mirror of https://github.com/libsdl-org/SDL
Android: Split long line in README.
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@ -423,7 +423,11 @@ When you're done instrumenting with valgrind, you can disable the wrapper:
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Graphics debugging
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Graphics debugging
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If you are developing on a compatible Tegra-based tablet, NVidia provides Tegra Graphics Debugger at their website. Because SDL2 dynamically loads EGL and GLES libraries, you must follow their instructions for installing the interposer library on a rooted device. The non-rooted instructions are not compatible with applications that use SDL2 for video.
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If you are developing on a compatible Tegra-based tablet, NVidia provides
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Tegra Graphics Debugger at their website. Because SDL2 dynamically loads EGL
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and GLES libraries, you must follow their instructions for installing the
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interposer library on a rooted device. The non-rooted instructions are not
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compatible with applications that use SDL2 for video.
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The Tegra Graphics Debugger is available from NVidia here:
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The Tegra Graphics Debugger is available from NVidia here:
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https://developer.nvidia.com/tegra-graphics-debugger
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https://developer.nvidia.com/tegra-graphics-debugger
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