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Sync SDL3 wiki -> header
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@ -850,7 +850,8 @@ extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
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*
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* \param event the SDL_Event structure to be filled with the next event from
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* the queue, or NULL
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* \returns SDL_TRUE if this got an event or SDL_FALSE if there are none available.
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* \returns SDL_TRUE if this got an event or SDL_FALSE if there are none
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* available.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -874,8 +875,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_PollEvent(SDL_Event *event);
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*
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* \param event the SDL_Event structure to be filled in with the next event
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* from the queue, or NULL
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* \returns SDL_TRUE on success or SDL_FALSE if there was an error while waiting for events;
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* call SDL_GetError() for more information.
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* \returns SDL_TRUE on success or SDL_FALSE if there was an error while
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* waiting for events; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -902,7 +903,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_WaitEvent(SDL_Event *event);
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* from the queue, or NULL
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* \param timeoutMS the maximum number of milliseconds to wait for the next
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* available event
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* \returns SDL_TRUE if this got an event or SDL_FALSE if the timeout elapsed without any events available.
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* \returns SDL_TRUE if this got an event or SDL_FALSE if the timeout elapsed
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* without any events available.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -1041,7 +1043,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter *filter, voi
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*
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* \param filter an SDL_EventFilter function to call when an event happens.
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* \param userdata a pointer that is passed to `filter`
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* \returns 0 on success, or a negative error code on failure; call SDL_GetError() for more information.
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* \returns 0 on success, or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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