Emscripten: use UTF8ToString instead of Pointer_stringify
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@ -250,7 +250,7 @@ SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
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SDL_bool okay = SDL_TRUE;
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char *buf = (char *) EM_ASM_INT({
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var str =
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Pointer_stringify($0) + '\n\n' +
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UTF8ToString($0) + '\n\n' +
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'Abort/Retry/Ignore/AlwaysIgnore? [ariA] :';
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var reply = window.prompt(str, "i");
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if (reply === null) {
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@ -210,7 +210,7 @@ Emscripten_ShowCursor(SDL_Cursor* cursor)
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if(curdata->system_cursor) {
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EM_ASM_INT({
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if (Module['canvas']) {
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Module['canvas'].style['cursor'] = Module['Pointer_stringify']($0);
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Module['canvas'].style['cursor'] = UTF8ToString($0);
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}
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return 0;
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}, curdata->system_cursor);
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@ -344,7 +344,7 @@ static void
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Emscripten_SetWindowTitle(_THIS, SDL_Window * window) {
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EM_ASM_INT({
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if (typeof Module['setWindowTitle'] !== 'undefined') {
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Module['setWindowTitle'](Module['Pointer_stringify']($0));
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Module['setWindowTitle'](UTF8ToString($0));
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}
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return 0;
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}, window->title);
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