mirror of https://github.com/libsdl-org/SDL
alsa: Implemented audio capture support!
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@ -29,6 +29,7 @@
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#include <errno.h>
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#include <string.h>
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#include "SDL_assert.h"
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audiomem.h"
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@ -42,8 +43,10 @@
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static int (*ALSA_snd_pcm_open)
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(snd_pcm_t **, const char *, snd_pcm_stream_t, int);
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static int (*ALSA_snd_pcm_close) (snd_pcm_t * pcm);
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static snd_pcm_sframes_t(*ALSA_snd_pcm_writei)
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static snd_pcm_sframes_t (*ALSA_snd_pcm_writei)
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(snd_pcm_t *, const void *, snd_pcm_uframes_t);
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static snd_pcm_sframes_t (*ALSA_snd_pcm_readi)
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(snd_pcm_t *, void *, snd_pcm_uframes_t);
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static int (*ALSA_snd_pcm_recover) (snd_pcm_t *, int, int);
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static int (*ALSA_snd_pcm_prepare) (snd_pcm_t *);
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static int (*ALSA_snd_pcm_drain) (snd_pcm_t *);
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@ -85,6 +88,7 @@ static int (*ALSA_snd_pcm_nonblock) (snd_pcm_t *, int);
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static int (*ALSA_snd_pcm_wait)(snd_pcm_t *, int);
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static int (*ALSA_snd_pcm_sw_params_set_avail_min)
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(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
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static int (*ALSA_snd_pcm_reset)(snd_pcm_t *);
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static int (*ALSA_snd_device_name_hint) (int, const char *, void ***);
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static char* (*ALSA_snd_device_name_get_hint) (const void *, const char *);
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static int (*ALSA_snd_device_name_free_hint) (void **);
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@ -121,6 +125,7 @@ load_alsa_syms(void)
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SDL_ALSA_SYM(snd_pcm_open);
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SDL_ALSA_SYM(snd_pcm_close);
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SDL_ALSA_SYM(snd_pcm_writei);
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SDL_ALSA_SYM(snd_pcm_readi);
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SDL_ALSA_SYM(snd_pcm_recover);
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SDL_ALSA_SYM(snd_pcm_prepare);
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SDL_ALSA_SYM(snd_pcm_drain);
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@ -147,6 +152,7 @@ load_alsa_syms(void)
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SDL_ALSA_SYM(snd_pcm_nonblock);
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SDL_ALSA_SYM(snd_pcm_wait);
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SDL_ALSA_SYM(snd_pcm_sw_params_set_avail_min);
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SDL_ALSA_SYM(snd_pcm_reset);
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SDL_ALSA_SYM(snd_device_name_hint);
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SDL_ALSA_SYM(snd_device_name_get_hint);
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SDL_ALSA_SYM(snd_device_name_free_hint);
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@ -342,6 +348,57 @@ ALSA_GetDeviceBuf(_THIS)
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return (this->hidden->mixbuf);
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}
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static int
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ALSA_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
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Uint8 *sample_buf = (Uint8 *) buffer;
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const int frame_size = (((int) SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
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this->spec.channels;
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const int total_frames = buflen / frame_size;
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snd_pcm_uframes_t frames_left = total_frames;
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SDL_assert((buflen % frame_size) == 0);
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while ( frames_left > 0 && SDL_AtomicGet(&this->enabled) ) {
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/* !!! FIXME: This works, but needs more testing before going live */
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/* ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1); */
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int status = ALSA_snd_pcm_readi(this->hidden->pcm_handle,
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sample_buf, frames_left);
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if (status < 0) {
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/*printf("ALSA: capture error %d\n", status);*/
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if (status == -EAGAIN) {
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/* Apparently snd_pcm_recover() doesn't handle this case -
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does it assume snd_pcm_wait() above? */
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SDL_Delay(1);
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continue;
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}
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status = ALSA_snd_pcm_recover(this->hidden->pcm_handle, status, 0);
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if (status < 0) {
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/* Hmm, not much we can do - abort */
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fprintf(stderr, "ALSA read failed (unrecoverable): %s\n",
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ALSA_snd_strerror(status));
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return -1;
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}
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continue;
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}
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/*printf("ALSA: captured %d bytes\n", status * frame_size);*/
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sample_buf += status * frame_size;
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frames_left -= status;
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}
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swizzle_alsa_channels(this, buffer, total_frames - frames_left);
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return (total_frames - frames_left) * frame_size;
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}
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static void
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ALSA_FlushCapture(_THIS)
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{
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ALSA_snd_pcm_reset(this->hidden->pcm_handle);
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}
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static void
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ALSA_CloseDevice(_THIS)
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{
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@ -493,8 +550,9 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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/* Open the audio device */
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/* Name of device should depend on # channels in spec */
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status = ALSA_snd_pcm_open(&pcm_handle,
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get_audio_device(handle, this->spec.channels),
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SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
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get_audio_device(handle, this->spec.channels),
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iscapture ? SND_PCM_STREAM_CAPTURE : SND_PCM_STREAM_PLAYBACK,
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SND_PCM_NONBLOCK);
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if (status < 0) {
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ALSA_CloseDevice(this);
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@ -757,6 +815,10 @@ ALSA_Init(SDL_AudioDriverImpl * impl)
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impl->CloseDevice = ALSA_CloseDevice;
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impl->Deinitialize = ALSA_Deinitialize;
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impl->FreeDeviceHandle = ALSA_FreeDeviceHandle;
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impl->CaptureFromDevice = ALSA_CaptureFromDevice;
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impl->FlushCapture = ALSA_FlushCapture;
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impl->HasCaptureSupport = SDL_TRUE;
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return 1; /* this audio target is available. */
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}
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