Add optional suffix `_generic` to generic SDL_cond impl

Allows for runtime selectable implementation
This commit is contained in:
Joel Linn 2020-12-28 11:42:49 -08:00
parent 7539ac8087
commit 2443e51e0e
15 changed files with 205 additions and 15 deletions

View File

@ -1512,13 +1512,15 @@ elseif(WINDOWS)
endif()
if(SDL_THREADS)
set(SDL_THREAD_GENERIC_COND_SUFFIX 1)
set(SDL_THREAD_WINDOWS 1)
set(SOURCE_FILES ${SOURCE_FILES}
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syscond_srw.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c)
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c)
set(HAVE_SDL_THREADS TRUE)
endif()

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@ -132,6 +132,7 @@
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
@ -269,6 +270,7 @@
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />

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@ -381,6 +381,9 @@
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h">
<Filter>Source Files</Filter>
</ClInclude>
@ -716,6 +719,9 @@
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c">
<Filter>Source Files</Filter>
</ClCompile>

View File

@ -146,6 +146,7 @@
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
@ -303,6 +304,7 @@
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />

View File

@ -390,6 +390,9 @@
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h">
<Filter>Source Files</Filter>
</ClInclude>
@ -743,6 +746,9 @@
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c">
<Filter>Source Files</Filter>
</ClCompile>

View File

@ -359,6 +359,7 @@
<ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
@ -512,6 +513,7 @@
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />

View File

@ -301,6 +301,7 @@
<ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
@ -456,6 +457,7 @@
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_srw.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />

View File

@ -3869,6 +3869,7 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
fi
# Set up files for the thread library
if test x$enable_threads = xyes; then
AC_DEFINE(SDL_THREAD_GENERIC_COND_SUFFIX, 1, [])
AC_DEFINE(SDL_THREAD_WINDOWS, 1, [ ])
SOURCES="$SOURCES $srcdir/src/thread/windows/*.c"
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"

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@ -330,6 +330,7 @@
#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
/* Enable various threading systems */
#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX @SDL_THREAD_GENERIC_COND_SUFFIX@
#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@

View File

@ -331,6 +331,7 @@
#undef SDL_LOADSO_WINDOWS
/* Enable various threading systems */
#undef SDL_THREAD_GENERIC_COND_SUFFIX
#undef SDL_THREAD_PTHREAD
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP

View File

@ -237,6 +237,7 @@ typedef unsigned int uintptr_t;
#define SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
#define SDL_THREAD_WINDOWS 1
/* Enable various timer systems */

View File

@ -212,6 +212,7 @@ typedef unsigned int uintptr_t;
/* Enable various threading systems */
#if (NTDDI_VERSION >= NTDDI_WINBLUE)
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
#define SDL_THREAD_WINDOWS 1
#else
/* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */

View File

@ -28,41 +28,57 @@
#include "SDL_thread.h"
struct SDL_cond
#include "../generic/SDL_syscond_c.h"
/* If two implementations are to be compiled into SDL (the active one
* will be chosen at runtime), the function names need to be
* suffixed
*/
#if !SDL_THREAD_GENERIC_COND_SUFFIX
#define SDL_CreateCond_generic SDL_CreateCond
#define SDL_DestroyCond_generic SDL_DestroyCond
#define SDL_CondSignal_generic SDL_CondSignal
#define SDL_CondBroadcast_generic SDL_CondBroadcast
#define SDL_CondWait_generic SDL_CondWait
#define SDL_CondWaitTimeout_generic SDL_CondWaitTimeout
#endif
typedef struct SDL_cond_generic
{
SDL_mutex *lock;
int waiting;
int signals;
SDL_sem *wait_sem;
SDL_sem *wait_done;
};
} SDL_cond_generic;
/* Create a condition variable */
SDL_cond *
SDL_CreateCond(void)
SDL_CreateCond_generic(void)
{
SDL_cond *cond;
SDL_cond_generic *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
cond = (SDL_cond_generic *) SDL_malloc(sizeof(SDL_cond_generic));
if (cond) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
SDL_DestroyCond(cond);
SDL_DestroyCond_generic((SDL_cond *)cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return (cond);
return (SDL_cond *)cond;
}
/* Destroy a condition variable */
void
SDL_DestroyCond(SDL_cond * cond)
SDL_DestroyCond_generic(SDL_cond * _cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
if (cond) {
if (cond->wait_sem) {
SDL_DestroySemaphore(cond->wait_sem);
@ -79,8 +95,9 @@ SDL_DestroyCond(SDL_cond * cond)
/* Restart one of the threads that are waiting on the condition variable */
int
SDL_CondSignal(SDL_cond * cond)
SDL_CondSignal_generic(SDL_cond * _cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
if (!cond) {
return SDL_SetError("Passed a NULL condition variable");
}
@ -103,8 +120,9 @@ SDL_CondSignal(SDL_cond * cond)
/* Restart all threads that are waiting on the condition variable */
int
SDL_CondBroadcast(SDL_cond * cond)
SDL_CondBroadcast_generic(SDL_cond * _cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
if (!cond) {
return SDL_SetError("Passed a NULL condition variable");
}
@ -157,8 +175,9 @@ Thread B:
SDL_UnlockMutex(lock);
*/
int
SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
SDL_CondWaitTimeout_generic(SDL_cond * _cond, SDL_mutex * mutex, Uint32 ms)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
int retval;
if (!cond) {
@ -212,9 +231,9 @@ SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
/* Wait on the condition variable forever */
int
SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
SDL_CondWait_generic(SDL_cond * cond, SDL_mutex * mutex)
{
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
return SDL_CondWaitTimeout_generic(cond, mutex, SDL_MUTEX_MAXWAIT);
}
/* vi: set ts=4 sw=4 expandtab: */

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@ -0,0 +1,42 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_thread.h"
#ifndef SDL_syscond_generic_h_
#define SDL_syscond_generic_h_
#if SDL_THREAD_GENERIC_COND_SUFFIX
SDL_cond * SDL_CreateCond_generic(void);
void SDL_DestroyCond_generic(SDL_cond * cond);
int SDL_CondSignal_generic(SDL_cond * cond);
int SDL_CondBroadcast_generic(SDL_cond * cond);
int SDL_CondWait_generic(SDL_cond * cond, SDL_mutex * mutex);
int SDL_CondWaitTimeout_generic(SDL_cond * cond,
SDL_mutex * mutex, Uint32 ms);
#endif /* SDL_THREAD_GENERIC_COND_SUFFIX */
#endif /* SDL_syscond_generic_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -0,0 +1,102 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_hints.h"
#include "SDL_thread.h"
#include "../generic/SDL_syscond_c.h"
typedef SDL_cond * (*pfnSDL_CreateCond)(void);
typedef void (*pfnSDL_DestroyCond)(SDL_cond *);
typedef int (*pfnSDL_CondSignal)(SDL_cond *);
typedef int (*pfnSDL_CondBroadcast)(SDL_cond *);
typedef int (*pfnSDL_CondWait)(SDL_cond *, SDL_mutex *);
typedef int (*pfnSDL_CondWaitTimeout)(SDL_cond *, SDL_mutex *, Uint32);
typedef struct SDL_cond_impl_t
{
pfnSDL_CreateCond Create;
pfnSDL_DestroyCond Destroy;
pfnSDL_CondSignal Signal;
pfnSDL_CondBroadcast Broadcast;
pfnSDL_CondWait Wait;
pfnSDL_CondWaitTimeout WaitTimeout;
} SDL_cond_impl_t;
/* Implementation will be chosen at runtime based on available Kernel features */
static SDL_cond_impl_t SDL_cond_impl_active = {0};
/**
* Generic Condition Variable implementation using SDL_mutex and SDL_sem
*/
static const SDL_cond_impl_t SDL_cond_impl_generic =
{
&SDL_CreateCond_generic,
&SDL_DestroyCond_generic,
&SDL_CondSignal_generic,
&SDL_CondBroadcast_generic,
&SDL_CondWait_generic,
&SDL_CondWaitTimeout_generic,
};
SDL_cond *
SDL_CreateCond(void)
{
if (SDL_cond_impl_active.Create == NULL) {
SDL_memcpy(&SDL_cond_impl_active, &SDL_cond_impl_generic, sizeof(SDL_cond_impl_active));
}
return SDL_cond_impl_active.Create();
}
void
SDL_DestroyCond(SDL_cond * cond)
{
SDL_cond_impl_active.Destroy(cond);
}
int
SDL_CondSignal(SDL_cond * cond)
{
return SDL_cond_impl_active.Signal(cond);
}
int
SDL_CondBroadcast(SDL_cond * cond)
{
return SDL_cond_impl_active.Broadcast(cond);
}
int
SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
{
return SDL_cond_impl_active.WaitTimeout(cond, mutex, ms);
}
int
SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
{
return SDL_cond_impl_active.Wait(cond, mutex);
}
/* vi: set ts=4 sw=4 expandtab: */