Fixed crashes when a window has NULL driverdata

This commit is contained in:
Sam Lantinga 2024-04-15 10:15:10 -07:00
parent 69ee186a1e
commit 43a59ffe45
2 changed files with 12 additions and 4 deletions

View File

@ -1387,11 +1387,12 @@ void X11_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *data = window->driverdata;
SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
int screen = (displaydata ? displaydata->screen : 0);
Display *display = data->videodata->display;
XEvent event;
if (X11_IsWindowMapped(_this, window)) {
X11_XWithdrawWindow(display, data->xwindow, displaydata->screen);
X11_XWithdrawWindow(display, data->xwindow, screen);
/* Blocking wait for "UnmapNotify" event */
if (!(window->flags & SDL_WINDOW_EXTERNAL)) {
X11_XIfEvent(display, &event, &isUnmapNotify, (XPointer)&data->xwindow);
@ -1417,8 +1418,10 @@ void X11_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
X11_PumpEvents(_this);
}
static void X11_SetWindowActive(SDL_VideoDevice *_this, SDL_Window *window)
static int X11_SetWindowActive(SDL_VideoDevice *_this, SDL_Window *window)
{
CHECK_WINDOW_DATA(window);
SDL_WindowData *data = window->driverdata;
SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
Display *display = data->videodata->display;
@ -1443,6 +1446,7 @@ static void X11_SetWindowActive(SDL_VideoDevice *_this, SDL_Window *window)
X11_XFlush(display);
}
return 0;
}
void X11_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
@ -1458,8 +1462,10 @@ void X11_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
X11_XFlush(display);
}
static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool maximized)
static int X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool maximized)
{
CHECK_WINDOW_DATA(window);
SDL_WindowData *data = window->driverdata;
SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
Display *display = data->videodata->display;
@ -1472,7 +1478,7 @@ static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, S
and this is functional behavior, so don't remove that state
now, we'll take care of it when we leave fullscreen mode.
*/
return;
return 0;
}
if (X11_IsWindowMapped(_this, window)) {
@ -1513,6 +1519,8 @@ static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, S
X11_SetNetWMState(_this, data->xwindow, window->flags);
}
X11_XFlush(display);
return 0;
}
void X11_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)

0
test/gamepad_battery.h Executable file → Normal file
View File