Make sure we update device->sample_frames in SDL_AudioDeviceFormatChangedAlreadyLocked()

WASAPI_GetDeviceBuf() will fail if we don't request the correct buffer size
This commit is contained in:
Sam Lantinga 2023-09-21 11:31:47 -07:00
parent 9964e5c5b0
commit 2e92e94ebb
1 changed files with 1 additions and 1 deletions

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@ -1947,7 +1947,7 @@ int SDL_AudioDeviceFormatChangedAlreadyLocked(SDL_AudioDevice *device, const SDL
{
const int orig_work_buffer_size = device->work_buffer_size;
if (AUDIO_SPECS_EQUAL(device->spec, *newspec)) {
if (AUDIO_SPECS_EQUAL(device->spec, *newspec) && new_sample_frames == device->sample_frames) {
return 0; // we're already in that format.
}