mirror of https://github.com/libsdl-org/SDL
wayland: Guard surface_frame_listener for OpenGL, document why it exists
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@ -1012,8 +1012,14 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
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wl_compositor_create_surface(c->compositor);
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wl_surface_add_listener(data->surface, &surface_listener, data);
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/* fire a callback when the compositor wants a new frame rendered. */
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wl_callback_add_listener(wl_surface_frame(data->surface), &surface_frame_listener, data);
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/* Fire a callback when the compositor wants a new frame rendered.
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* Right now this only matters for OpenGL; we use this callback to add a
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* wait timeout that avoids getting deadlocked by the compositor when the
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* window isn't visible.
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*/
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if (window->flags & SDL_WINDOW_OPENGL) {
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wl_callback_add_listener(wl_surface_frame(data->surface), &surface_frame_listener, data);
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}
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
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if (c->surface_extension) {
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