mirror of https://github.com/libsdl-org/SDL
testwm.c: show all modes of all displays in the on-screen list (#7323)
* testwm.c: show all modes of all displays in the on-screen list To allow testing https://github.com/libsdl-org/SDL/pull/7317
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@ -40,7 +40,7 @@ static const char *cursorNames[] = {
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int system_cursor = -1;
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SDL_Cursor *cursor = NULL;
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SDL_bool relative_mode = SDL_FALSE;
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int highlighted_mode = -1;
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const SDL_DisplayMode *highlighted_mode = NULL;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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@ -57,13 +57,13 @@ draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_FRect viewport)
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const SDL_DisplayMode **modes;
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char text[1024];
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const int lineHeight = 10;
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const SDL_DisplayID displayID = SDL_GetDisplayForWindow(window);
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int i;
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int i, j;
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int column_chars = 0;
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int text_length;
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float x, y;
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float table_top;
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SDL_FPoint mouse_pos = { -1.0f, -1.0f };
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SDL_DisplayID *display_ids;
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/* Get mouse position */
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if (SDL_GetMouseFocus() == window) {
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@ -96,49 +96,58 @@ draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_FRect viewport)
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/* Clear the cached mode under the mouse */
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if (window == SDL_GetMouseFocus()) {
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highlighted_mode = -1;
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highlighted_mode = NULL;
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}
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modes = SDL_GetFullscreenDisplayModes(displayID, NULL);
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for (i = 0; modes[i]; ++i) {
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SDL_FRect cell_rect;
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const SDL_DisplayMode *mode = modes[i];
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display_ids = SDL_GetDisplays(NULL);
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(void)SDL_snprintf(text, sizeof text, "%d: %dx%d@%gHz",
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i, mode->pixel_w, mode->pixel_h, mode->refresh_rate);
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if (display_ids) {
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for (i = 0; display_ids[i]; ++i) {
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const SDL_DisplayID display_id = display_ids[i];
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modes = SDL_GetFullscreenDisplayModes(display_id, NULL);
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for (j = 0; modes[j]; ++j) {
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SDL_FRect cell_rect;
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const SDL_DisplayMode *mode = modes[j];
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/* Update column width */
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text_length = (int)SDL_strlen(text);
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column_chars = SDL_max(column_chars, text_length);
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(void)SDL_snprintf(text, sizeof text, "%s mode %d: %dx%d@%gHz",
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SDL_GetDisplayName(display_id),
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j, mode->pixel_w, mode->pixel_h, mode->refresh_rate);
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/* Check if under mouse */
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cell_rect.x = x;
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cell_rect.y = y;
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cell_rect.w = (float)(text_length * FONT_CHARACTER_SIZE);
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cell_rect.h = (float)lineHeight;
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/* Update column width */
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text_length = (int)SDL_strlen(text);
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column_chars = SDL_max(column_chars, text_length);
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if (SDL_PointInRectFloat(&mouse_pos, &cell_rect)) {
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SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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/* Check if under mouse */
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cell_rect.x = x;
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cell_rect.y = y;
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cell_rect.w = (float)(text_length * FONT_CHARACTER_SIZE);
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cell_rect.h = (float)lineHeight;
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/* Update cached mode under the mouse */
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if (window == SDL_GetMouseFocus()) {
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highlighted_mode = i;
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if (SDL_PointInRectFloat(&mouse_pos, &cell_rect)) {
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SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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/* Update cached mode under the mouse */
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if (window == SDL_GetMouseFocus()) {
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highlighted_mode = mode;
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}
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} else {
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SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
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}
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SDLTest_DrawString(renderer, x, y, text);
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y += lineHeight;
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if ((y + lineHeight) > (viewport.y + viewport.h)) {
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/* Advance to next column */
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x += (column_chars + 1) * FONT_CHARACTER_SIZE;
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y = table_top;
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column_chars = 0;
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}
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}
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} else {
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SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
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}
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SDLTest_DrawString(renderer, x, y, text);
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y += lineHeight;
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if ((y + lineHeight) > (viewport.y + viewport.h)) {
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/* Advance to next column */
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x += (column_chars + 1) * FONT_CHARACTER_SIZE;
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y = table_top;
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column_chars = 0;
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SDL_free((void *)modes);
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}
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SDL_free(display_ids);
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}
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SDL_free((void *)modes);
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}
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void loop()
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@ -206,15 +215,9 @@ void loop()
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}
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if (event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
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SDL_Window *window = SDL_GetMouseFocus();
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if (highlighted_mode != -1 && window != NULL) {
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SDL_DisplayID displayID = SDL_GetDisplayForWindow(window);
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int num_modes;
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const SDL_DisplayMode **modes = SDL_GetFullscreenDisplayModes(displayID, &num_modes);
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if (highlighted_mode < num_modes) {
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SDL_memcpy(&state->fullscreen_mode, modes[highlighted_mode], sizeof(state->fullscreen_mode));
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SDL_SetWindowFullscreenMode(window, modes[highlighted_mode]);
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}
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SDL_free((void *)modes);
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if (highlighted_mode != NULL && window != NULL) {
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SDL_memcpy(&state->fullscreen_mode, highlighted_mode, sizeof(state->fullscreen_mode));
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SDL_SetWindowFullscreenMode(window, highlighted_mode);
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}
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}
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}
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