SDL_bool app_is_dropping = SDL_FALSE;
int posted = 0;
@ -75,23 +73,19 @@ SDL_SendDrop(SDL_Window *window, const SDL_EventType evtype, const char *data)
return posted;
}
int
SDL_SendDropFile(SDL_Window *window, const char *file)
int SDL_SendDropFile(SDL_Window *window, const char *file)
{
return SDL_SendDrop(window, SDL_DROPFILE, file);
}
int
SDL_SendDropText(SDL_Window *window, const char *text)
int SDL_SendDropText(SDL_Window *window, const char *text)
{
return SDL_SendDrop(window, SDL_DROPTEXT, text);
}
int
SDL_SendDropComplete(SDL_Window *window)
int SDL_SendDropComplete(SDL_Window *window)
{
return SDL_SendDrop(window, SDL_DROPCOMPLETE, NULL);
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -44,7 +44,8 @@
/* Determines how often we wake to call SDL_PumpEvents() in SDL_WaitEventTimeout_Device() */
#define PERIODIC_POLL_INTERVAL_MS 3000
typedef struct SDL_EventWatcher {
typedef struct SDL_EventWatcher
{
SDL_EventFilter callback;
void *userdata;
SDL_bool removed;
@ -58,7 +59,8 @@ static SDL_bool SDL_event_watchers_dispatching = SDL_FALSE;
static SDL_bool SDL_event_watchers_removed = SDL_FALSE;
static SDL_atomic_t SDL_sentinel_pending;
typedef struct {
typedef struct
{
Uint32 bits[8];
} SDL_DisabledEventBlock;
@ -93,13 +95,11 @@ static struct
SDL_SysWMEntry *wmmsg_free;
} SDL_EventQ = { NULL, SDL_FALSE, { 0 }, 0, NULL, NULL, NULL, NULL, NULL };
#if !SDL_JOYSTICK_DISABLED
static SDL_bool SDL_update_joysticks = SDL_TRUE;
static void
SDL_CalculateShouldUpdateJoysticks(SDL_bool hint_value)
static void SDL_CalculateShouldUpdateJoysticks(SDL_bool hint_value)
{
if (hint_value &&
(!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] || SDL_JoystickEventState(SDL_QUERY))) {
@ -109,21 +109,18 @@ SDL_CalculateShouldUpdateJoysticks(SDL_bool hint_value)
}
}
static void SDLCALL
SDL_AutoUpdateJoysticksChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
static void SDLCALL SDL_AutoUpdateJoysticksChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_CalculateShouldUpdateJoysticks(SDL_GetStringBoolean(hint, SDL_TRUE));
}
#endif /* !SDL_JOYSTICK_DISABLED */
#if !SDL_SENSOR_DISABLED
static SDL_bool SDL_update_sensors = SDL_TRUE;
static void
SDL_CalculateShouldUpdateSensors(SDL_bool hint_value)
static void SDL_CalculateShouldUpdateSensors(SDL_bool hint_value)
{
if (hint_value &&
!SDL_disabled_events[SDL_SENSORUPDATE >> 8]) {
@ -133,16 +130,14 @@ SDL_CalculateShouldUpdateSensors(SDL_bool hint_value)
}
}
static void SDLCALL
SDL_AutoUpdateSensorsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
static void SDLCALL SDL_AutoUpdateSensorsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_CalculateShouldUpdateSensors(SDL_GetStringBoolean(hint, SDL_TRUE));
}
#endif /* !SDL_SENSOR_DISABLED */
static void SDLCALL
SDL_PollSentinelChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
static void SDLCALL SDL_PollSentinelChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
(void)SDL_EventState(SDL_POLLSENTINEL, SDL_GetStringBoolean(hint, SDL_TRUE) ? SDL_ENABLE : SDL_DISABLE);
}
@ -156,14 +151,12 @@ SDL_PollSentinelChanged(void *userdata, const char *name, const char *oldValue,
*/
static int SDL_EventLoggingVerbosity = 0;
static void SDLCALL
SDL_EventLoggingChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
static void SDLCALL SDL_EventLoggingChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_EventLoggingVerbosity = (hint && *hint) ? SDL_clamp(SDL_atoi(hint), 0, 3) : 0;
}
static void
SDL_LogEvent(const SDL_Event *event)
static void SDL_LogEvent(const SDL_Event *event)
{
char name[32];
char details[128];
@ -205,42 +198,73 @@ SDL_LogEvent(const SDL_Event *event)
}
switch (event->type) {
#define SDL_EVENT_CASE(x) case x: SDL_strlcpy(name, #x, sizeof (name));
SDL_EVENT_CASE(SDL_FIRSTEVENT) SDL_strlcpy(details, " (THIS IS PROBABLY A BUG!)", sizeof (details)); break;
SDL_EVENT_CASE(SDL_QUIT) SDL_snprintf(details, sizeof (details), " (timestamp=%u)", (uint) event->quit.timestamp); break;
SDL_EVENT_CASE(SDL_APP_TERMINATING) break;
SDL_EVENT_CASE(SDL_APP_LOWMEMORY) break;
SDL_EVENT_CASE(SDL_APP_WILLENTERBACKGROUND) break;
SDL_EVENT_CASE(SDL_APP_DIDENTERBACKGROUND) break;
SDL_EVENT_CASE(SDL_APP_WILLENTERFOREGROUND) break;
SDL_EVENT_CASE(SDL_APP_DIDENTERFOREGROUND) break;
SDL_EVENT_CASE(SDL_LOCALECHANGED) break;
SDL_EVENT_CASE(SDL_KEYMAPCHANGED) break;
SDL_EVENT_CASE(SDL_CLIPBOARDUPDATE) break;
SDL_EVENT_CASE(SDL_RENDER_TARGETS_RESET) break;
SDL_EVENT_CASE(SDL_RENDER_DEVICE_RESET) break;
#define SDL_EVENT_CASE(x) \
case x: \
SDL_strlcpy(name, #x, sizeof(name));
SDL_EVENT_CASE(SDL_FIRSTEVENT)
SDL_strlcpy(details, " (THIS IS PROBABLY A BUG!)", sizeof(details));
break;
SDL_EVENT_CASE(SDL_QUIT)
SDL_snprintf(details, sizeof(details), " (timestamp=%u)", (uint)event->quit.timestamp);
break;
SDL_EVENT_CASE(SDL_APP_TERMINATING)
break;
SDL_EVENT_CASE(SDL_APP_LOWMEMORY)
break;
SDL_EVENT_CASE(SDL_APP_WILLENTERBACKGROUND)
break;
SDL_EVENT_CASE(SDL_APP_DIDENTERBACKGROUND)
break;
SDL_EVENT_CASE(SDL_APP_WILLENTERFOREGROUND)
break;
SDL_EVENT_CASE(SDL_APP_DIDENTERFOREGROUND)
break;
SDL_EVENT_CASE(SDL_LOCALECHANGED)
break;
SDL_EVENT_CASE(SDL_KEYMAPCHANGED)
break;
SDL_EVENT_CASE(SDL_CLIPBOARDUPDATE)
break;
SDL_EVENT_CASE(SDL_RENDER_TARGETS_RESET)
break;
SDL_EVENT_CASE(SDL_RENDER_DEVICE_RESET)
break;
SDL_EVENT_CASE(SDL_DISPLAYEVENT) {
SDL_EVENT_CASE(SDL_DISPLAYEVENT)
{
char name2[64];
switch (event->display.event) {
case SDL_DISPLAYEVENT_NONE: SDL_strlcpy(name2, "SDL_DISPLAYEVENT_NONE (THIS IS PROBABLY A BUG!)", sizeof(name2)); break;
#define SDL_DISPLAYEVENT_CASE(x) case x: SDL_strlcpy(name2, #x, sizeof (name2)); break
case SDL_DISPLAYEVENT_NONE:
SDL_strlcpy(name2, "SDL_DISPLAYEVENT_NONE (THIS IS PROBABLY A BUG!)", sizeof(name2));
break;
#define SDL_DISPLAYEVENT_CASE(x) \
case x: \
SDL_strlcpy(name2, #x, sizeof(name2)); \
break
SDL_DISPLAYEVENT_CASE(SDL_DISPLAYEVENT_ORIENTATION);
SDL_DISPLAYEVENT_CASE(SDL_DISPLAYEVENT_CONNECTED);
SDL_DISPLAYEVENT_CASE(SDL_DISPLAYEVENT_DISCONNECTED);
#undef SDL_DISPLAYEVENT_CASE
default: SDL_strlcpy(name2, "UNKNOWN (bug? fixme?)", sizeof(name2)); break;
default:
SDL_strlcpy(name2, "UNKNOWN (bug? fixme?)", sizeof(name2));
break;
}
SDL_snprintf(details, sizeof(details), " (timestamp=%u display=%u event=%s data1=%d)",
(uint)event->display.timestamp, (uint)event->display.display, name2, (int)event->display.data1);
break;
}
SDL_EVENT_CASE(SDL_WINDOWEVENT) {
SDL_EVENT_CASE(SDL_WINDOWEVENT)
{
char name2[64];
switch (event->window.event) {
case SDL_WINDOWEVENT_NONE: SDL_strlcpy(name2, "SDL_WINDOWEVENT_NONE (THIS IS PROBABLY A BUG!)", sizeof (name2)); break;
#define SDL_WINDOWEVENT_CASE(x) case x: SDL_strlcpy(name2, #x, sizeof (name2)); break
case SDL_WINDOWEVENT_NONE:
SDL_strlcpy(name2, "SDL_WINDOWEVENT_NONE (THIS IS PROBABLY A BUG!)", sizeof(name2));
break;
#define SDL_WINDOWEVENT_CASE(x) \
case x: \
SDL_strlcpy(name2, #x, sizeof(name2)); \
break
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_SHOWN);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_HIDDEN);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_EXPOSED);
@ -260,7 +284,9 @@ SDL_LogEvent(const SDL_Event *event)
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_ICCPROF_CHANGED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_DISPLAY_CHANGED);
#undef SDL_WINDOWEVENT_CASE
default: SDL_strlcpy(name2, "UNKNOWN (bug? fixme?)", sizeof (name2)); break;
default:
SDL_strlcpy(name2, "UNKNOWN (bug? fixme?)", sizeof(name2));
break;
}
SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u event=%s data1=%d data2=%d)",
(uint)event->window.timestamp, (uint)event->window.windowID, name2, (int)event->window.data1, (int)event->window.data2);
@ -280,8 +306,12 @@ SDL_LogEvent(const SDL_Event *event)
(uint)event->key.keysym.scancode, \
(uint)event->key.keysym.sym, \
(uint)event->key.keysym.mod)
SDL_EVENT_CASE(SDL_KEYDOWN) PRINT_KEY_EVENT(event); break;
SDL_EVENT_CASE(SDL_KEYUP) PRINT_KEY_EVENT(event); break;
SDL_EVENT_CASE(SDL_KEYDOWN)
PRINT_KEY_EVENT(event);
break;
SDL_EVENT_CASE(SDL_KEYUP)
PRINT_KEY_EVENT(event);
break;
#undef PRINT_KEY_EVENT
SDL_EVENT_CASE(SDL_TEXTEDITING)
@ -294,7 +324,6 @@ SDL_LogEvent(const SDL_Event *event)
SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u text='%s')", (uint)event->text.timestamp, (uint)event->text.windowID, event->text.text);
break;
SDL_EVENT_CASE(SDL_MOUSEMOTION)
SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u state=%u x=%d y=%d xrel=%d yrel=%d)",
(uint)event->motion.timestamp, (uint)event->motion.windowID,
@ -309,11 +338,14 @@ SDL_LogEvent(const SDL_Event *event)
(uint)event->button.which, (uint)event->button.button, \
event->button.state == SDL_PRESSED ? "pressed" : "released", \
(uint)event->button.clicks, (int)event->button.x, (int)event->button.y)
SDL_EVENT_CASE(SDL_MOUSEBUTTONDOWN) PRINT_MBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_MOUSEBUTTONUP) PRINT_MBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_MOUSEBUTTONDOWN)
PRINT_MBUTTON_EVENT(event);
break;
SDL_EVENT_CASE(SDL_MOUSEBUTTONUP)
PRINT_MBUTTON_EVENT(event);
break;
#undef PRINT_MBUTTON_EVENT
SDL_EVENT_CASE(SDL_MOUSEWHEEL)
SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u x=%d y=%d preciseX=%f preciseY=%f direction=%s)",
(uint)event->wheel.timestamp, (uint)event->wheel.windowID,
@ -344,13 +376,21 @@ SDL_LogEvent(const SDL_Event *event)
SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d button=%u state=%s)", \
(uint)event->jbutton.timestamp, (int)event->jbutton.which, \
(uint)event->jbutton.button, event->jbutton.state == SDL_PRESSED ? "pressed" : "released")
SDL_EVENT_CASE(SDL_JOYBUTTONDOWN) PRINT_JBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_JOYBUTTONUP) PRINT_JBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_JOYBUTTONDOWN)
PRINT_JBUTTON_EVENT(event);
break;
SDL_EVENT_CASE(SDL_JOYBUTTONUP)
PRINT_JBUTTON_EVENT(event);
break;
#undef PRINT_JBUTTON_EVENT
#define PRINT_JOYDEV_EVENT(event) SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d)", (uint)event->jdevice.timestamp, (int)event->jdevice.which)
SDL_EVENT_CASE(SDL_JOYDEVICEADDED) PRINT_JOYDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_JOYDEVICEREMOVED) PRINT_JOYDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_JOYDEVICEADDED)
PRINT_JOYDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_JOYDEVICEREMOVED)
PRINT_JOYDEV_EVENT(event);
break;
#undef PRINT_JOYDEV_EVENT
SDL_EVENT_CASE(SDL_CONTROLLERAXISMOTION)
@ -363,14 +403,24 @@ SDL_LogEvent(const SDL_Event *event)
SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d button=%u state=%s)", \
(uint)event->cbutton.timestamp, (int)event->cbutton.which, \
(uint)event->cbutton.button, event->cbutton.state == SDL_PRESSED ? "pressed" : "released")
SDL_EVENT_CASE(SDL_CONTROLLERBUTTONDOWN) PRINT_CBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERBUTTONUP) PRINT_CBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERBUTTONDOWN)
PRINT_CBUTTON_EVENT(event);
break;
SDL_EVENT_CASE(SDL_CONTROLLERBUTTONUP)
PRINT_CBUTTON_EVENT(event);
break;
#undef PRINT_CBUTTON_EVENT
#define PRINT_CONTROLLERDEV_EVENT(event) SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d)", (uint)event->cdevice.timestamp, (int)event->cdevice.which)
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEADDED) PRINT_CONTROLLERDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMOVED) PRINT_CONTROLLERDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMAPPED) PRINT_CONTROLLERDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEADDED)
PRINT_CONTROLLERDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMOVED)
PRINT_CONTROLLERDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMAPPED)
PRINT_CONTROLLERDEV_EVENT(event);
break;
#undef PRINT_CONTROLLERDEV_EVENT
#define PRINT_CTOUCHPAD_EVENT(event) \
@ -378,14 +428,20 @@ SDL_LogEvent(const SDL_Event *event)
(uint)event->ctouchpad.timestamp, (int)event->ctouchpad.which, \
(int)event->ctouchpad.touchpad, (int)event->ctouchpad.finger, \
event->ctouchpad.x, event->ctouchpad.y, event->ctouchpad.pressure)
SDL_EVENT_CASE(SDL_CONTROLLERTOUCHPADDOWN) PRINT_CTOUCHPAD_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERTOUCHPADUP) PRINT_CTOUCHPAD_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERTOUCHPADMOTION) PRINT_CTOUCHPAD_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERTOUCHPADDOWN)
PRINT_CTOUCHPAD_EVENT(event);
break;
SDL_EVENT_CASE(SDL_CONTROLLERTOUCHPADUP)
PRINT_CTOUCHPAD_EVENT(event);
break;
SDL_EVENT_CASE(SDL_CONTROLLERTOUCHPADMOTION)
PRINT_CTOUCHPAD_EVENT(event);
break;
#undef PRINT_CTOUCHPAD_EVENT
SDL_EVENT_CASE(SDL_CONTROLLERSENSORUPDATE)
SDL_snprintf(details, sizeof (details), " (timestamp=%u which=%d sensor=%d data[0]=%f data[1]=%f data[2]=%f)", \
(uint) event->csensor.timestamp, (int) event->csensor.which, (int) event->csensor.sensor, \
SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d sensor=%d data[0]=%f data[1]=%f data[2]=%f)",
(uint)event->csensor.timestamp, (int)event->csensor.which, (int)event->csensor.sensor,
event->csensor.data[0], event->csensor.data[1], event->csensor.data[2]);
break;
@ -394,9 +450,15 @@ SDL_LogEvent(const SDL_Event *event)
(uint)event->tfinger.timestamp, (long long)event->tfinger.touchId, \
(long long)event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure)
SDL_EVENT_CASE(SDL_FINGERDOWN) PRINT_FINGER_EVENT(event); break;
SDL_EVENT_CASE(SDL_FINGERUP) PRINT_FINGER_EVENT(event); break;
SDL_EVENT_CASE(SDL_FINGERMOTION) PRINT_FINGER_EVENT(event); break;
SDL_EVENT_CASE(SDL_FINGERDOWN)
PRINT_FINGER_EVENT(event);
break;
SDL_EVENT_CASE(SDL_FINGERUP)
PRINT_FINGER_EVENT(event);
break;
SDL_EVENT_CASE(SDL_FINGERMOTION)
PRINT_FINGER_EVENT(event);
break;
#undef PRINT_FINGER_EVENT
#define PRINT_DOLLAR_EVENT(event) \
@ -404,8 +466,12 @@ SDL_LogEvent(const SDL_Event *event)
(uint)event->dgesture.timestamp, (long long)event->dgesture.touchId, \
(long long)event->dgesture.gestureId, (uint)event->dgesture.numFingers, \
event->dgesture.error, event->dgesture.x, event->dgesture.y)
SDL_EVENT_CASE(SDL_DOLLARGESTURE) PRINT_DOLLAR_EVENT(event); break;
SDL_EVENT_CASE(SDL_DOLLARRECORD) PRINT_DOLLAR_EVENT(event); break;
SDL_EVENT_CASE(SDL_DOLLARGESTURE)
PRINT_DOLLAR_EVENT(event);
break;
SDL_EVENT_CASE(SDL_DOLLARRECORD)
PRINT_DOLLAR_EVENT(event);
break;
#undef PRINT_DOLLAR_EVENT
SDL_EVENT_CASE(SDL_MULTIGESTURE)
@ -416,21 +482,33 @@ SDL_LogEvent(const SDL_Event *event)
break;
#define PRINT_DROP_EVENT(event) SDL_snprintf(details, sizeof(details), " (file='%s' timestamp=%u windowid=%u)", event->drop.file, (uint)event->drop.timestamp, (uint)event->drop.windowID)
SDL_EVENT_CASE(SDL_DROPFILE) PRINT_DROP_EVENT(event); break;
SDL_EVENT_CASE(SDL_DROPTEXT) PRINT_DROP_EVENT(event); break;
SDL_EVENT_CASE(SDL_DROPBEGIN) PRINT_DROP_EVENT(event); break;
SDL_EVENT_CASE(SDL_DROPCOMPLETE) PRINT_DROP_EVENT(event); break;
SDL_EVENT_CASE(SDL_DROPFILE)
PRINT_DROP_EVENT(event);
break;
SDL_EVENT_CASE(SDL_DROPTEXT)
PRINT_DROP_EVENT(event);
break;
SDL_EVENT_CASE(SDL_DROPBEGIN)
PRINT_DROP_EVENT(event);
break;
SDL_EVENT_CASE(SDL_DROPCOMPLETE)
PRINT_DROP_EVENT(event);
break;
#undef PRINT_DROP_EVENT
#define PRINT_AUDIODEV_EVENT(event) SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u iscapture=%s)", (uint)event->adevice.timestamp, (uint)event->adevice.which, event->adevice.iscapture ? "true" : "false")
SDL_EVENT_CASE(SDL_AUDIODEVICEADDED) PRINT_AUDIODEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_AUDIODEVICEREMOVED) PRINT_AUDIODEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_AUDIODEVICEADDED)
PRINT_AUDIODEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_AUDIODEVICEREMOVED)
PRINT_AUDIODEV_EVENT(event);
break;
#undef PRINT_AUDIODEV_EVENT
SDL_EVENT_CASE(SDL_SENSORUPDATE)
SDL_snprintf(details, sizeof (details), " (timestamp=%u which=%d data[0]=%f data[1]=%f data[2]=%f data[3]=%f data[4]=%f data[5]=%f)", \
(uint) event->sensor.timestamp, (int) event->sensor.which, \
event->sensor.data[0], event->sensor.data[1], event->sensor.data[2], \
SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d data[0]=%f data[1]=%f data[2]=%f data[3]=%f data[4]=%f data[5]=%f)",
(uint)event->sensor.timestamp, (int)event->sensor.which,
event->sensor.data[0], event->sensor.data[1], event->sensor.data[2],
event->sensor.data[3], event->sensor.data[4], event->sensor.data[5]);
break;
@ -455,12 +533,9 @@ SDL_LogEvent(const SDL_Event *event)
#undef uint
}
/* Public functions */
void
SDL_StopEventLoop(void)
void SDL_StopEventLoop(void)
{
const char *report = SDL_GetHint("SDL_EVENT_QUEUE_STATISTICS");
int i;
@ -534,8 +609,7 @@ SDL_StopEventLoop(void)
}
/* This function (and associated calls) may be called more than once */
int
SDL_StartEventLoop(void)
int SDL_StartEventLoop(void)
{
/* We'll leave the event queue alone, since we might have gotten
some important events at launch (like SDL_DROPFILE)
@ -578,10 +652,8 @@ SDL_StartEventLoop(void)
return 0;
}
/* Add an event to the event queue -- called with the queue locked */
static int
SDL_AddEvent(SDL_Event * event)
static int SDL_AddEvent(SDL_Event *event)
{
SDL_EventEntry *entry;
const int initial_count = SDL_AtomicGet(&SDL_EventQ.count);
@ -636,8 +708,7 @@ SDL_AddEvent(SDL_Event * event)
}
/* Remove an event from the queue -- called with the queue locked */
static void
SDL_CutEvent(SDL_EventEntry *entry)
static void SDL_CutEvent(SDL_EventEntry *entry)
{
if (entry->prev) {
entry->prev->next = entry->next;
@ -665,8 +736,7 @@ SDL_CutEvent(SDL_EventEntry *entry)
SDL_AtomicAdd(&SDL_EventQ.count, -1);
}
static int
SDL_SendWakeupEvent()
static int SDL_SendWakeupEvent()
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
if (_this == NULL || !_this->SendWakeupEvent) {
@ -687,8 +757,7 @@ SDL_SendWakeupEvent()
}
/* Lock the event queue, take a peep at it, and unlock it */
static int
SDL_PeepEventsInternal(SDL_Event * events, int numevents, SDL_eventaction action,
static int SDL_PeepEventsInternal(SDL_Event *events, int numevents, SDL_eventaction action,
Uint32 minType, Uint32 maxType, SDL_bool include_sentinel)
{
int i, used, sentinels_expected = 0;
@ -786,8 +855,7 @@ SDL_PeepEventsInternal(SDL_Event * events, int numevents, SDL_eventaction action
return used;
}
int
SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action,
Uint32 minType, Uint32 maxType)
{
return SDL_PeepEventsInternal(events, numevents, action, minType, maxType, SDL_FALSE);
@ -805,14 +873,12 @@ SDL_HasEvents(Uint32 minType, Uint32 maxType)
return SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0;
}
void
SDL_FlushEvent(Uint32 type)
void SDL_FlushEvent(Uint32 type)
{
SDL_FlushEvents(type, type);
}
void
SDL_FlushEvents(Uint32 minType, Uint32 maxType)
void SDL_FlushEvents(Uint32 minType, Uint32 maxType)
{
SDL_EventEntry *entry, *next;
Uint32 type;
@ -851,8 +917,7 @@ SDL_FlushEvents(Uint32 minType, Uint32 maxType)
}
/* Run the system dependent event loops */
static void
SDL_PumpEventsInternal(SDL_bool push_sentinel)
static void SDL_PumpEventsInternal(SDL_bool push_sentinel)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
@ -889,22 +954,20 @@ SDL_PumpEventsInternal(SDL_bool push_sentinel)
}
}
void
SDL_PumpEvents()
void SDL_PumpEvents()
{
SDL_PumpEventsInternal(SDL_FALSE);
}
/* Public functions */
int
SDL_PollEvent(SDL_Event * event)
int SDL_PollEvent(SDL_Event *event)
{
return SDL_WaitEventTimeout(event, 0);
}
static SDL_bool
SDL_events_need_periodic_poll() {
static SDL_bool SDL_events_need_periodic_poll()
{
SDL_bool need_periodic_poll = SDL_FALSE;
#if !SDL_JOYSTICK_DISABLED
@ -920,8 +983,7 @@ SDL_events_need_periodic_poll() {
return need_periodic_poll;
}
static int
SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Event * event, Uint32 start, int timeout)
static int SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Event *event, Uint32 start, int timeout)
{
int loop_timeout = timeout;
SDL_bool need_periodic_poll = SDL_events_need_periodic_poll();
@ -992,8 +1054,8 @@ SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Event * event,
return 0;
}
static SDL_bool
SDL_events_need_polling() {
static SDL_bool SDL_events_need_polling()
{
SDL_bool need_polling = SDL_FALSE;
#if !SDL_JOYSTICK_DISABLED
@ -1011,8 +1073,7 @@ SDL_events_need_polling() {
return need_polling;
}
static SDL_Window *
SDL_find_active_window(SDL_VideoDevice * _this)
static SDL_Window *SDL_find_active_window(SDL_VideoDevice *_this)
{
SDL_Window *window;
for (window = _this->windows; window; window = window->next) {
@ -1023,14 +1084,12 @@ SDL_find_active_window(SDL_VideoDevice * _this)
return NULL;
}
int
SDL_WaitEvent(SDL_Event * event)
int SDL_WaitEvent(SDL_Event *event)
{
return SDL_WaitEventTimeout(event, -1);
}
int
SDL_WaitEventTimeout(SDL_Event * event, int timeout)
int SDL_WaitEventTimeout(SDL_Event *event, int timeout)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
SDL_Window *wakeup_window;
@ -1119,8 +1178,7 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
}
}
int
SDL_PushEvent(SDL_Event * event)
int SDL_PushEvent(SDL_Event *event)
{
event->common.timestamp = SDL_GetTicks();
@ -1173,8 +1231,7 @@ SDL_PushEvent(SDL_Event * event)
return 1;
}
void
SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
void SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
{
if (SDL_event_watchers_lock == NULL || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
/* Set filter and discard pending events */
@ -1212,8 +1269,7 @@ SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)
return event_ok.callback ? SDL_TRUE : SDL_FALSE;
}
void
SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
void SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
{
if (SDL_event_watchers_lock == NULL || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
SDL_EventWatcher *event_watchers;
@ -1236,8 +1292,7 @@ SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
}
}
void
SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
void SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
{
if (SDL_event_watchers_lock == NULL || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
int i;
@ -1263,8 +1318,7 @@ SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
}
}
void
SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
void SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
{
if (!SDL_EventQ.lock || SDL_LockMutex(SDL_EventQ.lock) == 0) {
SDL_EventEntry *entry, *next;
@ -1280,8 +1334,7 @@ SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
}
}
Uint8
SDL_EventState(Uint32 type, int state)
Uint8 SDL_EventState(Uint32 type, int state)
{
const SDL_bool isde = (state == SDL_DISABLE) || (state == SDL_ENABLE);
Uint8 current_state;
@ -1341,8 +1394,7 @@ SDL_RegisterEvents(int numevents)
return event_base;
}
int
SDL_SendAppEvent(SDL_EventType eventType)
int SDL_SendAppEvent(SDL_EventType eventType)
{
int posted;
@ -1355,8 +1407,7 @@ SDL_SendAppEvent(SDL_EventType eventType)
return posted;
}
int
SDL_SendSysWMEvent(SDL_SysWMmsg * message)
int SDL_SendSysWMEvent(SDL_SysWMmsg *message)
{
int posted;
@ -1372,20 +1423,17 @@ SDL_SendSysWMEvent(SDL_SysWMmsg * message)
return posted;
}
int
SDL_SendKeymapChangedEvent(void)
int SDL_SendKeymapChangedEvent(void)
{
return SDL_SendAppEvent(SDL_KEYMAPCHANGED);
}
int
SDL_SendLocaleChangedEvent(void)
int SDL_SendLocaleChangedEvent(void)
{
return SDL_SendAppEvent(SDL_LOCALECHANGED);
}
int
SDL_EventsInit(void)
int SDL_EventsInit(void)
{
#if !SDL_JOYSTICK_DISABLED
SDL_AddHintCallback(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_AutoUpdateJoysticksChanged, NULL);
@ -1405,8 +1453,7 @@ SDL_EventsInit(void)
return 0;
}
void
SDL_EventsQuit(void)
void SDL_EventsQuit(void)
{
SDL_QuitQuit();
SDL_StopEventLoop();

View File

@ -43,23 +43,27 @@
#define PHI 0.618033989
#endif
typedef struct {
typedef struct
{
float x, y;
} SDL_FloatPoint;
typedef struct {
typedef struct
{
float length;
int numPoints;
SDL_FloatPoint p[MAXPATHSIZE];
} SDL_DollarPath;
typedef struct {
typedef struct
{
SDL_FloatPoint path[DOLLARNPOINTS];
unsigned long hash;
} SDL_DollarTemplate;
typedef struct {
typedef struct
{
SDL_TouchID id;
SDL_FloatPoint centroid;
SDL_DollarPath dollarPath;
@ -121,7 +125,6 @@ static unsigned long SDL_HashDollar(SDL_FloatPoint* points)
return hash;
}
static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops *dst)
{
if (dst == NULL) {
@ -156,7 +159,6 @@ static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops *dst)
return 1;
}
int SDL_SaveAllDollarTemplates(SDL_RWops *dst)
{
int i, j, rtrn = 0;
@ -286,7 +288,6 @@ int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
return loaded;
}
#if defined(ENABLE_DOLLAR)
static float dollarDifference(SDL_FloatPoint *points, SDL_FloatPoint *templ, float ang)
{
@ -301,7 +302,6 @@ static float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float
(p.y - templ[i].y) * (p.y - templ[i].y)));
}
return dist / DOLLARNPOINTS;
}
static float bestDollarDifference(SDL_FloatPoint *points, SDL_FloatPoint *templ)
@ -367,7 +367,8 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points, SD
interval = length / (DOLLARNPOINTS - 1);
dist = interval;
centroid.x = 0;centroid.y = 0;
centroid.x = 0;
centroid.y = 0;
/* printf("(%f,%f)\n",path->p[path->numPoints-1].x,path->p[path->numPoints-1].y); */
for (i = 1; i < path->numPoints; i++) {
@ -418,7 +419,6 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points, SD
points[i].y = (float)((px - centroid.x) * SDL_sin(ang) +
(py - centroid.y) * SDL_cos(ang) + centroid.y);
if (points[i].x < xmin) {
xmin = points[i].x;
}
@ -458,7 +458,10 @@ static float dollarRecognize(const SDL_DollarPath *path,int *bestTempl,SDL_Gestu
*bestTempl = -1;
for (i = 0; i < touch->numDollarTemplates; i++) {
float diff = bestDollarDifference(points, touch->dollarTemplate[i].path);
if (diff < bestDiff) {bestDiff = diff; *bestTempl = i;}
if (diff < bestDiff) {
bestDiff = diff;
*bestTempl = i;
}
}
return bestDiff;
}
@ -563,7 +566,6 @@ static void SDL_SendDollarRecord(SDL_GestureTouch* touch,SDL_GestureID gestureId
}
#endif
void SDL_GestureProcessEvent(SDL_Event *event)
{
float x, y;
@ -635,9 +637,11 @@ void SDL_GestureProcessEvent(SDL_Event* event)
/* inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers]; */
if (inTouch->numDownFingers > 0) {
inTouch->centroid.x = (inTouch->centroid.x * (inTouch->numDownFingers + 1) -
x)/inTouch->numDownFingers;
x) /
inTouch->numDownFingers;
inTouch->centroid.y = (inTouch->centroid.y * (inTouch->numDownFingers + 1) -
y)/inTouch->numDownFingers;
y) /
inTouch->numDownFingers;
}
} else if (event->type == SDL_FINGERMOTION) {
float dx = event->tfinger.dx;
@ -690,7 +694,6 @@ void SDL_GestureProcessEvent(SDL_Event* event)
dtheta = 0;
}
/* inTouch->gestureLast[j].dDist = dDist;
inTouch->gestureLast[j].dtheta = dtheta;
@ -716,9 +719,11 @@ void SDL_GestureProcessEvent(SDL_Event* event)
inTouch->numDownFingers++;
inTouch->centroid.x = (inTouch->centroid.x * (inTouch->numDownFingers - 1) +
x)/inTouch->numDownFingers;
x) /
inTouch->numDownFingers;
inTouch->centroid.y = (inTouch->centroid.y * (inTouch->numDownFingers - 1) +
y)/inTouch->numDownFingers;
y) /
inTouch->numDownFingers;
/* printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y,
inTouch->centroid.x,inTouch->centroid.y); */

View File

@ -26,7 +26,6 @@
#include "../video/SDL_sysvideo.h"
#include "scancodes_ascii.h"
/* #define DEBUG_KEYBOARD */
/* Global keyboard information */
@ -665,16 +664,14 @@ SDL_UCS4ToUTF8(Uint32 ch, char *dst)
}
/* Public functions */
int
SDL_KeyboardInit(void)
int SDL_KeyboardInit(void)
{
/* Set the default keymap */
SDL_SetKeymap(0, SDL_default_keymap, SDL_NUM_SCANCODES, SDL_FALSE);
return 0;
}
void
SDL_ResetKeyboard(void)
void SDL_ResetKeyboard(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
@ -689,14 +686,12 @@ SDL_ResetKeyboard(void)
}
}
void
SDL_GetDefaultKeymap(SDL_Keycode * keymap)
void SDL_GetDefaultKeymap(SDL_Keycode *keymap)
{
SDL_memcpy(keymap, SDL_default_keymap, sizeof(SDL_default_keymap));
}
void
SDL_SetKeymap(int start, const SDL_Keycode * keys, int length, SDL_bool send_event)
void SDL_SetKeymap(int start, const SDL_Keycode *keys, int length, SDL_bool send_event)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
@ -729,8 +724,7 @@ SDL_SetKeymap(int start, const SDL_Keycode * keys, int length, SDL_bool send_eve
}
}
void
SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
void SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
{
if (scancode >= SDL_NUM_SCANCODES) {
return;
@ -746,8 +740,7 @@ SDL_GetKeyboardFocus(void)
return keyboard->focus;
}
void
SDL_SetKeyboardFocus(SDL_Window * window)
void SDL_SetKeyboardFocus(SDL_Window *window)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
@ -796,8 +789,7 @@ SDL_SetKeyboardFocus(SDL_Window * window)
}
}
static int
SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
static int SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
@ -939,8 +931,7 @@ SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode scancode, SD
return posted;
}
int
SDL_SendKeyboardUnicodeKey(Uint32 ch)
int SDL_SendKeyboardUnicodeKey(Uint32 ch)
{
SDL_Scancode code = SDL_SCANCODE_UNKNOWN;
uint16_t mod = 0;
@ -966,26 +957,22 @@ SDL_SendKeyboardUnicodeKey(Uint32 ch)
return 0;
}
int
SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, SDLK_UNKNOWN);
}
int
SDL_SendKeyboardKeyAndKeycode(Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
int SDL_SendKeyboardKeyAndKeycode(Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, keycode);
}
int
SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode)
int SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_AUTORELEASE, SDL_PRESSED, scancode, SDLK_UNKNOWN);
}
void
SDL_ReleaseAutoReleaseKeys(void)
void SDL_ReleaseAutoReleaseKeys(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
@ -1014,8 +1001,7 @@ SDL_HardwareKeyboardKeyPressed(void)
return SDL_FALSE;
}
int
SDL_SendKeyboardText(const char *text)
int SDL_SendKeyboardText(const char *text)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
@ -1045,8 +1031,7 @@ SDL_SendKeyboardText(const char *text)
return posted;
}
int
SDL_SendEditingText(const char *text, int start, int length)
int SDL_SendEditingText(const char *text, int start, int length)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
@ -1076,8 +1061,7 @@ SDL_SendEditingText(const char *text, int start, int length)
return posted;
}
void
SDL_KeyboardQuit(void)
void SDL_KeyboardQuit(void)
{
}
@ -1100,8 +1084,7 @@ SDL_GetModState(void)
return (SDL_Keymod)keyboard->modstate;
}
void
SDL_SetModState(SDL_Keymod modstate)
void SDL_SetModState(SDL_Keymod modstate)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
@ -1109,8 +1092,7 @@ SDL_SetModState(SDL_Keymod modstate)
}
/* Note that SDL_ToggleModState() is not a public API. SDL_SetModState() is. */
void
SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle)
void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
if (toggle) {
@ -1120,7 +1102,6 @@ SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle)
}
}
SDL_Keycode
SDL_GetKeyFromScancode(SDL_Scancode scancode)
{

View File

@ -23,7 +23,6 @@
#ifndef SDL_keyboard_c_h_
#define SDL_keyboard_c_h_
/* Initialize the keyboard subsystem */
extern int SDL_KeyboardInit(void);

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