mirror of https://github.com/libsdl-org/SDL
testautomation: only require accelerated renderer with non-dummy video driver
Backported from SDL3 commit 85e3099b
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Co-authored-by: Simon McVittie <smcv@collabora.com>
Resolves: https://github.com/libsdl-org/SDL/issues/8799
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@ -43,6 +43,7 @@ static int _isSupported(int code);
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void InitCreateRenderer(void *arg)
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{
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int posX = 100, posY = 100, width = 320, height = 240;
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int renderer_flags = SDL_RENDERER_ACCELERATED;
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renderer = NULL;
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window = SDL_CreateWindow("render_testCreateRenderer", posX, posY, width, height, 0);
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SDLTest_AssertPass("SDL_CreateWindow()");
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@ -51,7 +52,11 @@ void InitCreateRenderer(void *arg)
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return;
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}
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renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
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if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "dummy") == 0) {
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renderer_flags = 0;
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}
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renderer = SDL_CreateRenderer(window, -1, renderer_flags);
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SDLTest_AssertPass("SDL_CreateRenderer()");
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SDLTest_AssertCheck(renderer != NULL, "Check SDL_CreateRenderer result");
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if (renderer == NULL) {
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