include: Fixing whitespace on SDL_MixAudioFormat.
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@ -1427,9 +1427,9 @@ extern DECLSPEC int SDLCALL SDL_LoadWAV(const char *path, SDL_AudioSpec * spec,
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_MixAudioFormat(Uint8 * dst,
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const Uint8 * src,
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SDL_AudioFormat format,
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Uint32 len, int volume);
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const Uint8 * src,
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SDL_AudioFormat format,
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Uint32 len, int volume);
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/**
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* Convert some audio data of one format to another format.
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