Sync SDL3 wiki -> header
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@ -302,7 +302,7 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
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* and SDL_TextEditingEvent (SDL_EVENT_TEXT_EDITING) events. Please use this
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* function in pair with SDL_StopTextInput().
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*
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* Text input events are received by default.
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* Text input events are not received by default.
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*
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* On some platforms using this function activates the screen keyboard.
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*
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@ -327,7 +327,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_TextInputActive(void);
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/**
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* Stop receiving any text input events.
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*
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* Text input events are received by default.
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* Text input events are not received by default.
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*
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* \since This function is available since SDL 3.0.0.
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*
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