build-release.py fixes from SDL2 port

This commit is contained in:
Anonymous Maarten 2024-09-17 16:24:02 +02:00
parent 231ea07617
commit 1ffb9f22aa
1 changed files with 2 additions and 2 deletions

View File

@ -179,7 +179,7 @@ class Releaser:
continue
mod_type, file_paths = line.split(maxsplit=1)
assert current_time is not None
for file_path in file_paths.split():
for file_path in file_paths.split("\t"):
if file_path in set_paths and file_path not in path_times:
path_times[file_path] = current_time
assert set(path_times.keys()) == set_paths
@ -264,7 +264,7 @@ class Releaser:
self.artifacts[f"src-tar-{comp}"] = tar_path
def create_xcframework(self, configuration: str="Release") -> None:
dmg_in = self.root / f"Xcode/SDL/build/SDL3.dmg"
dmg_in = self.root / f"Xcode/SDL/build/{self.project}.dmg"
dmg_in.unlink(missing_ok=True)
self.executer.run(["xcodebuild", "-project", str(self.root / "Xcode/SDL/SDL.xcodeproj"), "-target", "SDL3.dmg", "-configuration", configuration])
if self.dry: