SDL_FindFreePlayerIndex() will always return the next available player index

Fixes https://github.com/libsdl-org/SDL/issues/7868

(cherry picked from commit 87e916dd21)
(cherry picked from commit 38619bb28d)
This commit is contained in:
Sam Lantinga 2023-06-24 15:38:38 -07:00
parent c27f3ead7c
commit 491fba1d06
1 changed files with 2 additions and 2 deletions

View File

@ -221,10 +221,10 @@ static int SDL_FindFreePlayerIndex()
for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
if (SDL_joystick_players[player_index] == -1) {
return player_index;
break;
}
}
return -1;
return player_index;
}
static int SDL_GetPlayerIndexForJoystickID(SDL_JoystickID instance_id)