mirror of https://github.com/libsdl-org/SDL
Added some documentation to the SDL_EVENT_TEXT_EDITING event
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@ -317,6 +317,8 @@ typedef struct SDL_KeyboardEvent
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/**
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* Keyboard text editing event structure (event.edit.*)
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*
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* The start cursor is the position, in UTF-8 characters, where new typing will be inserted into the editing text. The length is the number of UTF-8 characters that will be replaced by new typing.
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*
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* The text string follows the SDL_GetStringRule.
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*
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* \since This struct is available since SDL 3.0.0.
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@ -328,8 +330,8 @@ typedef struct SDL_TextEditingEvent
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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const char *text; /**< The editing text */
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Sint32 start; /**< The start cursor of selected editing text */
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Sint32 length; /**< The length of selected editing text */
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Sint32 start; /**< The start cursor of selected editing text, or -1 if not set */
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Sint32 length; /**< The length of selected editing text, or -1 if not set */
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} SDL_TextEditingEvent;
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/**
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