Added SDL_AllocateEventString()
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@ -327,7 +327,7 @@ typedef struct SDL_TextEditingEvent
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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char *text; /**< The editing text */
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const char *text; /**< The editing text */
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Sint32 start; /**< The start cursor of selected editing text */
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Sint32 length; /**< The length of selected editing text */
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} SDL_TextEditingEvent;
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@ -352,7 +352,7 @@ typedef struct SDL_TextInputEvent
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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char *text; /**< The input text, UTF-8 encoded */
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const char *text; /**< The input text, UTF-8 encoded */
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} SDL_TextInputEvent;
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/**
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@ -733,8 +733,7 @@ typedef struct SDL_PenButtonEvent
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* An event used to drop text or request a file open by the system
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* (event.drop.*)
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*
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* The `data` is owned by SDL and should be copied if the application wants to
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* hold onto it beyond the scope of handling this event. Do not free it!
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* The `source` and `data` are owned by SDL and should be copied if the application wants to hold onto them beyond the scope of handling this event.
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*
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* \since This struct is available since SDL 3.0.0.
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*/
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@ -746,8 +745,8 @@ typedef struct SDL_DropEvent
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SDL_WindowID windowID; /**< The window that was dropped on, if any */
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float x; /**< X coordinate, relative to window (not on begin) */
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float y; /**< Y coordinate, relative to window (not on begin) */
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char *source; /**< The source app that sent this drop event, or NULL if that isn't available */
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char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
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const char *source; /**< The source app that sent this drop event, or NULL if that isn't available */
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const char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
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} SDL_DropEvent;
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/**
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@ -59,16 +59,16 @@ static int SDL_SendDrop(SDL_Window *window, const SDL_EventType evtype, const ch
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event.type = evtype;
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event.common.timestamp = 0;
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if (source) {
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event.drop.source = SDL_strdup(source);
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}
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if (data) {
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size_t size = SDL_strlen(data) + 1;
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event.drop.data = (char *)SDL_AllocateEventMemory(size);
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if (!event.drop.data) {
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SDL_free(event.drop.source);
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event.drop.source = SDL_AllocateEventString(source);
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if (!event.drop.source) {
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return 0;
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}
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}
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if (data) {
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event.drop.data = SDL_AllocateEventString(data);
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if (!event.drop.data) {
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return 0;
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}
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SDL_memcpy(event.drop.data, data, size);
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}
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event.drop.windowID = window ? window->id : 0;
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@ -135,6 +135,14 @@ void *SDL_AllocateEventMemory(size_t size)
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return SDL_FreeLater(SDL_malloc(size));
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}
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const char *SDL_AllocateEventString(const char *string)
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{
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if (string) {
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return SDL_FreeLater(SDL_strdup(string));
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}
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return NULL;
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}
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static void SDL_FlushEventMemory(Uint32 eventID)
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{
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SDL_LockMutex(SDL_event_memory_lock);
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@ -40,6 +40,8 @@ extern int SDL_StartEventLoop(void);
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extern void SDL_StopEventLoop(void);
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extern void SDL_QuitInterrupt(void);
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extern const char *SDL_AllocateEventString(const char *string);
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extern int SDL_SendAppEvent(SDL_EventType eventType);
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extern int SDL_SendKeymapChangedEvent(void);
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extern int SDL_SendLocaleChangedEvent(void);
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@ -1205,14 +1205,10 @@ int SDL_SendKeyboardText(const char *text)
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event.type = SDL_EVENT_TEXT_INPUT;
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event.common.timestamp = 0;
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event.text.windowID = keyboard->focus ? keyboard->focus->id : 0;
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size_t size = SDL_strlen(text) + 1;
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event.text.text = (char *)SDL_AllocateEventMemory(size);
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event.text.text = SDL_AllocateEventString(text);
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if (!event.text.text) {
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return 0;
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}
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SDL_memcpy(event.text.text, text, size);
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posted = (SDL_PushEvent(&event) > 0);
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}
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return posted;
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@ -1241,14 +1237,10 @@ int SDL_SendEditingText(const char *text, int start, int length)
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event.edit.windowID = keyboard->focus ? keyboard->focus->id : 0;
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event.edit.start = start;
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event.edit.length = length;
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size_t size = SDL_strlen(text) + 1;
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event.edit.text = (char *)SDL_AllocateEventMemory(size);
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event.edit.text = SDL_AllocateEventString(text);
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if (!event.edit.text) {
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return 0;
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}
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SDL_memcpy(event.edit.text, text, size);
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posted = (SDL_PushEvent(&event) > 0);
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}
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return posted;
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